namespace CairoChart { namespace Math { internal Float128 calc_round_step (Float128 aver_step, bool date_time = false) { Float128 step = 1; if (aver_step > 1) { if (date_time) while (step < aver_step) step *= 60; if (date_time) while (step < aver_step) step *= 60; if (date_time) while (step < aver_step) step *= 24; while (step < aver_step) step *= 10; if (step / 5 > aver_step) step /= 5; while (step / 2 > aver_step) step /= 2; } else if (aver_step > 0) { while (step / 10 > aver_step) step /= 10; if (step / 5 > aver_step) step /= 5; while (step / 2 > aver_step) step /= 2; } return step; } internal bool coord_cross (double a_min, double a_max, double b_min, double b_max) { if ( a_min < a_max <= b_min < b_max || b_min < b_max <= a_min < a_max) return false; return true; } /*internal bool rect_cross (Cairo.Rectangle r1, Cairo.Rectangle r2) { return coord_cross(r1.x, r1.x + r1.width, r2.x, r2.x + r2.width) && coord_cross(r1.y, r1.y + r1.height, r2.y, r2.y + r2.height); }*/ internal bool point_belong (Float128 p, Float128 a, Float128 b) { if (a > b) { Float128 tmp = a; a = b; b = tmp; } if (a <= p <= b) return true; return false; } internal bool x_in_range (double x, double x0, double x1) { if (x0 <= x <= x1 || x1 <= x <= x0) return true; return false; } internal bool y_in_range (double y, double y0, double y1) { if (y0 <= y <= y1 || y1 <= y <= y0) return true; return false; } internal bool point_in_rect (Point p, double x0, double x1, double y0, double y1) { if (x_in_range(p.x, x0, x1) && y_in_range(p.y, y0, y1)) return true; return false; } internal bool hcross (Point a1, Point a2, double h_x1, double h_x2, double h_y, out double x) { x = 0; if (a1.y == a2.y) return false; if (a1.y >= h_y && a2.y >= h_y || a1.y <= h_y && a2.y <= h_y) return false; x = a1.x + (a2.x - a1.x) * (h_y - a1.y) / (a2.y - a1.y); if (h_x1 <= x <= h_x2 || h_x2 <= x <= h_x1) return true; return false; } internal bool vcross (Point a1, Point a2, double v_x, double v_y1, double v_y2, out double y) { y = 0; if (a1.x == a2.x) return false; if (a1.x >= v_x && a2.x >= v_x || a1.x <= v_x && a2.x <= v_x) return false; y = a1.y + (a2.y - a1.y) * (v_x - a1.x) / (a2.x - a1.x); if (v_y1 <= y <= v_y2 || v_y2 <= y <= v_y1) return true; return false; } internal delegate int PointComparator(Point128 a, Point128 b); internal void sort_points_delegate(Point128[] points, PointComparator compare) { for(var i = 0; i < points.length; ++i) { for(var j = i + 1; j < points.length; ++j) { if(compare(points[i], points[j]) > 0) { var tmp = points[i]; points[i] = points[j]; points[j] = tmp; } } } } internal bool cut_line (Point p_min, Point p_max, Point a, Point b, out Point c, out Point d) { int ncross = 0; Float128 x = 0, y = 0; Point pc[4]; if (hcross(a, b, p_min.x, p_max.x, p_min.y, out x)) pc[ncross++] = Point(x, p_min.y); if (hcross(a, b, p_min.x, p_max.x, p_max.y, out x)) pc[ncross++] = Point(x, p_max.y); if (vcross(a, b, p_min.x, p_min.y, p_max.y, out y)) pc[ncross++] = Point(p_min.x, y); if (vcross(a, b, p_max.x, p_min.y, p_max.y, out y)) pc[ncross++] = Point(p_max.x, y); c = a; d = b; if (ncross == 0) { if ( point_in_rect (a, p_min.x, p_max.x, p_min.y, p_max.y) && point_in_rect (b, p_min.x, p_max.x, p_min.y, p_max.y)) return true; return false; } if (ncross >= 2) { c = pc[0]; d = pc[1]; return true; } if (ncross == 1) { if (point_in_rect (a, p_min.x, p_max.x, p_min.y, p_max.y)) { c = a; d = pc[0]; return true; } else if (point_in_rect (b, p_min.x, p_max.x, p_min.y, p_max.y)) { c = b; d = pc[0]; return true; } } return false; } internal Point128[] sort_points (Series s, Series.Sort sort) { var points = s.points; switch(sort) { case Series.Sort.BY_X: sort_points_delegate(points, (a, b) => { if (a.x < b.x) return -1; if (a.x > b.x) return 1; return 0; }); break; case Series.Sort.BY_Y: sort_points_delegate(points, (a, b) => { if (a.y < b.y) return -1; if (a.y > b.y) return 1; return 0; }); break; } return points; } internal int find_arr (G[] arr, G elem) { for (var i = 0; i < arr.length; ++i) { if (arr[i] == elem) return i; } return -1; } } }