CMake/Source/cmInstallTargetGenerator.cxx

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/*============================================================================
CMake - Cross Platform Makefile Generator
Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
Distributed under the OSI-approved BSD License (the "License");
see accompanying file Copyright.txt for details.
This software is distributed WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the License for more information.
============================================================================*/
#include "cmInstallTargetGenerator.h"
#include "cmComputeLinkInformation.h"
#include "cmGlobalGenerator.h"
#include "cmLocalGenerator.h"
#include "cmMakefile.h"
#include "cmake.h"
2008-02-05 03:00:33 +03:00
#include <assert.h>
//----------------------------------------------------------------------------
cmInstallTargetGenerator
::cmInstallTargetGenerator(cmTarget& t, const char* dest, bool implib,
const char* file_permissions,
std::vector<std::string> const& configurations,
const char* component, bool optional):
cmInstallGenerator(dest, configurations, component), Target(&t),
ImportLibrary(implib), FilePermissions(file_permissions), Optional(optional)
{
this->ActionsPerConfig = true;
this->NamelinkMode = NamelinkModeNone;
this->Target->SetHaveInstallRule(true);
}
//----------------------------------------------------------------------------
cmInstallTargetGenerator
::~cmInstallTargetGenerator()
{
}
//----------------------------------------------------------------------------
void cmInstallTargetGenerator::GenerateScript(std::ostream& os)
{
// Warn if installing an exclude-from-all target.
if(this->Target->GetPropertyAsBool("EXCLUDE_FROM_ALL"))
{
cmOStringStream msg;
msg << "WARNING: Target \"" << this->Target->GetName()
<< "\" has EXCLUDE_FROM_ALL set and will not be built by default "
<< "but an install rule has been provided for it. CMake does "
<< "not define behavior for this case.";
cmSystemTools::Message(msg.str().c_str(), "Warning");
}
// Perform the main install script generation.
this->cmInstallGenerator::GenerateScript(os);
}
//----------------------------------------------------------------------------
void cmInstallTargetGenerator::GenerateScriptForConfig(std::ostream& os,
const char* config,
Indent const& indent)
{
// Compute the build tree directory from which to copy the target.
std::string fromDirConfig;
if(this->Target->NeedRelinkBeforeInstall(config))
{
fromDirConfig = this->Target->GetMakefile()->GetStartOutputDirectory();
fromDirConfig += cmake::GetCMakeFilesDirectory();
fromDirConfig += "/CMakeRelink.dir/";
}
else
{
fromDirConfig = this->Target->GetDirectory(config, this->ImportLibrary);
fromDirConfig += "/";
}
std::string toDir = this->GetInstallDestination();
toDir += "/";
// Compute the list of files to install for this target.
std::vector<std::string> filesFrom;
std::vector<std::string> filesTo;
std::string literal_args;
cmTarget::TargetType type = this->Target->GetType();
if(type == cmTarget::EXECUTABLE)
{
// There is a bug in cmInstallCommand if this fails.
assert(this->NamelinkMode == NamelinkModeNone);
std::string targetName;
std::string targetNameReal;
std::string targetNameImport;
std::string targetNamePDB;
this->Target->GetExecutableNames(targetName, targetNameReal,
targetNameImport, targetNamePDB,
config);
if(this->ImportLibrary)
{
std::string from1 = fromDirConfig + targetNameImport;
std::string to1 = toDir + targetNameImport;
filesFrom.push_back(from1);
filesTo.push_back(to1);
std::string targetNameImportLib;
if(this->Target->GetImplibGNUtoMS(targetNameImport,
targetNameImportLib))
{
filesFrom.push_back(fromDirConfig + targetNameImportLib);
filesTo.push_back(toDir + targetNameImportLib);
}
// An import library looks like a static library.
type = cmTarget::STATIC_LIBRARY;
}
else
{
std::string from1 = fromDirConfig + targetName;
std::string to1 = toDir + targetName;
// Handle OSX Bundles.
if(this->Target->IsAppBundleOnApple())
{
// Install the whole app bundle directory.
type = cmTarget::INSTALL_DIRECTORY;
literal_args += " USE_SOURCE_PERMISSIONS";
from1 += ".app";
// Tweaks apply to the binary inside the bundle.
to1 += ".app/Contents/MacOS/";
to1 += targetName;
}
else
{
// Tweaks apply to the real file, so list it first.
