ENH: AddCustomCommand register now multiple outputs. Auxiliary variable manage
the output directory where FLTK generated code is going to be writen.
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@ -65,6 +65,15 @@ bool cmFLTKWrapUICommand::InitialPass(std::vector<std::string> const& args)
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return false;
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}
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std::string outputGUIDirectory = m_Makefile->GetCurrentOutputDirectory();
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if(!cmSystemTools::MakeDirectory( outputGUIDirectory.c_str() ) )
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{
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cmSystemTools::Error("Error failed create GUI directory:",
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outputGUIDirectory.c_str() );
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}
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// what is the current source dir
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std::string cdir = m_Makefile->GetCurrentDirectory();
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@ -81,6 +90,11 @@ bool cmFLTKWrapUICommand::InitialPass(std::vector<std::string> const& args)
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this->SetError("bad source list passed to FLTKWrapUICommand");
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return false;
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}
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// Some of the generated files are *.h so the directory "GUI"
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// where they are created have to be added to the include path
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m_Makefile->AddIncludeDirectory( outputGUIDirectory.c_str() );
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for(std::vector<cmSourceFile>::iterator i = l->second.begin();
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i != l->second.end(); i++)
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{
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@ -91,12 +105,11 @@ bool cmFLTKWrapUICommand::InitialPass(std::vector<std::string> const& args)
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{
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cmSourceFile header_file;
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cmSourceFile source_file;
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const bool headerFileOnly = true;
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header_file.SetName(curr.GetSourceName().c_str(),
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m_Makefile->GetCurrentOutputDirectory(),
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"h",false);
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outputGUIDirectory.c_str(), "h",headerFileOnly);
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source_file.SetName(curr.GetSourceName().c_str(),
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m_Makefile->GetCurrentOutputDirectory(),
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"cxx",false);
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outputGUIDirectory.c_str(), "cxx",!headerFileOnly);
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std::string origname = cdir + "/" + curr.GetSourceName() + "." +
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curr.GetSourceExtension();
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std::string hname = header_file.GetFullPath();
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@ -108,21 +121,18 @@ bool cmFLTKWrapUICommand::InitialPass(std::vector<std::string> const& args)
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header_file.GetDepends().push_back(origname);
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m_GeneratedHeadersClasses.push_back(header_file);
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m_GeneratedSourcesClasses.push_back(source_file);
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m_Makefile->AddSource(source_file,
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m_GeneratedSourceList.c_str());
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cmTarget htarget;
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htarget.SetType( cmTarget::GENERATED_CODE );
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cmTargets::value_type hpair( hname, htarget );
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m_Makefile->GetTargets().insert( hpair );
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m_Makefile->AddSource(header_file, m_GeneratedSourceList.c_str());
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m_Makefile->AddSource(source_file, m_GeneratedSourceList.c_str());
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m_Makefile->AddSource(header_file, m_GeneratedSourceList.c_str());
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m_Makefile->AddSource(source_file, m_GeneratedSourceList.c_str());
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cmTarget cxxtarget;
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cxxtarget.SetType( cmTarget::GENERATED_CODE );
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cmTargets::value_type cxxpair( cxxname, cxxtarget );
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m_Makefile->GetTargets().insert( cxxpair );
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}
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}
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@ -134,20 +144,21 @@ void cmFLTKWrapUICommand::FinalPass()
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// first we add the rules for all the .fl to .h and .cxx files
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int lastHeadersClass = m_GeneratedHeadersClasses.size();
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std::vector<std::string> depends;
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std::string fluid_exe = "${FLTK_FLUID_EXE}";
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std::string outputGUIDirectory = m_Makefile->GetCurrentOutputDirectory();
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// Generate code for all the .fl files
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for(int classNum = 0; classNum < lastHeadersClass; classNum++)
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{
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// set up .fl to .h and .cxx command
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std::string hres = m_Makefile->GetCurrentOutputDirectory();
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std::string hres = outputGUIDirectory;
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hres += "/";
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hres += m_GeneratedHeadersClasses[classNum].GetSourceName() + "." +
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m_GeneratedHeadersClasses[classNum].GetSourceExtension();
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std::string cxxres = m_Makefile->GetCurrentOutputDirectory();
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std::string cxxres = outputGUIDirectory;
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cxxres += "/";
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cxxres += m_GeneratedSourcesClasses[classNum].GetSourceName() + "." +
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m_GeneratedSourcesClasses[classNum].GetSourceExtension();
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@ -160,22 +171,17 @@ void cmFLTKWrapUICommand::FinalPass()
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cxxargs.push_back(cxxres);
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cxxargs.push_back(m_WrapUserInterface[classNum]);// name of the GUI fluid file
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depends.push_back(hres);
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std::vector<std::string> depends;
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std::vector<std::string> outputs;
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outputs.push_back( cxxres );
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outputs.push_back( hres );
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// Add command for generating the .h file
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m_Makefile->AddCustomCommand(m_WrapUserInterface[classNum].c_str(),
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fluid_exe.c_str(), cxxargs, depends,
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cxxres.c_str(), hres.c_str() );
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// Add command for generating the .cxx file
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m_Makefile->AddCustomCommand(m_WrapUserInterface[classNum].c_str(),
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fluid_exe.c_str(), cxxargs, depends,
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cxxres.c_str(), cxxres.c_str() );
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outputs, cxxres.c_str() );
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}
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}
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