71 lines
2.2 KiB
C++
71 lines
2.2 KiB
C++
/*=========================================================================
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Program: CMake - Cross-Platform Makefile Generator
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Module: $RCSfile$
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Language: C++
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Date: $Date$
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Version: $Revision$
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Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved.
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See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notices for more information.
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=========================================================================*/
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#include "cmCPackRPMGenerator.h"
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#include "cmSystemTools.h"
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#include "cmMakefile.h"
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#include "cmGeneratedFileStream.h"
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#include "cmCPackLog.h"
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#include <cmsys/SystemTools.hxx>
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#include <cmsys/Glob.hxx>
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//----------------------------------------------------------------------
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cmCPackRPMGenerator::cmCPackRPMGenerator()
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{
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}
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//----------------------------------------------------------------------
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cmCPackRPMGenerator::~cmCPackRPMGenerator()
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{
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}
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//----------------------------------------------------------------------
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int cmCPackRPMGenerator::CompressFiles(const char* /*outFileName*/,
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const char* /*toplevel*/,
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const std::vector<std::string>& /*files*/)
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{
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this->ReadListFile("CPackRPM.cmake");
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// const char* cmakeExecutable = this->GetOption("CMAKE_COMMAND");
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if (!this->IsSet("RPMBUILD_EXECUTABLE"))
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{
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cmCPackLogger(cmCPackLog::LOG_ERROR, "Cannot find rpmbuild" << std::endl);
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return 0;
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}
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/* FIXME we should be able to stick with RPM naming scheme
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* and not following CMake naming scheme?
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const char* rpmFileName = this->GetOption("RPM_FILE_NAME");
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const char* rpmDirectory = this->GetOption("RPM_DIRECTORY");
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this->SetOption("CPACK_OUTPUT_FILE_NAME",rpmFileName);
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std::string rpmFilePath;
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rpmFilePath += rpmDirectory;
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rpmFilePath += "/";
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rpmFilePath += rpmFileName;
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this->SetOption("CPACK_TEMPORARY_PACKAGE_FILE_NAME",rpmFilePath.c_str());
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*/
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// this->SetOption("CPACK_OUTPUT_FILE_PATH",rpmFilePath);
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//FIXME I think we should split CPackRPM.cmake into (at least)
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// 2 differents files
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return 1;
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}
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