122 lines
2.9 KiB
Bash
122 lines
2.9 KiB
Bash
# Copyright 1999-2012 Gentoo Foundation
|
|
# Distributed under the terms of the GNU General Public License v2
|
|
# $Header: $
|
|
|
|
EAPI=5
|
|
|
|
WX_GTK_VER="2.8"
|
|
|
|
inherit eutils wxwidgets toolchain-funcs games
|
|
|
|
MY_P=0ad-0.0.16-alpha
|
|
DESCRIPTION="A free, real-time strategy game"
|
|
HOMEPAGE="http://wildfiregames.com/0ad/"
|
|
SRC_URI="http://releases.wildfiregames.com/${MY_P}-unix-build.tar.xz"
|
|
|
|
LICENSE="GPL-2 LGPL-2.1 MIT CC-BY-SA-3.0 as-is"
|
|
SLOT="0"
|
|
KEYWORDS="-* ~amd64 ~x86"
|
|
IUSE="+audio editor fam pch test"
|
|
|
|
RDEPEND="
|
|
dev-lang/spidermonkey:24
|
|
dev-libs/boost
|
|
dev-libs/icu
|
|
dev-libs/libxml2
|
|
~games-strategy/0ad-data-${PV}
|
|
media-gfx/nvidia-texture-tools
|
|
media-libs/libpng:0
|
|
media-libs/libsdl[X,opengl,video]
|
|
net-libs/enet:1.3
|
|
net-libs/miniupnpc
|
|
net-libs/gloox
|
|
net-misc/curl
|
|
sys-libs/zlib
|
|
virtual/jpeg
|
|
virtual/opengl
|
|
x11-libs/libX11
|
|
x11-libs/libXcursor
|
|
audio? ( media-libs/libogg
|
|
media-libs/libvorbis
|
|
media-libs/openal )
|
|
editor? ( x11-libs/wxGTK:${WX_GTK_VER}[X,opengl] )"
|
|
DEPEND="${RDEPEND}
|
|
virtual/pkgconfig
|
|
test? ( dev-lang/perl )"
|
|
|
|
S=${WORKDIR}/${MY_P}
|
|
|
|
src_prepare() {
|
|
epatch "${FILESDIR}"/${P}-gentoo.patch
|
|
}
|
|
|
|
src_configure() {
|
|
local myconf=(
|
|
--with-system-nvtt
|
|
--with-system-enet
|
|
--with-system-miniupnpc
|
|
--with-system-mozjs24
|
|
--minimal-flags
|
|
$(usex pch "" "--without-pch")
|
|
$(usex test "" "--without-tests")
|
|
$(usex audio "" "--without-audio")
|
|
$(usex editor "--atlas" "")
|
|
--collada
|
|
--bindir="${GAMES_BINDIR}"
|
|
--libdir="$(games_get_libdir)"/${PN}
|
|
--datadir="${GAMES_DATADIR}"/${PN}
|
|
)
|
|
|
|
# stock premake4 does not work, use the shipped one
|
|
emake -C "${S}"/build/premake/premake4/build/gmake.unix
|
|
|
|
# regenerate scripts.c so our patch applies
|
|
cd "${S}"/build/premake/premake4 || die
|
|
"${S}"/build/premake/premake4/bin/release/premake4 embed || die
|
|
|
|
# rebuild premake again... this is the most stupid build system
|
|
emake -C "${S}"/build/premake/premake4/build/gmake.unix clean
|
|
emake -C "${S}"/build/premake/premake4/build/gmake.unix
|
|
|
|
# run premake to create build scripts
|
|
cd "${S}"/build/premake || die
|
|
"${S}"/build/premake/premake4/bin/release/premake4 \
|
|
--file="premake4.lua" \
|
|
--outpath="../workspaces/gcc/" \
|
|
--platform=$(usex amd64 "x64" "x32") \
|
|
--os=linux \
|
|
"${myconf[@]}" \
|
|
gmake || die "Premake failed"
|
|
}
|
|
|
|
src_compile() {
|
|
# build 3rd party fcollada
|
|
emake -C libraries/source/fcollada/src
|
|
|
|
# build 0ad
|
|
emake -C build/workspaces/gcc verbose=1
|
|
}
|
|
|
|
src_test() {
|
|
cd binaries/system || die
|
|
./test -libdir "${S}/binaries/system" || die "test phase failed"
|
|
}
|
|
|
|
src_install() {
|
|
dogamesbin binaries/system/pyrogenesis
|
|
|
|
insinto "${GAMES_DATADIR}"/${PN}
|
|
doins -r binaries/data/l10n
|
|
|
|
exeinto "$(games_get_libdir)"/${PN}
|
|
doexe binaries/system/libCollada.so
|
|
use editor && doexe binaries/system/libAtlasUI.so
|
|
|
|
dodoc binaries/system/readme.txt
|
|
doicon build/resources/${PN}.png
|
|
games_make_wrapper ${PN} "${GAMES_BINDIR}/pyrogenesis"
|
|
make_desktop_entry ${PN}
|
|
|
|
prepgamesdirs
|
|
}
|