540 lines
18 KiB
C++
540 lines
18 KiB
C++
/*============================================================================
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CMake - Cross Platform Makefile Generator
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Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
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Distributed under the OSI-approved BSD License (the "License");
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see accompanying file Copyright.txt for details.
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This software is distributed WITHOUT ANY WARRANTY; without even the
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implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the License for more information.
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============================================================================*/
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#include "windows.h" // this must be first to define GetCurrentDirectory
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#include "cmGlobalVisualStudio10Generator.h"
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#include "cmLocalVisualStudio10Generator.h"
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#include "cmMakefile.h"
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#include "cmSourceFile.h"
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#include "cmVisualStudioSlnData.h"
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#include "cmVisualStudioSlnParser.h"
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#include "cmake.h"
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static const char vs10generatorName[] = "Visual Studio 10 2010";
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// Map generator name without year to name with year.
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static const char* cmVS10GenName(const std::string& name, std::string& genName)
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{
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if(strncmp(name.c_str(), vs10generatorName,
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sizeof(vs10generatorName)-6) != 0)
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{
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return 0;
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}
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const char* p = name.c_str() + sizeof(vs10generatorName) - 6;
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if(cmHasLiteralPrefix(p, " 2010"))
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{
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p += 5;
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}
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genName = std::string(vs10generatorName) + p;
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return p;
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}
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class cmGlobalVisualStudio10Generator::Factory
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: public cmGlobalGeneratorFactory
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{
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public:
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virtual cmGlobalGenerator* CreateGlobalGenerator(
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const std::string& name) const
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{
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std::string genName;
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const char* p = cmVS10GenName(name, genName);
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if(!p)
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{ return 0; }
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if(!*p)
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{
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return new cmGlobalVisualStudio10Generator(
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genName, "");
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}
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if(*p++ != ' ')
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{ return 0; }
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if(strcmp(p, "Win64") == 0)
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{
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return new cmGlobalVisualStudio10Generator(
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genName, "x64");
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}
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if(strcmp(p, "IA64") == 0)
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{
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return new cmGlobalVisualStudio10Generator(
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genName, "Itanium");
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}
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return 0;
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}
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virtual void GetDocumentation(cmDocumentationEntry& entry) const
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{
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entry.Name = vs10generatorName;
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entry.Brief = "Generates Visual Studio 10 (VS 2010) project files.";
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}
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virtual void GetGenerators(std::vector<std::string>& names) const
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{
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names.push_back(vs10generatorName);
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names.push_back(vs10generatorName + std::string(" IA64"));
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names.push_back(vs10generatorName + std::string(" Win64"));
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}
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};
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//----------------------------------------------------------------------------
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cmGlobalGeneratorFactory* cmGlobalVisualStudio10Generator::NewFactory()
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{
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return new Factory;
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}
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//----------------------------------------------------------------------------
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cmGlobalVisualStudio10Generator::cmGlobalVisualStudio10Generator(
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const std::string& name, const std::string& platformName)
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: cmGlobalVisualStudio8Generator(name, platformName)
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{
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std::string vc10Express;
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this->ExpressEdition = cmSystemTools::ReadRegistryValue(
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"HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\VCExpress\\10.0\\Setup\\VC;"
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"ProductDir", vc10Express, cmSystemTools::KeyWOW64_32);
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this->SystemIsWindowsPhone = false;
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this->SystemIsWindowsStore = false;
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this->MSBuildCommandInitialized = false;
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}
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//----------------------------------------------------------------------------
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bool
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cmGlobalVisualStudio10Generator::MatchesGeneratorName(
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const std::string& name) const
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{
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std::string genName;
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if(cmVS10GenName(name, genName))
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{
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return genName == this->GetName();
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}
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return false;
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}
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//----------------------------------------------------------------------------
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bool
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cmGlobalVisualStudio10Generator::SetGeneratorToolset(std::string const& ts,
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cmMakefile* mf)
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{
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this->GeneratorToolset = ts;
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this->AddVSPlatformToolsetDefinition(mf);
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return true;
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}
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//----------------------------------------------------------------------------
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bool cmGlobalVisualStudio10Generator::SetSystemName(std::string const& s,
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cmMakefile* mf)
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{
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this->SystemName = s;
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this->SystemVersion = mf->GetSafeDefinition("CMAKE_SYSTEM_VERSION");
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if(!this->InitializeSystem(mf))
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{
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return false;
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}
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if(this->PlatformName == "Itanium" || this->PlatformName == "x64")
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{
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if(this->IsExpressEdition() && !this->Find64BitTools(mf))
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{
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return false;
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}
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}
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this->AddVSPlatformToolsetDefinition(mf);
