CMake/Source/cmInstallTargetGenerator.cxx

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/*=========================================================================
Program: CMake - Cross-Platform Makefile Generator
Module: $RCSfile$
Language: C++
Date: $Date$
Version: $Revision$
Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved.
See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notices for more information.
=========================================================================*/
#include "cmInstallTargetGenerator.h"
#include "cmGlobalGenerator.h"
#include "cmLocalGenerator.h"
#include "cmMakefile.h"
#include "cmake.h"
//----------------------------------------------------------------------------
cmInstallTargetGenerator
::cmInstallTargetGenerator(cmTarget& t, const char* dest, bool implib,
const char* file_permissions,
std::vector<std::string> const& configurations,
const char* component, bool optional):
cmInstallGenerator(dest), Target(&t), ImportLibrary(implib),
FilePermissions(file_permissions), Configurations(configurations),
Component(component), Optional(optional)
{
this->Target->SetHaveInstallRule(true);
}
//----------------------------------------------------------------------------
cmInstallTargetGenerator
::~cmInstallTargetGenerator()
{
}
//----------------------------------------------------------------------------
void cmInstallTargetGenerator::GenerateScript(std::ostream& os)
{
// Compute the build tree directory from which to copy the target.
std::string fromDir;
if(this->Target->NeedRelinkBeforeInstall())
{
fromDir = this->Target->GetMakefile()->GetStartOutputDirectory();
fromDir += cmake::GetCMakeFilesDirectory();
fromDir += "/CMakeRelink.dir/";
}
else
{
fromDir = this->Target->GetDirectory(0, this->ImportLibrary);
fromDir += "/";
}
// Write variable settings to do per-configuration references.
this->PrepareScriptReference(os, this->Target, "BUILD", true, this->ImportLibrary, false);
// Create the per-configuration reference.
std::string fromName = this->GetScriptReference(this->Target, "BUILD",
this->ImportLibrary, false);
std::string fromFile = fromDir;
fromFile += fromName;
// Choose the final destination. This may be modified for certain
// target types.
std::string destination = this->Destination;
// Setup special properties for some target types.
std::string literal_args;
std::string props;
const char* properties = 0;
cmTarget::TargetType type = this->Target->GetType();
switch(type)
{
case cmTarget::SHARED_LIBRARY:
{
// Add shared library installation properties if this platform
// supports them.
const char* lib_version = 0;
const char* lib_soversion = 0;
// Versioning is supported only for shared libraries and modules,
// and then only when the platform supports an soname flag.
cmGlobalGenerator* gg =
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(this->Target->GetMakefile()
->GetLocalGenerator()->GetGlobalGenerator());
if(const char* linkLanguage = this->Target->GetLinkerLanguage(gg))
{
std::string sonameFlagVar = "CMAKE_SHARED_LIBRARY_SONAME_";
sonameFlagVar += linkLanguage;
sonameFlagVar += "_FLAG";
if(this->Target->GetMakefile()->GetDefinition(sonameFlagVar.c_str()))
{
lib_version = this->Target->GetProperty("VERSION");
lib_soversion = this->Target->GetProperty("SOVERSION");
}
}
if(lib_version)
{
props += " VERSION ";
props += lib_version;
}
if(lib_soversion)
{
props += " SOVERSION ";
props += lib_soversion;
}
properties = props.c_str();
}
break;
case cmTarget::EXECUTABLE:
{
// Add executable installation properties if this platform
// supports them.
#if defined(_WIN32) && !defined(__CYGWIN__)
const char* exe_version = 0;
#else
const char* exe_version = this->Target->GetProperty("VERSION");
#endif
if(exe_version)
{
props += " VERSION ";
props += exe_version;
properties = props.c_str();
}
// Handle OSX Bundles.
if(this->Target->GetMakefile()->IsOn("APPLE") &&
this->Target->GetPropertyAsBool("MACOSX_BUNDLE"))
{
// Compute the source locations of the bundle executable and
// Info.plist file.
this->PrepareScriptReference(os, this->Target, "INSTALL",
false, this->ImportLibrary, false);
fromFile += ".app";
type = cmTarget::INSTALL_DIRECTORY;
literal_args += " USE_SOURCE_PERMISSIONS";
}
}
break;
case cmTarget::STATIC_LIBRARY:
case cmTarget::MODULE_LIBRARY:
// Nothing special for modules or static libraries.
