CMake/Tests/VSWinStorePhone/Direct3DApp1/SimplePixelShader.hlsl
Cedric Perthuis 2a224b4ce3 VS: Add source file properties to set the hlsl shader entry point and model
Create properties VS_SHADER_ENTRYPOINT and VS_SHADER_MODEL.  Without
these many .hlsl source files may not be possible to use.  Extend the
VSWinStorePhone test project to cover them.
2014-12-03 09:30:59 -05:00

11 lines
172 B
HLSL

struct PixelShaderInput
{
float4 pos : SV_POSITION;
float3 color : COLOR0;
};
float4 mainPS(PixelShaderInput input) : SV_TARGET
{
return float4(input.color,1.0f);
}