707 lines
23 KiB
C++
707 lines
23 KiB
C++
/*============================================================================
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CMake - Cross Platform Makefile Generator
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Copyright 2004-2009 Kitware, Inc.
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Copyright 2004 Alexander Neundorf (neundorf@kde.org)
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Distributed under the OSI-approved BSD License (the "License");
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see accompanying file Copyright.txt for details.
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This software is distributed WITHOUT ANY WARRANTY; without even the
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implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the License for more information.
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============================================================================*/
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#include "cmExtraCodeBlocksGenerator.h"
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#include "cmGlobalUnixMakefileGenerator3.h"
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#include "cmLocalUnixMakefileGenerator3.h"
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#include "cmMakefile.h"
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#include "cmake.h"
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#include "cmSourceFile.h"
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#include "cmGeneratedFileStream.h"
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#include "cmTarget.h"
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#include "cmSystemTools.h"
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#include <cmsys/SystemTools.hxx>
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/* Some useful URLs:
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Homepage:
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http://www.codeblocks.org
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File format docs:
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http://wiki.codeblocks.org/index.php?title=File_formats_description
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http://wiki.codeblocks.org/index.php?title=Workspace_file
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http://wiki.codeblocks.org/index.php?title=Project_file
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Discussion:
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http://forums.codeblocks.org/index.php/topic,6789.0.html
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*/
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//----------------------------------------------------------------------------
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void cmExtraCodeBlocksGenerator
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::GetDocumentation(cmDocumentationEntry& entry, const char*) const
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{
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entry.Name = this->GetName();
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entry.Brief = "Generates CodeBlocks project files.";
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entry.Full =
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"Project files for CodeBlocks will be created in the top directory "
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"and in every subdirectory which features a CMakeLists.txt file "
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"containing a PROJECT() call. "
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"Additionally a hierarchy of makefiles is generated into the "
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"build tree. The appropriate make program can build the project through "
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"the default make target. A \"make install\" target is also provided.";
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}
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cmExtraCodeBlocksGenerator::cmExtraCodeBlocksGenerator()
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:cmExternalMakefileProjectGenerator()
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{
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#if defined(_WIN32)
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this->SupportedGlobalGenerators.push_back("MinGW Makefiles");
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this->SupportedGlobalGenerators.push_back("NMake Makefiles");
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// disable until somebody actually tests it:
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// this->SupportedGlobalGenerators.push_back("MSYS Makefiles");
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#endif
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this->SupportedGlobalGenerators.push_back("Unix Makefiles");
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}
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void cmExtraCodeBlocksGenerator::SetGlobalGenerator(
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cmGlobalGenerator* generator)
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{
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cmExternalMakefileProjectGenerator::SetGlobalGenerator(generator);
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cmGlobalUnixMakefileGenerator3* mf = (cmGlobalUnixMakefileGenerator3*)
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generator;
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mf->SetToolSupportsColor(false);
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mf->SetForceVerboseMakefiles(true);
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}
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void cmExtraCodeBlocksGenerator::Generate()
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{
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// for each sub project in the project create a codeblocks project
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for (std::map<cmStdString, std::vector<cmLocalGenerator*> >::const_iterator
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it = this->GlobalGenerator->GetProjectMap().begin();
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it!= this->GlobalGenerator->GetProjectMap().end();
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++it)
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{
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// create a project file
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this->CreateProjectFile(it->second);
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}
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}
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/* create the project file */
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void cmExtraCodeBlocksGenerator::CreateProjectFile(
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const std::vector<cmLocalGenerator*>& lgs)
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{
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const cmMakefile* mf=lgs[0]->GetMakefile();
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std::string outputDir=mf->GetStartOutputDirectory();
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std::string projectName=mf->GetProjectName();
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std::string filename=outputDir+"/";
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filename+=projectName+".cbp";
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std::string sessionFilename=outputDir+"/";
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sessionFilename+=projectName+".layout";
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this->CreateNewProjectFile(lgs, filename);
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}
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/* Tree is used to create a "Virtual Folder" in CodeBlocks, in which all
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CMake files this project depends on will be put. This means additionally
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to the "Sources" and "Headers" virtual folders of CodeBlocks, there will
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now also be a "CMake Files" virtual folder.
