361 lines
12 KiB
C++
361 lines
12 KiB
C++
/*=========================================================================
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Program: CMake - Cross-Platform Makefile Generator
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Module: $RCSfile$
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Language: C++
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Date: $Date$
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Version: $Revision$
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Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved.
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See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notices for more information.
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=========================================================================*/
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#ifndef cmLocalUnixMakefileGenerator3_h
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#define cmLocalUnixMakefileGenerator3_h
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#include "cmLocalGenerator.h"
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class cmCustomCommand;
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class cmDependInformation;
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class cmDepends;
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class cmMakeDepend;
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class cmMakefileTargetGenerator;
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class cmTarget;
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class cmSourceFile;
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/** \class cmLocalUnixMakefileGenerator3
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* \brief Write a LocalUnix makefiles.
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*
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* cmLocalUnixMakefileGenerator3 produces a LocalUnix makefile from its
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* member Makefile.
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*/
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class cmLocalUnixMakefileGenerator3 : public cmLocalGenerator
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{
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public:
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cmLocalUnixMakefileGenerator3();
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virtual ~cmLocalUnixMakefileGenerator3();
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/**
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* Process the CMakeLists files for this directory to fill in the
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* Makefile ivar
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*/
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virtual void Configure();
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/**
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* Generate the makefile for this directory.
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*/
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virtual void Generate();
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// this returns the relative path between the HomeOutputDirectory and this
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// local generators StartOutputDirectory
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const std::string &GetHomeRelativeOutputPath();
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// Write out a make rule
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void WriteMakeRule(std::ostream& os,
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const char* comment,
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const char* target,
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const std::vector<std::string>& depends,
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const std::vector<std::string>& commands,
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bool symbolic,
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bool in_help = false);
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// write the main variables used by the makefiles
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void WriteMakeVariables(std::ostream& makefileStream);
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// write the progress variables used by the makefiles
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void WriteProgressVariables(unsigned long total, unsigned long ¤t);
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void WriteAllProgressVariable();
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/**
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* If true, then explicitly pass MAKEFLAGS on the make all target for makes
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* that do not use environment variables.
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*
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*/
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void SetPassMakeflags(bool s){this->PassMakeflags = s;}
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bool GetPassMakeflags() { return this->PassMakeflags; }
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/**
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* Set the flag used to keep the make program silent.
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*/
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void SetMakeSilentFlag(const char* s) { this->MakeSilentFlag = s; }
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std::string &GetMakeSilentFlag() { return this->MakeSilentFlag; }
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/** Set whether the echo command needs its argument quoted. */
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void SetEchoNeedsQuote(bool b) { this->EchoNeedsQuote = b; }
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/**
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* Set to true if the shell being used is the windows shell.
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* This controls if statements in the makefile and the SHELL variable.
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* The default is false.
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*/
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void SetWindowsShell(bool v) {this->WindowsShell = v;}
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/**
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* If set to true, then NULL is set to nil for non Windows_NT.
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* This uses make syntax used by nmake and borland.
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* The default is false.
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*/
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void SetDefineWindowsNULL(bool v) {this->DefineWindowsNULL = v;}
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/**
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* If set to true, cd dir && command is used to
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* run commands in a different directory.
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*/
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void SetUnixCD(bool v) {this->UnixCD = v;}
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/**
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* Set Support Verbose Variable. If true, then .SILENT will
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* be not end with : i.e. .SILENT: or .SILENT
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*/
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void SetSilentNoColon(bool v) {this->SilentNoColon = v;}
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/**
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* Set the string used to include one makefile into another default
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* is include.
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*/
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void SetIncludeDirective(const char* s) { this->IncludeDirective = s; }
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const char *GetIncludeDirective() { return this->IncludeDirective.c_str(); }
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/**
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* Set max makefile variable size, default is 0 which means unlimited.
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*/
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void SetMakefileVariableSize(int s) { this->MakefileVariableSize = s; }
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/**
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* If ignore lib prefix is true, then do not strip lib from the name
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* of a library.