if(targetNameReal != targetName)
{
std::string from2 = fromDirConfig + targetNameReal;
std::string to2 = toDir += targetNameReal;
filesFrom.push_back(from2);
filesTo.push_back(to2);
}
}
filesFrom.push_back(from1);
filesTo.push_back(to1);
}
}
else
{
std::string targetName;
std::string targetNameSO;
std::string targetNameReal;
std::string targetNameImport;
std::string targetNamePDB;
this->Target->GetLibraryNames(targetName, targetNameSO, targetNameReal,
targetNameImport, targetNamePDB,
config);
if(this->ImportLibrary)
{
// There is a bug in cmInstallCommand if this fails.
assert(this->NamelinkMode == NamelinkModeNone);
std::string from1 = fromDirConfig + targetNameImport;
std::string to1 = toDir + targetNameImport;
filesFrom.push_back(from1);
filesTo.push_back(to1);
std::string targetNameImportLib;
if(this->Target->GetImplibGNUtoMS(targetNameImport,
targetNameImportLib))
{
filesFrom.push_back(fromDirConfig + targetNameImportLib);
filesTo.push_back(toDir + targetNameImportLib);
}
// An import library looks like a static library.
type = cmTarget::STATIC_LIBRARY;
}
else if(this->Target->IsFrameworkOnApple())
{
// There is a bug in cmInstallCommand if this fails.
assert(this->NamelinkMode == NamelinkModeNone);
// Install the whole framework directory.
type = cmTarget::INSTALL_DIRECTORY;
literal_args += " USE_SOURCE_PERMISSIONS";
std::string from1 = fromDirConfig + targetName + ".framework";
// Tweaks apply to the binary inside the bundle.
std::string to1 = toDir + targetName;
to1 += ".framework/Versions/";
to1 += this->Target->GetFrameworkVersion();
to1 += "/";
to1 += targetName;
filesFrom.push_back(from1);
filesTo.push_back(to1);
}
else
{
bool haveNamelink = false;
// Library link name.
std::string fromName = fromDirConfig + targetName;
std::string toName = toDir + targetName;
// Library interface name.
std::string fromSOName;
std::string toSOName;
if(targetNameSO != targetName)
{
haveNamelink = true;
fromSOName = fromDirConfig + targetNameSO;
toSOName = toDir + targetNameSO;
}
// Library implementation name.
std::string fromRealName;
std::string toRealName;
if(targetNameReal != targetName &&
targetNameReal != targetNameSO)
{
haveNamelink = true;
fromRealName = fromDirConfig + targetNameReal;
toRealName = toDir + targetNameReal;
}
// Add the names based on the current namelink mode.
if(haveNamelink)
{
// With a namelink we need to check the mode.
if(this->NamelinkMode == NamelinkModeOnly)
{
// Install the namelink only.
filesFrom.push_back(fromName);
filesTo.push_back(toName);
}
else
{
// Install the real file if it has its own name.
if(!fromRealName.empty())
{
filesFrom.push_back(fromRealName);
filesTo.push_back(toRealName);
}
// Install the soname link if it has its own name.
if(!fromSOName.empty())
{
filesFrom.push_back(fromSOName);
filesTo.push_back(toSOName);
}
// Install the namelink if it is not to be skipped.
if(this->NamelinkMode != NamelinkModeSkip)
{
filesFrom.push_back(fromName);
filesTo.push_back(toName);
}
}
}
else
{
// Without a namelink there will be only one file. Install it
// if this is not a namelink-only rule.
if(this->NamelinkMode != NamelinkModeOnly)
{
filesFrom.push_back(fromName);
filesTo.push_back(toName);
}
}
}
}
// If this fails the above code is buggy.
assert(filesFrom.size() == filesTo.size());
// Skip this rule if no files are to be installed for the target.
if(filesFrom.empty())
{
return;
}
// Add pre-installation tweaks.
this->AddTweak(os, indent, config, filesTo,
&cmInstallTargetGenerator::PreReplacementTweaks);
// Write code to install the target file.
const char* no_dir_permissions = 0;
const char* no_rename = 0;
bool optional = this->Optional || this->ImportLibrary;
this->AddInstallRule(os, type, filesFrom,
optional,
this->FilePermissions.c_str(), no_dir_permissions,
no_rename, literal_args.c_str(),
indent);
// Add post-installation tweaks.
this->AddTweak(os, indent, config, filesTo,
&cmInstallTargetGenerator::PostReplacementTweaks);
}
//----------------------------------------------------------------------------
std::string
cmInstallTargetGenerator::GetInstallFilename(const char* config) const
{
NameType nameType = this->ImportLibrary? NameImplib : NameNormal;
return
cmInstallTargetGenerator::GetInstallFilename(this->Target, config,
nameType);
}
//----------------------------------------------------------------------------
std::string cmInstallTargetGenerator::GetInstallFilename(cmTarget* target,
const char* config,
NameType nameType)
{
std::string fname;
// Compute the name of the library.
