CMake/Source/cmAddExecutableCommand.cxx
Brad King 5594ad4885 ENH: Updated exporting and importing of targets to support libraries and configurations.
- Created cmExportFileGenerator hierarchy to implement export file generation
  - Installed exports use per-config import files loaded by a central one.
  - Include soname of shared libraries in import information
  - Renamed PREFIX to NAMESPACE in INSTALL(EXPORT) and EXPORT() commands
  - Move addition of CMAKE_INSTALL_PREFIX to destinations to install generators
  - Import files compute the installation prefix relative to their location when loaded
  - Add mapping of importer configurations to importee configurations
  - Rename IMPORT targets to IMPORTED targets to distinguish from windows import libraries
  - Scope IMPORTED targets within directories to isolate them
  - Place all properties created by import files in the IMPORTED namespace
  - Document INSTALL(EXPORT) and EXPORT() commands.
  - Document IMPORTED signature of add_executable and add_library
  - Enable finding of imported targets in cmComputeLinkDepends
2008-01-28 08:38:36 -05:00

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/*=========================================================================
Program: CMake - Cross-Platform Makefile Generator
Module: $RCSfile$
Language: C++
Date: $Date$
Version: $Revision$
Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved.
See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notices for more information.
=========================================================================*/
#include "cmAddExecutableCommand.h"
// cmExecutableCommand
bool cmAddExecutableCommand
::InitialPass(std::vector<std::string> const& args, cmExecutionStatus &)
{
if(args.size() < 2 )
{
this->SetError("called with incorrect number of arguments");
return false;
}
std::vector<std::string>::const_iterator s = args.begin();
std::string exename = *s;
++s;
bool use_win32 = false;
bool use_macbundle = false;
bool excludeFromAll = false;
bool importTarget = false;
while ( s != args.end() )
{
if (*s == "WIN32")
{
++s;
use_win32 = true;
}
else if ( *s == "MACOSX_BUNDLE" )
{
++s;
use_macbundle = true;
}
else if(*s == "EXCLUDE_FROM_ALL")
{
++s;
excludeFromAll = true;
}
else if(*s == "IMPORTED")
{
++s;
importTarget = true;
}
else
{
break;
}
}
// Special modifiers are not allowed with IMPORTED signature.
if(importTarget && (use_win32 || use_macbundle || excludeFromAll))
{
if(use_win32)
{
this->SetError("may not be given WIN32 for an IMPORTED target.");
}
else if(use_macbundle)
{
this->SetError(
"may not be given MACOSX_BUNDLE for an IMPORTED target.");
}
else // if(excludeFromAll)
{
this->SetError(
"may not be given EXCLUDE_FROM_ALL for an IMPORTED target.");
}
return false;
}
// Check for an existing target with this name.
cmTarget* existing = this->Makefile->FindTargetToUse(exename.c_str());
if(importTarget)
{
// Make sure the target does not already exist.
if(existing)
{
cmOStringStream e;
e << "cannot create imported target \"" << exename
<< "\" because another target with the same name already exists.";
this->SetError(e.str().c_str());
return false;
}
// Create the imported target.
this->Makefile->AddImportedTarget(exename.c_str(), cmTarget::EXECUTABLE);
return true;
}
else
{
// Make sure the target does not conflict with an imported target.
// This should really enforce global name uniqueness for targets
// built within the project too, but that may break compatiblity
// with projects in which it was accidentally working.
if(existing && existing->IsImported())
{
cmOStringStream e;
e << "cannot create target \"" << exename
<< "\" because an imported target with the same name already exists.";
this->SetError(e.str().c_str());
return false;
}
}
if (s == args.end())
{
this->SetError
("called with incorrect number of arguments, no sources provided");
return false;
}
std::vector<std::string> srclists(s, args.end());
cmTarget* tgt = this->Makefile->AddExecutable(exename.c_str(), srclists,
excludeFromAll);
if ( use_win32 )
{
tgt->SetProperty("WIN32_EXECUTABLE", "ON");
}
if ( use_macbundle)
{
tgt->SetProperty("MACOSX_BUNDLE", "ON");
}
return true;
}