2016-09-27 22:01:08 +03:00
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/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
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file Copyright.txt or https://cmake.org/licensing for details. */
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2016-09-02 23:15:11 +03:00
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#include "cmGlobalVisualStudio15Generator.h"
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#include "cmAlgorithms.h"
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#include "cmLocalVisualStudio10Generator.h"
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#include "cmMakefile.h"
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2016-11-29 15:50:21 +03:00
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static const char vs15generatorName[] = "Visual Studio 15 2017";
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2016-09-02 23:15:11 +03:00
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// Map generator name without year to name with year.
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static const char* cmVS15GenName(const std::string& name, std::string& genName)
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{
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if (strncmp(name.c_str(), vs15generatorName,
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2016-11-29 15:50:21 +03:00
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sizeof(vs15generatorName) - 6) != 0) {
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2016-09-02 23:15:11 +03:00
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return 0;
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}
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2016-11-29 15:50:21 +03:00
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const char* p = name.c_str() + sizeof(vs15generatorName) - 6;
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if (cmHasLiteralPrefix(p, " 2017")) {
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p += 5;
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}
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2016-09-02 23:15:11 +03:00
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genName = std::string(vs15generatorName) + p;
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return p;
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}
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class cmGlobalVisualStudio15Generator::Factory
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: public cmGlobalGeneratorFactory
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{
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public:
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virtual cmGlobalGenerator* CreateGlobalGenerator(const std::string& name,
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cmake* cm) const
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{
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std::string genName;
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const char* p = cmVS15GenName(name, genName);
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if (!p) {
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return 0;
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}
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if (!*p) {
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return new cmGlobalVisualStudio15Generator(cm, genName, "");
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}
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if (*p++ != ' ') {
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return 0;
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}
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if (strcmp(p, "Win64") == 0) {
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return new cmGlobalVisualStudio15Generator(cm, genName, "x64");
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}
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if (strcmp(p, "ARM") == 0) {
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return new cmGlobalVisualStudio15Generator(cm, genName, "ARM");
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}
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return 0;
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}
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virtual void GetDocumentation(cmDocumentationEntry& entry) const
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{
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entry.Name = std::string(vs15generatorName) + " [arch]";
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2016-11-29 15:50:21 +03:00
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entry.Brief = "Generates Visual Studio 2017 project files. "
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2016-09-02 23:15:11 +03:00
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"Optional [arch] can be \"Win64\" or \"ARM\".";
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}
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virtual void GetGenerators(std::vector<std::string>& names) const
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{
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names.push_back(vs15generatorName);
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names.push_back(vs15generatorName + std::string(" ARM"));
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names.push_back(vs15generatorName + std::string(" Win64"));
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}
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bool SupportsToolset() const CM_OVERRIDE { return true; }
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bool SupportsPlatform() const CM_OVERRIDE { return true; }
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};
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cmGlobalGeneratorFactory* cmGlobalVisualStudio15Generator::NewFactory()
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{
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return new Factory;
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}
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cmGlobalVisualStudio15Generator::cmGlobalVisualStudio15Generator(
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cmake* cm, const std::string& name, const std::string& platformName)
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: cmGlobalVisualStudio14Generator(cm, name, platformName)
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{
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std::string vc15Express;
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this->ExpressEdition = cmSystemTools::ReadRegistryValue(
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"HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\VCExpress\\15.0\\Setup\\VC;"
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"ProductDir",
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vc15Express, cmSystemTools::KeyWOW64_32);
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2016-10-06 23:43:50 +03:00
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this->DefaultPlatformToolset = "v141";
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2016-09-02 23:15:11 +03:00
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this->Version = VS15;
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}
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bool cmGlobalVisualStudio15Generator::MatchesGeneratorName(
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const std::string& name) const
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{
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std::string genName;
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if (cmVS15GenName(name, genName)) {
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return genName == this->GetName();
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}
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return false;
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}
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void cmGlobalVisualStudio15Generator::WriteSLNHeader(std::ostream& fout)
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{
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// Visual Studio 15 writes .sln format 12.00
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fout << "Microsoft Visual Studio Solution File, Format Version 12.00\n";
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if (this->ExpressEdition) {
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fout << "# Visual Studio Express 15 for Windows Desktop\n";
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} else {
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fout << "# Visual Studio 15\n";
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}
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}
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bool cmGlobalVisualStudio15Generator::SelectWindowsStoreToolset(
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std::string& toolset) const
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{
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if (cmHasLiteralPrefix(this->SystemVersion, "10.0")) {
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if (this->IsWindowsStoreToolsetInstalled() &&
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this->IsWindowsDesktopToolsetInstalled()) {
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toolset = "v140"; // VS 15 uses v140 toolset
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return true;
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} else {
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return false;
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}
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}
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return this->cmGlobalVisualStudio14Generator::SelectWindowsStoreToolset(
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toolset);
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}
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bool cmGlobalVisualStudio15Generator::IsWindowsDesktopToolsetInstalled() const
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{
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const char desktop10Key[] = "HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\"
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"VisualStudio\\15.0\\VC\\Runtimes";
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std::vector<std::string> vc15;
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return cmSystemTools::GetRegistrySubKeys(desktop10Key, vc15,
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cmSystemTools::KeyWOW64_32);
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}
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bool cmGlobalVisualStudio15Generator::IsWindowsStoreToolsetInstalled() const
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{
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const char universal10Key[] =
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"HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\"
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"VisualStudio\\15.0\\Setup\\Build Tools for Windows 10;SrcPath";
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std::string win10SDK;
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return cmSystemTools::ReadRegistryValue(universal10Key, win10SDK,
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cmSystemTools::KeyWOW64_32);
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}
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