if(target->GetType() == cmTarget::EXECUTABLE)
{
std::string targetName;
std::string targetNameReal;
std::string targetNameImport;
std::string targetNamePDB;
target->GetExecutableNames(targetName, targetNameReal,
targetNameImport, targetNamePDB,
config);
if(nameType == NameImplib)
{
// Use the import library name.
if(!target->GetImplibGNUtoMS(targetNameImport, fname,
"${CMAKE_IMPORT_LIBRARY_SUFFIX}"))
{
fname = targetNameImport;
}
}
else if(nameType == NameReal)
{
// Use the canonical name.
fname = targetNameReal;
}
else
{
// Use the canonical name.
fname = targetName;
}
}
else
{
std::string targetName;
std::string targetNameSO;
std::string targetNameReal;
std::string targetNameImport;
std::string targetNamePDB;
target->GetLibraryNames(targetName, targetNameSO, targetNameReal,
targetNameImport, targetNamePDB, config);
if(nameType == NameImplib)
{
// Use the import library name.
if(!target->GetImplibGNUtoMS(targetNameImport, fname,
"${CMAKE_IMPORT_LIBRARY_SUFFIX}"))
{
fname = targetNameImport;
}
}
else if(nameType == NameSO)
{
// Use the soname.
fname = targetNameSO;
}
else if(nameType == NameReal)
{
// Use the real name.
fname = targetNameReal;
}
else
{
// Use the canonical name.
fname = targetName;
}
}
return fname;
}
//----------------------------------------------------------------------------
void
cmInstallTargetGenerator
::AddTweak(std::ostream& os, Indent const& indent, const char* config,
std::string const& file, TweakMethod tweak)
{
cmOStringStream tw;
(this->*tweak)(tw, indent.Next(), config, file);
std::string tws = tw.str();
if(!tws.empty())
{
os << indent << "IF(EXISTS \"" << file << "\" AND\n"
<< indent << " NOT IS_SYMLINK \"" << file << "\")\n";
os << tws;
os << indent << "ENDIF()\n";
}
}
//----------------------------------------------------------------------------
void
cmInstallTargetGenerator
::AddTweak(std::ostream& os, Indent const& indent, const char* config,
std::vector<std::string> const& files, TweakMethod tweak)
{
if(files.size() == 1)
{
// Tweak a single file.
this->AddTweak(os, indent, config, this->GetDestDirPath(files[0]), tweak);
}
else
{
// Generate a foreach loop to tweak multiple files.
cmOStringStream tw;
this->AddTweak(tw, indent.Next(), config, "${file}", tweak);
std::string tws = tw.str();
if(!tws.empty())
{
Indent indent2 = indent.Next().Next();
os << indent << "FOREACH(file\n";
for(std::vector<std::string>::const_iterator i = files.begin();
i != files.end(); ++i)
{
os << indent2 << "\"" << this->GetDestDirPath(*i) << "\"\n";
}
os << indent2 << ")\n";
os << tws;
os << indent << "ENDFOREACH()\n";
}
}
}
//----------------------------------------------------------------------------
std::string cmInstallTargetGenerator::GetDestDirPath(std::string const& file)
{
// Construct the path of the file on disk after installation on
// which tweaks may be performed.
std::string toDestDirPath = "$ENV{DESTDIR}";
if(file[0] != '/' && file[0] != '$')
{
toDestDirPath += "/";
}
toDestDirPath += file;
return toDestDirPath;
}
//----------------------------------------------------------------------------
void cmInstallTargetGenerator::PreReplacementTweaks(std::ostream& os,
Indent const& indent,
const char* config,
std::string const& file)
{
this->AddRPathCheckRule(os, indent, config, file);
}
//----------------------------------------------------------------------------
void cmInstallTargetGenerator::PostReplacementTweaks(std::ostream& os,
Indent const& indent,
const char* config,
std::string const& file)
{
this->AddInstallNamePatchRule(os, indent, config, file);
this->AddChrpathPatchRule(os, indent, config, file);
this->AddRanlibRule(os, indent, file);
this->AddStripRule(os, indent, file);
}
//----------------------------------------------------------------------------
void
cmInstallTargetGenerator
::AddInstallNamePatchRule(std::ostream& os, Indent const& indent,
const char* config, std::string const& toDestDirPath)
{
if(this->ImportLibrary ||
!(this->Target->GetType() == cmTarget::SHARED_LIBRARY ||
this->Target->GetType() == cmTarget::MODULE_LIBRARY ||
this->Target->GetType() == cmTarget::EXECUTABLE))
{
return;
}
// Fix the install_name settings in installed binaries.
