In commit 079e8469ab (... OpenGL always needs X11 on Unix, 2002-09-05) the FindOpenGL module was taught to search for X11 as a dependency of the OpenGL library. This was done without a detailed explanation, and the dependency should not be explicitly needed because OpenGL headers should not expose applications to X11 APIs directly. Unfortunately the only way to know if anything legitimately depends on this behavior (perhaps in static library cases) is to simply remove it and wait for issues to be reported. If so, then we can add some kind of compatibility setting for this later. Add a release note to draw attention to this change. Reported-by: Dainius "GreatEmerald" Masiliūnas <pastas4@gmail.com>
CMake ***** Introduction ============ CMake is a cross-platform, open-source build system generator. For full documentation visit the `CMake Home Page`_ and the `CMake Documentation Page`_. .. _`CMake Home Page`: http://www.cmake.org .. _`CMake Documentation Page`: http://www.cmake.org/cmake/help/documentation.html CMake is maintained and supported by `Kitware`_ and developed in collaboration with a productive community of contributors. .. _`Kitware`: http://www.kitware.com/cmake License ======= CMake is distributed under the OSI-approved BSD 3-clause License. See `Copyright.txt`_ for details. .. _`Copyright.txt`: Copyright.txt Building CMake ============== Supported Platforms ------------------- MS Windows, Mac OS X, Linux, FreeBSD, Solaris, HP-UX, IRIX, BeOS, QNX Other UNIX-like operating systems may work too out of the box, if not it should not be a major problem to port CMake to this platform. Subscribe and post to the `CMake Users List`_ to ask if others have had experience with the platform. .. _`CMake Users List`: http://www.cmake.org/mailman/listinfo/cmake Building CMake from Scratch --------------------------- UNIX/Mac OSX/MinGW/MSYS/Cygwin ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ You need to have a compiler and a make installed. Run the ``bootstrap`` script you find the in the source directory of CMake. You can use the ``--help`` option to see the supported options. You may use the ``--prefix=<install_prefix>`` option to specify a custom installation directory for CMake. You can run the ``bootstrap`` script from within the CMake source directory or any other build directory of your choice. Once this has finished successfully, run ``make`` and ``make install``. In summary:: $ ./bootstrap && make && make install Windows ^^^^^^^ You need to download and install a binary release of CMake in order to build CMake. You can get these releases from the `CMake Download Page`_ . Then proceed with the instructions below. .. _`CMake Download Page`: http://www.cmake.org/cmake/resources/software.html Building CMake with CMake ------------------------- You can build CMake as any other project with a CMake-based build system: run the installed CMake on the sources of this CMake with your preferred options and generators. Then build it and install it. For instructions how to do this, see documentation on `Running CMake`_. .. _`Running CMake`: http://www.cmake.org/cmake/help/runningcmake.html Reporting Bugs ============== If you have found a bug: 1. If you have a patch, please read the `CONTRIBUTING.rst`_ document. 2. Otherwise, please join the the `CMake Users List`_ and ask about the expected and observed behaviors to determine if it is really a bug. 3. Finally, if the issue is not resolved by the above steps, open an entry in the `CMake Issue Tracker`_. .. _`CMake Issue Tracker`: http://www.cmake.org/Bug Contributing ============ See `CONTRIBUTING.rst`_ for instructions to contribute. .. _`CONTRIBUTING.rst`: CONTRIBUTING.rst
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