452 lines
14 KiB
C++
452 lines
14 KiB
C++
/*============================================================================
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CMake - Cross Platform Makefile Generator
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Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
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Distributed under the OSI-approved BSD License (the "License");
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see accompanying file Copyright.txt for details.
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This software is distributed WITHOUT ANY WARRANTY; without even the
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implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the License for more information.
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============================================================================*/
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#include "cmGlobalVisualStudio6Generator.h"
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#include "cmLocalVisualStudio6Generator.h"
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#include "cmMakefile.h"
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#include "cmake.h"
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#include "cmGeneratedFileStream.h"
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#include <cmsys/FStream.hxx>
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// Utility function to make a valid VS6 *.dsp filename out
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// of a CMake target name:
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//
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std::string GetVS6TargetName(const std::string& targetName)
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{
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std::string name(targetName);
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// Eliminate hyphens. VS6 cannot handle hyphens in *.dsp filenames...
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// Replace them with underscores.
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//
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cmSystemTools::ReplaceString(name, "-", "_");
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return name;
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}
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cmGlobalVisualStudio6Generator::cmGlobalVisualStudio6Generator(cmake* cm)
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: cmGlobalVisualStudioGenerator(cm)
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{
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this->MSDevCommandInitialized = false;
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this->Version = VS6;
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}
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void cmGlobalVisualStudio6Generator
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::EnableLanguage(std::vector<std::string>const& lang,
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cmMakefile *mf,
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bool optional)
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{
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mf->AddDefinition("CMAKE_GENERATOR_RC", "rc");
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mf->AddDefinition("CMAKE_GENERATOR_NO_COMPILER_ENV", "1");
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this->GenerateConfigurations(mf);
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this->cmGlobalGenerator::EnableLanguage(lang, mf, optional);
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}
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void cmGlobalVisualStudio6Generator::GenerateConfigurations(cmMakefile* mf)
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{
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std::string fname= mf->GetRequiredDefinition("CMAKE_ROOT");
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const char* def= mf->GetDefinition( "MSPROJECT_TEMPLATE_DIRECTORY");
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if(def)
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{
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fname = def;
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}
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else
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{
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fname += "/Templates";
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}
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fname += "/CMakeVisualStudio6Configurations.cmake";
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if(!mf->ReadDependentFile(fname.c_str()))
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{
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cmSystemTools::Error("Cannot open ", fname.c_str(),
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". Please copy this file from the main "
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"CMake/Templates directory and edit it for "
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"your build configurations.");
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}
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else if(!mf->GetDefinition("CMAKE_CONFIGURATION_TYPES"))
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{
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cmSystemTools::Error("CMAKE_CONFIGURATION_TYPES not set by ",
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fname.c_str(),
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". Please copy this file from the main "
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"CMake/Templates directory and edit it for "
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"your build configurations.");
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}
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}
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//----------------------------------------------------------------------------
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void cmGlobalVisualStudio6Generator::FindMakeProgram(cmMakefile* mf)
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{
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this->cmGlobalVisualStudioGenerator::FindMakeProgram(mf);
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mf->AddDefinition("CMAKE_VS_MSDEV_COMMAND",
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this->GetMSDevCommand().c_str());
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}
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//----------------------------------------------------------------------------
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std::string const& cmGlobalVisualStudio6Generator::GetMSDevCommand()
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{
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if(!this->MSDevCommandInitialized)
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{
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this->MSDevCommandInitialized = true;
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this->MSDevCommand = this->FindMSDevCommand();
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}
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return this->MSDevCommand;
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}
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//----------------------------------------------------------------------------
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std::string cmGlobalVisualStudio6Generator::FindMSDevCommand()
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{
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std::string vscmd;