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Patch by Daniel Teske <daniel.teske AT nokia.com> (which use C::B project
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files in QtCreator).*/
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struct Tree
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{
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std::string path; //only one component of the path
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std::vector<Tree> folders;
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std::vector<std::string> files;
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void InsertPath(const std::vector<std::string>& splitted,
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std::vector<std::string>::size_type start,
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const std::string& fileName);
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void BuildVirtualFolder(std::string& virtualFolders) const;
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void BuildVirtualFolderImpl(std::string& virtualFolders,
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const std::string& prefix) const;
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void BuildUnit(std::string& unitString, const std::string& fsPath) const;
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void BuildUnitImpl(std::string& unitString,
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const std::string& virtualFolderPath,
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const std::string& fsPath) const;
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};
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void Tree::InsertPath(const std::vector<std::string>& splitted,
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std::vector<std::string>::size_type start,
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const std::string& fileName)
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{
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if (start == splitted.size())
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{
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files.push_back(fileName);
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return;
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}
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for (std::vector<Tree>::iterator
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it = folders.begin();
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it != folders.end();
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++it)
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{
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if ((*it).path == splitted[start])
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{
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if (start + 1 < splitted.size())
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{
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it->InsertPath(splitted, start + 1, fileName);
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return;
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}
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else
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{
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// last part of splitted
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it->files.push_back(fileName);
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return;
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}
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}
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}
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// Not found in folders, thus insert
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Tree newFolder;
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newFolder.path = splitted[start];
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if (start + 1 < splitted.size())
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{
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newFolder.InsertPath(splitted, start + 1, fileName);
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folders.push_back(newFolder);
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return;
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}
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else
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{
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// last part of splitted
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newFolder.files.push_back(fileName);
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folders.push_back(newFolder);
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return;
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}
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}
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void Tree::BuildVirtualFolder(std::string& virtualFolders) const
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{
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virtualFolders += "<Option virtualFolders=\"CMake Files\\;";
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for (std::vector<Tree>::const_iterator it = folders.begin();
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it != folders.end();
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++it)
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{
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it->BuildVirtualFolderImpl(virtualFolders, "");
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}
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virtualFolders += "\" />";
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}
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void Tree::BuildVirtualFolderImpl(std::string& virtualFolders,
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const std::string& prefix) const
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{
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virtualFolders += "CMake Files\\" + prefix + path + "\\;";
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for (std::vector<Tree>::const_iterator it = folders.begin();
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it != folders.end();
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++it)
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{
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it->BuildVirtualFolderImpl(virtualFolders, prefix + path + "\\");
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}
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}
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void Tree::BuildUnit(std::string& unitString, const std::string& fsPath) const
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{
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for (std::vector<std::string>::const_iterator it = files.begin();
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it != files.end();
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++it)
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{
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unitString += " <Unit filename=\"" + fsPath + *it + "\">\n";
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unitString += " <Option virtualFolder=\"CMake Files\\\" />\n";
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unitString += " </Unit>\n";
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}
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for (std::vector<Tree>::const_iterator it = folders.begin();
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it != folders.end();
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++it)
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{
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it->BuildUnitImpl(unitString, "", fsPath);
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}
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}
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void Tree::BuildUnitImpl(std::string& unitString,
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const std::string& virtualFolderPath,
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const std::string& fsPath) const
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{
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for (std::vector<std::string>::const_iterator it = files.begin();
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it != files.end();
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++it)
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{
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unitString += " <Unit filename=\"" +fsPath+path+ "/" + *it + "\">\n";
