diff --git a/games-fps/urbanterror/Manifest b/games-fps/urbanterror/Manifest new file mode 100644 index 00000000..9e52d591 --- /dev/null +++ b/games-fps/urbanterror/Manifest @@ -0,0 +1,5 @@ +DIST UrbanTerror-4.2.017-to-4.2.018.zip 9485349 SHA256 9d8a4cb258a60b2f464daaa998d9d26244f339fac562fb0c3cb4e00683968163 SHA512 a64e996a8538219ecc4300e25a31c14471593588e236ce4585c65d97b7306db7208f31549c08636657f1bd52142d7ba3aa2e72ab60a375d7a46949b6c18dac48 WHIRLPOOL 239595f7f75cc4fb9976c817a08eaa77e9413a913106b581459c84438babfe68c62ebb9775359c3dad460aeea48afaacd136d318ce9d0aa4abc0bd25ab92736c +DIST UrbanTerror-4.2.018-to-4.2.019.zip 220929569 SHA256 79f1bd49cc7c84fc7d24d7219a1057ecca932de2f583b310f40af1052b494ab1 SHA512 1ad7dd8e35daf1688f2c2919108946ae19d59c4d1e267b7186287cd9c01b373db8d4a71fa44d9bede7f964badef904ed3947ff0ab66e858d8b8c1bee6db609e0 WHIRLPOOL 85e005c52821a45f4d89acc5649de2377c6b7979fe2467b77300f6fe8f5ce190132dd723b50c4e7c6ff4a3ab0daee0eba1dbf88c2afd846159a4a6ace778c544 +DIST UrbanTerror42_full017.zip 1701599483 SHA256 d7849509c91c11e986ef6d47f51e7711ec53100ff42bef44095c32d91c65d7c2 SHA512 5363a21d6e21090a823eb21b82ac089640602151292f2985b6d26fc061e891e3bcadc5b0d4751f829cf6b9fe664bc619706e0e008210734bc1ef6afea3d46f96 WHIRLPOOL ee7553949f882c795eadc36dba57c923d3c49bc768aac128bfaae999bf9466c551df71946a9e8856210e5dea42c32887cb96d30f1339bba117bf9ee0c35c7edd +DIST urbanterror-4.2.019.tar.gz 10588156 SHA256 536ed6dfaec926f0a556951c96908e8611509ba8ef6c600557ced08e02e57c6e SHA512 c8ca725771523e862fb076df2f669ac511f1aa354e9507a96fe823ab7a109c0be95492394d519fb152f479842f1fbcd3af6a5ffe2a46d64a0ebfc1c882ebf48b WHIRLPOOL 67acd97df8dd4467b0c4f47a054b321a855ca1183d0c31be3efbc53d2f380470611bb4a245ab744ac571260cb933a22556c62cf87dba5726ec9e8dd7d61a5989 +DIST urbanterror.svg 1592 SHA256 0d7eb12a8fe8380e0d89199621414dd56ecdfe8a8b99eec5b95d925294521de9 SHA512 ff789b35d9b1a2282485495b0d1918c7169906aeac094e7a33c7d77cd51d4787733400e1b9851ce19b38e886508d5fdd09f6cfc96b37a5b41bd0cf403e456b98 WHIRLPOOL 281413cfeb881466c2d8b882d0aa4dcf19013630a462775345c69e78a0cb86c7efed14f5d22b453c89648da682ab5e98e3579a1c975994a8e90b9fb22c37892c diff --git a/games-fps/urbanterror/files/urbanterror-4.2.019-build.patch b/games-fps/urbanterror/files/urbanterror-4.2.019-build.patch new file mode 100644 index 00000000..daa7e324 --- /dev/null +++ b/games-fps/urbanterror/files/urbanterror-4.2.019-build.patch @@ -0,0 +1,75 @@ +Author: hasufell +Date: Wed Jul 10 01:25:27 2013 +0200 + + respect CFLAGS/LDFLAGS + +--- a/Makefile ++++ b/Makefile +@@ -213,7 +213,7 @@ + endif + endif + +- BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe ++ BASE_CFLAGS = -Wall -Wimplicit -Wstrict-prototypes + + ifeq ($(USE_OPENAL),1) + BASE_CFLAGS += -DUSE_OPENAL=1 +@@ -239,19 +239,15 @@ + BASE_CFLAGS += -I/usr/X11R6/include + endif + +- OPTIMIZE = -O3 -ffast-math -funroll-loops -fomit-frame-pointer ++ OPTIMIZE = + + ifeq ($(ARCH),x86_64) +- OPTIMIZE = -O3 -fomit-frame-pointer -ffast-math -funroll-loops \ +- -falign-loops=2 -falign-jumps=2 -falign-functions=2 \ +- -fstrength-reduce ++ OPTIMIZE = + # experimental x86_64 jit compiler! you need GNU as + HAVE_VM_COMPILED = true + else + ifeq ($(ARCH),i386) +- OPTIMIZE = -O3 -march=i586 -fomit-frame-pointer -ffast-math \ +- -funroll-loops -falign-loops=2 -falign-jumps=2 \ +- -falign-functions=2 -fstrength-reduce ++ OPTIMIZE = + HAVE_VM_COMPILED=true + else + ifeq ($(ARCH),ppc) +@@ -265,7 +261,7 @@ + BASE_CFLAGS += -DNO_VM_COMPILED + endif + +- DEBUG_CFLAGS = $(BASE_CFLAGS) -g -O0 ++ DEBUG_CFLAGS = $(BASE_CFLAGS) $(OPTIMIZE) + + RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG $(OPTIMIZE) + +@@ -274,7 +270,7 @@ + SHLIBLDFLAGS=-shared $(LDFLAGS) + + THREAD_LDFLAGS=-lpthread +- LDFLAGS=-ldl -lm ++ LDFLAGS+=-ldl -lm + + ifeq ($(USE_SDL),1) + CLIENT_LDFLAGS=$(shell sdl-config --libs) +@@ -1158,13 +1154,13 @@ + + $(B)/Quake3-UrT.$(ARCH)$(BINEXT): $(Q3OBJ) $(Q3POBJ) $(LIBSDLMAIN) + $(echo_cmd) "LD $@" +- $(Q)$(CC) -o $@ $(Q3OBJ) $(Q3POBJ) $(CLIENT_LDFLAGS) \ +- $(LDFLAGS) $(LIBSDLMAIN) ++ $(Q)$(CC) $(CFLAGS) -o $@ $(Q3OBJ) $(Q3POBJ) \ ++ $(LDFLAGS) $(CLIENT_LDFLAGS) $(LIBSDLMAIN) + + $(B)/Quake3-UrT-smp.$(ARCH)$(BINEXT): $(Q3OBJ) $(Q3POBJ_SMP) $(LIBSDLMAIN) + $(echo_cmd) "LD $@" +- $(Q)$(CC) -o $@ $(Q3OBJ) $(Q3POBJ_SMP) $(CLIENT_LDFLAGS) \ +- $(THREAD_LDFLAGS) $(LDFLAGS) $(LIBSDLMAIN) ++ $(Q)$(CC) $(CFLAGS) -o $@ $(Q3OBJ) $(Q3POBJ_SMP) \ ++ $(LDFLAGS) $(THREAD_LDFLAGS) $(CLIENT_LDFLAGS) $(LIBSDLMAIN) + + ifneq ($(strip $(LIBSDLMAIN)),) + ifneq ($(strip $(LIBSDLMAINSRC)),) diff --git a/games-fps/urbanterror/urbanterror-4.2.019.ebuild b/games-fps/urbanterror/urbanterror-4.2.019.ebuild new file mode 100644 index 00000000..fe68fb07 --- /dev/null +++ b/games-fps/urbanterror/urbanterror-4.2.019.ebuild @@ -0,0 +1,153 @@ +# Copyright 1999-2014 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Header: /var/cvsroot/gentoo-x86/games-fps/urbanterror/urbanterror-4.2.019.ebuild,v 1.1 2014/09/19 13:43:50 hasufell Exp $ + +EAPI=5 + +inherit check-reqs eutils gnome2-utils games + +ENGINE_PV=${PV} +FULL_P=UrbanTerror42_full017 +UPDATE_PV=${PV:0:3}.${FULL_P#*full} +DESCRIPTION="Hollywood tactical shooter based on the ioquake3 engine" +HOMEPAGE="http://www.urbanterror.info/home/" +SRC_URI="http://cdn.urbanterror.info/urt/42/zips/${FULL_P}.zip + https://github.com/Barbatos/ioq3-for-UrbanTerror-4/archive/release-${ENGINE_PV}.tar.gz -> ${PN}-${ENGINE_PV}.tar.gz + http://upload.wikimedia.org/wikipedia/en/5/56/Urbanterror.svg -> ${PN}.svg" + +# fetch updates +if [[ ${FULL_P#*full} != ${PV##*.