From b0def5461ed90a11a009ed20760107fc68284c15 Mon Sep 17 00:00:00 2001 From: Kolan Sh Date: Wed, 21 May 2014 10:56:37 +0400 Subject: [PATCH] 0ad-14386_alpha16-r1 added --- .../0ad/0ad-14386_alpha16-r1.ebuild | 121 ++++++++++++++++++ 1 file changed, 121 insertions(+) create mode 100644 games-strategy/0ad/0ad-14386_alpha16-r1.ebuild diff --git a/games-strategy/0ad/0ad-14386_alpha16-r1.ebuild b/games-strategy/0ad/0ad-14386_alpha16-r1.ebuild new file mode 100644 index 00000000..5e1c5b59 --- /dev/null +++ b/games-strategy/0ad/0ad-14386_alpha16-r1.ebuild @@ -0,0 +1,121 @@ +# Copyright 1999-2012 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Header: $ + +EAPI=5 + +WX_GTK_VER="2.8" + +inherit eutils wxwidgets toolchain-funcs games + +MY_P=0ad-0.0.16-alpha +DESCRIPTION="A free, real-time strategy game" +HOMEPAGE="http://wildfiregames.com/0ad/" +SRC_URI="http://releases.wildfiregames.com/${MY_P}-unix-build.tar.xz" + +LICENSE="GPL-2 LGPL-2.1 MIT CC-BY-SA-3.0 as-is" +SLOT="0" +KEYWORDS="-* ~amd64 ~x86" +IUSE="+audio editor fam pch test" + +RDEPEND=" + dev-lang/spidermonkey:24 + dev-libs/boost + dev-libs/icu + dev-libs/libxml2 + ~games-strategy/0ad-data-${PV} + media-gfx/nvidia-texture-tools + media-libs/libpng:0 + media-libs/libsdl[X,opengl,video] + net-libs/enet:1.3 + net-libs/miniupnpc + net-libs/gloox + net-misc/curl + sys-libs/zlib + virtual/jpeg + virtual/opengl + x11-libs/libX11 + x11-libs/libXcursor + audio? ( media-libs/libogg + media-libs/libvorbis + media-libs/openal ) + editor? ( x11-libs/wxGTK:${WX_GTK_VER}[X,opengl] )" +DEPEND="${RDEPEND} + virtual/pkgconfig + test? ( dev-lang/perl )" + +S=${WORKDIR}/${MY_P} + +src_prepare() { + epatch "${FILESDIR}"/${P}-gentoo.patch +} + +src_configure() { + local myconf=( + --with-system-nvtt + --with-system-enet + --with-system-miniupnpc + --with-system-mozjs24 + --minimal-flags + $(usex pch "" "--without-pch") + $(usex test "" "--without-tests") + $(usex audio "" "--without-audio") + $(usex editor "--atlas" "") + --collada + --bindir="${GAMES_BINDIR}" + --libdir="$(games_get_libdir)"/${PN} + --datadir="${GAMES_DATADIR}"/${PN} + ) + + # stock premake4 does not work, use the shipped one + emake -C "${S}"/build/premake/premake4/build/gmake.unix + + # regenerate scripts.c so our patch applies + cd "${S}"/build/premake/premake4 || die + "${S}"/build/premake/premake4/bin/release/premake4 embed || die + + # rebuild premake again... this is the most stupid build system + emake -C "${S}"/build/premake/premake4/build/gmake.unix clean + emake -C "${S}"/build/premake/premake4/build/gmake.unix + + # run premake to create build scripts + cd "${S}"/build/premake || die + "${S}"/build/premake/premake4/bin/release/premake4 \ + --file="premake4.lua" \ + --outpath="../workspaces/gcc/" \ + --platform=$(usex amd64 "x64" "x32") \ + --os=linux \ + "${myconf[@]}" \ + gmake || die "Premake failed" +} + +src_compile() { + # build 3rd party fcollada + emake -C libraries/source/fcollada/src + + # build 0ad + emake -C build/workspaces/gcc verbose=1 +} + +src_test() { + cd binaries/system || die + ./test -libdir "${S}/binaries/system" || die "test phase failed" +} + +src_install() { + dogamesbin binaries/system/pyrogenesis + + insinto "${GAMES_DATADIR}"/${PN} + doins -r binaries/data/l10n + + exeinto "$(games_get_libdir)"/${PN} + doexe binaries/system/libCollada.so + use editor && doexe binaries/system/libAtlasUI.so + + dodoc binaries/system/readme.txt + doicon build/resources/${PN}.png + games_make_wrapper ${PN} "${GAMES_BINDIR}/pyrogenesis" + make_desktop_entry ${PN} + + prepgamesdirs +}