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unitString += " <Option virtualFolder=\"CMake Files\\"
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+ virtualFolderPath + path + "\\\" />\n";
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unitString += " </Unit>\n";
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}
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for (std::vector<Tree>::const_iterator it = folders.begin();
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it != folders.end();
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++it)
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{
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it->BuildUnitImpl(unitString,
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virtualFolderPath + path + "\\", fsPath + path + "/");
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}
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}
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void cmExtraCodeBlocksGenerator
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::CreateNewProjectFile(const std::vector<cmLocalGenerator*>& lgs,
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const std::string& filename)
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{
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const cmMakefile* mf=lgs[0]->GetMakefile();
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cmGeneratedFileStream fout(filename.c_str());
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if(!fout)
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{
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return;
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}
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Tree tree;
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// build tree of virtual folders
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for (std::map<cmStdString, std::vector<cmLocalGenerator*> >::const_iterator
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it = this->GlobalGenerator->GetProjectMap().begin();
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it != this->GlobalGenerator->GetProjectMap().end();
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++it)
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{
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// Convert
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std::vector<std::string> listFiles =
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it->second[0]->GetMakefile()->GetListFiles();
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for (std::vector<std::string>::const_iterator jt = listFiles.begin();
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jt != listFiles.end();
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++jt)
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{
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const std::string &relative =
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cmSystemTools::RelativePath(
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it->second[0]->GetMakefile()->GetHomeDirectory(),
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jt->c_str());
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std::vector<std::string> splitted;
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cmSystemTools::SplitPath(relative.c_str(), splitted, false);
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// Split filename from path
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std::string fileName = *(splitted.end()-1);
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splitted.erase(splitted.end() - 1, splitted.end());
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// We don't want paths with ".." in them
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// reasons are that we don't want files outside the project
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// TODO: the path should be normalized first though
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// We don't want paths with CMakeFiles in them
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// or do we?
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// In speedcrunch those where purely internal
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if (splitted.size() >= 1
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&& relative.find("..") == std::string::npos
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&& relative.find("CMakeFiles") == std::string::npos)
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{
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tree.InsertPath(splitted, 1, fileName);
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}
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}
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}
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// Now build a virtual tree string
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std::string virtualFolders;
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tree.BuildVirtualFolder(virtualFolders);
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// And one for <Unit>
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std::string unitFiles;
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tree.BuildUnit(unitFiles, std::string(mf->GetHomeDirectory()) + "/");
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// figure out the compiler
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std::string compiler = this->GetCBCompilerId(mf);
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std::string make = mf->GetRequiredDefinition("CMAKE_MAKE_PROGRAM");
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fout<<"<?xml version=\"1.0\" encoding=\"UTF-8\" standalone=\"yes\" ?>\n"
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"<CodeBlocks_project_file>\n"
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" <FileVersion major=\"1\" minor=\"6\" />\n"
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" <Project>\n"
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" <Option title=\"" << mf->GetProjectName()<<"\" />\n"
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" <Option makefile_is_custom=\"1\" />\n"
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" <Option compiler=\"" << compiler << "\" />\n"
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" "<<virtualFolders<<"\n"
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" <Build>\n";
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this->AppendTarget(fout, "all", 0, make.c_str(), mf, compiler.c_str());
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// add all executable and library targets and some of the GLOBAL
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// and UTILITY targets
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for (std::vector<cmLocalGenerator*>::const_iterator lg=lgs.begin();
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lg!=lgs.end(); lg++)
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{
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cmMakefile* makefile=(*lg)->GetMakefile();
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cmTargets& targets=makefile->GetTargets();
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for (cmTargets::iterator ti = targets.begin();
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ti != targets.end(); ti++)
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{
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switch(ti->second.GetType())
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{
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case cmTarget::GLOBAL_TARGET:
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{
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bool insertTarget = false;
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// Only add the global targets from CMAKE_BINARY_DIR,
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// not from the subdirs
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if (strcmp(makefile->GetStartOutputDirectory(),
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makefile->GetHomeOutputDirectory())==0)
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{
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insertTarget = true;
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// only add the "edit_cache" target if it's not ccmake, because
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// this will not work within the IDE
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if (ti->first == "edit_cache")
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{
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if (strstr(makefile->GetRequiredDefinition