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*/
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void SetIgnoreLibPrefix(bool s) { this->IgnoreLibPrefix = s; }
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// used in writing out Cmake files such as WriteDirectoryInformation
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static void WriteCMakeArgument(std::ostream& os, const char* s);
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/** creates the common disclainer text at the top of each makefile */
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void WriteDisclaimer(std::ostream& os);
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// write a comment line #====... in the stream
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void WriteDivider(std::ostream& os);
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/** used to create a recursive make call */
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std::string GetRecursiveMakeCall(const char *makefile, const char* tgt);
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// append an echo command
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enum EchoColor { EchoNormal, EchoDepend, EchoBuild, EchoLink,
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EchoGenerate, EchoGlobal };
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void AppendEcho(std::vector<std::string>& commands, const char* text,
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EchoColor color = EchoNormal);
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static std::string GetTargetDirectory(cmTarget& target);
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// create a command that cds to the start dir then runs the commands
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void CreateCDCommand(std::vector<std::string>& commands,
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const char *targetDir, const char *returnDir);
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static std::string ConvertToQuotedOutputPath(const char* p);
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std::string CreateMakeVariable(const char* sin, const char* s2in);
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// cleanup the name of a potential target
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std::string ConvertToMakeTarget(const char* tgt);
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/** Called from command-line hook to scan dependencies. */
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virtual bool ScanDependencies(const char* tgtInfo);
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/** Called from command-line hook to check dependencies. */
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virtual void CheckDependencies(cmMakefile* mf, bool verbose,
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bool clear);
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/** write some extra rules such as make test etc */
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void WriteSpecialTargetsTop(std::ostream& makefileStream);
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void WriteSpecialTargetsBottom(std::ostream& makefileStream);
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std::string GetRelativeTargetDirectory(cmTarget& target);
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// List the files for which to check dependency integrity. Each
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// language has its own list because integrity may be checked
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// differently.
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struct IntegrityCheckSet: public std::set<cmSourceFile *> {};
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struct IntegrityCheckSetMap: public std::map<cmStdString, IntegrityCheckSet>
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{};
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std::map<cmStdString, IntegrityCheckSetMap> &GetIntegrityCheckSet()
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{ return this->CheckDependFiles;}
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void AppendGlobalTargetDepends(std::vector<std::string>& depends,
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cmTarget& target);
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// write the target rules for the local Makefile into the stream
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void WriteLocalAllRules(std::ostream& ruleFileStream);
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struct LocalObjectEntry
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{
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cmTarget* Target;
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std::string Language;
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LocalObjectEntry(): Target(0), Language() {}
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LocalObjectEntry(cmTarget* t, const char* lang):
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Target(t), Language(lang) {}
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};
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class LocalObjectInfo: public std::vector<LocalObjectEntry> {};
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std::map<cmStdString, LocalObjectInfo> const& GetLocalObjectFiles()
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{ return this->LocalObjectFiles;}
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std::vector<cmStdString> const& GetLocalHelp() { return this->LocalHelp; }
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// return info about progress actions
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unsigned long GetNumberOfProgressActions();
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unsigned long GetNumberOfProgressActionsForTarget(const char *);
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/** Get whether to create rules to generate preprocessed and
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assembly sources. This could be converted to a variable lookup
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later. */
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bool GetCreatePreprocessedSourceRules()
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{
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return !this->SkipPreprocessedSourceRules;
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}
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bool GetCreateAssemblySourceRules()
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{
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return !this->SkipAssemblySourceRules;
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}
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protected:
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// these two methods just compute reasonable values for LibraryOutputPath
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// and ExecutableOutputPath
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void ConfigureOutputPaths();
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void FormatOutputPath(std::string& path, const char* name);
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void WriteLocalMakefile();
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// write the target rules for the local Makefile into the stream
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void WriteLocalMakefileTargets(std::ostream& ruleFileStream,