} ]] ; then + UPDATE_I=${UPDATE_PV:6:1} + while [[ ${UPDATE_I} -lt ${PV:6:1} ]] ; do + SRC_URI="${SRC_URI} http://cdn.urbanterror.info/urt/42/zips/UrbanTerror-${PV:0:6}${UPDATE_I}-to-${PV:0:6}$(( ${UPDATE_I} + 1)).zip" + UPDATE_I=$(( ${UPDATE_I} + 1)) + done +fi +unset UPDATE_I + +LICENSE="GPL-2 Q3AEULA-20000111 urbanterror-4.2-maps" +SLOT="0" +KEYWORDS="~amd64 ~x86" +IUSE="+altgamma +curl debug dedicated openal +sdl server smp vorbis" +RESTRICT="mirror" + +RDEPEND=" + !dedicated? ( + virtual/opengl + curl? ( net-misc/curl ) + openal? ( media-libs/openal ) + sdl? ( media-libs/libsdl[X,sound,joystick,opengl,video] ) + !sdl? ( x11-libs/libX11 + x11-libs/libXext + x11-libs/libXxf86dga + x11-libs/libXxf86vm ) + vorbis? ( media-libs/libogg + media-libs/libvorbis ) + )" +DEPEND="${RDEPEND} + app-arch/unzip + dedicated? ( curl? ( net-misc/curl ) )" + +S=${WORKDIR}/ioq3-for-UrbanTerror-4-release-${ENGINE_PV} +S_DATA=${WORKDIR}/UrbanTerror42 + +CHECKREQS_DISK_BUILD="3300M" +CHECKREQS_DISK_USR="1550M" + +pkg_pretend() { + check-reqs_pkg_pretend + + if ! use dedicated ; then + if ! use sdl && ! use openal ; then + ewarn + ewarn "Sound support disabled. Enable 'sdl' or 'openal' useflag." + ewarn + fi + fi +} + +src_unpack() { + local UPDATE_I + default + # apply updates + if [[ ${FULL_P#*full} != ${PV##*.} ]] ; then + UPDATE_I=${UPDATE_PV:6:1} + while [[ ${UPDATE_I} -lt ${PV:6:1} ]] ; do + cp -dRpf \ + "${WORKDIR}"/UrbanTerror-${PV:0:6}${UPDATE_I}-to-${PV:0:6}$((${UPDATE_I} + 1))/* \ + "${S_DATA}"/ || die + UPDATE_I=$(( ${UPDATE_I} + 1)) + done + fi +} + +src_prepare() { + epatch "${FILESDIR}"/${PN}-${ENGINE_PV}-build.patch +} + +src_compile() { + buildit() { use $1 && echo 1 || echo 0 ; } + nobuildit() { use $1 && echo 0 || echo 1 ; } + + emake \ + ARCH=$(usex amd64 "x86_64" "i386") \ + DEFAULT_BASEDIR="${GAMES_DATADIR}/${PN}" \ + BUILD_CLIENT=$(nobuildit dedicated) \ + BUILD_CLIENT_SMP=$(usex smp "$(nobuildit dedicated)" "0") \ + BUILD_SERVER=$(usex dedicated "1" "$(buildit server)") \ + USE_SDL=$(buildit sdl) \ + USE_OPENAL=$(buildit openal) \ + USE_OPENAL_DLOPEN=0 \ + USE_CURL=$(buildit curl) \ + USE_CURL_DLOPEN=0 \ + USE_CODEC_VORBIS=$(buildit vorbis) \ + USE_ALTGAMMA=$(buildit altgamma) \ + USE_LOCAL_HEADERS=0 \ + Q="" \ + $(usex debug "debug" "release") +} + +src_install() { + local my_arch=$(usex amd64 "x86_64" "i386") + + dodoc ChangeLog README md4-readme.txt + dodoc "${S_DATA}"/q3ut4/readme42.txt + insinto "${GAMES_DATADIR}"/${PN}/q3ut4 + doins "${S_DATA}"/q3ut4/*.pk3 + + if use !dedicated ; then + newgamesbin build/$(usex debug "debug" "release")-linux-${my_arch}/Quake3-UrT$(usex smp "-smp" "").${my_arch} ${PN} + doicon -s scalable "${DISTDIR}"/${PN}.svg + make_desktop_entry ${PN} "UrbanTerror" + fi + + if use dedicated || use server ; then + newgamesbin build/$(usex debug "debug" "release")-linux-${my_arch}/Quake3-UrT-Ded.${my_arch} ${PN}-dedicated + docinto examples + dodoc "${S_DATA}"/q3ut4/{server_example.cfg,mapcycle_example.txt} + fi + + prepgamesdirs +} + +pkg_preinst() { + games_pkg_preinst + use dedicated || gnome2_icon_savelist +} + +pkg_postinst() { + games_pkg_postinst + use dedicated || gnome2_icon_cache_update + + if use openal && ! use dedicated ; then + einfo + elog "You might need to set:" + elog " seta s_useopenal \"1\"" + elog "in your ~/.q3a/q3ut4/q3config.cfg for openal to work." + einfo + fi +} + +pkg_postrm() { + use dedicated || gnome2_icon_cache_update +}