std::string installNameTool =
this->Target->GetMakefile()->GetSafeDefinition("CMAKE_INSTALL_NAME_TOOL");
if(!installNameTool.size())
{
return;
}
// Build a map of build-tree install_name to install-tree install_name for
// shared libraries linked to this target.
std::map<cmStdString, cmStdString> install_name_remap;
if(cmComputeLinkInformation* cli = this->Target->GetLinkInformation(config))
{
std::set<cmTarget*> const& sharedLibs = cli->GetSharedLibrariesLinked();
for(std::set<cmTarget*>::const_iterator j = sharedLibs.begin();
j != sharedLibs.end(); ++j)
{
cmTarget* tgt = *j;
// The install_name of an imported target does not change.
if(tgt->IsImported())
{
continue;
}
// If the build tree and install tree use different path
// components of the install_name field then we need to create a
// mapping to be applied after installation.
std::string for_build = tgt->GetInstallNameDirForBuildTree(config);
std::string for_install = tgt->GetInstallNameDirForInstallTree(config);
if(for_build != for_install)
{
// The directory portions differ. Append the filename to
// create the mapping.
std::string fname =
this->GetInstallFilename(tgt, config, NameSO);
// Map from the build-tree install_name.
for_build += fname;
// Map to the install-tree install_name.
for_install += fname;
// Store the mapping entry.
install_name_remap[for_build] = for_install;
}
}
}
// Edit the install_name of the target itself if necessary.
std::string new_id;
if(this->Target->GetType() == cmTarget::SHARED_LIBRARY)
{
std::string for_build =
2006-05-11 23:50:11 +04:00
this->Target->GetInstallNameDirForBuildTree(config);
std::string for_install =
2006-05-11 23:50:11 +04:00
this->Target->GetInstallNameDirForInstallTree(config);
if(this->Target->IsFrameworkOnApple() && for_install.empty())
{
// Frameworks seem to have an id corresponding to their own full
// path.
// ...
// for_install = fullDestPath_without_DESTDIR_or_name;
}
// If the install name will change on installation set the new id
// on the installed file.
if(for_build != for_install)
{
// Prepare to refer to the install-tree install_name.
new_id = for_install;
new_id += this->GetInstallFilename(this->Target, config, NameSO);
}
}
// Write a rule to run install_name_tool to set the install-tree
// install_name value and references.
if(!new_id.empty() || !install_name_remap.empty())
{
os << indent << "EXECUTE_PROCESS(COMMAND \"" << installNameTool;
ENH: merge CMake-CrossCompileBasic to HEAD -add a RESULT_VARIABLE to INCLUDE() -add CMAKE_TOOLCHAIN_FILE for specifiying your (potentially crosscompiling) toolchain -have TRY_RUN() complain if you try to use it in crosscompiling mode (which were compiled but cannot run on this system) -use CMAKE_EXECUTABLE_SUFFIX in TRY_RUN(), probably TRY_RUN won't be able to run the executables if they have a different suffix because they are probably crosscompiled, but nevertheless it should be able to find them -make several cmake variables presettable by the user: CMAKE_C/CXX_COMPILER, CMAKE_C/CXX_OUTPUT_EXTENSION, CMAKE_SYSTEM_NAME, CMAKE_SYSTEM_INFO_FILE -support prefix for GNU toolchains (arm-elf-gcc, arm-elf-ar, arm-elf-strip etc.) -move ranlib on OSX from the file command to a command in executed in cmake_install.cmake -add support for stripping during install in cmake_install.cmake -split out cl.cmake from Windows-cl.cmake, first (very incomplete) step to support MS crosscompiling tools -remove stdio.h from the simple C program which checks if the compiler works, since this may not exist for some embedded platforms -create a new CMakeFindBinUtils.cmake which collects the search fro ar, ranlib, strip, ld, link, install_name_tool and other tools like these -add support for CMAKE_FIND_ROOT_PATH for all FIND_XXX commands, which is a list of directories which will be prepended to all search directories, right now as a cmake variable, turning it into a global cmake property may need some more work -remove cmTestTestHandler::TryExecutable(), it's unused -split cmFileCommand::HandleInstall() into slightly smaller functions Alex
