CMake/Source/cmFLTKWrapUICommand.cxx

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Simplify CMake per-source license notices Per-source copyright/license notice headers that spell out copyright holder names and years are hard to maintain and often out-of-date or plain wrong. Precise contributor information is already maintained automatically by the version control tool. Ultimately it is the receiver of a file who is responsible for determining its licensing status, and per-source notices are merely a convenience. Therefore it is simpler and more accurate for each source to have a generic notice of the license name and references to more detailed information on copyright holders and full license terms. Our `Copyright.txt` file now contains a list of Contributors whose names appeared source-level copyright notices. It also references version control history for more precise information. Therefore we no longer need to spell out the list of Contributors in each source file notice. Replace CMake per-source copyright/license notice headers with a short description of the license and links to `Copyright.txt` and online information available from "https://cmake.org/licensing". The online URL also handles cases of modules being copied out of our source into other projects, so we can drop our notices about replacing links with full license text. Run the `Utilities/Scripts/filter-notices.bash` script to perform the majority of the replacements mechanically. Manually fix up shebang lines and trailing newlines in a few files. Manually update the notices in a few files that the script does not handle.
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/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file Copyright.txt or https://cmake.org/licensing for details. */
#include "cmFLTKWrapUICommand.h"
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#include "cmSourceFile.h"
// cmFLTKWrapUICommand
bool cmFLTKWrapUICommand::InitialPass(std::vector<std::string> const& args,
cmExecutionStatus&)
{
if (args.size() < 2) {
this->SetError("called with incorrect number of arguments");
return false;
}
// what is the current source dir
std::string cdir = this->Makefile->GetCurrentSourceDirectory();
const char* fluid_exe =
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this->Makefile->GetRequiredDefinition("FLTK_FLUID_EXECUTABLE");
// get parameter for the command
this->Target = args[0]; // Target that will use the generated files
// get the list of GUI files from which .cxx and .h will be generated
std::string outputDirectory = this->Makefile->GetCurrentBinaryDirectory();
{
// Some of the generated files are *.h so the directory "GUI"
// where they are created have to be added to the include path
std::vector<std::string> outputDirectories;
outputDirectories.push_back(outputDirectory);
this->Makefile->AddIncludeDirectories(outputDirectories);
}
for (std::vector<std::string>::const_iterator i = (args.begin() + 1);
i != args.end(); i++) {
cmSourceFile* curr = this->Makefile->GetSource(*i);
// if we should use the source GUI
// to generate .cxx and .h files
if (!curr || !curr->GetPropertyAsBool("WRAP_EXCLUDE")) {
std::string outName = outputDirectory;
outName += "/";
outName += cmSystemTools::GetFilenameWithoutExtension(*i);
std::string hname = outName;
hname += ".h";
std::string origname = cdir + "/" + *i;
// add starting depends
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std::vector<std::string> depends;
depends.push_back(origname);
depends.push_back(fluid_exe);
std::string cxxres = outName;
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cxxres += ".cxx";
cmCustomCommandLine commandLine;
commandLine.push_back(fluid_exe);
commandLine.push_back("-c"); // instructs Fluid to run in command line
commandLine.push_back("-h"); // optionally rename .h files
commandLine.push_back(hname);
commandLine.push_back("-o"); // optionally rename .cxx files
commandLine.push_back(cxxres);
commandLine.push_back(origname); // name of the GUI fluid file
cmCustomCommandLines commandLines;
commandLines.push_back(commandLine);
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// Add command for generating the .h and .cxx files
std::string no_main_dependency = "";
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const char* no_comment = CM_NULLPTR;
const char* no_working_dir = CM_NULLPTR;
this->Makefile->AddCustomCommandToOutput(
cxxres, depends, no_main_dependency, commandLines, no_comment,
no_working_dir);
this->Makefile->AddCustomCommandToOutput(
hname, depends, no_main_dependency, commandLines, no_comment,
no_working_dir);
cmSourceFile* sf = this->Makefile->GetSource(cxxres);
sf->AddDepend(hname.c_str());
sf->AddDepend(origname.c_str());
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this->GeneratedSourcesClasses.push_back(sf);
}
}
// create the variable with the list of sources in it
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size_t lastHeadersClass = this->GeneratedSourcesClasses.size();
std::string sourceListValue;
for (size_t classNum = 0; classNum < lastHeadersClass; classNum++) {
if (classNum) {
sourceListValue += ";";
}
sourceListValue += this->GeneratedSourcesClasses[classNum]->GetFullPath();
}
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std::string varName = this->Target;
varName += "_FLTK_UI_SRCS";
this->Makefile->AddDefinition(varName, sourceListValue.c_str());
return true;
}
void cmFLTKWrapUICommand::FinalPass()
{
// people should add the srcs to the target themselves, but the old command
// didn't support that, so check and see if they added the files in and if
// they didn;t then print a warning and add then anyhow
cmTarget* target = this->Makefile->FindLocalNonAliasTarget(this->Target);
if (!target) {
std::string msg =
"FLTK_WRAP_UI was called with a target that was never created: ";
msg += this->Target;
msg += ". The problem was found while processing the source directory: ";
msg += this->Makefile->GetCurrentSourceDirectory();
msg += ". This FLTK_WRAP_UI call will be ignored.";
cmSystemTools::Message(msg.c_str(), "Warning");
return;
}
}