VS11: Add support for Windows CE SDKs

Allow additional generator platforms for the installed WinCE SDKs.
This commit is contained in:
Patrick Gansterer 2013-08-04 20:15:35 +02:00 committed by Brad King
parent 8fcf0ab020
commit 0416a0e6d8
2 changed files with 81 additions and 12 deletions

View File

@ -13,31 +13,56 @@
#include "cmLocalVisualStudio10Generator.h"
#include "cmMakefile.h"
static const char vs11Win32generatorName[] = "Visual Studio 11";
static const char vs11Win64generatorName[] = "Visual Studio 11 Win64";
static const char vs11ARMgeneratorName[] = "Visual Studio 11 ARM";
static const char vs11generatorName[] = "Visual Studio 11";
class cmGlobalVisualStudio11Generator::Factory
: public cmGlobalGeneratorFactory
{
public:
virtual cmGlobalGenerator* CreateGlobalGenerator(const char* name) const {
if(!strcmp(name, vs11Win32generatorName))
if(strstr(name, vs11generatorName) != name)
{
return 0;
}
const char* p = name + sizeof(vs11generatorName) - 1;
if(p[0] == '\0')
{
return new cmGlobalVisualStudio11Generator(
name, NULL, NULL);
}
if(!strcmp(name, vs11Win64generatorName))
if(p[0] != ' ')
{
return new cmGlobalVisualStudio11Generator(
name, "x64", "CMAKE_FORCE_WIN64");
return 0;
}
if(!strcmp(name, vs11ARMgeneratorName))
++p;
if(!strcmp(p, "ARM"))
{
return new cmGlobalVisualStudio11Generator(
name, "ARM", NULL);
}
return 0;
if(!strcmp(p, "Win64"))
{
return new cmGlobalVisualStudio11Generator(
name, "x64", "CMAKE_FORCE_WIN64");
}
std::set<std::string> installedSDKs =
cmGlobalVisualStudio11Generator::GetInstalledWindowsCESDKs();
if(installedSDKs.find(p) == installedSDKs.end())
{
return 0;
}
cmGlobalVisualStudio11Generator* ret =
new cmGlobalVisualStudio11Generator(name, p, NULL);
ret->WindowsCEVersion = "8.00";
return ret;
}
virtual void GetDocumentation(cmDocumentationEntry& entry) const {
@ -51,9 +76,18 @@ public:
}
virtual void GetGenerators(std::vector<std::string>& names) const {
names.push_back(vs11Win32generatorName);
names.push_back(vs11Win64generatorName);
names.push_back(vs11ARMgeneratorName); }
names.push_back(vs11generatorName);
names.push_back(vs11generatorName + std::string(" ARM"));
names.push_back(vs11generatorName + std::string(" Win64"));
std::set<std::string> installedSDKs =
cmGlobalVisualStudio11Generator::GetInstalledWindowsCESDKs();
for(std::set<std::string>::const_iterator i =
installedSDKs.begin(); i != installedSDKs.end(); ++i)
{
names.push_back("Visual Studio 11 " + *i);
}
}
};
//----------------------------------------------------------------------------
@ -109,3 +143,36 @@ bool cmGlobalVisualStudio11Generator::UseFolderProperty()
// Express editions in VS10 and earlier, but they are in VS11 Express.
return cmGlobalVisualStudio8Generator::UseFolderProperty();
}
//----------------------------------------------------------------------------
std::set<std::string>
cmGlobalVisualStudio11Generator::GetInstalledWindowsCESDKs()
{
const char sdksKey[] = "HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\"
"Windows CE Tools\\SDKs";
std::vector<std::string> subkeys;
cmSystemTools::GetRegistrySubKeys(sdksKey, subkeys,
cmSystemTools::KeyWOW64_32);
std::set<std::string> ret;
for(std::vector<std::string>::const_iterator i =
subkeys.begin(); i != subkeys.end(); ++i)
{
std::string key = sdksKey;
key += '\\';
key += *i;
key += ';';
std::string path;
if(cmSystemTools::ReadRegistryValue(key.c_str(),
path,
cmSystemTools::KeyWOW64_32) &&
!path.empty())
{
ret.insert(*i);
}
}
return ret;
}

View File

@ -34,7 +34,9 @@ public:
protected:
virtual const char* GetIDEVersion() { return "11.0"; }
bool UseFolderProperty();
static std::set<std::string> GetInstalledWindowsCESDKs();
private:
class Factory;
friend class Factory;
};
#endif