From 7b89a55216274b50a089294b52ca708d804e5707 Mon Sep 17 00:00:00 2001 From: Kolan Sh Date: Sun, 22 Mar 2015 13:56:12 +0300 Subject: [PATCH] 0ad updated to 0.0.18 --- .../0ad-data/0ad-data-0.0.18_alpha.ebuild | 27 ++++ games-strategy/0ad-data/Manifest | 1 + games-strategy/0ad/0ad-0.0.18_alpha.ebuild | 139 ++++++++++++++++++ games-strategy/0ad/Manifest | 1 + .../0ad/files/0ad-0.0.18_alpha-gentoo.patch | 101 +++++++++++++ 5 files changed, 269 insertions(+) create mode 100644 games-strategy/0ad-data/0ad-data-0.0.18_alpha.ebuild create mode 100644 games-strategy/0ad-data/Manifest create mode 100644 games-strategy/0ad/0ad-0.0.18_alpha.ebuild create mode 100644 games-strategy/0ad/Manifest create mode 100644 games-strategy/0ad/files/0ad-0.0.18_alpha-gentoo.patch diff --git a/games-strategy/0ad-data/0ad-data-0.0.18_alpha.ebuild b/games-strategy/0ad-data/0ad-data-0.0.18_alpha.ebuild new file mode 100644 index 00000000..75dd678d --- /dev/null +++ b/games-strategy/0ad-data/0ad-data-0.0.18_alpha.ebuild @@ -0,0 +1,27 @@ +# Copyright 2014 Julian Ospald +# Distributed under the terms of the GNU General Public License v2 +# $Header: $ + +EAPI=5 + +MY_P=0ad-${PV/_/-} +DESCRIPTION="Data files for 0ad" +HOMEPAGE="http://wildfiregames.com/0ad/" +SRC_URI="mirror://sourceforge/zero-ad/${MY_P}-unix-data.tar.xz" + +LICENSE="GPL-2 CC-BY-SA-3.0 LPPL-1.3c BitstreamVera" +SLOT="0" +KEYWORDS="~amd64 ~x86" +IUSE="" + +S=${WORKDIR}/${MY_P} + +src_prepare() { + rm binaries/data/tools/fontbuilder/fonts/*.txt +} + +src_install() { + insinto /usr/share/0ad + doins -r binaries/data/* +} + diff --git a/games-strategy/0ad-data/Manifest b/games-strategy/0ad-data/Manifest new file mode 100644 index 00000000..91f10747 --- /dev/null +++ b/games-strategy/0ad-data/Manifest @@ -0,0 +1 @@ +DIST 0ad-0.0.18-alpha-unix-data.tar.xz 571228108 SHA256 b1a4078eb945ac873accb45c831dbe988866e3559d16bea189eb439c2c71ac44 SHA512 581b6774ff42b130152acb057028584816b6194fb24ad98b2e384f1193afb0468f4e336e00834703dbe83477176be4f0ce423a5bae8343c266d5a066932bd8d6 WHIRLPOOL dbebefb11e1476052e57e978ed6dbe578e758a608dae7ee26ec7e694dc1d5189a8030c65b5dbd81052e709d91c5ecbb49caa0a33fcbf6d593a701a329d3a3a54 diff --git a/games-strategy/0ad/0ad-0.0.18_alpha.ebuild b/games-strategy/0ad/0ad-0.0.18_alpha.ebuild new file mode 100644 index 00000000..16a0a5f2 --- /dev/null +++ b/games-strategy/0ad/0ad-0.0.18_alpha.ebuild @@ -0,0 +1,139 @@ +# Copyright 2014 Julian Ospald +# Distributed under the terms of the GNU General Public License v2 +# $Header: $ + +EAPI=5 + +WX_GTK_VER="2.8" + +inherit eutils wxwidgets toolchain-funcs gnome2-utils + +MY_P=0ad-${PV/_/-} +DESCRIPTION="A free, real-time strategy