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std::string vskey = this->GetRegistryBase() + "\\Setup;VsCommonDir";
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if(cmSystemTools::ReadRegistryValue(vskey.c_str(), vscmd,
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cmSystemTools::KeyWOW64_32))
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{
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cmSystemTools::ConvertToUnixSlashes(vscmd);
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vscmd += "/MSDev98/Bin/";
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}
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vscmd += "msdev.exe";
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return vscmd;
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}
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//----------------------------------------------------------------------------
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void
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cmGlobalVisualStudio6Generator::GenerateBuildCommand(
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std::vector<std::string>& makeCommand,
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const std::string& makeProgram,
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const std::string& projectName,
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const std::string& /*projectDir*/,
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const std::string& targetName,
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const std::string& config,
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bool /*fast*/, bool /*verbose*/,
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std::vector<std::string> const& makeOptions
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)
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{
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// now build the test
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makeCommand.push_back(
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this->SelectMakeProgram(makeProgram, this->GetMSDevCommand())
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);
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makeCommand.push_back(std::string(projectName)+".dsw");
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makeCommand.push_back("/MAKE");
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std::string targetArg;
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bool clean = false;
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std::string realTarget = targetName;
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if ( realTarget == "clean" )
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{
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clean = true;
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realTarget = "ALL_BUILD";
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}
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if (!realTarget.empty())
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{
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targetArg += realTarget;
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}
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else
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{
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targetArg += "ALL_BUILD";
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}
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targetArg += " - ";
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if(!config.empty())
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{
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targetArg += config;
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}
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else
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{
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targetArg += "Debug";
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}
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makeCommand.push_back(targetArg);
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if(clean)
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{
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makeCommand.push_back("/CLEAN");
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}
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else
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{
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makeCommand.push_back("/BUILD");
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}
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makeCommand.insert(makeCommand.end(),
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makeOptions.begin(), makeOptions.end());
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}
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///! Create a local generator appropriate to this Global Generator
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cmLocalGenerator *
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cmGlobalVisualStudio6Generator::CreateLocalGenerator(cmMakefile* mf)
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{
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return new cmLocalVisualStudio6Generator(this, mf);
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}
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void cmGlobalVisualStudio6Generator::Generate()
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{
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// first do the superclass method
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this->cmGlobalVisualStudioGenerator::Generate();
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// Now write out the DSW
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this->OutputDSWFile();
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if (!this->CMakeInstance->GetIsInTryCompile())
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{
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const char* cmakeWarnVS6 =
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this->CMakeInstance->GetState()->GetCacheEntryValue("CMAKE_WARN_VS6");
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if (!cmakeWarnVS6 || !cmSystemTools::IsOff(cmakeWarnVS6))
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{
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this->CMakeInstance->IssueMessage(
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cmake::WARNING,
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"The \"Visual Studio 6\" generator is deprecated "
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"and will be removed in a future version of CMake."
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"\n"
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"Add CMAKE_WARN_VS6=OFF to the cache to disable this warning."
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);
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}
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}
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}
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// Write a DSW file to the stream
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void cmGlobalVisualStudio6Generator
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::WriteDSWFile(std::ostream& fout,cmLocalGenerator* root,
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std::vector<cmLocalGenerator*>& generators)
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{
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// Write out the header for a DSW file
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this->WriteDSWHeader(fout);
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// Collect all targets under this root generator and the transitive
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// closure of their dependencies.