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return this->cmGlobalVisualStudio8Generator::SetSystemName(s, mf);
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}
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//----------------------------------------------------------------------------
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bool cmGlobalVisualStudio10Generator::InitializeSystem(cmMakefile* mf)
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{
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if(this->SystemName == "WindowsPhone")
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{
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this->SystemIsWindowsPhone = true;
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if(!this->InitializeWindowsPhone(mf))
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{
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return false;
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}
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}
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else if(this->SystemName == "WindowsStore")
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{
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this->SystemIsWindowsStore = true;
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if(!this->InitializeWindowsStore(mf))
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{
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return false;
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}
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}
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return true;
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}
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//----------------------------------------------------------------------------
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bool cmGlobalVisualStudio10Generator::InitializeWindowsPhone(cmMakefile* mf)
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{
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cmOStringStream e;
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e << this->GetName() << " does not support Windows Phone.";
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mf->IssueMessage(cmake::FATAL_ERROR, e.str());
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return false;
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}
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//----------------------------------------------------------------------------
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bool cmGlobalVisualStudio10Generator::InitializeWindowsStore(cmMakefile* mf)
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{
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cmOStringStream e;
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e << this->GetName() << " does not support Windows Store.";
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mf->IssueMessage(cmake::FATAL_ERROR, e.str());
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return false;
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}
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//----------------------------------------------------------------------------
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void cmGlobalVisualStudio10Generator
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::AddVSPlatformToolsetDefinition(cmMakefile* mf) const
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{
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if(const char* toolset = this->GetPlatformToolset())
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{
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mf->AddDefinition("CMAKE_VS_PLATFORM_TOOLSET", toolset);
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}
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}
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//----------------------------------------------------------------------------
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void cmGlobalVisualStudio10Generator::WriteSLNHeader(std::ostream& fout)
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{
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fout << "Microsoft Visual Studio Solution File, Format Version 11.00\n";
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if (this->ExpressEdition)
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{
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fout << "# Visual C++ Express 2010\n";
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}
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else
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{
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fout << "# Visual Studio 2010\n";
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}
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}
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///! Create a local generator appropriate to this Global Generator
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cmLocalGenerator *cmGlobalVisualStudio10Generator::CreateLocalGenerator()
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{
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cmLocalVisualStudio10Generator* lg =
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new cmLocalVisualStudio10Generator(cmLocalVisualStudioGenerator::VS10);
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lg->SetGlobalGenerator(this);
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return lg;
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}
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//----------------------------------------------------------------------------
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void cmGlobalVisualStudio10Generator::Generate()
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{
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this->LongestSource = LongestSourcePath();
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this->cmGlobalVisualStudio8Generator::Generate();
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if(this->LongestSource.Length > 0)
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{
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cmMakefile* mf = this->LongestSource.Target->GetMakefile();
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cmOStringStream e;
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e <<
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"The binary and/or source directory paths may be too long to generate "
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"Visual Studio 10 files for this project. "
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"Consider choosing shorter directory names to build this project with "
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"Visual Studio 10. "
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"A more detailed explanation follows."
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"\n"
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"There is a bug in the VS 10 IDE that renders property dialog fields "
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"blank for files referenced by full path in the project file. "
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"However, CMake must reference at least one file by full path:\n"
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" " << this->LongestSource.SourceFile->GetFullPath() << "\n"
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"This is because some Visual Studio tools would append the relative "
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"path to the end of the referencing directory path, as in:\n"
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" " << mf->GetCurrentOutputDirectory() << "/"
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<< this->LongestSource.SourceRel << "\n"
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"and then incorrectly complain that the file does not exist because "
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"the path length is too long for some internal buffer or API. "
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"To avoid this problem CMake must use a full path for this file "
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"which then triggers the VS 10 property dialog bug.";
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mf->IssueMessage(cmake::WARNING, e.str().c_str());
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}
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}
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//----------------------------------------------------------------------------
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void cmGlobalVisualStudio10Generator
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::EnableLanguage(std::vector<std::string>const & lang,
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cmMakefile *mf, bool optional)
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{
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cmGlobalVisualStudio8Generator::EnableLanguage(lang, mf, optional);
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}
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//----------------------------------------------------------------------------
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const char* cmGlobalVisualStudio10Generator::GetPlatformToolset() const
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{
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if(!this->GeneratorToolset.empty())
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{
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return this->GeneratorToolset.c_str();
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}
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if(!this->DefaultPlatformToolset.empty())
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{
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return this->DefaultPlatformToolset.c_str();
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}
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return 0;
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}
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//----------------------------------------------------------------------------
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std::string cmGlobalVisualStudio10Generator::GetUserMacrosDirectory()
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{
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std::string base;
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std::string path;
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// base begins with the VisualStudioProjectsLocation reg value...