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("CMAKE_EDIT_COMMAND"), "ccmake")!=NULL)
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{
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insertTarget = false;
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}
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}
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}
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if (insertTarget)
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{
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this->AppendTarget(fout, ti->first.c_str(), 0,
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make.c_str(), makefile, compiler.c_str());
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}
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}
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break;
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case cmTarget::UTILITY:
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// Add all utility targets, except the Nightly/Continuous/
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// Experimental-"sub"targets as e.g. NightlyStart
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if (((ti->first.find("Nightly")==0) &&(ti->first!="Nightly"))
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|| ((ti->first.find("Continuous")==0)&&(ti->first!="Continuous"))
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|| ((ti->first.find("Experimental")==0)
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&& (ti->first!="Experimental")))
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{
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break;
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}
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this->AppendTarget(fout, ti->first.c_str(), 0,
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make.c_str(), makefile, compiler.c_str());
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break;
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case cmTarget::EXECUTABLE:
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case cmTarget::STATIC_LIBRARY:
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case cmTarget::SHARED_LIBRARY:
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case cmTarget::MODULE_LIBRARY:
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{
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this->AppendTarget(fout, ti->first.c_str(), &ti->second,
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make.c_str(), makefile, compiler.c_str());
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std::string fastTarget = ti->first;
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fastTarget += "/fast";
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this->AppendTarget(fout, fastTarget.c_str(), &ti->second,
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make.c_str(), makefile, compiler.c_str());
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}
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break;
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// ignore these:
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case cmTarget::INSTALL_FILES:
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case cmTarget::INSTALL_PROGRAMS:
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case cmTarget::INSTALL_DIRECTORY:
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default:
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break;
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}
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}
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}
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fout<<" </Build>\n";
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// Collect all used source files in the project
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// Sort them into two containers, one for C/C++ implementation files
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// which may have an acompanying header, one for all other files
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std::map<std::string, cmSourceFile*> cFiles;
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std::set<std::string> otherFiles;
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for (std::vector<cmLocalGenerator*>::const_iterator lg=lgs.begin();
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lg!=lgs.end(); lg++)
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{
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cmMakefile* makefile=(*lg)->GetMakefile();
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cmTargets& targets=makefile->GetTargets();
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for (cmTargets::iterator ti = targets.begin();
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ti != targets.end(); ti++)
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{
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switch(ti->second.GetType())
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{
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case cmTarget::EXECUTABLE:
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case cmTarget::STATIC_LIBRARY:
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case cmTarget::SHARED_LIBRARY:
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case cmTarget::MODULE_LIBRARY:
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{
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const std::vector<cmSourceFile*>&sources=ti->second.GetSourceFiles();
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for (std::vector<cmSourceFile*>::const_iterator si=sources.begin();
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si!=sources.end(); si++)
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{
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// check whether it is a C/C++ implementation file
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bool isCFile = false;
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if ((*si)->GetLanguage() && (*(*si)->GetLanguage() == 'C'))
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{
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for(std::vector<std::string>::const_iterator
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ext = mf->GetSourceExtensions().begin();
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ext != mf->GetSourceExtensions().end();
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++ext)
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{
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if ((*si)->GetExtension() == *ext)
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{
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isCFile = true;
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break;
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}
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}
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}
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// then put it accordingly into one of the two containers
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if (isCFile)
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{
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cFiles[(*si)->GetFullPath()] = *si ;
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}
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else
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{
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otherFiles.insert((*si)->GetFullPath());
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}
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}
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}
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default: // intended fallthrough
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break;
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}
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}
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}
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// The following loop tries to add header files matching to implementation
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// files to the project. It does that by iterating over all source files,
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// replacing the file name extension with ".h" and checks whether such a
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// file exists. If it does, it is inserted into the map of files.
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// A very similar version of that code exists also in the kdevelop
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// project generator.