game" +HOMEPAGE="http://play0ad.com/" +SRC_URI="mirror://sourceforge/zero-ad/${MY_P}-unix-build.tar.xz" + +LICENSE="GPL-2 LGPL-2.1 MIT CC-BY-SA-3.0 ZLIB" +SLOT="0" +KEYWORDS="~amd64 ~x86" +IUSE="editor +lobby nvtt pch sound test" +RESTRICT="test" + +RDEPEND=" + dev-libs/boost + dev-libs/icu:= + dev-libs/libxml2 + ~games-strategy/0ad-data-${PV} + media-libs/libpng:0 + media-libs/libsdl2[X,opengl,video] + net-libs/enet:1.3 + net-libs/miniupnpc + net-misc/curl + sys-libs/zlib + virtual/jpeg + virtual/opengl + x11-libs/libX11 + x11-libs/libXcursor + editor? ( x11-libs/wxGTK:${WX_GTK_VER}[X,opengl] ) + lobby? ( net-libs/gloox ) + nvtt? ( media-gfx/nvidia-texture-tools ) + sound? ( media-libs/libvorbis + media-libs/openal )" +DEPEND="${RDEPEND} + virtual/pkgconfig + test? ( dev-lang/perl )" + +S=${WORKDIR}/${MY_P} + +src_prepare() { + epatch "${FILESDIR}"/${P}-gentoo.patch +} + +src_configure() { + local myconf=( + --with-system-nvtt + --with-system-miniupnpc + --minimal-flags + --sdl2 + $(usex nvtt "" "--without-nvtt") + $(usex pch "" "--without-pch") + $(usex test "" "--without-tests") + $(usex sound "" "--without-audio") + $(usex editor "--atlas" "") + $(usex lobby "" "--without-lobby") + --collada + --bindir="/usr/bin" + --libdir="/usr/libexec/${PN}" + --datadir="/usr/share/${PN}" + ) + + # stock premake4 does not work, use the shipped one + emake -C "${S}"/build/premake/premake4/build/gmake.unix + + # regenerate scripts.c so our patch applies + cd "${S}"/build/premake/premake4 || die + "${S}"/build/premake/premake4/bin/release/premake4 embed || die + + # rebuild premake again... this is the most stupid build system + emake -C "${S}"/build/premake/premake4/build/gmake.unix clean + emake -C "${S}"/build/premake/premake4/build/gmake.unix + + # run premake to create build scripts + cd "${S}"/build/premake || die + "${S}"/build/premake/premake4/bin/release/premake4 \ + --file="premake4.lua" \ + --outpath="../workspaces/gcc/" \ + --platform=$(usex amd64 "x64" "x32") \ + --os=linux \ + "${myconf[@]}" \ + gmake || die "Premake failed" +} + +src_compile() { + tc-export AR + + # build bundled and patched spidermonkey + cd libraries/source/spidermonkey || die + JOBS="${MAKEOPTS}" ./build.sh || die + cd "${S}" || die + + # build 3rd party fcollada + emake -C libraries/source/fcollada/src + + # build 0ad + emake -C build/workspaces/gcc verbose=1 +} + +src_test() { + cd binaries/system || die + ./test -libdir "${S}/binaries/system" || die "test phase failed" +} + +src_install() { + newbin binaries/system/pyrogenesis 0ad + use editor && newbin binaries/system/ActorEditor 0ad-ActorEditor + + insinto /usr/share/${PN} + doins -r binaries/data/l10n + + exeinto /usr/libexec/${PN} + doexe binaries/system/libCollada.so + doexe libraries/source/spidermonkey/lib/*.so + use editor && doexe binaries/system/libAtlasUI.so + + dodoc binaries/system/readme.txt + doicon -s 128 build/resources/${PN}.png + make_desktop_entry ${PN} +} + +pkg_preinst() { + gnome2_icon_savelist +} + +pkg_postinst() { + gnome2_icon_cache_update +} + +pkg_postrm() { + gnome2_icon_cache_update +} diff --git a/games-strategy/0ad/Manifest b/games-strategy/0ad/Manifest new file mode 100644 index 00000000..c04c04ae --- /dev/null +++ b/games-strategy/0ad/Manifest @@ -0,0 +1 @@ +DIST 0ad-0.0.18-alpha-unix-build.tar.xz 26179952 SHA256 bd2f04d3269ae9af104626827446a89ea4a0dd4859f89539701fd331cbae0397 SHA512 f332780d38e3fc2665a5952ae9cd25ab89508b3b27d810cf1b386d6c6d636aeed306135c37baf6232ba8c0d0e7923ecb0b4fc127a6de5ce1248dfc38158e0c41 WHIRLPOOL 82af33e3ece02885c97c364838de7ff1efb200ca021c94db40dbd0ef877ee07a96dc6a200113e9b459fa441c8168f863d6f6a10bceb7f00a1bc0511b367621c8 diff --git a/games-strategy/0ad/files/0ad-0.0.18_alpha-gentoo.patch b/games-strategy/0ad/files/0ad-0.0.18_alpha-gentoo.patch new file mode 100644 index 00000000..5c48ec82 --- /dev/null +++ b/games-strategy/0ad/files/0ad-0.0.18_alpha-gentoo.patch @@ -0,0 +1,101 @@ +From: Julian Ospald +Date: Sun Jun 24 18:32:38 UTC 2012 +Subject: build system + +* respect flags +* disable debug build of spidermonkey + +--- libraries/source/fcollada/src/Makefile ++++ libraries/source/fcollada/src/Makefile +@@ -9,9 +9,9 @@ + + CXX ?= g++ + CXXFLAGS += -fvisibility=hidden -W -Wall -Wno-unused-parameter -Wno-unused-function $(OS_DEFINE) $(PIC_FLAGS) $(CPPFLAGS) +-CXXFLAGS_DEBUG := -O0 -g -D_DEBUG -DRETAIL +-CXXFLAGS_RELEASE := -O2 -DNDEBUG -DRETAIL +-CXXFLAGS_TEST := -O0 -g -D_DEBUG ++CXXFLAGS_DEBUG := -D_DEBUG -DRETAIL ++CXXFLAGS_RELEASE := -DNDEBUG -DRETAIL ++CXXFLAGS_TEST := -D_DEBUG + LIBS += `pkg-config libxml-2.0 --libs` + INCLUDES += -IFCollada `pkg-config libxml-2.0 --cflags` + INCLUDES_TEST := -IFCollada/FColladaTest $(INCLUDES) +--- build/premake/premake4/src/tools/gcc.lua ++++ build/premake/premake4/src/tools/gcc.lua +@@ -136,8 +136,6 @@ + if not cfg.flags.Symbols then + if cfg.system == "macosx" then + table.insert(result, "-Wl,-x") +- else +- table.insert(result, "-s") + end + end + +--- build/premake/premake4/build/gmake.unix/Premake4.make ++++ build/premake/premake4/build/gmake.unix/Premake4.make +@@ -26,9 +26,9 @@ + DEFINES += -DNDEBUG -DLUA_USE_POSIX -DLUA_USE_DLOPEN + INCLUDES += -I../../src/host/lua-5.1.4/src + CPPFLAGS += -MMD -MP $(DEFINES) $(INCLUDES) +- CFLAGS += $(CPPFLAGS) -Wall -Os +- CXXFLAGS += $(CPPFLAGS) -Wall -Os +- LDFLAGS += -s -rdynamic ++ CFLAGS += $(CPPFLAGS) -Wall ++ CXXFLAGS += $(CPPFLAGS) -Wall ++ LDFLAGS += -rdynamic + LIBS += -lm -ldl + RESFLAGS += $(DEFINES) $(INCLUDES) + LDDEPS += +@@ -48,8 +48,8 @@ + DEFINES += -D_DEBUG -DLUA_USE_POSIX -DLUA_USE_DLOPEN + INCLUDES += -I../../src/host/lua-5.1.4/src + CPPFLAGS += -MMD -MP $(DEFINES) $(INCLUDES) +- CFLAGS += $(CPPFLAGS) -Wall -g +- CXXFLAGS += $(CPPFLAGS) -Wall -g ++ CFLAGS += $(CPPFLAGS) -Wall ++ CXXFLAGS += $(CPPFLAGS) -Wall + LDFLAGS += -rdynamic + LIBS += -lm -ldl + RESFLAGS += $(DEFINES) $(INCLUDES) +@@ -302,4 +302,4 @@ + $(SILENT) $(CC) $(PCHINCLUDES) $(CFLAGS) -MF $(OBJDIR)/lauxlib.d -MT "$@" -o "$@" -c "$<" + + -include $(OBJECTS:%.o=%.d) +--include $(GCH:%.h.gch=%.h.d) +\ No newline at end of file ++-include $(GCH:%.h.gch=%.h.d) +--- libraries/source/spidermonkey/build.sh ++++ libraries/source/spidermonkey/build.sh +@@ -92,19 +92,7 @@ + cd mozjs31/js/src + + # Clean up data generated by previous builds that could cause problems +-rm -rf build-debug + rm -rf build-release +- +-# We want separate debug/release versions of the library, so we have to change +-# the LIBRARY_NAME for each build. +-# (We use perl instead of sed so that it works with MozillaBuild on Windows, +-# which has an ancient sed.) +-perl -i.bak -pe 's/(LIBRARY_NAME\s+=).*/$1 '\''mozjs31-ps-debug'\''/' moz.build +-mkdir -p build-debug +-cd build-debug +-CXXFLAGS="${TLCXXFLAGS}" ../configure ${CONF_OPTS} --with-nspr-libs="$NSPR_LIBS" --with-nspr-cflags="$NSPR_INCLUDES" --enable-debug --disable-optimize --enable-js-diagnostics --enable-gczeal # --enable-root-analysis +-${MAKE} ${MAKE_OPTS} +-cd .. + + perl -i.bak -pe 's/(LIBRARY_NAME\s+=).*/$1 '\''mozjs31-ps-release'\''/' moz.build + mkdir -p build-release +@@ -147,12 +135,9 @@ + mkdir -p ${INCLUDE_DIR_DEBUG} + mkdir -p ${INCLUDE_DIR_RELEASE} + cp -R -L mozjs31/js/src/build-release/dist/include/* ${INCLUDE_DIR_RELEASE}/ +-cp -R -L mozjs31/js/src/build-debug/dist/include/* ${INCLUDE_DIR_DEBUG}/ + + mkdir -p lib/ +-cp -L mozjs31/js/src/build-debug/dist/lib/${LIB_PREFIX}mozjs31-ps-debug${LIB_SRC_SUFFIX} lib/${LIB_PREFIX}mozjs31-ps-debug${LIB_DST_SUFFIX} + cp -L mozjs31/js/src/build-release/dist/lib/${LIB_PREFIX}mozjs31-ps-release${LIB_SRC_SUFFIX} lib/${LIB_PREFIX}mozjs31-ps-release${LIB_DST_SUFFIX} +-cp -L mozjs31/js/src/build-debug/dist/bin/${LIB_PREFIX}mozjs31-ps-debug${DLL_SRC_SUFFIX} ../../../binaries/system/${LIB_PREFIX}mozjs31-ps-debug${DLL_DST_SUFFIX} + cp -L mozjs31/js/src/build-release/dist/bin/${LIB_PREFIX}mozjs31-ps-release${DLL_SRC_SUFFIX} ../../../binaries/system/${LIB_PREFIX}mozjs31-ps-release${DLL_DST_SUFFIX} + + # Flag that it's already been built successfully so we can skip it next time