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if (cmSystemTools::ReadRegistryValue(
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"HKEY_CURRENT_USER\\Software\\Microsoft\\VisualStudio\\10.0;"
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"VisualStudioProjectsLocation",
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base))
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{
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cmSystemTools::ConvertToUnixSlashes(base);
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// 9.0 macros folder:
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path = base + "/VSMacros80";
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// *NOT* a typo; right now in Visual Studio 2008 beta the macros
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// folder is VSMacros80... They may change it to 90 before final
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// release of 2008 or they may not... we'll have to keep our eyes
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// on it
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}
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// path is (correctly) still empty if we did not read the base value from
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// the Registry value
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return path;
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}
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//----------------------------------------------------------------------------
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std::string cmGlobalVisualStudio10Generator::GetUserMacrosRegKeyBase()
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{
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return "Software\\Microsoft\\VisualStudio\\10.0\\vsmacros";
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}
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//----------------------------------------------------------------------------
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void cmGlobalVisualStudio10Generator::FindMakeProgram(cmMakefile* mf)
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{
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this->cmGlobalVisualStudio8Generator::FindMakeProgram(mf);
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mf->AddDefinition("CMAKE_VS_MSBUILD_COMMAND",
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this->GetMSBuildCommand().c_str());
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}
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//----------------------------------------------------------------------------
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std::string const& cmGlobalVisualStudio10Generator::GetMSBuildCommand()
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{
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if(!this->MSBuildCommandInitialized)
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{
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this->MSBuildCommandInitialized = true;
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this->MSBuildCommand = this->FindMSBuildCommand();
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}
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return this->MSBuildCommand;
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}
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//----------------------------------------------------------------------------
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std::string cmGlobalVisualStudio10Generator::FindMSBuildCommand()
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{
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std::string msbuild;
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std::string mskey =
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"HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\MSBuild\\ToolsVersions\\";
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mskey += this->GetToolsVersion();
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mskey += ";MSBuildToolsPath";
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if(cmSystemTools::ReadRegistryValue(mskey.c_str(), msbuild,
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cmSystemTools::KeyWOW64_32))
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{
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cmSystemTools::ConvertToUnixSlashes(msbuild);
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msbuild += "/";
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}
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msbuild += "MSBuild.exe";
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return msbuild;
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}
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//----------------------------------------------------------------------------
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std::string cmGlobalVisualStudio10Generator::FindDevEnvCommand()
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{
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if(this->ExpressEdition)
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{
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// Visual Studio Express >= 10 do not have "devenv.com" or
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// "VCExpress.exe" that we can use to build reliably.
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// Tell the caller it needs to use MSBuild instead.
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return "";
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}
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// Skip over the cmGlobalVisualStudio8Generator implementation because
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// we expect a real devenv and do not want to look for VCExpress.
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return this->cmGlobalVisualStudio71Generator::FindDevEnvCommand();
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}
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//----------------------------------------------------------------------------
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void cmGlobalVisualStudio10Generator::GenerateBuildCommand(
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std::vector<std::string>& makeCommand,
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const std::string& makeProgram,
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const std::string& projectName,
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const std::string& projectDir,
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const std::string& targetName,
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const std::string& config,
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bool fast,
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std::vector<std::string> const& makeOptions)
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{
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// Select the caller- or user-preferred make program, else MSBuild.
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std::string makeProgramSelected =
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this->SelectMakeProgram(makeProgram, this->GetMSBuildCommand());
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// Check if the caller explicitly requested a devenv tool.
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std::string makeProgramLower = makeProgramSelected;
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cmSystemTools::LowerCase(makeProgramLower);
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bool useDevEnv =
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(makeProgramLower.find("devenv") != std::string::npos ||
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makeProgramLower.find("vcexpress") != std::string::npos);
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// MSBuild is preferred (and required for VS Express), but if the .sln has
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// an Intel Fortran .vfproj then we have to use devenv. Parse it to find out.
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cmSlnData slnData;
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{
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std::string slnFile;
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if(!projectDir.empty())
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{
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slnFile = projectDir;
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slnFile += "/";
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}
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slnFile += projectName;
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slnFile += ".sln";
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cmVisualStudioSlnParser parser;
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if(parser.ParseFile(slnFile, slnData,
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cmVisualStudioSlnParser::DataGroupProjects))
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{
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std::vector<cmSlnProjectEntry> slnProjects = slnData.GetProjects();
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for(std::vector<cmSlnProjectEntry>::iterator i = slnProjects.begin();
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!useDevEnv && i != slnProjects.end(); ++i)
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{
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std::string proj = i->GetRelativePath();
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if(proj.size() > 7 &&
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proj.substr(proj.size()-7) == ".vfproj")
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{
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useDevEnv = true;
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}
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}
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}
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}
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if(useDevEnv)
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{
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// Use devenv to build solutions containing Intel Fortran projects.
