433 lines
15 KiB
C++
433 lines
15 KiB
C++
/*============================================================================
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CMake - Cross Platform Makefile Generator
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Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
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Distributed under the OSI-approved BSD License (the "License");
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see accompanying file Copyright.txt for details.
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This software is distributed WITHOUT ANY WARRANTY; without even the
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implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the License for more information.
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============================================================================*/
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#include "windows.h" // this must be first to define GetCurrentDirectory
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#include "cmGlobalVisualStudio8Generator.h"
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#include "cmLocalVisualStudio7Generator.h"
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#include "cmMakefile.h"
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#include "cmake.h"
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#include "cmGeneratedFileStream.h"
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static const char vs8Win32generatorName[] = "Visual Studio 8 2005";
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static const char vs8Win64generatorName[] = "Visual Studio 8 2005 Win64";
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class cmGlobalVisualStudio8Generator::Factory
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: public cmGlobalGeneratorFactory
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{
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public:
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virtual cmGlobalGenerator* CreateGlobalGenerator(const char* name) const {
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if(!strcmp(name, vs8Win32generatorName))
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{
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return new cmGlobalVisualStudio8Generator(
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vs8Win32generatorName, NULL, NULL);
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}
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if(!strcmp(name, vs8Win64generatorName))
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{
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return new cmGlobalVisualStudio8Generator(
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vs8Win64generatorName, "x64", "CMAKE_FORCE_WIN64");
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}
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return 0;
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}
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virtual void GetDocumentation(cmDocumentationEntry& entry) const {
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entry.Name = "Visual Studio 8 2005";
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entry.Brief = "Generates Visual Studio 8 2005 project files.";
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entry.Full =
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"It is possible to append a space followed by the platform name "
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"to create project files for a specific target platform. E.g. "
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"\"Visual Studio 8 2005 Win64\" will create project files for "
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"the x64 processor.";
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}
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virtual void GetGenerators(std::vector<std::string>& names) const {
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names.push_back(vs8Win32generatorName);
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names.push_back(vs8Win64generatorName); }
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};
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//----------------------------------------------------------------------------
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cmGlobalGeneratorFactory* cmGlobalVisualStudio8Generator::NewFactory()
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{
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return new Factory;
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}
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//----------------------------------------------------------------------------
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cmGlobalVisualStudio8Generator::cmGlobalVisualStudio8Generator(
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const char* name, const char* architectureId,
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const char* additionalPlatformDefinition)
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{
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this->FindMakeProgramFile = "CMakeVS8FindMake.cmake";
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this->ProjectConfigurationSectionName = "ProjectConfigurationPlatforms";
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this->Name = name;
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if (architectureId)
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{
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this->ArchitectureId = architectureId;
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}
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if (additionalPlatformDefinition)
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{
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this->AdditionalPlatformDefinition = additionalPlatformDefinition;
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}
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}
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//----------------------------------------------------------------------------
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const char* cmGlobalVisualStudio8Generator::GetPlatformName() const
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{
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if (!strcmp(this->ArchitectureId, "X86"))
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{
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return "Win32";
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}
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return this->ArchitectureId;
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}
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//----------------------------------------------------------------------------
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///! Create a local generator appropriate to this Global Generator
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cmLocalGenerator *cmGlobalVisualStudio8Generator::CreateLocalGenerator()
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{
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cmLocalVisualStudio7Generator *lg =
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new cmLocalVisualStudio7Generator(cmLocalVisualStudioGenerator::VS8);
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lg->SetPlatformName(this->GetPlatformName());
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lg->SetExtraFlagTable(this->GetExtraFlagTableVS8());
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lg->SetGlobalGenerator(this);
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return lg;
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}
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//----------------------------------------------------------------------------
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// ouput standard header for dsw file
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void cmGlobalVisualStudio8Generator::WriteSLNHeader(std::ostream& fout)
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{
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fout << "Microsoft Visual Studio Solution File, Format Version 9.00\n";
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fout << "# Visual Studio 2005\n";
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}
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//----------------------------------------------------------------------------
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void cmGlobalVisualStudio8Generator
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::GetDocumentation(cmDocumentationEntry& entry)
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{
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entry.Name = cmGlobalVisualStudio8Generator::GetActualName();
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entry.Brief = "Generates Visual Studio 8 2005 project files.";
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entry.Full = "";
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}
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//----------------------------------------------------------------------------
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void cmGlobalVisualStudio8Generator::Configure()
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{
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this->cmGlobalVisualStudio7Generator::Configure();
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this->CreateGUID(CMAKE_CHECK_BUILD_SYSTEM_TARGET);
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}
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//----------------------------------------------------------------------------
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std::string cmGlobalVisualStudio8Generator::GetUserMacrosDirectory()
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{
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// Some VS8 sp0 versions cannot run macros.
