CMake/Source/cmLocalVisualStudio7Generat...

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/*=========================================================================
Program: CMake - Cross-Platform Makefile Generator
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Module: $RCSfile$
Language: C++
Date: $Date$
Version: $Revision$
Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved.
See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notices for more information.
=========================================================================*/
#ifndef cmLocalVisualStudio7Generator_h
#define cmLocalVisualStudio7Generator_h
#include "cmLocalGenerator.h"
class cmMakeDepend;
class cmTarget;
class cmSourceFile;
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class cmCustomCommand;
class cmSourceGroup;
struct cmVS7FlagTable;
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/** \class cmLocalVisualStudio7Generator
* \brief Write a LocalUnix makefiles.
*
* cmLocalVisualStudio7Generator produces a LocalUnix makefile from its
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* member Makefile.
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*/
class cmLocalVisualStudio7Generator : public cmLocalGenerator
{
public:
///! Set cache only and recurse to false by default.
cmLocalVisualStudio7Generator();
virtual ~cmLocalVisualStudio7Generator();
/**
* Generate the makefile for this directory.
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*/
virtual void Generate();
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enum BuildType {STATIC_LIBRARY, DLL, EXECUTABLE, WIN32_EXECUTABLE, UTILITY};
/**
* Specify the type of the build: static, dll, or executable.
*/
void SetBuildType(BuildType,const char *name);
/**
* Return array of created DSP names in a STL vector.
* Each executable must have its own dsp.
*/
std::vector<std::string> GetCreatedProjectNames()
{
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return this->CreatedProjectNames;
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}
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void SetVersion71() {this->Version = 71;}
void SetVersion8() {this->Version = 8;}
void SetPlatformName(const char* n) { this->PlatformName = n;}
virtual void ConfigureFinalPass();
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private:
void FillFlagMapFromCommandFlags(std::map<cmStdString, cmStdString>& flagMap,
cmVS7FlagTable* flagTable,
std::string& flags);
std::string GetBuildTypeLinkerFlags(std::string rootLinkerFlags,
const char* configName);
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void OutputVCProjFile();
void WriteVCProjHeader(std::ostream& fout, const char *libName,
cmTarget &tgt, std::vector<cmSourceGroup> &sgs);
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void WriteVCProjFooter(std::ostream& fout);
void CreateSingleVCProj(const char *lname, cmTarget &tgt);
void WriteVCProjFile(std::ostream& fout, const char *libName,
cmTarget &tgt);
void AddVCProjBuildRule(cmTarget& tgt);
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void WriteConfigurations(std::ostream& fout,
const char *libName, cmTarget &tgt);
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void WriteConfiguration(std::ostream& fout,
const char* configName,
const char* libName, cmTarget &tgt);
std::string EscapeForXML(const char* s);
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std::string ConvertToXMLOutputPath(const char* path);
std::string ConvertToXMLOutputPathSingle(const char* path);
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void OutputDefineFlags(const char* flags,
std::ostream& fout);
void OutputTargetRules(std::ostream& fout, cmTarget &target,
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const char *libName);
void OutputBuildTool(std::ostream& fout, const char* configName,
const char* libname, cmTarget& t);
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void OutputLibraries(std::ostream& fout,
std::vector<cmStdString> const& libs);
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void OutputLibraryDirectories(std::ostream& fout,
std::vector<cmStdString> const& dirs);
void OutputModuleDefinitionFile(std::ostream& fout, cmTarget &target);
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void WriteProjectStart(std::ostream& fout, const char *libName,
cmTarget &tgt, std::vector<cmSourceGroup> &sgs);
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void WriteVCProjBeginGroup(std::ostream& fout,
const char* group,
const char* filter);
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void WriteVCProjEndGroup(std::ostream& fout);
void WriteCustomRule(std::ostream& fout,
const char* source,
const char* command,
const char* comment,
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const std::vector<std::string>& depends,
const std::vector<std::string>& outputs,
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const char* extraFlags);
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void WriteGroup(const cmSourceGroup *sg, cmTarget target, std::ostream &fout,
const char *libName, std::vector<std::string> *configs);
virtual std::string GetTargetDirectory(cmTarget&);
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std::vector<std::string> CreatedProjectNames;
std::string LibraryOutputPath;
std::string ExecutableOutputPath;
std::string ModuleDefinitionFile;
int Version;
std::string PlatformName; // Win32 or x64
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};
#endif