break;
default:
break;
}
// An import library looks like a static library.
if(this->ImportLibrary)
{
type = cmTarget::STATIC_LIBRARY;
}
// Write code to install the target file.
const char* no_dir_permissions = 0;
const char* no_rename = 0;
bool optional = this->Optional | this->ImportLibrary;
this->AddInstallRule(os, destination.c_str(), type, fromFile.c_str(),
optional, properties,
this->FilePermissions.c_str(), no_dir_permissions,
this->Configurations,
this->Component.c_str(),
no_rename, literal_args.c_str());
// Fix the install_name settings in installed binaries.
ENH: merge CMake-CrossCompileBasic to HEAD -add a RESULT_VARIABLE to INCLUDE() -add CMAKE_TOOLCHAIN_FILE for specifiying your (potentially crosscompiling) toolchain -have TRY_RUN() complain if you try to use it in crosscompiling mode (which were compiled but cannot run on this system) -use CMAKE_EXECUTABLE_SUFFIX in TRY_RUN(), probably TRY_RUN won't be able to run the executables if they have a different suffix because they are probably crosscompiled, but nevertheless it should be able to find them -make several cmake variables presettable by the user: CMAKE_C/CXX_COMPILER, CMAKE_C/CXX_OUTPUT_EXTENSION, CMAKE_SYSTEM_NAME, CMAKE_SYSTEM_INFO_FILE -support prefix for GNU toolchains (arm-elf-gcc, arm-elf-ar, arm-elf-strip etc.) -move ranlib on OSX from the file command to a command in executed in cmake_install.cmake -add support for stripping during install in cmake_install.cmake -split out cl.cmake from Windows-cl.cmake, first (very incomplete) step to support MS crosscompiling tools -remove stdio.h from the simple C program which checks if the compiler works, since this may not exist for some embedded platforms -create a new CMakeFindBinUtils.cmake which collects the search fro ar, ranlib, strip, ld, link, install_name_tool and other tools like these -add support for CMAKE_FIND_ROOT_PATH for all FIND_XXX commands, which is a list of directories which will be prepended to all search directories, right now as a cmake variable, turning it into a global cmake property may need some more work -remove cmTestTestHandler::TryExecutable(), it's unused -split cmFileCommand::HandleInstall() into slightly smaller functions Alex
2007-05-17 21:20:44 +04:00
if((type == cmTarget::SHARED_LIBRARY ||
type == cmTarget::MODULE_LIBRARY ||
type == cmTarget::EXECUTABLE))
{
this->AddInstallNamePatchRule(os, destination.c_str());
}
ENH: merge CMake-CrossCompileBasic to HEAD -add a RESULT_VARIABLE to INCLUDE() -add CMAKE_TOOLCHAIN_FILE for specifiying your (potentially crosscompiling) toolchain -have TRY_RUN() complain if you try to use it in crosscompiling mode (which were compiled but cannot run on this system) -use CMAKE_EXECUTABLE_SUFFIX in TRY_RUN(), probably TRY_RUN won't be able to run the executables if they have a different suffix because they are probably crosscompiled, but nevertheless it should be able to find them -make several cmake variables presettable by the user: CMAKE_C/CXX_COMPILER, CMAKE_C/CXX_OUTPUT_EXTENSION, CMAKE_SYSTEM_NAME, CMAKE_SYSTEM_INFO_FILE -support prefix for GNU toolchains (arm-elf-gcc, arm-elf-ar, arm-elf-strip etc.) -move ranlib on OSX from the file command to a command in executed in cmake_install.cmake -add support for stripping during install in cmake_install.cmake -split out cl.cmake from Windows-cl.cmake, first (very incomplete) step to support MS crosscompiling tools -remove stdio.h from the simple C program which checks if the compiler works, since this may not exist for some embedded platforms -create a new CMakeFindBinUtils.cmake which collects the search fro ar, ranlib, strip, ld, link, install_name_tool and other tools like these -add support for CMAKE_FIND_ROOT_PATH for all FIND_XXX commands, which is a list of directories which will be prepended to all search directories, right now as a cmake variable, turning it into a global cmake property may need some more work -remove cmTestTestHandler::TryExecutable(), it's unused -split cmFileCommand::HandleInstall() into slightly smaller functions Alex