2007-05-17 21:20:44 +04:00
os << "\"";
if(!new_id.empty())
{
os << "\n" << indent << " -id \"" << new_id << "\"";
}
for(std::map<cmStdString, cmStdString>::const_iterator
i = install_name_remap.begin();
i != install_name_remap.end(); ++i)
{
os << "\n" << indent << " -change \""
<< i->first << "\" \"" << i->second << "\"";
}
os << "\n" << indent << " \"" << toDestDirPath << "\")\n";
}
}
ENH: merge CMake-CrossCompileBasic to HEAD -add a RESULT_VARIABLE to INCLUDE() -add CMAKE_TOOLCHAIN_FILE for specifiying your (potentially crosscompiling) toolchain -have TRY_RUN() complain if you try to use it in crosscompiling mode (which were compiled but cannot run on this system) -use CMAKE_EXECUTABLE_SUFFIX in TRY_RUN(), probably TRY_RUN won't be able to run the executables if they have a different suffix because they are probably crosscompiled, but nevertheless it should be able to find them -make several cmake variables presettable by the user: CMAKE_C/CXX_COMPILER, CMAKE_C/CXX_OUTPUT_EXTENSION, CMAKE_SYSTEM_NAME, CMAKE_SYSTEM_INFO_FILE -support prefix for GNU toolchains (arm-elf-gcc, arm-elf-ar, arm-elf-strip etc.) -move ranlib on OSX from the file command to a command in executed in cmake_install.cmake -add support for stripping during install in cmake_install.cmake -split out cl.cmake from Windows-cl.cmake, first (very incomplete) step to support MS crosscompiling tools -remove stdio.h from the simple C program which checks if the compiler works, since this may not exist for some embedded platforms -create a new CMakeFindBinUtils.cmake which collects the search fro ar, ranlib, strip, ld, link, install_name_tool and other tools like these -add support for CMAKE_FIND_ROOT_PATH for all FIND_XXX commands, which is a list of directories which will be prepended to all search directories, right now as a cmake variable, turning it into a global cmake property may need some more work -remove cmTestTestHandler::TryExecutable(), it's unused -split cmFileCommand::HandleInstall() into slightly smaller functions Alex
2007-05-17 21:20:44 +04:00
//----------------------------------------------------------------------------
void
cmInstallTargetGenerator
::AddRPathCheckRule(std::ostream& os, Indent const& indent,
const char* config, std::string const& toDestDirPath)
{
// Skip the chrpath if the target does not need it.
if(this->ImportLibrary || !this->Target->IsChrpathUsed(config))
{
return;
}
// Get the link information for this target.
// It can provide the RPATH.
cmComputeLinkInformation* cli = this->Target->GetLinkInformation(config);
if(!cli)
{
return;
}
// Get the install RPATH from the link information.
std::string newRpath = cli->GetChrpathString();
// Write a rule to remove the installed file if its rpath is not the
// new rpath. This is needed for existing build/install trees when
// the installed rpath changes but the file is not rebuilt.
os << indent << "FILE(RPATH_CHECK\n"
<< indent << " FILE \"" << toDestDirPath << "\"\n"
<< indent << " RPATH \"" << newRpath << "\")\n";
}
//----------------------------------------------------------------------------
void
cmInstallTargetGenerator
::AddChrpathPatchRule(std::ostream& os, Indent const& indent,
const char* config, std::string const& toDestDirPath)
{
// Skip the chrpath if the target does not need it.
if(this->ImportLibrary || !this->Target->IsChrpathUsed(config))
{
return;
}
// Get the link information for this target.
// It can provide the RPATH.
cmComputeLinkInformation* cli = this->Target->GetLinkInformation(config);
if(!cli)
{
return;
}
// Construct the original rpath string to be replaced.
std::string oldRpath = cli->GetRPathString(false);
// Get the install RPATH from the link information.
