219 lines
4.9 KiB
C++
219 lines
4.9 KiB
C++
/*
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* Glib::Dispatcher example -- cross thread signalling
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* by Daniel Elstner <daniel.kitta@gmail.com>
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*
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* modified to only use glibmm
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* by J. Abelardo Gutierrez <jabelardo@cantv.net>
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*
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* Copyright (c) 2002-2003 Free Software Foundation
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*/
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#include <glibmm.h>
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#include <algorithm>
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#include <functional>
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#include <iostream>
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#include <vector>
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namespace
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{
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/*
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* Note that it does not make sense for this class to inherit from
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* sigc::trackable, as doing so would only give a false sense of security.
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* Once the thread launch has been triggered, the object has to stay alive
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* until the thread has been joined again. The code running in the thread
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* assumes the existence of the object. If it is destroyed earlier, the
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* program will crash, with sigc::trackable or without it.
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*/
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class ThreadProgress
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{
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public:
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explicit ThreadProgress(int id);
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virtual ~ThreadProgress();
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int id() const;
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void launch();
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void join();
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bool unfinished() const;
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sigc::signal<void>& signal_finished();
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private:
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enum { ITERATIONS = 100 };
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// Note that the thread does not write to the member data at all. It only
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// reads signal_increment_, which is only written to before the thread is
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// launched. Therefore, no locking is required.
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Glib::Threads::Thread* thread_;
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int id_;
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unsigned int progress_;
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Glib::Dispatcher signal_increment_;
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sigc::signal<void> signal_finished_;
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void progress_increment();
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void thread_function();
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};
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class Application : public sigc::trackable
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{
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public:
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Application();
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virtual ~Application();
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void run();
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private:
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Glib::RefPtr<Glib::MainLoop> main_loop_;
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std::vector<ThreadProgress*> progress_threads_;
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void launch_threads();
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void on_progress_finished(ThreadProgress* thread_progress);
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};
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template <class T>
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class DeletePtr : public std::unary_function<void, T>
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{
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public:
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void operator()(T ptr) const { delete ptr; }
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};
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ThreadProgress::ThreadProgress(int id)
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:
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thread_ (0),
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id_ (id),
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progress_ (0)
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{
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// Connect to the cross-thread signal.
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signal_increment_.connect(sigc::mem_fun(*this, &ThreadProgress::progress_increment));
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}
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ThreadProgress::~ThreadProgress()
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{
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// It is an error if the thread is still running at this point.
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g_return_if_fail(thread_ == 0);
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}
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int ThreadProgress::id() const
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{
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return id_;
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}
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void ThreadProgress::launch()
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{
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// Create a joinable thread.
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thread_ = Glib::Threads::Thread::create(sigc::mem_fun(*this, &ThreadProgress::thread_function));
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}
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void ThreadProgress::join()
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{
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thread_->join();
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thread_ = 0;
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}
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bool ThreadProgress::unfinished() const
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{
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return (progress_ < ITERATIONS);
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}
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sigc::signal<void>& ThreadProgress::signal_finished()
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{
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return signal_finished_;
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}
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void ThreadProgress::progress_increment()
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{
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++progress_;
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std::cout << "Thread " << id_ << ": " << progress_ << '%' << std::endl;
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if (progress_ >= ITERATIONS)
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signal_finished_();
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}
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void ThreadProgress::thread_function()
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{
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Glib::Rand rand;
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for (int i = 0; i < ITERATIONS; ++i)
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{
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Glib::usleep(rand.get_int_range(2000, 20000));
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// Tell the main thread to increment the progress value.
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signal_increment_();
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}
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}
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Application::Application()
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:
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main_loop_ (Glib::MainLoop::create()),
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progress_threads_ (5)
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{
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try
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{
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for (std::vector<ThreadProgress*>::size_type i = 0; i < progress_threads_.size(); ++i)
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{
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ThreadProgress *const progress = new ThreadProgress(i + 1);
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progress_threads_[i] = progress;
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progress->signal_finished().connect(
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sigc::bind<1>(sigc::mem_fun(*this, &Application::on_progress_finished), progress));
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}
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}
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catch (...)
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{
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// In your own code, you should preferably use a smart pointer
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// to ensure exception safety.
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std::for_each(progress_threads_.begin(), progress_threads_.end(),
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DeletePtr<ThreadProgress*>());
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throw;
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}
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}
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Application::~Application()
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{
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std::for_each(progress_threads_.begin(), progress_threads_.end(),
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DeletePtr<ThreadProgress*>());
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}
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void Application::run()
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{
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// Install a one-shot idle handler to launch the threads.
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Glib::signal_idle().connect_once(sigc::mem_fun(*this, &Application::launch_threads));
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main_loop_->run();
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}
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void Application::launch_threads()
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{
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std::cout << "Launching " << progress_threads_.size() << " threads:" << std::endl;
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std::for_each(progress_threads_.begin(), progress_threads_.end(),
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std::mem_fun(&ThreadProgress::launch));
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}
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void Application::on_progress_finished(ThreadProgress* thread_progress)
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{
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thread_progress->join();
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std::cout << "Thread " << thread_progress->id() << ": finished." << std::endl;
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// Quit if it was the last thread to be joined.
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if (std::find_if(progress_threads_.begin(), progress_threads_.end(),
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std::mem_fun(&ThreadProgress::unfinished)) == progress_threads_.end())
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{
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main_loop_->quit();
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}
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}
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} // anonymous namespace
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int main(int, char**)
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{
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Glib::init();
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Application application;
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application.run();
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return 0;
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}
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