2007-05-17 21:20:44 +04:00
std::string quotedFullDestinationFilename = "\"$ENV{DESTDIR}";
quotedFullDestinationFilename += destination;
quotedFullDestinationFilename += "/";
quotedFullDestinationFilename += cmSystemTools::GetFilenameName(fromFile);
quotedFullDestinationFilename += "\"";
this->AddRanlibRule(os, type, quotedFullDestinationFilename);
ENH: merge CMake-CrossCompileBasic to HEAD -add a RESULT_VARIABLE to INCLUDE() -add CMAKE_TOOLCHAIN_FILE for specifiying your (potentially crosscompiling) toolchain -have TRY_RUN() complain if you try to use it in crosscompiling mode (which were compiled but cannot run on this system) -use CMAKE_EXECUTABLE_SUFFIX in TRY_RUN(), probably TRY_RUN won't be able to run the executables if they have a different suffix because they are probably crosscompiled, but nevertheless it should be able to find them -make several cmake variables presettable by the user: CMAKE_C/CXX_COMPILER, CMAKE_C/CXX_OUTPUT_EXTENSION, CMAKE_SYSTEM_NAME, CMAKE_SYSTEM_INFO_FILE -support prefix for GNU toolchains (arm-elf-gcc, arm-elf-ar, arm-elf-strip etc.) -move ranlib on OSX from the file command to a command in executed in cmake_install.cmake -add support for stripping during install in cmake_install.cmake -split out cl.cmake from Windows-cl.cmake, first (very incomplete) step to support MS crosscompiling tools -remove stdio.h from the simple C program which checks if the compiler works, since this may not exist for some embedded platforms -create a new CMakeFindBinUtils.cmake which collects the search fro ar, ranlib, strip, ld, link, install_name_tool and other tools like these -add support for CMAKE_FIND_ROOT_PATH for all FIND_XXX commands, which is a list of directories which will be prepended to all search directories, right now as a cmake variable, turning it into a global cmake property may need some more work -remove cmTestTestHandler::TryExecutable(), it's unused -split cmFileCommand::HandleInstall() into slightly smaller functions Alex
2007-05-17 21:20:44 +04:00
this->AddStripRule(os, type, quotedFullDestinationFilename, optional);
}
std::string cmInstallTargetGenerator::GetInstallFilename(const char* config) const
{
return cmInstallTargetGenerator::GetInstallFilename(this->Target, config, this->ImportLibrary, false);
}
//----------------------------------------------------------------------------
std::string cmInstallTargetGenerator::GetInstallFilename(cmTarget* target,
const char* config,
bool implib,
bool useSOName)
{
std::string fname;
// Compute the name of the library.
if(target->GetType() == cmTarget::EXECUTABLE)
{
std::string targetName;
std::string targetNameReal;
std::string targetNameImport;
std::string targetNamePDB;
target->GetExecutableNames(targetName, targetNameReal,
targetNameImport, targetNamePDB,
config);
if(implib)
{
// Use the import library name.
fname = targetNameImport;
}
else
{
// Use the canonical name.
fname = targetName;
}
}
else
{
std::string targetName;
std::string targetNameSO;
std::string targetNameReal;
std::string targetNameImport;
std::string targetNamePDB;
target->GetLibraryNames(targetName, targetNameSO, targetNameReal,
targetNameImport, targetNamePDB, config);
if(implib)
{
// Use the import library name.
fname = targetNameImport;
}
else if(useSOName)
{
// Use the soname.
fname = targetNameSO;
}
else
{
// Use the canonical name.
fname = targetName;
}
}
return fname;
}
//----------------------------------------------------------------------------
void
cmInstallTargetGenerator
::PrepareScriptReference(std::ostream& os, cmTarget* target,
const char* place, bool useConfigDir,
bool implib, bool useSOName)
{
// If the target name may vary with the configuration type then
// store all possible names ahead of time in variables.
std::string fname;
for(std::vector<std::string>::const_iterator i =
this->ConfigurationTypes->begin();
i != this->ConfigurationTypes->end(); ++i)
{
// Initialize the name.
fname = "";
if(useConfigDir)
{
// Start with the configuration's subdirectory.