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// See http://support.microsoft.com/kb/928209
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const char* vc8sp1Registry =
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"HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\VisualStudio\\8.0\\"
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"InstalledProducts\\KB926601;";
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const char* vc8exSP1Registry =
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"HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\VisualStudio\\8.0\\"
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"InstalledProducts\\KB926748;";
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std::string vc8sp1;
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if (!cmSystemTools::ReadRegistryValue(vc8sp1Registry, vc8sp1) &&
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!cmSystemTools::ReadRegistryValue(vc8exSP1Registry, vc8sp1))
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{
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return "";
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}
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std::string base;
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std::string path;
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// base begins with the VisualStudioProjectsLocation reg value...
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if (cmSystemTools::ReadRegistryValue(
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"HKEY_CURRENT_USER\\Software\\Microsoft\\VisualStudio\\8.0;"
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"VisualStudioProjectsLocation",
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base))
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{
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cmSystemTools::ConvertToUnixSlashes(base);
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// 8.0 macros folder:
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path = base + "/VSMacros80";
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}
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// path is (correctly) still empty if we did not read the base value from
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// the Registry value
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return path;
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}
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//----------------------------------------------------------------------------
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std::string cmGlobalVisualStudio8Generator::GetUserMacrosRegKeyBase()
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{
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return "Software\\Microsoft\\VisualStudio\\8.0\\vsmacros";
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}
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//----------------------------------------------------------------------------
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void cmGlobalVisualStudio8Generator::AddCheckTarget()
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{
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// Add a special target on which all other targets depend that
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// checks the build system and optionally re-runs CMake.
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const char* no_working_directory = 0;
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std::vector<std::string> no_depends;
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std::vector<cmLocalGenerator*> const& generators = this->LocalGenerators;
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cmLocalVisualStudio7Generator* lg =
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static_cast<cmLocalVisualStudio7Generator*>(generators[0]);
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cmMakefile* mf = lg->GetMakefile();
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// Skip the target if no regeneration is to be done.
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if(mf->IsOn("CMAKE_SUPPRESS_REGENERATION"))
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{
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return;
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}
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std::string cmake_command = mf->GetRequiredDefinition("CMAKE_COMMAND");
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cmCustomCommandLines noCommandLines;
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cmTarget* tgt =
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mf->AddUtilityCommand(CMAKE_CHECK_BUILD_SYSTEM_TARGET, false,
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no_working_directory, no_depends,
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noCommandLines);
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// Organize in the "predefined targets" folder:
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//
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if (this->UseFolderProperty())
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{
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tgt->SetProperty("FOLDER", this->GetPredefinedTargetsFolder());
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}
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// Create a list of all stamp files for this project.
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std::vector<std::string> stamps;
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std::string stampList = cmake::GetCMakeFilesDirectoryPostSlash();
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stampList += "generate.stamp.list";
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{
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std::string stampListFile =
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generators[0]->GetMakefile()->GetCurrentOutputDirectory();
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stampListFile += "/";
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stampListFile += stampList;
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std::string stampFile;
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cmGeneratedFileStream fout(stampListFile.c_str());
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for(std::vector<cmLocalGenerator*>::const_iterator
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gi = generators.begin(); gi != generators.end(); ++gi)
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{
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stampFile = (*gi)->GetMakefile()->GetCurrentOutputDirectory();
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stampFile += "/";
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stampFile += cmake::GetCMakeFilesDirectoryPostSlash();
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stampFile += "generate.stamp";
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fout << stampFile << "\n";
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stamps.push_back(stampFile);
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}
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}
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// Add a custom rule to re-run CMake if any input files changed.
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{
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// Collect the input files used to generate all targets in this
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// project.