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std::set<cmStdString> &emitted);
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// this method Writes the Directory informaiton files
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void WriteDirectoryInformationFile();
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// write the depend info
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void WriteDependLanguageInfo(std::ostream& cmakefileStream, cmTarget &tgt);
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// write the local help rule
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void WriteHelpRule(std::ostream& ruleFileStream);
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// this converts a file name that is relative to the StartOuputDirectory
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// into a full path
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std::string ConvertToFullPath(const std::string& localPath);
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void WriteConvenienceRule(std::ostream& ruleFileStream,
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const char* realTarget,
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const char* helpTarget);
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void WriteTargetDependRule(std::ostream& ruleFileStream,
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cmTarget& target);
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void WriteTargetCleanRule(std::ostream& ruleFileStream,
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cmTarget& target,
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const std::vector<std::string>& files);
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void WriteTargetRequiresRule(std::ostream& ruleFileStream,
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cmTarget& target,
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const std::vector<std::string>& objects);
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void WriteObjectConvenienceRule(std::ostream& ruleFileStream,
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const char* comment, const char* output,
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LocalObjectInfo const& targets);
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std::string GetObjectFileName(cmTarget& target,
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const cmSourceFile& source,
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std::string* nameWithoutTargetDir = 0);
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void AppendRuleDepend(std::vector<std::string>& depends,
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const char* ruleFileName);
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void AppendCustomDepends(std::vector<std::string>& depends,
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const std::vector<cmCustomCommand>& ccs);
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void AppendCustomDepend(std::vector<std::string>& depends,
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const cmCustomCommand& cc);
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void AppendCustomCommands(std::vector<std::string>& commands,
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const std::vector<cmCustomCommand>& ccs);
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void AppendCustomCommand(std::vector<std::string>& commands,
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const cmCustomCommand& cc);
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void AppendCleanCommand(std::vector<std::string>& commands,
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const std::vector<std::string>& files,
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cmTarget& target, const char* filename =0);
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bool ForceVerboseMakefiles;
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std::map<cmStdString, std::vector<int> > ProgressFiles;
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private:
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friend class cmMakefileTargetGenerator;
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friend class cmMakefileExecutableTargetGenerator;
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friend class cmMakefileLibraryTargetGenerator;
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friend class cmMakefileUtilityTargetGenerator;
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friend class cmGlobalUnixMakefileGenerator3;
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std::map<cmStdString, IntegrityCheckSetMap> CheckDependFiles;
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//==========================================================================
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// Configuration settings.
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int MakefileVariableSize;
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std::string IncludeDirective;
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std::string MakeSilentFlag;
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std::string ExecutableOutputPath;
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std::string LibraryOutputPath;
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std::string ConfigurationName;
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bool DefineWindowsNULL;
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bool UnixCD;
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bool PassMakeflags;
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bool SilentNoColon;
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// Flag for whether echo command needs quotes.
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bool EchoNeedsQuote;
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//==========================================================================
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std::string HomeRelativeOutputPath;
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/* Copy the setting of CMAKE_COLOR_MAKEFILE from the makefile at the
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beginning of generation to avoid many duplicate lookups. */
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bool ColorMakefile;
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/* Copy the setting of CMAKE_SKIP_PREPROCESSED_SOURCE_RULES and
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CMAKE_SKIP_ASSEMBLY_SOURCE_RULES at the beginning of generation to
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avoid many duplicate lookups. */
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bool SkipPreprocessedSourceRules;
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bool SkipAssemblySourceRules;
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std::map<cmStdString, LocalObjectInfo> LocalObjectFiles;
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std::vector<cmStdString> LocalHelp;
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/* does the work for each target */
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std::vector<cmMakefileTargetGenerator *> TargetGenerators;
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std::map<cmStdString, cmStdString> MakeVariableMap;
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std::map<cmStdString, cmStdString> ShortMakeVariableMap;
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};
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#endif
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