352f246f3e
Add a VS_DEPLOYMENT_LOCATION source file property to specify where to put files that are part of the package. For example: set_property(SOURCE ${ASSET_FILES} PROPERTY VS_DEPLOYMENT_LOCATION "assets") Without this, sources marked with VS_DEPLOYMENT_CONTENT cannot be located properly. |
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.. | ||
ABSTRACT.rst | ||
AUTORCC_OPTIONS.rst | ||
AUTOUIC_OPTIONS.rst | ||
COMPILE_DEFINITIONS.rst | ||
COMPILE_DEFINITIONS_CONFIG.rst | ||
COMPILE_FLAGS.rst | ||
EXTERNAL_OBJECT.rst | ||
Fortran_FORMAT.rst | ||
GENERATED.rst | ||
HEADER_FILE_ONLY.rst | ||
KEEP_EXTENSION.rst | ||
LABELS.rst | ||
LANGUAGE.rst | ||
LOCATION.rst | ||
MACOSX_PACKAGE_LOCATION.rst | ||
OBJECT_DEPENDS.rst | ||
OBJECT_OUTPUTS.rst | ||
SYMBOLIC.rst | ||
VS_DEPLOYMENT_CONTENT.rst | ||
VS_DEPLOYMENT_LOCATION.rst | ||
VS_SHADER_ENTRYPOINT.rst | ||
VS_SHADER_MODEL.rst | ||
VS_SHADER_TYPE.rst | ||
WRAP_EXCLUDE.rst | ||
XCODE_EXPLICIT_FILE_TYPE.rst | ||
XCODE_LAST_KNOWN_FILE_TYPE.rst |