#include #include #define TRUE 1 #define FALSE 0 struct block_s { struct block_s *next; struct block_s *prev; char obj; }; struct block_pool { size_t nblocks; void *pool; struct block_s *free_pool; struct block_s *busy_pool; }; /* * инициализация пула */ void pool_init(struct block_pool *bp, size_t nblocks, size_t block_size) { size_t i; bp->nblocks = nblocks; block_size += 2 * sizeof(struct block_s *); bp->pool = (struct block_s *)malloc(nblocks * block_size); void *p = bp->pool + block_size, *pmax = p + (nblocks - 2) * block_size; for ( ; p < pmax; p += block_size) { ((struct block_s *)p)->prev = (struct block_s *)(p - block_size); ((struct block_s *)p)->next = (struct block_s *)(p + block_size); } ((struct block_s *)bp->pool)->prev = NULL; ((struct block_s *)bp->pool)->next = (struct block_s *)(bp->pool + block_size); ((struct block_s *)(bp->pool + (nblocks - 1) * block_size))->prev = (struct block_s *)(bp->pool + (nblocks - 2) * block_size); ((struct block_s *)(bp->pool + (nblocks - 1) * block_size))->next = NULL; bp->free_pool = (struct block_s *)bp->pool; bp->busy_pool = NULL; } /* * уничтожение пула */ void pool_destroy(struct block_pool *bp) { free(bp->pool); bp->nblocks = 0; bp->pool = bp->free_pool = bp->busy_pool = NULL; } /* * выдача блока из пула */ void *pool_alloc(struct block_pool *bp) { if (!bp->free_pool) return NULL; bp->free_pool->prev = bp->free_pool->next; // save free_pool->next in free_pool->prev bp->free_pool->next = bp->busy_pool; if (bp->busy_pool) bp->busy_pool->prev = bp->free_pool; bp->busy_pool = bp->free_pool; bp->free_pool = bp->free_pool->prev; bp->busy_pool->prev = NULL; // saved in free_pool->prev to NULL return &bp->busy_pool->obj; } /* * возвращение блока в пул */ void pool_free(struct block_pool *bp, void *p) { if (!p) return; struct block_s *b1 = (struct block_s *)(p - 2 * sizeof(struct block_s *)), *b2 = b1->next; if (b1->prev) b1->prev->next = b2; if (b2) b2->prev = b1->prev; if (bp->free_pool) { b1->next = bp->free_pool; bp->free_pool->prev = b1; } else b1->next = NULL; bp->free_pool = b2; if (bp->busy_pool == b1) bp->busy_pool = b2; } struct object_s { char val; }; int main() { unsigned long long i; struct block_pool bp; size_t nblocks = 0xffffff; pool_init(&bp, nblocks, sizeof(struct object_s)); void **mem = malloc(nblocks * sizeof(void *)); for (i = 0; i < nblocks; i++) if (!(mem[i] = pool_alloc(&bp))) { printf("не удалось выделить память под %lld блок\n", i); break; } return 0; for (i = 0; i < nblocks; i++) pool_free(&bp, mem[i]); free(mem); pool_destroy(&bp); return 0; }