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cmGlobalVisualStudio7Generator::GenerateBuildCommand(
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makeCommand, makeProgram, projectName, projectDir,
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targetName, config, fast, makeOptions);
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return;
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}
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makeCommand.push_back(makeProgramSelected);
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std::string realTarget = targetName;
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// msbuild.exe CxxOnly.sln /t:Build /p:Configuration=Debug /target:ALL_BUILD
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if(realTarget.empty())
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{
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realTarget = "ALL_BUILD";
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}
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if ( realTarget == "clean" )
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{
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makeCommand.push_back(std::string(projectName)+".sln");
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makeCommand.push_back("/t:Clean");
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}
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else
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{
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std::string targetProject(realTarget);
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targetProject += ".vcxproj";
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if (targetProject.find('/') == std::string::npos)
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{
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// it might be in a subdir
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if (cmSlnProjectEntry const* proj =
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slnData.GetProjectByName(realTarget))
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{
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targetProject = proj->GetRelativePath();
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cmSystemTools::ConvertToUnixSlashes(targetProject);
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}
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}
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makeCommand.push_back(targetProject);
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}
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std::string configArg = "/p:Configuration=";
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if(!config.empty())
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{
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configArg += config;
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}
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else
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{
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configArg += "Debug";
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}
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makeCommand.push_back(configArg);
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makeCommand.push_back(std::string("/p:VisualStudioVersion=")+
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this->GetIDEVersion());
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makeCommand.insert(makeCommand.end(),
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makeOptions.begin(), makeOptions.end());
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}
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//----------------------------------------------------------------------------
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bool cmGlobalVisualStudio10Generator::Find64BitTools(cmMakefile* mf)
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{
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if(this->GetPlatformToolset())
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{
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return true;
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}
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// This edition does not come with 64-bit tools. Look for them.
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//
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// TODO: Detect available tools? x64\v100 exists but does not work?
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// HKLM\\SOFTWARE\\Microsoft\\MSBuild\\ToolsVersions\\4.0;VCTargetsPath
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// c:/Program Files (x86)/MSBuild/Microsoft.Cpp/v4.0/Platforms/
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// {Itanium,Win32,x64}/PlatformToolsets/{v100,v90,Windows7.1SDK}
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std::string winSDK_7_1;
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if(cmSystemTools::ReadRegistryValue(
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"HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Microsoft SDKs\\"
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"Windows\\v7.1;InstallationFolder", winSDK_7_1))
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{
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cmOStringStream m;
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m << "Found Windows SDK v7.1: " << winSDK_7_1;
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mf->DisplayStatus(m.str().c_str(), -1);
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this->DefaultPlatformToolset = "Windows7.1SDK";
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return true;
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}
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else
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{
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cmOStringStream e;
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e << "Cannot enable 64-bit tools with Visual Studio 2010 Express.\n"
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<< "Install the Microsoft Windows SDK v7.1 to get 64-bit tools:\n"
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<< " http://msdn.microsoft.com/en-us/windows/bb980924.aspx";
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mf->IssueMessage(cmake::FATAL_ERROR, e.str().c_str());
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cmSystemTools::SetFatalErrorOccured();
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return false;
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}
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}
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//----------------------------------------------------------------------------
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std::string
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cmGlobalVisualStudio10Generator
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::GenerateRuleFile(std::string const& output) const
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{
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// The VS 10 generator needs to create the .rule files on disk.
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// Hide them away under the CMakeFiles directory.
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std::string ruleDir = this->GetCMakeInstance()->GetHomeOutputDirectory();
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ruleDir += cmake::GetCMakeFilesDirectory();
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ruleDir += "/";
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ruleDir += cmSystemTools::ComputeStringMD5(
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cmSystemTools::GetFilenamePath(output).c_str());
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std::string ruleFile = ruleDir + "/";
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ruleFile += cmSystemTools::GetFilenameName(output);
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ruleFile += ".rule";
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return ruleFile;
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}
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//----------------------------------------------------------------------------
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void cmGlobalVisualStudio10Generator::PathTooLong(
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cmTarget* target, cmSourceFile const* sf, std::string const& sfRel)
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{
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size_t len = (strlen(target->GetMakefile()->GetCurrentOutputDirectory()) +
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1 + sfRel.length());
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if(len > this->LongestSource.Length)
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{
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this->LongestSource.Length = len;
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this->LongestSource.Target = target;
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this->LongestSource.SourceFile = sf;
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this->LongestSource.SourceRel = sfRel;
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}
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}
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//----------------------------------------------------------------------------
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bool cmGlobalVisualStudio10Generator::UseFolderProperty()
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{
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return IsExpressEdition() ? false : cmGlobalGenerator::UseFolderProperty();
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}
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