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for (std::map<std::string, cmSourceFile*>::const_iterator
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sit=cFiles.begin();
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sit!=cFiles.end();
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++sit)
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{
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std::string headerBasename=cmSystemTools::GetFilenamePath(sit->first);
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headerBasename+="/";
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headerBasename+=cmSystemTools::GetFilenameWithoutExtension(sit->first);
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// check if there's a matching header around
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for(std::vector<std::string>::const_iterator
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ext = mf->GetHeaderExtensions().begin();
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ext != mf->GetHeaderExtensions().end();
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++ext)
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{
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std::string hname=headerBasename;
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hname += ".";
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hname += *ext;
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// if it's already in the set, don't check if it exists on disk
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std::set<std::string>::const_iterator headerIt=otherFiles.find(hname);
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if (headerIt != otherFiles.end())
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{
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break;
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}
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if(cmSystemTools::FileExists(hname.c_str()))
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{
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otherFiles.insert(hname);
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break;
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}
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}
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}
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// insert all source files in the CodeBlocks project
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// first the C/C++ implementation files, then all others
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for (std::map<std::string, cmSourceFile*>::const_iterator
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sit=cFiles.begin();
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sit!=cFiles.end();
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++sit)
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{
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fout<<" <Unit filename=\""<< sit->first <<"\">\n"
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" </Unit>\n";
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}
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for (std::set<std::string>::const_iterator
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sit=otherFiles.begin();
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sit!=otherFiles.end();
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++sit)
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{
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fout<<" <Unit filename=\""<< sit->c_str() <<"\">\n"
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" </Unit>\n";
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}
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// Add CMakeLists.txt
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fout<<unitFiles;
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fout<<" </Project>\n"
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"</CodeBlocks_project_file>\n";
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}
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// Generate the xml code for one target.
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void cmExtraCodeBlocksGenerator::AppendTarget(cmGeneratedFileStream& fout,
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const char* targetName,
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cmTarget* target,
|
|
const char* make,
|
|
const cmMakefile* makefile,
|
|
const char* compiler)
|
|
{
|
|
std::string makefileName = makefile->GetStartOutputDirectory();
|
|
makefileName += "/Makefile";
|
|
makefileName = cmSystemTools::ConvertToOutputPath(makefileName.c_str());
|
|
|
|
fout<<" <Target title=\"" << targetName << "\">\n";