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TargetDependSet projectTargets;
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TargetDependSet originalTargets;
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this->GetTargetSets(projectTargets, originalTargets, root, generators);
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OrderedTargetDependSet orderedProjectTargets(projectTargets, "ALL_BUILD");
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for(OrderedTargetDependSet::const_iterator
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tt = orderedProjectTargets.begin();
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tt != orderedProjectTargets.end(); ++tt)
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{
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cmGeneratorTarget const* target = *tt;
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if(target->GetType() == cmState::INTERFACE_LIBRARY)
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{
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continue;
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}
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// Write the project into the DSW file
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const char* expath = target->GetProperty("EXTERNAL_MSPROJECT");
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if(expath)
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{
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std::string project = target->GetName();
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std::string location = expath;
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this->WriteExternalProject(fout, project.c_str(),
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location.c_str(), target->Target->GetUtilities());
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}
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else
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{
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std::string dspname = GetVS6TargetName(target->GetName());
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std::string dir =
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target->GetLocalGenerator()->GetCurrentBinaryDirectory();
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dir = root->Convert(dir.c_str(), cmLocalGenerator::START_OUTPUT);
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this->WriteProject(fout, dspname.c_str(), dir.c_str(), target);
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}
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}
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// Write the footer for the DSW file
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this->WriteDSWFooter(fout);
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}
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void cmGlobalVisualStudio6Generator
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::OutputDSWFile(cmLocalGenerator* root,
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std::vector<cmLocalGenerator*>& generators)
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{
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if(generators.empty())
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{
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return;
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}
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std::string fname = root->GetMakefile()->GetCurrentBinaryDirectory();
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fname += "/";
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fname += root->GetProjectName();
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fname += ".dsw";
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cmsys::ofstream fout(fname.c_str());
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if(!fout)
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{
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cmSystemTools::Error("Error can not open DSW file for write: ",
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fname.c_str());
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cmSystemTools::ReportLastSystemError("");
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return;
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}
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this->WriteDSWFile(fout, root, generators);
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}
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// output the DSW file
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void cmGlobalVisualStudio6Generator::OutputDSWFile()
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{
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std::map<std::string, std::vector<cmLocalGenerator*> >::iterator it;
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for(it = this->ProjectMap.begin(); it!= this->ProjectMap.end(); ++it)
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{
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this->OutputDSWFile(it->second[0], it->second);
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}
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}
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// Write a dsp file into the DSW file,
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// Note, that dependencies from executables to
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// the libraries it uses are also done here
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void cmGlobalVisualStudio6Generator::WriteProject(std::ostream& fout,
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const std::string& dspname,
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const char* dir,
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const cmGeneratorTarget *target)
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{
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fout << "#########################################################"
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"######################\n\n";
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fout << "Project: \"" << dspname << "\"="
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<< dir << "\\" << dspname << ".dsp - Package Owner=<4>\n\n";
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fout << "Package=<5>\n{{{\n}}}\n\n";
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fout << "Package=<4>\n";
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fout << "{{{\n";
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VSDependSet const& depends = this->VSTargetDepends[target];
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for(VSDependSet::const_iterator di = depends.begin();
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di != depends.end(); ++di)
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{
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const char* name = di->c_str();
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fout << "Begin Project Dependency\n";
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fout << "Project_Dep_Name " << GetVS6TargetName(name) << "\n";
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fout << "End Project Dependency\n";
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}
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fout << "}}}\n\n";
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UtilityDependsMap::iterator ui = this->UtilityDepends.find(target);
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if(ui != this->UtilityDepends.end())
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{
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const char* uname = ui->second.c_str();
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fout << "Project: \"" << uname << "\"="
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<< dir << "\\" << uname << ".dsp - Package Owner=<4>\n\n";
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fout <<
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"Package=<5>\n{{{\n}}}\n\n"
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"Package=<4>\n"
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"{{{\n"
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"Begin Project Dependency\n"
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"Project_Dep_Name " << dspname << "\n"
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"End Project Dependency\n"
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"}}}\n\n";
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;
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}
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}
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// Write a dsp file into the DSW file,
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// Note, that dependencies from executables to
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// the libraries it uses are also done here
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void cmGlobalVisualStudio6Generator::WriteExternalProject(std::ostream& fout,
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const std::string& name,
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const char* location,
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const std::set<std::string>& dependencies)
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{
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fout << "#########################################################"
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"######################\n\n";
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fout << "Project: \"" << name << "\"="
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<< location << " - Package Owner=<4>\n\n";
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fout << "Package=<5>\n{{{\n}}}\n\n";
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fout << "Package=<4>\n";
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fout << "{{{\n";
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std::set<std::string>::const_iterator i, end;
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// write dependencies.
