83 lines
2.0 KiB
C++
83 lines
2.0 KiB
C++
#ifndef cmFLTKWrapUICommand_h
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#define cmFLTKWrapUICommand_h
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#include "cmStandardIncludes.h"
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#include "cmCommand.h"
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/** \class cmFLTKWrapUICommand
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* \brief Create .h and .cxx files rules for FLTK user interfaces files
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*
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* cmFLTKWrapUICommand is used to create wrappers for FLTK classes into normal C++
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*/
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class cmFLTKWrapUICommand : public cmCommand
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{
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public:
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/**
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* This is a virtual constructor for the command.
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*/
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virtual cmCommand* Clone()
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{
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return new cmFLTKWrapUICommand;
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}
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/**
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* This is called when the command is first encountered in
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* the CMakeLists.txt file.
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*/
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virtual bool InitialPass(std::vector<std::string> const& args);
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/**
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* This is called at the end after all the information
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* specified by the command is accumulated. Most commands do
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* not implement this method. At this point, reading and
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* writing to the cache can be done.
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*/
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virtual void FinalPass();
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/**
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* The name of the command as specified in CMakeList.txt.
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*/
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virtual const char* GetName() { return "FLTK_WRAP_UI";}
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/**
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* Succinct documentation.
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*/
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virtual const char* GetTerseDocumentation()
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{
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return "Create FLTK user interfaces Wrappers.";
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}
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/**
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* More documentation.
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*/
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virtual const char* GetFullDocumentation()
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{
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return
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"FLTK_WRAP_UI(resultingLibraryName SourceList)\n"
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"Produce .h and .cxx files for all the .fl and .fld file listed "
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"in the SourceList.\n"
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"The .h files will be added to the library using the base name in\n"
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"source list.\n"
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"The .cxx files will be added to the library using the base name in \n"
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"source list.";
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}
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private:
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/**
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* List of produced files.
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*/
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std::vector<cmSourceFile> m_GeneratedSourcesClasses;
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std::vector<cmSourceFile> m_GeneratedHeadersClasses;
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/**
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* List of Fluid files that provide the source
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* generating .cxx and .h files
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*/
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std::vector<std::string> m_WrapUserInterface;
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std::string m_Target;
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std::string m_GUISourceList;
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};
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#endif
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