120 lines
4.0 KiB
Plaintext
120 lines
4.0 KiB
Plaintext
# Microsoft Developer Studio Project File - Name="OUTPUT_LIBNAME" - Package Owner=<4>
|
|
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
|
# ** DO NOT EDIT **
|
|
|
|
# ITK DSP Header file
|
|
# This file is read by the build system of itk, and is used as the top part of
|
|
# a microsoft project dsp header file
|
|
# IF this is in a dsp file, then it is not the header, but has
|
|
# already been used, so do not edit here...
|
|
|
|
# variables to REPLACE
|
|
#
|
|
# BUILD_INCLUDES == include path
|
|
# EXTRA_DEFINES == compiler defines
|
|
# OUTPUT_LIBNAME == name of output library
|
|
|
|
# TARGTYPE "Win32 (x86) Static Library" 0x0104
|
|
|
|
CFG=OUTPUT_LIBNAME - Win32 Debug
|
|
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
|
!MESSAGE use the Export Makefile command and run
|
|
!MESSAGE
|
|
!MESSAGE NMAKE /f "OUTPUT_LIBNAME.mak".
|
|
!MESSAGE
|
|
!MESSAGE You can specify a configuration when running NMAKE
|
|
!MESSAGE by defining the macro CFG on the command line. For example:
|
|
!MESSAGE
|
|
!MESSAGE NMAKE /f "OUTPUT_LIBNAME.mak" CFG="OUTPUT_LIBNAME - Win32 Debug"
|
|
!MESSAGE
|
|
!MESSAGE Possible choices for configuration are:
|
|
!MESSAGE
|
|
!MESSAGE "OUTPUT_LIBNAME - Win32 Release" (based on "Win32 (x86) Static Library")
|
|
!MESSAGE "OUTPUT_LIBNAME - Win32 Debug" (based on "Win32 (x86) Static Library")
|
|
!MESSAGE "OUTPUT_LIBNAME - Win32 Release MinSize" (based on "Win32 (x86) Static Library")
|
|
# Begin Project
|
|
# PROP AllowPerConfigDependencies 0
|
|
# PROP Scc_ProjName ""
|
|
# PROP Scc_LocalPath ""
|
|
CPP=cl.exe
|
|
RSC=rc.exe
|
|
|
|
!IF "$(CFG)" == "OUTPUT_LIBNAME - Win32 Release"
|
|
|
|
# PROP BASE Use_MFC 0
|
|
# PROP BASE Use_Debug_Libraries 0
|
|
# PROP BASE Output_Dir "Release"
|
|
# PROP BASE Intermediate_Dir "Release"
|
|
# PROP BASE Target_Dir ""
|
|
# PROP Use_MFC 0
|
|
# PROP Use_Debug_Libraries 0
|
|
# PROP Output_Dir "Release"
|
|
# PROP Intermediate_Dir "Release"
|
|
# PROP Target_Dir ""
|
|
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /FD /c
|
|
# ADD CPP /nologo /GR /MD /W3 /GX /Zm1000 /O2 BUILD_INCLUDES EXTRA_DEFINES /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /FD /c
|
|
# ADD BASE RSC /l 0x409 /d "NDEBUG"
|
|
# ADD RSC /l 0x409 /d "NDEBUG"
|
|
BSC32=bscmake.exe
|
|
# ADD BASE BSC32 /nologo
|
|
# ADD BSC32 /nologo
|
|
LIB32=link.exe -lib
|
|
# ADD BASE LIB32 /nologo
|
|
# ADD LIB32 /nologo
|
|
|
|
!ELSEIF "$(CFG)" == "OUTPUT_LIBNAME - Win32 Debug"
|
|
|
|
# PROP BASE Use_MFC 0
|
|
# PROP BASE Use_Debug_Libraries 1
|
|
# PROP BASE Output_Dir "Debug"
|
|
# PROP BASE Intermediate_Dir "Debug"
|
|
# PROP BASE Target_Dir ""
|
|
# PROP Use_MFC 0
|
|
# PROP Use_Debug_Libraries 1
|
|
# PROP Output_Dir "Debug"
|
|
# PROP Intermediate_Dir "Debug"
|
|
# PROP Target_Dir ""
|
|
# ADD BASE CPP /nologo /W3 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /FD /GZ /c
|
|
# ADD CPP /nologo /MDd /W3 /GR /GX /Zm1000 /Zi /Od BUILD_INCLUDES EXTRA_DEFINES /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /FD /GZ /c
|
|
# ADD BASE RSC /l 0x409 /d "_DEBUG"
|
|
# ADD RSC /l 0x409 /d "_DEBUG"
|
|
BSC32=bscmake.exe
|
|
# ADD BASE BSC32 /nologo
|
|
# ADD BSC32 /nologo
|
|
LIB32=link.exe -lib
|
|
# ADD BASE LIB32 /nologo
|
|
!ELSEIF "$(CFG)" == "OUTPUT_LIBNAME - Win32 Release MinSize"
|
|
|
|
# PROP BASE Use_MFC 0
|
|
# PROP BASE Use_Debug_Libraries 0
|
|
# PROP BASE Output_Dir "ReleaseMinSize"
|
|
# PROP BASE Intermediate_Dir "ReleaseMinSize"
|
|
# PROP BASE Target_Dir ""
|
|
# PROP Use_MFC 0
|
|
# PROP Use_Debug_Libraries 0
|
|
# PROP Output_Dir "ReleaseMinSize"
|
|
# PROP Intermediate_Dir "ReleaseMinSize"
|
|
# PROP Ignore_Export_Lib 0
|
|
# PROP Target_Dir ""
|
|
# ADD BASE CPP /nologo /MD /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "_ATL_DLL" /FD /c
|
|
# ADD CPP /nologo /GR /GX /Zm1000 /MD /W3 /O1 BUILD_INCLUDES EXTRA_DEFINES /D "NDEBUG" /D "_MBCS" /D "_ATL_DLL" /D "WIN32" /D "_WINDOWS" /D "_USRDLL" /FD /c
|
|
# SUBTRACT CPP /YX /Yc /Yu
|
|
# ADD BASE RSC /l 0x409 /d "NDEBUG"
|
|
# ADD RSC /l 0x409 /d "NDEBUG"
|
|
BSC32=bscmake.exe
|
|
# ADD BASE BSC32 /nologo
|
|
# ADD BSC32 /nologo
|
|
LIB32=link.exe -lib
|
|
# ADD BASE LIB32 /nologo
|
|
# ADD LIB32 /nologo
|
|
|
|
|
|
!ENDIF
|
|
|
|
# Begin Target
|
|
|
|
# Name "OUTPUT_LIBNAME - Win32 Release"
|
|
# Name "OUTPUT_LIBNAME - Win32 Debug"
|
|
# Name "OUTPUT_LIBNAME - Win32 Release MinSize"
|
|
|