target->GetMakefile()->GetLocalGenerator()->GetGlobalGenerator()->
AppendDirectoryForConfig("", i->c_str(), "/", fname);
}
fname += this->GetInstallFilename(target, i->c_str(),
implib, useSOName);
// Set a variable with the target name for this configuration.
os << "SET(" << target->GetName() << "_" << place
<< (implib? "_IMPNAME_" : "_NAME_") << *i
<< " \"" << fname << "\")\n";
}
}
//----------------------------------------------------------------------------
std::string cmInstallTargetGenerator::GetScriptReference(cmTarget* target,
const char* place,
bool implib, bool useSOName)
{
if(this->ConfigurationTypes->empty())
{
// Reference the target by its one configuration name.
return this->GetInstallFilename(target, this->ConfigurationName,
implib, useSOName);
}
else
{
// Reference the target using the per-configuration variable.
std::string ref = "${";
ref += target->GetName();
if(implib)
{
ref += "_";
ref += place;
ref += "_IMPNAME_";
}
else
{
ref += "_";
ref += place;
ref += "_NAME_";
}
ref += "${CMAKE_INSTALL_CONFIG_NAME}}";
return ref;
}
}
//----------------------------------------------------------------------------
2006-05-11 23:50:11 +04:00
void cmInstallTargetGenerator
::AddInstallNamePatchRule(std::ostream& os,
const char* destination)
{
std::string installNameTool =
this->Target->GetMakefile()->GetSafeDefinition("CMAKE_INSTALL_NAME_TOOL");
if(!installNameTool.size())
{
return;
}
// Build a map of build-tree install_name to install-tree install_name for
// shared libraries linked to this target.
std::map<cmStdString, cmStdString> install_name_remap;
cmTarget::LinkLibraryType linkType = cmTarget::OPTIMIZED;
const char* config = this->ConfigurationName;
if(config && cmSystemTools::UpperCase(config) == "DEBUG")
{
linkType = cmTarget::DEBUG;
}
// TODO: Merge with ComputeLinkInformation.
2006-03-15 19:02:08 +03:00
const cmTarget::LinkLibraryVectorType& inLibs =
this->Target->GetLinkLibraries();
for(cmTarget::LinkLibraryVectorType::const_iterator j = inLibs.begin();
j != inLibs.end(); ++j)
{
std::string lib = j->first;
if((this->Target->GetType() == cmTarget::EXECUTABLE ||
lib != this->Target->GetName()) &&
(j->second == cmTarget::GENERAL || j->second == linkType))
{
2006-05-11 23:50:11 +04:00
if(cmTarget* tgt = this->Target->GetMakefile()->
GetLocalGenerator()->GetGlobalGenerator()->
FindTarget(0, lib.c_str(), false))
{
if(tgt->GetType() == cmTarget::SHARED_LIBRARY)
{
2006-05-11 23:50:11 +04:00
// If the build tree and install tree use different path
// components of the install_name field then we need to create a
// mapping to be applied after installation.
std::string for_build = tgt->GetInstallNameDirForBuildTree(config);
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std::string for_install =
tgt->GetInstallNameDirForInstallTree(config);
if(for_build != for_install)
{
// Map from the build-tree install_name.
this->PrepareScriptReference(os, tgt, "REMAP_FROM",
!for_build.empty(), false, true);
for_build += this->GetScriptReference(tgt, "REMAP_FROM", false, true);
// Map to the install-tree install_name.
this->PrepareScriptReference(os, tgt, "REMAP_TO",
false, false, true);
for_install += this->GetScriptReference(tgt, "REMAP_TO", false, true);
// Store the mapping entry.
install_name_remap[for_build] = for_install;
}
}
}
}
}
// Edit the install_name of the target itself if necessary.
this->PrepareScriptReference(os, this->Target, "REMAPPED", false, this->ImportLibrary, true);
std::string new_id;
if(this->Target->GetType() == cmTarget::SHARED_LIBRARY)
{
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std::string for_build =
this->Target->GetInstallNameDirForBuildTree(config);
std::string for_install =
this->Target->GetInstallNameDirForInstallTree(config);
if(for_build != for_install)
{
// Prepare to refer to the install-tree install_name.