std::string newRpath = cli->GetChrpathString();
// Skip the rule if the paths are identical
if(oldRpath == newRpath)
{
return;
}
// Write a rule to run chrpath to set the install-tree RPATH
if(newRpath.empty())
{
os << indent << "FILE(RPATH_REMOVE\n"
<< indent << " FILE \"" << toDestDirPath << "\")\n";
}
else
{
os << indent << "FILE(RPATH_CHANGE\n"
<< indent << " FILE \"" << toDestDirPath << "\"\n"
<< indent << " OLD_RPATH \"" << oldRpath << "\"\n"
<< indent << " NEW_RPATH \"" << newRpath << "\")\n";
}
}
//----------------------------------------------------------------------------
void
cmInstallTargetGenerator::AddStripRule(std::ostream& os,
Indent const& indent,
const std::string& toDestDirPath)
ENH: merge CMake-CrossCompileBasic to HEAD -add a RESULT_VARIABLE to INCLUDE() -add CMAKE_TOOLCHAIN_FILE for specifiying your (potentially crosscompiling) toolchain -have TRY_RUN() complain if you try to use it in crosscompiling mode (which were compiled but cannot run on this system) -use CMAKE_EXECUTABLE_SUFFIX in TRY_RUN(), probably TRY_RUN won't be able to run the executables if they have a different suffix because they are probably crosscompiled, but nevertheless it should be able to find them -make several cmake variables presettable by the user: CMAKE_C/CXX_COMPILER, CMAKE_C/CXX_OUTPUT_EXTENSION, CMAKE_SYSTEM_NAME, CMAKE_SYSTEM_INFO_FILE -support prefix for GNU toolchains (arm-elf-gcc, arm-elf-ar, arm-elf-strip etc.) -move ranlib on OSX from the file command to a command in executed in cmake_install.cmake -add support for stripping during install in cmake_install.cmake -split out cl.cmake from Windows-cl.cmake, first (very incomplete) step to support MS crosscompiling tools -remove stdio.h from the simple C program which checks if the compiler works, since this may not exist for some embedded platforms -create a new CMakeFindBinUtils.cmake which collects the search fro ar, ranlib, strip, ld, link, install_name_tool and other tools like these -add support for CMAKE_FIND_ROOT_PATH for all FIND_XXX commands, which is a list of directories which will be prepended to all search directories, right now as a cmake variable, turning it into a global cmake property may need some more work -remove cmTestTestHandler::TryExecutable(), it's unused -split cmFileCommand::HandleInstall() into slightly smaller functions Alex
2007-05-17 21:20:44 +04:00
{
// don't strip static libraries, because it removes the only symbol table
// they have so you can't link to them anymore
if(this->Target->GetType() == cmTarget::STATIC_LIBRARY)
{
return;
}
ENH: merge CMake-CrossCompileBasic to HEAD -add a RESULT_VARIABLE to INCLUDE() -add CMAKE_TOOLCHAIN_FILE for specifiying your (potentially crosscompiling) toolchain -have TRY_RUN() complain if you try to use it in crosscompiling mode (which were compiled but cannot run on this system) -use CMAKE_EXECUTABLE_SUFFIX in TRY_RUN(), probably TRY_RUN won't be able to run the executables if they have a different suffix because they are probably crosscompiled, but nevertheless it should be able to find them -make several cmake variables presettable by the user: CMAKE_C/CXX_COMPILER, CMAKE_C/CXX_OUTPUT_EXTENSION, CMAKE_SYSTEM_NAME, CMAKE_SYSTEM_INFO_FILE -support prefix for GNU toolchains (arm-elf-gcc, arm-elf-ar, arm-elf-strip etc.) -move ranlib on OSX from the file command to a command in executed in cmake_install.cmake -add support for stripping during install in cmake_install.cmake -split out cl.cmake from Windows-cl.cmake, first (very incomplete) step to support MS crosscompiling tools -remove stdio.h from the simple C program which checks if the compiler works, since this may not exist for some embedded platforms -create a new CMakeFindBinUtils.cmake which collects the search fro ar, ranlib, strip, ld, link, install_name_tool and other tools like these -add support for CMAKE_FIND_ROOT_PATH for all FIND_XXX commands, which is a list of directories which will be prepended to all search directories, right now as a cmake variable, turning it into a global cmake property may need some more work -remove cmTestTestHandler::TryExecutable(), it's unused -split cmFileCommand::HandleInstall() into slightly smaller functions Alex
2007-05-17 21:20:44 +04:00
// Don't handle OSX Bundles.
