ENH: Generator now creates a separate intermediate files directory for each target. This is needed for MSVC 8 to support parallel builds.
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@ -31,7 +31,7 @@ cmGlobalVisualStudio7Generator::cmGlobalVisualStudio7Generator()
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void cmGlobalVisualStudio7Generator::EnableLanguage(std::vector<std::string>const & lang,
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cmMakefile *mf)
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{
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mf->AddDefinition("CMAKE_CFG_INTDIR","$(IntDir)");
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mf->AddDefinition("CMAKE_CFG_INTDIR","$(OutDir)");
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mf->AddDefinition("CMAKE_GENERATOR_CC", "cl");
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mf->AddDefinition("CMAKE_GENERATOR_CXX", "cl");
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mf->AddDefinition("CMAKE_GENERATOR_RC", "rc");
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@ -200,7 +200,7 @@ void cmGlobalVisualStudio7Generator::Generate()
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gen[0]->GetMakefile()->
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AddUtilityCommand("INSTALL", false, no_output, no_depends,
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cmake_command.c_str(),
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"-DBUILD_TYPE=$(IntDir)", "-P", "cmake_install.cmake");
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"-DBUILD_TYPE=$(OutDir)", "-P", "cmake_install.cmake");
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// Make the INSTALL target depend on ALL_BUILD unless the
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// project says to not do so.
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@ -421,8 +421,15 @@ void cmLocalVisualStudio7Generator::WriteConfiguration(std::ostream& fout,
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programDatabase += libpath;
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programDatabase += "\"";
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}
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fout << "\t\t\tIntermediateDirectory=\".\\" << configName << "\"\n"
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// The intermediate directory name consists of a directory for the
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// target and a subdirectory for the configuration name.
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std::string intermediateDir = this->GetTargetDirectory(target);
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intermediateDir += "/";
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intermediateDir += configName;
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fout << "\t\t\tIntermediateDirectory=\""
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<< this->ConvertToXMLOutputPath(intermediateDir.c_str())
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<< "\"\n"
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<< "\t\t\tConfigurationType=\"" << configType << "\"\n"
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<< "\t\t\tUseOfMFC=\"" << mfcFlag << "\"\n"
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<< "\t\t\tATLMinimizesCRunTimeLibraryUsage=\"FALSE\"\n";
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@ -505,7 +512,7 @@ void cmLocalVisualStudio7Generator::WriteConfiguration(std::ostream& fout,
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this->OutputDefineFlags(defineFlags.c_str(), fout);
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fout << "\"\n";
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fout << "\t\t\t\tAssemblerListingLocation=\"" << configName << "\"\n";
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fout << "\t\t\t\tObjectFile=\"" << configName << "\\\"\n";
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fout << "\t\t\t\tObjectFile=\"$(IntDir)\\\"\n";
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if(m_Makefile->IsOn("CMAKE_VERBOSE_MAKEFILE"))
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{
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fout << "\t\t\t\tSuppressStartupBanner=\"FALSE\"\n";
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@ -822,7 +829,7 @@ void cmLocalVisualStudio7Generator::OutputLibraryDirectories(std::ostream& fout,
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{
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hasone = true;
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std::string temp = m_LibraryOutputPath;
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temp += "$(INTDIR)";
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temp += "$(OutDir)";
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fout << this->ConvertToXMLOutputPath(temp.c_str()) << "," <<
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this->ConvertToXMLOutputPath(m_LibraryOutputPath.c_str());
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@ -836,7 +843,7 @@ void cmLocalVisualStudio7Generator::OutputLibraryDirectories(std::ostream& fout,
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}
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hasone = true;
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std::string temp = m_ExecutableOutputPath;
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temp += "$(INTDIR)";
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temp += "$(OutDir)";
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fout << this->ConvertToXMLOutputPath(temp.c_str()) << "," <<
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this->ConvertToXMLOutputPath(m_ExecutableOutputPath.c_str());
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}
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@ -857,7 +864,7 @@ void cmLocalVisualStudio7Generator::OutputLibraryDirectories(std::ostream& fout,
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{
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fout << ",";
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}
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std::string lpathi = lpath + "$(INTDIR)";
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std::string lpathi = lpath + "$(OutDir)";
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fout << this->ConvertToXMLOutputPath(lpathi.c_str()) << "," <<
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this->ConvertToXMLOutputPath(lpath.c_str());
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hasone = true;
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@ -1204,7 +1211,7 @@ WriteCustomRule(std::ostream& fout,
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libPath = cacheValue;
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}
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libPath += "/";
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libPath += "$(INTDIR)/";
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libPath += "$(OutDir)/";
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libPath += dep;
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libPath += ".exe";
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fout << this->ConvertToXMLOutputPath(libPath.c_str())
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@ -1418,3 +1425,16 @@ void cmLocalVisualStudio7Generator::ConfigureFinalPass()
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}
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//----------------------------------------------------------------------------
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std::string cmLocalVisualStudio7Generator::GetTargetDirectory(cmTarget& target)
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{
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std::string dir;
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// Put a prefix on the name if one is given by the CMake code.
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if(const char* prefix = m_Makefile->GetDefinition("CMAKE_TARGET_DIR_PREFIX"))
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{
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dir += prefix;
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}
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dir += target.GetName();
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dir += ".dir";
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return dir;
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}
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@ -112,6 +112,7 @@ private:
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const char* extraFlags);
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void WriteGroup(const cmSourceGroup *sg, cmTarget target, std::ostream &fout, const char *libName, std::vector<std::string> *configs);
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virtual std::string GetTargetDirectory(cmTarget&);
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std::vector<std::string> m_CreatedProjectNames;
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std::string m_LibraryOutputPath;
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