admins_simple.ini added
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//
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// READ THIS CAREFULLY! SEE BOTTOM FOR EXAMPLES
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//
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// For each admin, you need three settings:
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// "identity" "permissions" "password"
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//
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// For the Identity, you can use a SteamID or Name. To use an IP address, prepend a ! character.
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// For the Permissions, you can use a flag string and an optional password.
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//
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// PERMISSIONS:
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// Flag definitions are in "admin_levels.cfg"
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// You can combine flags into a string like this:
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// "abcdefgh"
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//
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// If you want to specify a group instead of a flag, use an @ symbol. Example:
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// "@Full Admins"
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//
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// You can also specify immunity values. Two examples:
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// "83:abcdefgh" //Immunity is 83, flags are abcdefgh
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// "6:@Full Admins" //Immunity is 6, group is "Full Admins"
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//
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// Immunity values can be any number. An admin cannot target an admin with
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// a higher access value (see sm_immunity_mode to tweak the rules). Default
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// immunity value is 0 (no immunity).
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//
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// PASSWORDS:
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// Passwords are generally not needed unless you have name-based authentication.
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// In this case, admins must type this in their console:
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//
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// setinfo "KEY" "PASSWORD"
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//
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// Where KEY is the "PassInfoVar" setting in your core.cfg file, and "PASSWORD"
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// is their password. With name based authentication, this must be done before
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// changing names or connecting. Otherwise, SourceMod will automatically detect
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// the password being set.
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//
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////////////////////////////////
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// Examples: (do not put // in front of real lines, as // means 'comment')
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//
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// "STEAM_0:1:16" "bce" //generic, kick, unban for this steam ID, no immunity
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// "!127.0.0.1" "99:z" //all permissions for this ip, immunity value is 99
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// "BAILOPAN" "abc" "Gab3n" //name BAILOPAN, password "Gab3n": gets reservation, generic, kick
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//
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////////////////////////////////
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"STEAM_1:0:82359070" "99:z"
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