if(this->Target->GetMakefile()->IsOn("APPLE") &&
this->Target->GetPropertyAsBool("MACOSX_BUNDLE"))
{
return;
}
if(! this->Target->GetMakefile()->IsSet("CMAKE_STRIP"))
{
return;
}
os << indent << "IF(CMAKE_INSTALL_DO_STRIP)\n";
os << indent << " EXECUTE_PROCESS(COMMAND \""
<< this->Target->GetMakefile()->GetDefinition("CMAKE_STRIP")
<< "\" \"" << toDestDirPath << "\")\n";
os << indent << "ENDIF(CMAKE_INSTALL_DO_STRIP)\n";
ENH: merge CMake-CrossCompileBasic to HEAD -add a RESULT_VARIABLE to INCLUDE() -add CMAKE_TOOLCHAIN_FILE for specifiying your (potentially crosscompiling) toolchain -have TRY_RUN() complain if you try to use it in crosscompiling mode (which were compiled but cannot run on this system) -use CMAKE_EXECUTABLE_SUFFIX in TRY_RUN(), probably TRY_RUN won't be able to run the executables if they have a different suffix because they are probably crosscompiled, but nevertheless it should be able to find them -make several cmake variables presettable by the user: CMAKE_C/CXX_COMPILER, CMAKE_C/CXX_OUTPUT_EXTENSION, CMAKE_SYSTEM_NAME, CMAKE_SYSTEM_INFO_FILE -support prefix for GNU toolchains (arm-elf-gcc, arm-elf-ar, arm-elf-strip etc.) -move ranlib on OSX from the file command to a command in executed in cmake_install.cmake -add support for stripping during install in cmake_install.cmake -split out cl.cmake from Windows-cl.cmake, first (very incomplete) step to support MS crosscompiling tools -remove stdio.h from the simple C program which checks if the compiler works, since this may not exist for some embedded platforms -create a new CMakeFindBinUtils.cmake which collects the search fro ar, ranlib, strip, ld, link, install_name_tool and other tools like these -add support for CMAKE_FIND_ROOT_PATH for all FIND_XXX commands, which is a list of directories which will be prepended to all search directories, right now as a cmake variable, turning it into a global cmake property may need some more work -remove cmTestTestHandler::TryExecutable(), it's unused -split cmFileCommand::HandleInstall() into slightly smaller functions Alex
2007-05-17 21:20:44 +04:00
}
//----------------------------------------------------------------------------
void
cmInstallTargetGenerator::AddRanlibRule(std::ostream& os,
Indent const& indent,
const std::string& toDestDirPath)
ENH: merge CMake-CrossCompileBasic to HEAD -add a RESULT_VARIABLE to INCLUDE() -add CMAKE_TOOLCHAIN_FILE for specifiying your (potentially crosscompiling) toolchain -have TRY_RUN() complain if you try to use it in crosscompiling mode (which were compiled but cannot run on this system) -use CMAKE_EXECUTABLE_SUFFIX in TRY_RUN(), probably TRY_RUN won't be able to run the executables if they have a different suffix because they are probably crosscompiled, but nevertheless it should be able to find them -make several cmake variables presettable by the user: CMAKE_C/CXX_COMPILER, CMAKE_C/CXX_OUTPUT_EXTENSION, CMAKE_SYSTEM_NAME, CMAKE_SYSTEM_INFO_FILE -support prefix for GNU toolchains (arm-elf-gcc, arm-elf-ar, arm-elf-strip etc.) -move ranlib on OSX from the file command to a command in executed in cmake_install.cmake -add support for stripping during install in cmake_install.cmake -split out cl.cmake from Windows-cl.cmake, first (very incomplete) step to support MS crosscompiling tools -remove stdio.h from the simple C program which checks if the compiler works, since this may not exist for some embedded platforms -create a new CMakeFindBinUtils.cmake which collects the search fro ar, ranlib, strip, ld, link, install_name_tool and other tools like these -add support for CMAKE_FIND_ROOT_PATH for all FIND_XXX commands, which is a list of directories which will be prepended to all search directories, right now as a cmake variable, turning it into a global cmake property may need some more work -remove cmTestTestHandler::TryExecutable(), it's unused -split cmFileCommand::HandleInstall() into slightly smaller functions Alex
2007-05-17 21:20:44 +04:00
{
// Static libraries need ranlib on this platform.
if(this->Target->GetType() != cmTarget::STATIC_LIBRARY)
ENH: merge CMake-CrossCompileBasic to HEAD -add a RESULT_VARIABLE to INCLUDE() -add CMAKE_TOOLCHAIN_FILE for specifiying your (potentially crosscompiling) toolchain -have TRY_RUN() complain if you try to use it in crosscompiling mode (which were compiled but cannot run on this system) -use CMAKE_EXECUTABLE_SUFFIX in TRY_RUN(), probably TRY_RUN won't be able to run the executables if they have a different suffix because they are probably crosscompiled, but nevertheless it should be able to find them -make several cmake variables presettable by the user: CMAKE_C/CXX_COMPILER, CMAKE_C/CXX_OUTPUT_EXTENSION, CMAKE_SYSTEM_NAME, CMAKE_SYSTEM_INFO_FILE -support prefix for GNU toolchains (arm-elf-gcc, arm-elf-ar, arm-elf-strip etc.) -move ranlib on OSX from the file command to a command in executed in cmake_install.cmake -add support for stripping during install in cmake_install.cmake -split out cl.cmake from Windows-cl.cmake, first (very incomplete) step to support MS crosscompiling tools -remove stdio.h from the simple C program which checks if the compiler works, since this may not exist for some embedded platforms -create a new CMakeFindBinUtils.cmake which collects the search fro ar, ranlib, strip, ld, link, install_name_tool and other tools like these -add support for CMAKE_FIND_ROOT_PATH for all FIND_XXX commands, which is a list of directories which will be prepended to all search directories, right now as a cmake variable, turning it into a global cmake property may need some more work -remove cmTestTestHandler::TryExecutable(), it's unused -split cmFileCommand::HandleInstall() into slightly smaller functions Alex
2007-05-17 21:20:44 +04:00
{
return;
}
// Perform post-installation processing on the file depending
// on its type.
