128 lines
3.3 KiB
Bash
128 lines
3.3 KiB
Bash
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# Copyright 1999-2013 Gentoo Foundation
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# Distributed under the terms of the GNU General Public License v2
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# $Header: /var/cvsroot/gentoo-x86/games-fps/sauerbraten/sauerbraten-2013.01.04.ebuild,v 1.1 2013/01/05 18:23:48 hasufell Exp $
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EAPI=5
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inherit eutils flag-o-matic gnome2-utils games
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EDITION="collect_edition"
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DESCRIPTION="Cube 2: Sauerbraten is an open source game engine (Cube 2) with freeware game data (Sauerbraten)"
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HOMEPAGE="http://sauerbraten.org/"
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SRC_URI="mirror://sourceforge/sauerbraten/sauerbraten/2013_01_04/sauerbraten_${PV//./_}_${EDITION}_linux.tar.bz2"
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LICENSE="ZLIB freedist"
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SLOT="0"
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KEYWORDS="~amd64 ~x86"
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IUSE="debug dedicated server"
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RDEPEND="
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sys-libs/zlib
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>=net-libs/enet-1.3.6:1.3
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!dedicated? (
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media-libs/libsdl[X,opengl]
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media-libs/sdl-mixer[vorbis]
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media-libs/sdl-image[png,jpeg]
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virtual/opengl
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virtual/glu
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x11-libs/libX11 )"
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DEPEND="${RDEPEND}"
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S=${WORKDIR}/${PN}
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src_prepare() {
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ecvs_clean
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rm -rf sauerbraten_unix bin_unix src/{include,lib,vcpp}
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# Patch makefile to use system enet instead of bundled
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# respect CXXFLAGS, LDFLAGS
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epatch "${FILESDIR}"/${P}-{system-enet,QA,master}.patch
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# Fix links so they point to the correct directory
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sed -i \
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-e 's:docs/::' \
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README.html \
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|| die
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}
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src_compile() {
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use debug && append-cppflags -D_DEBUG
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emake -C src master $(usex dedicated "server" "$(usex server "server client" "client")")
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}
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src_install() {
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local LIBEXECDIR="${GAMES_PREFIX}/lib"
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local DATADIR="${GAMES_DATADIR}/${PN}"
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local STATEDIR="${GAMES_STATEDIR}/${PN}"
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if ! use dedicated ; then
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# Install the game data
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insinto "${DATADIR}"
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doins -r data packages
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# Install the client executable
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exeinto "${LIBEXECDIR}"
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doexe src/sauer_client
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# Install the client wrapper
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games_make_wrapper "${PN}-client" "${LIBEXECDIR}/sauer_client -q\$HOME/.${PN} -r" "${DATADIR}"
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# Create menu entry
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newicon -s 256 data/cube.png ${PN}.png
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make_desktop_entry "${PN}-client" "Cube 2: Sauerbraten"
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fi
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# Install the server config files
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insinto "${STATEDIR}"
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doins "server-init.cfg"
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# Install the server executables
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exeinto "${LIBEXECDIR}"
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doexe src/sauer_master
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use dedicated || use server && doexe src/sauer_server
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games_make_wrapper "${PN}-server" \
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"${LIBEXECDIR}/sauer_server -k${DATADIR} -q${STATEDIR}"
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games_make_wrapper "${PN}-master" \
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"${LIBEXECDIR}/sauer_master ${STATEDIR}"
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# Install the server init script
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keepdir "${GAMES_STATEDIR}/run/${PN}"
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cp "${FILESDIR}"/${PN}.init "${T}" || die
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sed -i \
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-e "s:%SYSCONFDIR%:${STATEDIR}:g" \
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-e "s:%LIBEXECDIR%:${LIBEXECDIR}:g" \
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-e "s:%GAMES_STATEDIR%:${GAMES_STATEDIR}:g" \
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"${T}"/${PN}.init || die
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newinitd "${T}"/${PN}.init ${PN}
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cp "${FILESDIR}"/${PN}.conf "${T}" || die
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sed -i \
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-e "s:%SYSCONFDIR%:${STATEDIR}:g" \
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-e "s:%LIBEXECDIR%:${LIBEXECDIR}:g" \
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-e "s:%GAMES_USER_DED%:${GAMES_USER_DED}:g" \
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-e "s:%GAMES_GROUP%:${GAMES_GROUP}:g" \
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"${T}"/${PN}.conf || die
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newconfd "${T}"/${PN}.conf ${PN}
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nonfatal dodoc src/*.txt docs/dev/*.txt
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nonfatal dohtml -r README.html docs/*
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prepgamesdirs
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}
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pkg_preinst() {
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games_pkg_preinst
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gnome2_icon_savelist
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}
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pkg_postinst() {
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games_pkg_postinst
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gnome2_icon_cache_update
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elog "If you plan to use map editor feature copy all map data from ${DATADIR}"
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elog "to corresponding folder in your HOME/.${PN}"
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}
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pkg_postrm() {
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gnome2_icon_cache_update
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}
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