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std::vector<std::string> listFiles;
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for(unsigned int j = 0; j < generators.size(); ++j)
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{
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cmMakefile* lmf = generators[j]->GetMakefile();
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listFiles.insert(listFiles.end(), lmf->GetListFiles().begin(),
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lmf->GetListFiles().end());
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}
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// Sort the list of input files and remove duplicates.
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std::sort(listFiles.begin(), listFiles.end(),
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std::less<std::string>());
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std::vector<std::string>::iterator new_end =
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std::unique(listFiles.begin(), listFiles.end());
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listFiles.erase(new_end, listFiles.end());
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// Create a rule to re-run CMake.
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std::string stampName = cmake::GetCMakeFilesDirectoryPostSlash();
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stampName += "generate.stamp";
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const char* dsprule = mf->GetRequiredDefinition("CMAKE_COMMAND");
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cmCustomCommandLine commandLine;
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commandLine.push_back(dsprule);
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std::string argH = "-H";
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argH += lg->Convert(mf->GetHomeDirectory(),
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cmLocalGenerator::START_OUTPUT,
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cmLocalGenerator::UNCHANGED, true);
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commandLine.push_back(argH);
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std::string argB = "-B";
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argB += lg->Convert(mf->GetHomeOutputDirectory(),
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cmLocalGenerator::START_OUTPUT,
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cmLocalGenerator::UNCHANGED, true);
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commandLine.push_back(argB);
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commandLine.push_back("--check-stamp-list");
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commandLine.push_back(stampList.c_str());
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commandLine.push_back("--vs-solution-file");
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commandLine.push_back("\"$(SolutionPath)\"");
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cmCustomCommandLines commandLines;
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commandLines.push_back(commandLine);
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// Add the rule. Note that we cannot use the CMakeLists.txt
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// file as the main dependency because it would get
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// overwritten by the CreateVCProjBuildRule.
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// (this could be avoided with per-target source files)
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const char* no_main_dependency = 0;
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if(cmSourceFile* file =
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mf->AddCustomCommandToOutput(
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stamps, listFiles,
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no_main_dependency, commandLines, "Checking Build System",
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no_working_directory, true))
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{
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tgt->AddSourceFile(file);
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}
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else
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{
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cmSystemTools::Error("Error adding rule for ", stamps[0].c_str());
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}
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}
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}
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//----------------------------------------------------------------------------
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void cmGlobalVisualStudio8Generator::Generate()
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{
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this->AddCheckTarget();
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// All targets depend on the build-system check target.
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for(std::map<cmStdString,cmTarget *>::const_iterator
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ti = this->TotalTargets.begin();
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ti != this->TotalTargets.end(); ++ti)
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{
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if(ti->first != CMAKE_CHECK_BUILD_SYSTEM_TARGET)
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{
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ti->second->AddUtility(CMAKE_CHECK_BUILD_SYSTEM_TARGET);
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}
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}
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// Now perform the main generation.
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this->cmGlobalVisualStudio7Generator::Generate();
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}
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//----------------------------------------------------------------------------
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void
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cmGlobalVisualStudio8Generator
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::WriteSolutionConfigurations(std::ostream& fout)
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{
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fout << "\tGlobalSection(SolutionConfigurationPlatforms) = preSolution\n";
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for(std::vector<std::string>::iterator i = this->Configurations.begin();
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i != this->Configurations.end(); ++i)
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{
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fout << "\t\t" << *i << "|" << this->GetPlatformName()
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<< " = " << *i << "|" << this->GetPlatformName() << "\n";
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}
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fout << "\tEndGlobalSection\n";
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}
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//----------------------------------------------------------------------------
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void
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cmGlobalVisualStudio8Generator
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::WriteProjectConfigurations(
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std::ostream& fout, const char* name,
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const std::set<std::string>& configsPartOfDefaultBuild,
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const char* platformMapping)
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{
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std::string guid = this->GetGUID(name);
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for(std::vector<std::string>::iterator i = this->Configurations.begin();
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i != this->Configurations.end(); ++i)
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{
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fout << "\t\t{" << guid << "}." << *i
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<< "|" << this->GetPlatformName() << ".ActiveCfg = " << *i << "|"
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<< (platformMapping ? platformMapping : this->GetPlatformName())
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<< "\n";
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std::set<std::string>::const_iterator
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ci = configsPartOfDefaultBuild.find(*i);
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if(!(ci == configsPartOfDefaultBuild.end()))
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{
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fout << "\t\t{" << guid << "}." << *i
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<< "|" << this->GetPlatformName() << ".Build.0 = " << *i << "|"
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<< (platformMapping ? platformMapping : this->GetPlatformName())
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<< "\n";
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}
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}
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}
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//----------------------------------------------------------------------------
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bool cmGlobalVisualStudio8Generator::ComputeTargetDepends()
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{
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// Skip over the cmGlobalVisualStudioGenerator implementation!