|
|
if (target!=0)
|
|
{
|
|
int cbTargetType = this->GetCBTargetType(target);
|
|
std::string workingDir = makefile->GetStartOutputDirectory();
|
|
if ( target->GetType()==cmTarget::EXECUTABLE)
|
|
{
|
|
// Determine the directory where the executable target is created, and
|
|
// set the working directory to this dir.
|
|
const char* runtimeOutputDir = makefile->GetDefinition(
|
|
"CMAKE_RUNTIME_OUTPUT_DIRECTORY");
|
|
if (runtimeOutputDir != 0)
|
|
{
|
|
workingDir = runtimeOutputDir;
|
|
}
|
|
else
|
|
{
|
|
const char* executableOutputDir = makefile->GetDefinition(
|
|
"EXECUTABLE_OUTPUT_PATH");
|
|
if (executableOutputDir != 0)
|
|
{
|
|
workingDir = executableOutputDir;
|
|
}
|
|
}
|
|
}
|
|
|
|
const char* buildType = makefile->GetDefinition("CMAKE_BUILD_TYPE");
|
|
fout<<" <Option output=\"" << target->GetLocation(buildType)
|
|
<< "\" prefix_auto=\"0\" extension_auto=\"0\" />\n"
|
|
" <Option working_dir=\"" << workingDir << "\" />\n"
|
|
" <Option object_output=\"./\" />\n"
|
|
" <Option type=\"" << cbTargetType << "\" />\n"
|
|
" <Option compiler=\"" << compiler << "\" />\n"
|
|
" <Compiler>\n";
|
|
// the include directories for this target
|
|
const std::vector<std::string>& incDirs =
|
|
target->GetMakefile()->GetIncludeDirectories();
|
|
for(std::vector<std::string>::const_iterator dirIt=incDirs.begin();
|
|
dirIt != incDirs.end();
|
|
++dirIt)
|
|
{
|
|
fout <<" <Add directory=\"" << dirIt->c_str() << "\" />\n";
|
|
}
|
|
fout<<" </Compiler>\n";
|
|
}
|
|
else // e.g. all and the GLOBAL and UTILITY targets
|
|
{
|
|
fout<<" <Option working_dir=\""
|
|
<< makefile->GetStartOutputDirectory() << "\" />\n"
|
|
<<" <Option type=\"" << 4 << "\" />\n";
|
|
}
|
|
|
|
fout<<" <MakeCommands>\n"
|
|
" <Build command=\""
|
|
<< this->BuildMakeCommand(make, makefileName.c_str(), targetName)
|
|
<< "\" />\n"
|
|
" <CompileFile command=\""
|
|
<< this->BuildMakeCommand(make, makefileName.c_str(),""$file"")
|
|
<< "\" />\n"
|
|
" <Clean command=\""
|
|
<< this->BuildMakeCommand(make, makefileName.c_str(), "clean")
|
|
<< "\" />\n"
|
|
" <DistClean command=\""
|
|
<< this->BuildMakeCommand(make, makefileName.c_str(), "clean")
|
|
<< "\" />\n"
|
|
" </MakeCommands>\n"
|
|
" </Target>\n";
|
|
|
|
}
|
|
|
|
|
|
// Translate the cmake compiler id into the CodeBlocks compiler id
|
|
std::string cmExtraCodeBlocksGenerator::GetCBCompilerId(const cmMakefile* mf)
|
|
{
|
|
// figure out which language to use
|
|
// for now care only for C and C++
|
|
std::string compilerIdVar = "CMAKE_CXX_COMPILER_ID";
|
|
if (this->GlobalGenerator->GetLanguageEnabled("CXX") == false)
|
|
{
|
|
compilerIdVar = "CMAKE_C_COMPILER_ID";
|
|
}
|
|
|
|
std::string hostSystemName = mf->GetSafeDefinition("CMAKE_HOST_SYSTEM_NAME");
|
|
std::string systemName = mf->GetSafeDefinition("CMAKE_SYSTEM_NAME");
|
|
std::string compilerId = mf->GetRequiredDefinition(compilerIdVar.c_str());
|
|
std::string compiler = "gcc";
|
|
if (compilerId == "MSVC")
|
|
{
|
|
compiler = "msvc8";
|
|
}
|
|
else if (compilerId == "Borland")
|
|
{
|
|
compiler = "bcc";
|
|
}
|
|
else if (compilerId == "SDCC")
|
|
{
|
|
compiler = "sdcc";
|
|
}
|
|
else if (compilerId == "Intel")
|
|
{
|
|
compiler = "icc";
|
|
}
|
|
else if (compilerId == "Watcom")
|
|
{
|
|
compiler = "ow";
|
|
}
|
|
else if (compilerId == "GNU")
|
|
{
|
|
compiler = "gcc";
|
|
}
|
|
return compiler;
|
|
}
|
|
|
|
|
|
// Translate the cmake target type into the CodeBlocks target type id
|
|
int cmExtraCodeBlocksGenerator::GetCBTargetType(cmTarget* target)
|
|
{
|
|
if ( target->GetType()==cmTarget::EXECUTABLE)
|
|
{
|
|
if ((target->GetPropertyAsBool("WIN32_EXECUTABLE"))
|
|
|| (target->GetPropertyAsBool("MACOSX_BUNDLE")))
|
|
{
|
|
return 0;
|
|
}
|
|
else
|
|
{
|
|
return 1;
|
|
}
|
|
}
|
|
else if ( target->GetType()==cmTarget::STATIC_LIBRARY)
|
|
{
|
|
return 2;
|
|
}
|
|
else if ((target->GetType()==cmTarget::SHARED_LIBRARY)
|
|
|| (target->GetType()==cmTarget::MODULE_LIBRARY))
|
|
{
|
|
return 3;
|
|
}
|
|
return 4;
|
|
}
|
|
|
|
// Create the command line for building the given target using the selected
|
|
// make
|
|
std::string cmExtraCodeBlocksGenerator::BuildMakeCommand(
|
|
const std::string& make, const char* makefile, const char* target)
|
|
{
|
|
std::string command = make;
|
|
if (strcmp(this->GlobalGenerator->GetName(), "NMake Makefiles")==0)
|
|
{
|
|
command += " /NOLOGO /f "";
|
|
command += makefile;
|
|
command += "" ";
|
|
command += target;
|
|
}
|
|
else if (strcmp(this->GlobalGenerator->GetName(), "MinGW Makefiles")==0)
|
|
{
|
|
command += " -f ";
|
|
command += makefile;
|
|
command += " ";
|
|
command += target;
|
|
}
|
|
else
|
|
{
|
|
command += " -f "";
|
|
command += makefile;
|
|
command += "" ";
|
|
command += target;
|
|
}
|
|
return command;
|
|
}
|