CMake/Tests/VSWinStorePhone/Direct3DApp1
Robert Goulet 4775c90145 VS: Add source file property to set extra hlsl shader flags
Create a VS_SHADER_FLAGS source file property so that we can set all
other Visual Studio .hlsl shader file compilation flags.
2015-01-28 09:29:50 -05:00
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Assets VS: Add test case for Windows Phone and Windows Store 2014-09-02 10:17:03 -04:00
BasicTimer.h VS: Add test case for Windows Phone and Windows Store 2014-09-02 10:17:03 -04:00
CubeRenderer.cpp VS: Add test case for Windows Phone and Windows Store 2014-09-02 10:17:03 -04:00
CubeRenderer.h VS: Add test case for Windows Phone and Windows Store 2014-09-02 10:17:03 -04:00
Direct3DApp1.cpp VS: Add test case for Windows Phone and Windows Store 2014-09-02 10:17:03 -04:00
Direct3DApp1.h VS: Add test case for Windows Phone and Windows Store 2014-09-02 10:17:03 -04:00
Direct3DApp1_TemporaryKey.pfx VS: Add test case for Windows Phone and Windows Store 2014-09-02 10:17:03 -04:00
Direct3DBase.cpp VS: Add test case for Windows Phone and Windows Store 2014-09-02 10:17:03 -04:00
Direct3DBase.h VS: Add test case for Windows Phone and Windows Store 2014-09-02 10:17:03 -04:00
DirectXHelper.h VS: Add test case for Windows Phone and Windows Store 2014-09-02 10:17:03 -04:00
SimplePixelShader.cso VS: Add test case for Windows Phone and Windows Store 2014-09-02 10:17:03 -04:00
SimplePixelShader.hlsl VS: Add source file property to set extra hlsl shader flags 2015-01-28 09:29:50 -05:00
SimpleVertexShader.cso VS: Add test case for Windows Phone and Windows Store 2014-09-02 10:17:03 -04:00
SimpleVertexShader.hlsl VS: Add source file property to set extra hlsl shader flags 2015-01-28 09:29:50 -05:00
pch.cpp VS: Add test case for Windows Phone and Windows Store 2014-09-02 10:17:03 -04:00
pch.h VS: Add test case for Windows Phone and Windows Store 2014-09-02 10:17:03 -04:00