new_id = for_install;
new_id += this->GetScriptReference(this->Target, "REMAPPED", this->ImportLibrary, true);
}
}
// Write a rule to run install_name_tool to set the install-tree
// install_name value and references.
if(!new_id.empty() || !install_name_remap.empty())
{
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std::string component_test = "NOT CMAKE_INSTALL_COMPONENT OR "
"\"${CMAKE_INSTALL_COMPONENT}\" MATCHES \"^(";
component_test += this->Component;
component_test += ")$\"";
os << "IF(" << component_test << ")\n";
os << " EXECUTE_PROCESS(COMMAND \"" << installNameTool;
ENH: merge CMake-CrossCompileBasic to HEAD -add a RESULT_VARIABLE to INCLUDE() -add CMAKE_TOOLCHAIN_FILE for specifiying your (potentially crosscompiling) toolchain -have TRY_RUN() complain if you try to use it in crosscompiling mode (which were compiled but cannot run on this system) -use CMAKE_EXECUTABLE_SUFFIX in TRY_RUN(), probably TRY_RUN won't be able to run the executables if they have a different suffix because they are probably crosscompiled, but nevertheless it should be able to find them -make several cmake variables presettable by the user: CMAKE_C/CXX_COMPILER, CMAKE_C/CXX_OUTPUT_EXTENSION, CMAKE_SYSTEM_NAME, CMAKE_SYSTEM_INFO_FILE -support prefix for GNU toolchains (arm-elf-gcc, arm-elf-ar, arm-elf-strip etc.) -move ranlib on OSX from the file command to a command in executed in cmake_install.cmake -add support for stripping during install in cmake_install.cmake -split out cl.cmake from Windows-cl.cmake, first (very incomplete) step to support MS crosscompiling tools -remove stdio.h from the simple C program which checks if the compiler works, since this may not exist for some embedded platforms -create a new CMakeFindBinUtils.cmake which collects the search fro ar, ranlib, strip, ld, link, install_name_tool and other tools like these -add support for CMAKE_FIND_ROOT_PATH for all FIND_XXX commands, which is a list of directories which will be prepended to all search directories, right now as a cmake variable, turning it into a global cmake property may need some more work -remove cmTestTestHandler::TryExecutable(), it's unused -split cmFileCommand::HandleInstall() into slightly smaller functions Alex
2007-05-17 21:20:44 +04:00
os << "\"";
if(!new_id.empty())
{
os << "\n -id \"" << new_id << "\"";
}
for(std::map<cmStdString, cmStdString>::const_iterator
i = install_name_remap.begin();
i != install_name_remap.end(); ++i)
{
os << "\n -change \"" << i->first << "\" \"" << i->second << "\"";
}
os << "\n \"$ENV{DESTDIR}" << destination << "/"
<< this->GetScriptReference(this->Target, "REMAPPED", this->ImportLibrary, true) << "\")\n";
os << "ENDIF(" << component_test << ")\n";
}
}
ENH: merge CMake-CrossCompileBasic to HEAD -add a RESULT_VARIABLE to INCLUDE() -add CMAKE_TOOLCHAIN_FILE for specifiying your (potentially crosscompiling) toolchain -have TRY_RUN() complain if you try to use it in crosscompiling mode (which were compiled but cannot run on this system) -use CMAKE_EXECUTABLE_SUFFIX in TRY_RUN(), probably TRY_RUN won't be able to run the executables if they have a different suffix because they are probably crosscompiled, but nevertheless it should be able to find them -make several cmake variables presettable by the user: CMAKE_C/CXX_COMPILER, CMAKE_C/CXX_OUTPUT_EXTENSION, CMAKE_SYSTEM_NAME, CMAKE_SYSTEM_INFO_FILE -support prefix for GNU toolchains (arm-elf-gcc, arm-elf-ar, arm-elf-strip etc.) -move ranlib on OSX from the file command to a command in executed in cmake_install.cmake -add support for stripping during install in cmake_install.cmake -split out cl.cmake from Windows-cl.cmake, first (very incomplete) step to support MS crosscompiling tools -remove stdio.h from the simple C program which checks if the compiler works, since this may not exist for some embedded platforms -create a new CMakeFindBinUtils.cmake which collects the search fro ar, ranlib, strip, ld, link, install_name_tool and other tools like these -add support for CMAKE_FIND_ROOT_PATH for all FIND_XXX commands, which is a list of directories which will be prepended to all search directories, right now as a cmake variable, turning it into a global cmake property may need some more work -remove cmTestTestHandler::TryExecutable(), it's unused -split cmFileCommand::HandleInstall() into slightly smaller functions Alex