if(!this->Target->GetMakefile()->IsOn("APPLE"))
{
return;
}
std::string ranlib =
this->Target->GetMakefile()->GetRequiredDefinition("CMAKE_RANLIB");
if(ranlib.empty())
ENH: merge CMake-CrossCompileBasic to HEAD -add a RESULT_VARIABLE to INCLUDE() -add CMAKE_TOOLCHAIN_FILE for specifiying your (potentially crosscompiling) toolchain -have TRY_RUN() complain if you try to use it in crosscompiling mode (which were compiled but cannot run on this system) -use CMAKE_EXECUTABLE_SUFFIX in TRY_RUN(), probably TRY_RUN won't be able to run the executables if they have a different suffix because they are probably crosscompiled, but nevertheless it should be able to find them -make several cmake variables presettable by the user: CMAKE_C/CXX_COMPILER, CMAKE_C/CXX_OUTPUT_EXTENSION, CMAKE_SYSTEM_NAME, CMAKE_SYSTEM_INFO_FILE -support prefix for GNU toolchains (arm-elf-gcc, arm-elf-ar, arm-elf-strip etc.) -move ranlib on OSX from the file command to a command in executed in cmake_install.cmake -add support for stripping during install in cmake_install.cmake -split out cl.cmake from Windows-cl.cmake, first (very incomplete) step to support MS crosscompiling tools -remove stdio.h from the simple C program which checks if the compiler works, since this may not exist for some embedded platforms -create a new CMakeFindBinUtils.cmake which collects the search fro ar, ranlib, strip, ld, link, install_name_tool and other tools like these -add support for CMAKE_FIND_ROOT_PATH for all FIND_XXX commands, which is a list of directories which will be prepended to all search directories, right now as a cmake variable, turning it into a global cmake property may need some more work -remove cmTestTestHandler::TryExecutable(), it's unused -split cmFileCommand::HandleInstall() into slightly smaller functions Alex
2007-05-17 21:20:44 +04:00
{
return;
}
os << indent << "EXECUTE_PROCESS(COMMAND \""
<< ranlib << "\" \"" << toDestDirPath << "\")\n";
ENH: merge CMake-CrossCompileBasic to HEAD -add a RESULT_VARIABLE to INCLUDE() -add CMAKE_TOOLCHAIN_FILE for specifiying your (potentially crosscompiling) toolchain -have TRY_RUN() complain if you try to use it in crosscompiling mode (which were compiled but cannot run on this system) -use CMAKE_EXECUTABLE_SUFFIX in TRY_RUN(), probably TRY_RUN won't be able to run the executables if they have a different suffix because they are probably crosscompiled, but nevertheless it should be able to find them -make several cmake variables presettable by the user: CMAKE_C/CXX_COMPILER, CMAKE_C/CXX_OUTPUT_EXTENSION, CMAKE_SYSTEM_NAME, CMAKE_SYSTEM_INFO_FILE -support prefix for GNU toolchains (arm-elf-gcc, arm-elf-ar, arm-elf-strip etc.) -move ranlib on OSX from the file command to a command in executed in cmake_install.cmake -add support for stripping during install in cmake_install.cmake -split out cl.cmake from Windows-cl.cmake, first (very incomplete) step to support MS crosscompiling tools -remove stdio.h from the simple C program which checks if the compiler works, since this may not exist for some embedded platforms -create a new CMakeFindBinUtils.cmake which collects the search fro ar, ranlib, strip, ld, link, install_name_tool and other tools like these -add support for CMAKE_FIND_ROOT_PATH for all FIND_XXX commands, which is a list of directories which will be prepended to all search directories, right now as a cmake variable, turning it into a global cmake property may need some more work -remove cmTestTestHandler::TryExecutable(), it's unused -split cmFileCommand::HandleInstall() into slightly smaller functions Alex
2007-05-17 21:20:44 +04:00
}