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i = dependencies.begin();
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end = dependencies.end();
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for(;i!= end; ++i)
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{
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fout << "Begin Project Dependency\n";
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fout << "Project_Dep_Name " << GetVS6TargetName(*i) << "\n";
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fout << "End Project Dependency\n";
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}
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fout << "}}}\n\n";
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}
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// Standard end of dsw file
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void cmGlobalVisualStudio6Generator::WriteDSWFooter(std::ostream& fout)
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{
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fout << "######################################################"
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"#########################\n\n";
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fout << "Global:\n\n";
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fout << "Package=<5>\n{{{\n}}}\n\n";
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fout << "Package=<3>\n{{{\n}}}\n\n";
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fout << "#####################################################"
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"##########################\n\n";
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}
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// ouput standard header for dsw file
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void cmGlobalVisualStudio6Generator::WriteDSWHeader(std::ostream& fout)
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{
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fout << "Microsoft Developer Studio Workspace File, Format Version 6.00\n";
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fout << "# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!\n\n";
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}
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//----------------------------------------------------------------------------
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std::string
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cmGlobalVisualStudio6Generator::WriteUtilityDepend(
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const cmGeneratorTarget *target)
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{
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std::string pname = target->GetName();
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pname += "_UTILITY";
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pname = GetVS6TargetName(pname.c_str());
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std::string fname =
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target->GetLocalGenerator()->GetCurrentBinaryDirectory();
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fname += "/";
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fname += pname;
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fname += ".dsp";
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cmGeneratedFileStream fout(fname.c_str());
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fout.SetCopyIfDifferent(true);
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fout <<
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"# Microsoft Developer Studio Project File - Name=\""
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<< pname << "\" - Package Owner=<4>\n"
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"# Microsoft Developer Studio Generated Build File, Format Version 6.00\n"
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"# ** DO NOT EDIT **\n"
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"\n"
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"# TARGTYPE \"Win32 (x86) Generic Project\" 0x010a\n"
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"\n"
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"CFG=" << pname << " - Win32 Debug\n"
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"!MESSAGE \"" << pname << " - Win32 Debug\""
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" (based on \"Win32 (x86) Generic Project\")\n"
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"!MESSAGE \"" << pname << " - Win32 Release\" "
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"(based on \"Win32 (x86) Generic Project\")\n"
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"!MESSAGE \"" << pname << " - Win32 MinSizeRel\" "
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"(based on \"Win32 (x86) Generic Project\")\n"
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"!MESSAGE \"" << pname << " - Win32 RelWithDebInfo\" "
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"(based on \"Win32 (x86) Generic Project\")\n"
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"\n"
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"# Begin Project\n"
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"# Begin Target\n"
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"# Name \"" << pname << " - Win32 Debug\"\n"
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"# Name \"" << pname << " - Win32 Release\"\n"
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"# Name \"" << pname << " - Win32 MinSizeRel\"\n"
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"# Name \"" << pname << " - Win32 RelWithDebInfo\"\n"
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"# End Target\n"
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"# End Project\n"
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;
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return pname;
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}
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//----------------------------------------------------------------------------
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void cmGlobalVisualStudio6Generator
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::GetDocumentation(cmDocumentationEntry& entry)
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{
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entry.Name = cmGlobalVisualStudio6Generator::GetActualName();
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entry.Brief = "Deprecated. Generates Visual Studio 6 project files.";
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}
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//----------------------------------------------------------------------------
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void
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cmGlobalVisualStudio6Generator
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::AppendDirectoryForConfig(const std::string& prefix,
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const std::string& config,
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const std::string& suffix,
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std::string& dir)
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{
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if(!config.empty())
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{
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dir += prefix;
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dir += config;
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dir += suffix;
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}
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}
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