2007-05-17 21:20:44 +04:00
void cmInstallTargetGenerator::AddStripRule(std::ostream& os,
cmTarget::TargetType type,
const std::string& quotedFullDestinationFilename,
bool optional)
ENH: merge CMake-CrossCompileBasic to HEAD -add a RESULT_VARIABLE to INCLUDE() -add CMAKE_TOOLCHAIN_FILE for specifiying your (potentially crosscompiling) toolchain -have TRY_RUN() complain if you try to use it in crosscompiling mode (which were compiled but cannot run on this system) -use CMAKE_EXECUTABLE_SUFFIX in TRY_RUN(), probably TRY_RUN won't be able to run the executables if they have a different suffix because they are probably crosscompiled, but nevertheless it should be able to find them -make several cmake variables presettable by the user: CMAKE_C/CXX_COMPILER, CMAKE_C/CXX_OUTPUT_EXTENSION, CMAKE_SYSTEM_NAME, CMAKE_SYSTEM_INFO_FILE -support prefix for GNU toolchains (arm-elf-gcc, arm-elf-ar, arm-elf-strip etc.) -move ranlib on OSX from the file command to a command in executed in cmake_install.cmake -add support for stripping during install in cmake_install.cmake -split out cl.cmake from Windows-cl.cmake, first (very incomplete) step to support MS crosscompiling tools -remove stdio.h from the simple C program which checks if the compiler works, since this may not exist for some embedded platforms -create a new CMakeFindBinUtils.cmake which collects the search fro ar, ranlib, strip, ld, link, install_name_tool and other tools like these -add support for CMAKE_FIND_ROOT_PATH for all FIND_XXX commands, which is a list of directories which will be prepended to all search directories, right now as a cmake variable, turning it into a global cmake property may need some more work -remove cmTestTestHandler::TryExecutable(), it's unused -split cmFileCommand::HandleInstall() into slightly smaller functions Alex
2007-05-17 21:20:44 +04:00
{
// don't strip static libraries, because it removes the only symbol table
// they have so you can't link to them anymore
if(type == cmTarget::STATIC_LIBRARY)
{
return;
}
ENH: merge CMake-CrossCompileBasic to HEAD -add a RESULT_VARIABLE to INCLUDE() -add CMAKE_TOOLCHAIN_FILE for specifiying your (potentially crosscompiling) toolchain -have TRY_RUN() complain if you try to use it in crosscompiling mode (which were compiled but cannot run on this system) -use CMAKE_EXECUTABLE_SUFFIX in TRY_RUN(), probably TRY_RUN won't be able to run the executables if they have a different suffix because they are probably crosscompiled, but nevertheless it should be able to find them -make several cmake variables presettable by the user: CMAKE_C/CXX_COMPILER, CMAKE_C/CXX_OUTPUT_EXTENSION, CMAKE_SYSTEM_NAME, CMAKE_SYSTEM_INFO_FILE -support prefix for GNU toolchains (arm-elf-gcc, arm-elf-ar, arm-elf-strip etc.) -move ranlib on OSX from the file command to a command in executed in cmake_install.cmake -add support for stripping during install in cmake_install.cmake -split out cl.cmake from Windows-cl.cmake, first (very incomplete) step to support MS crosscompiling tools -remove stdio.h from the simple C program which checks if the compiler works, since this may not exist for some embedded platforms -create a new CMakeFindBinUtils.cmake which collects the search fro ar, ranlib, strip, ld, link, install_name_tool and other tools like these -add support for CMAKE_FIND_ROOT_PATH for all FIND_XXX commands, which is a list of directories which will be prepended to all search directories, right now as a cmake variable, turning it into a global cmake property may need some more work -remove cmTestTestHandler::TryExecutable(), it's unused -split cmFileCommand::HandleInstall() into slightly smaller functions Alex
2007-05-17 21:20:44 +04:00
// Don't handle OSX Bundles.
