CMake/Source/cmUnixMakefileGenerator.h

198 lines
7.7 KiB
C++

/*=========================================================================
Program: Insight Segmentation & Registration Toolkit
Module: $RCSfile$
Language: C++
Date: $Date$
Version: $Revision$
Copyright (c) 2002 Insight Consortium. All rights reserved.
See ITKCopyright.txt or http://www.itk.org/HTML/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notices for more information.
=========================================================================*/
#ifndef cmUnixMakefileGenerator_h
#define cmUnixMakefileGenerator_h
#include "cmMakefile.h"
#include "cmMakefileGenerator.h"
/** \class cmUnixMakefileGenerator
* \brief Write a Unix makefiles.
*
* cmUnixMakefileGenerator produces a Unix makefile from its
* member m_Makefile.
*/
class cmUnixMakefileGenerator : public cmMakefileGenerator
{
public:
///! Set cache only and recurse to false by default.
cmUnixMakefileGenerator();
virtual ~cmUnixMakefileGenerator();
///! Get the name for the generator.
virtual const char* GetName() {return "Unix Makefiles";}
///! virtual copy constructor
virtual cmMakefileGenerator* CreateObject()
{ return new cmUnixMakefileGenerator;}
//! just sets the Cache Only and Recurse flags
virtual void SetLocal(bool local);
/**
* If cache only is on.
* and only stub makefiles are generated, and no depends, for speed.
* The default is OFF.
**/
void SetCacheOnlyOn() {m_CacheOnly = true;}
void SetCacheOnlyOff() {m_CacheOnly = false;}
/**
* If recurse is on, then all the makefiles below this one are parsed as well.
*/
void SetRecurseOn() {m_Recurse = true;}
void SetRecurseOff() {m_Recurse = false;}
/**
* Produce the makefile (in this case a Unix makefile).
*/
virtual void GenerateMakefile();
/**
* Output the depend information for all the classes
* in the makefile. These would have been generated
* by the class cmMakeDepend.
*/
virtual bool OutputObjectDepends(std::ostream&);
/**
* Output the check depend information for all the classes
* in the makefile. These would have been generated
* by the class cmMakeDepend.
*/
virtual void OutputCheckDepends(std::ostream&);
/**
* Try to determine system infomation such as shared library
* extension, pthreads, byte order etc.
*/
virtual void EnableLanguage(const char*);
protected:
virtual void RecursiveGenerateCacheOnly();
virtual void ProcessDepends(const cmMakeDepend &md);
virtual void GenerateCacheOnly();
virtual void OutputMakefile(const char* file);
virtual void OutputTargetRules(std::ostream& fout);
virtual void OutputLinkLibraries(std::ostream&, const char* name, const cmTarget &);
virtual void OutputSharedLibraryRule(std::ostream&, const char* name,
const cmTarget &);
virtual void OutputModuleLibraryRule(std::ostream&, const char* name,
const cmTarget &);
virtual void OutputStaticLibraryRule(std::ostream&, const char* name,
const cmTarget &);
virtual void OutputExecutableRule(std::ostream&, const char* name,
const cmTarget &);
virtual void OutputUtilityRule(std::ostream&, const char* name,
const cmTarget &);
virtual void OutputTargets(std::ostream&);
virtual void OutputSubDirectoryRules(std::ostream&);
virtual void OutputDependLibs(std::ostream&);
virtual void OutputLibDepend(std::ostream&, const char*);
virtual void OutputExeDepend(std::ostream&, const char*);
virtual void OutputCustomRules(std::ostream&);
virtual void OutputMakeVariables(std::ostream&);
virtual void OutputMakeRules(std::ostream&);
virtual void OutputInstallRules(std::ostream&);
virtual void OutputSourceObjectBuildRules(std::ostream& fout);
virtual void OutputBuildObjectFromSource(std::ostream& fout,
const char* shortName,
const cmSourceFile& source,
const char* extraCompileFlags,
bool sharedTarget);
virtual void BuildInSubDirectory(std::ostream& fout,
const char* directory,
const char* target1,
const char* target2,
bool silent = false);
virtual void OutputSubDirectoryVars(std::ostream& fout,
const char* var,
const char* target,
const char* target1,
const char* target2,
const char* depend,
const std::vector<std::string>&
SubDirectories,
bool silent = false);
virtual void OutputMakeRule(std::ostream&,
const char* comment,
const char* target,
const char* depends,
const char* command,
const char* command2 = 0,
const char* command3 = 0,
const char* command4 = 0);
virtual void OutputBuildTargetInDir(std::ostream& fout,
const char* path,
const char* library,
const char* fullpath,
const char* outputPath);
///! return true if the two paths are the same
virtual bool SamePath(const char* path1, const char* path2);
virtual std::string GetOutputExtension(const char* sourceExtension);
virtual void OutputIncludeMakefile(std::ostream&, const char* file);
void SetObjectFileExtension(const char* e) { m_ObjectFileExtension = e;}
void SetExecutableExtension(const char* e) { m_ExecutableExtension = e;}
void SetStaticLibraryExtension(const char* e) {m_StaticLibraryExtension = e;}
void SetSharedLibraryExtension(const char* e) {m_SharedLibraryExtension = e;}
void SetLibraryPrefix(const char* e) { m_LibraryPrefix = e;}
// convert a path to an output path for unix this will call
// ConvertToUnixOutputPath
virtual std::string ConvertToOutputPath(const char* s)
{ return cmSystemTools::ConvertToOutputPath(s); }
std::string CreateTargetRules(const cmTarget &target,
const char* targetName);
virtual std::string CreateMakeVariable(const char* s, const char* s2)
{
return std::string(s) + std::string(s2);
}
///! if the OS is case insensitive then return a lower case of the path.
virtual std::string LowerCasePath(const char* path)
{
return std::string(path);
}
/**
* Try running cmake and building a file. This is used for dynalically
* loaded commands, not as part of the usual build process. For the
* generator, it can assume that cmake has been run on the srcdir/bindir
* and it just needs to be compiled.
*/
virtual int TryCompile(const char *srcdir, const char *bindir,
const char *projectName);
protected:
std::string m_ExecutableOutputPath;
std::string m_LibraryOutputPath;
std::string m_SharedLibraryExtension;
std::string m_ObjectFileExtension;
std::string m_ExecutableExtension;
std::string m_StaticLibraryExtension;
std::string m_LibraryPrefix;
private:
bool m_CacheOnly;
bool m_Recurse;
};
#endif