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// We do not need the support that VS <= 7.1 needs.
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return this->cmGlobalGenerator::ComputeTargetDepends();
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}
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//----------------------------------------------------------------------------
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void cmGlobalVisualStudio8Generator::WriteProjectDepends(
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std::ostream& fout, const char*, const char*, cmTarget& t)
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{
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TargetDependSet const& unordered = this->GetTargetDirectDepends(t);
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OrderedTargetDependSet depends(unordered);
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for(OrderedTargetDependSet::const_iterator i = depends.begin();
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i != depends.end(); ++i)
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{
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std::string guid = this->GetGUID((*i)->GetName());
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fout << "\t\t{" << guid << "} = {" << guid << "}\n";
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}
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}
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//----------------------------------------------------------------------------
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bool cmGlobalVisualStudio8Generator::NeedLinkLibraryDependencies(
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cmTarget& target)
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{
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// Look for utility dependencies that magically link.
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for(std::set<cmStdString>::const_iterator ui =
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target.GetUtilities().begin();
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ui != target.GetUtilities().end(); ++ui)
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{
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if(cmTarget* depTarget = this->FindTarget(0, ui->c_str()))
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{
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if(depTarget->GetProperty("EXTERNAL_MSPROJECT"))
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{
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// This utility dependency names an external .vcproj target.
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// We use LinkLibraryDependencies="true" to link to it without
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// predicting the .lib file location or name.
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return true;
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}
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}
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}
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return false;
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}
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//----------------------------------------------------------------------------
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static cmVS7FlagTable cmVS8ExtraFlagTable[] =
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{
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{"CallingConvention", "Gd", "cdecl", "0", 0 },
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{"CallingConvention", "Gr", "fastcall", "1", 0 },
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{"CallingConvention", "Gz", "stdcall", "2", 0 },
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{"Detect64BitPortabilityProblems", "Wp64",
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"Detect 64Bit Portability Problems", "true", 0 },
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{"ErrorReporting", "errorReport:prompt", "Report immediately", "1", 0 },
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{"ErrorReporting", "errorReport:queue", "Queue for next login", "2", 0 },
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// Precompiled header and related options. Note that the
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// UsePrecompiledHeader entries are marked as "Continue" so that the
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// corresponding PrecompiledHeaderThrough entry can be found.
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{"UsePrecompiledHeader", "Yu", "Use Precompiled Header", "2",
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cmVS7FlagTable::UserValueIgnored | cmVS7FlagTable::Continue},
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{"PrecompiledHeaderThrough", "Yu", "Precompiled Header Name", "",
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cmVS7FlagTable::UserValueRequired},
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// There is no YX option in the VS8 IDE.
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// Exception handling mode. If no entries match, it will be FALSE.
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{"ExceptionHandling", "GX", "enable c++ exceptions", "1", 0},
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{"ExceptionHandling", "EHsc", "enable c++ exceptions", "1", 0},
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{"ExceptionHandling", "EHa", "enable SEH exceptions", "2", 0},
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{"EnablePREfast", "analyze", "", "true", 0},
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{"EnablePREfast", "analyze-", "", "false", 0},
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// Language options
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{"TreatWChar_tAsBuiltInType", "Zc:wchar_t",
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"wchar_t is a built-in type", "true", 0},
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{"TreatWChar_tAsBuiltInType", "Zc:wchar_t-",
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"wchar_t is not a built-in type", "false", 0},
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{0,0,0,0,0}
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};
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cmIDEFlagTable const* cmGlobalVisualStudio8Generator::GetExtraFlagTableVS8()
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{
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return cmVS8ExtraFlagTable;
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}
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