if(this->Target->GetMakefile()->IsOn("APPLE") &&
this->Target->GetPropertyAsBool("MACOSX_BUNDLE"))
{
return;
}
if(! this->Target->GetMakefile()->IsSet("CMAKE_STRIP"))
{
return;
}
std::string optionalString;
if (optional)
{
optionalString = " AND EXISTS ";
optionalString += quotedFullDestinationFilename;
}
os << "IF(CMAKE_INSTALL_DO_STRIP" << optionalString << ")\n";
os << " EXECUTE_PROCESS(COMMAND \""
<< this->Target->GetMakefile()->GetDefinition("CMAKE_STRIP")
<< "\" " << quotedFullDestinationFilename << " )\n";
os << "ENDIF(CMAKE_INSTALL_DO_STRIP" << optionalString << ")\n";
ENH: merge CMake-CrossCompileBasic to HEAD -add a RESULT_VARIABLE to INCLUDE() -add CMAKE_TOOLCHAIN_FILE for specifiying your (potentially crosscompiling) toolchain -have TRY_RUN() complain if you try to use it in crosscompiling mode (which were compiled but cannot run on this system) -use CMAKE_EXECUTABLE_SUFFIX in TRY_RUN(), probably TRY_RUN won't be able to run the executables if they have a different suffix because they are probably crosscompiled, but nevertheless it should be able to find them -make several cmake variables presettable by the user: CMAKE_C/CXX_COMPILER, CMAKE_C/CXX_OUTPUT_EXTENSION, CMAKE_SYSTEM_NAME, CMAKE_SYSTEM_INFO_FILE -support prefix for GNU toolchains (arm-elf-gcc, arm-elf-ar, arm-elf-strip etc.) -move ranlib on OSX from the file command to a command in executed in cmake_install.cmake -add support for stripping during install in cmake_install.cmake -split out cl.cmake from Windows-cl.cmake, first (very incomplete) step to support MS crosscompiling tools -remove stdio.h from the simple C program which checks if the compiler works, since this may not exist for some embedded platforms -create a new CMakeFindBinUtils.cmake which collects the search fro ar, ranlib, strip, ld, link, install_name_tool and other tools like these -add support for CMAKE_FIND_ROOT_PATH for all FIND_XXX commands, which is a list of directories which will be prepended to all search directories, right now as a cmake variable, turning it into a global cmake property may need some more work -remove cmTestTestHandler::TryExecutable(), it's unused -split cmFileCommand::HandleInstall() into slightly smaller functions Alex
2007-05-17 21:20:44 +04:00
}
void cmInstallTargetGenerator::AddRanlibRule(std::ostream& os,
cmTarget::TargetType type,
const std::string& quotedFullDestinationFilename)
ENH: merge CMake-CrossCompileBasic to HEAD -add a RESULT_VARIABLE to INCLUDE() -add CMAKE_TOOLCHAIN_FILE for specifiying your (potentially crosscompiling) toolchain -have TRY_RUN() complain if you try to use it in crosscompiling mode (which were compiled but cannot run on this system) -use CMAKE_EXECUTABLE_SUFFIX in TRY_RUN(), probably TRY_RUN won't be able to run the executables if they have a different suffix because they are probably crosscompiled, but nevertheless it should be able to find them -make several cmake variables presettable by the user: CMAKE_C/CXX_COMPILER, CMAKE_C/CXX_OUTPUT_EXTENSION, CMAKE_SYSTEM_NAME, CMAKE_SYSTEM_INFO_FILE -support prefix for GNU toolchains (arm-elf-gcc, arm-elf-ar, arm-elf-strip etc.) -move ranlib on OSX from the file command to a command in executed in cmake_install.cmake -add support for stripping during install in cmake_install.cmake -split out cl.cmake from Windows-cl.cmake, first (very incomplete) step to support MS crosscompiling tools -remove stdio.h from the simple C program which checks if the compiler works, since this may not exist for some embedded platforms -create a new CMakeFindBinUtils.cmake which collects the search fro ar, ranlib, strip, ld, link, install_name_tool and other tools like these -add support for CMAKE_FIND_ROOT_PATH for all FIND_XXX commands, which is a list of directories which will be prepended to all search directories, right now as a cmake variable, turning it into a global cmake property may need some more work -remove cmTestTestHandler::TryExecutable(), it's unused -split cmFileCommand::HandleInstall() into slightly smaller functions Alex
2007-05-17 21:20:44 +04:00
{
// Static libraries need ranlib on this platform.
if(type != cmTarget::STATIC_LIBRARY)
{
return;
}
// Perform post-installation processing on the file depending
// on its type.
if(!this->Target->GetMakefile()->IsOn("APPLE"))
{
return;
}
2007-05-18 16:49:06 +04:00
std::string ranlib = this->Target->GetMakefile()->GetRequiredDefinition(
"CMAKE_RANLIB");
ENH: merge CMake-CrossCompileBasic to HEAD -add a RESULT_VARIABLE to INCLUDE() -add CMAKE_TOOLCHAIN_FILE for specifiying your (potentially crosscompiling) toolchain -have TRY_RUN() complain if you try to use it in crosscompiling mode (which were compiled but cannot run on this system) -use CMAKE_EXECUTABLE_SUFFIX in TRY_RUN(), probably TRY_RUN won't be able to run the executables if they have a different suffix because they are probably crosscompiled, but nevertheless it should be able to find them -make several cmake variables presettable by the user: CMAKE_C/CXX_COMPILER, CMAKE_C/CXX_OUTPUT_EXTENSION, CMAKE_SYSTEM_NAME, CMAKE_SYSTEM_INFO_FILE -support prefix for GNU toolchains (arm-elf-gcc, arm-elf-ar, arm-elf-strip etc.) -move ranlib on OSX from the file command to a command in executed in cmake_install.cmake -add support for stripping during install in cmake_install.cmake -split out cl.cmake from Windows-cl.cmake, first (very incomplete) step to support MS crosscompiling tools -remove stdio.h from the simple C program which checks if the compiler works, since this may not exist for some embedded platforms -create a new CMakeFindBinUtils.cmake which collects the search fro ar, ranlib, strip, ld, link, install_name_tool and other tools like these -add support for CMAKE_FIND_ROOT_PATH for all FIND_XXX commands, which is a list of directories which will be prepended to all search directories, right now as a cmake variable, turning it into a global cmake property may need some more work -remove cmTestTestHandler::TryExecutable(), it's unused -split cmFileCommand::HandleInstall() into slightly smaller functions Alex
2007-05-17 21:20:44 +04:00
if (!ranlib.size())
{
return;
}
os << "EXECUTE_PROCESS(COMMAND \"";
os << ranlib;
os << "\" " << quotedFullDestinationFilename << " )\n";
ENH: merge CMake-CrossCompileBasic to HEAD -add a RESULT_VARIABLE to INCLUDE() -add CMAKE_TOOLCHAIN_FILE for specifiying your (potentially crosscompiling) toolchain -have TRY_RUN() complain if you try to use it in crosscompiling mode (which were compiled but cannot run on this system) -use CMAKE_EXECUTABLE_SUFFIX in TRY_RUN(), probably TRY_RUN won't be able to run the executables if they have a different suffix because they are probably crosscompiled, but nevertheless it should be able to find them -make several cmake variables presettable by the user: CMAKE_C/CXX_COMPILER, CMAKE_C/CXX_OUTPUT_EXTENSION, CMAKE_SYSTEM_NAME, CMAKE_SYSTEM_INFO_FILE -support prefix for GNU toolchains (arm-elf-gcc, arm-elf-ar, arm-elf-strip etc.) -move ranlib on OSX from the file command to a command in executed in cmake_install.cmake -add support for stripping during install in cmake_install.cmake -split out cl.cmake from Windows-cl.cmake, first (very incomplete) step to support MS crosscompiling tools -remove stdio.h from the simple C program which checks if the compiler works, since this may not exist for some embedded platforms -create a new CMakeFindBinUtils.cmake which collects the search fro ar, ranlib, strip, ld, link, install_name_tool and other tools like these -add support for CMAKE_FIND_ROOT_PATH for all FIND_XXX commands, which is a list of directories which will be prepended to all search directories, right now as a cmake variable, turning it into a global cmake property may need some more work -remove cmTestTestHandler::TryExecutable(), it's unused -split cmFileCommand::HandleInstall() into slightly smaller functions Alex
2007-05-17 21:20:44 +04:00
}