CMake/Source/CTest/cmCTestBuildCommand.cxx

202 lines
6.8 KiB
C++

/*============================================================================
CMake - Cross Platform Makefile Generator
Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
Distributed under the OSI-approved BSD License (the "License");
see accompanying file Copyright.txt for details.
This software is distributed WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the License for more information.
============================================================================*/
#include "cmCTestBuildCommand.h"
#include "cmCTest.h"
#include "cmCTestGenericHandler.h"
#include "cmCTestBuildHandler.h"
#include "cmake.h"
#include "cmGlobalGenerator.h"
//----------------------------------------------------------------------------
cmCTestBuildCommand::cmCTestBuildCommand()
{
this->GlobalGenerator = 0;
this->Arguments[ctb_NUMBER_ERRORS] = "NUMBER_ERRORS";
this->Arguments[ctb_NUMBER_WARNINGS] = "NUMBER_WARNINGS";
this->Arguments[ctb_TARGET] = "TARGET";
this->Arguments[ctb_CONFIGURATION] = "CONFIGURATION";
this->Arguments[ctb_FLAGS] = "FLAGS";
this->Arguments[ctb_PROJECT_NAME] = "PROJECT_NAME";
this->Arguments[ctb_LAST] = 0;
this->Last = ctb_LAST;
}
//----------------------------------------------------------------------------
cmCTestBuildCommand::~cmCTestBuildCommand()
{
if ( this->GlobalGenerator )
{
delete this->GlobalGenerator;
this->GlobalGenerator = 0;
}
}
//----------------------------------------------------------------------------
cmCTestGenericHandler* cmCTestBuildCommand::InitializeHandler()
{
cmCTestGenericHandler* handler
= this->CTest->GetInitializedHandler("build");
if ( !handler )
{
this->SetError("internal CTest error. Cannot instantiate build handler");
return 0;
}
this->Handler = (cmCTestBuildHandler*)handler;
const char* ctestBuildCommand
= this->Makefile->GetDefinition("CTEST_BUILD_COMMAND");
if ( ctestBuildCommand && *ctestBuildCommand )
{
this->CTest->SetCTestConfiguration("MakeCommand", ctestBuildCommand,
this->Quiet);
}
else
{
const char* cmakeGeneratorName
= this->Makefile->GetDefinition("CTEST_CMAKE_GENERATOR");
const char* cmakeProjectName
= (this->Values[ctb_PROJECT_NAME] && *this->Values[ctb_PROJECT_NAME])
? this->Values[ctb_PROJECT_NAME]
: this->Makefile->GetDefinition("CTEST_PROJECT_NAME");
// Build configuration is determined by: CONFIGURATION argument,
// or CTEST_BUILD_CONFIGURATION script variable, or
// CTEST_CONFIGURATION_TYPE script variable, or ctest -C command
// line argument... in that order.
//
const char* ctestBuildConfiguration
= this->Makefile->GetDefinition("CTEST_BUILD_CONFIGURATION");
const char* cmakeBuildConfiguration
= (this->Values[ctb_CONFIGURATION] && *this->Values[ctb_CONFIGURATION])
? this->Values[ctb_CONFIGURATION]
: ((ctestBuildConfiguration && *ctestBuildConfiguration)
? ctestBuildConfiguration
: this->CTest->GetConfigType().c_str());
const char* cmakeBuildAdditionalFlags
= (this->Values[ctb_FLAGS] && *this->Values[ctb_FLAGS])
? this->Values[ctb_FLAGS]
: this->Makefile->GetDefinition("CTEST_BUILD_FLAGS");
const char* cmakeBuildTarget
= (this->Values[ctb_TARGET] && *this->Values[ctb_TARGET])
? this->Values[ctb_TARGET]
: this->Makefile->GetDefinition("CTEST_BUILD_TARGET");
if ( cmakeGeneratorName && *cmakeGeneratorName &&
cmakeProjectName && *cmakeProjectName )
{
if ( !cmakeBuildConfiguration )
{
cmakeBuildConfiguration = "Release";
}
if ( this->GlobalGenerator )
{
if ( this->GlobalGenerator->GetName() != cmakeGeneratorName )
{
delete this->GlobalGenerator;
this->GlobalGenerator = 0;
}
}
if ( !this->GlobalGenerator )
{
this->GlobalGenerator =
this->Makefile->GetCMakeInstance()->CreateGlobalGenerator(
cmakeGeneratorName);
if(!this->GlobalGenerator)
{
std::string e = "could not create generator named \"";
e += cmakeGeneratorName;
e += "\"";
this->Makefile->IssueMessage(cmake::FATAL_ERROR, e);
cmSystemTools::SetFatalErrorOccured();
return 0;
}
}
if(strlen(cmakeBuildConfiguration) == 0)
{
const char* config = 0;
#ifdef CMAKE_INTDIR
config = CMAKE_INTDIR;
#endif
if(!config)
{
config = "Debug";
}
cmakeBuildConfiguration = config;
}
std::string dir = this->CTest->GetCTestConfiguration("BuildDirectory");
std::string buildCommand
= this->GlobalGenerator->
GenerateCMakeBuildCommand(cmakeBuildTarget ? cmakeBuildTarget : "",
cmakeBuildConfiguration,
cmakeBuildAdditionalFlags ? cmakeBuildAdditionalFlags : "", true);
cmCTestOptionalLog(this->CTest, HANDLER_VERBOSE_OUTPUT,
"SetMakeCommand:" << buildCommand << "\n", this->Quiet);
this->CTest->SetCTestConfiguration("MakeCommand", buildCommand.c_str(),
this->Quiet);
}
else
{
std::ostringstream ostr;
ostr << "has no project to build. If this is a "
"\"built with CMake\" project, verify that CTEST_CMAKE_GENERATOR "
"and CTEST_PROJECT_NAME are set."
"\n"
"CTEST_PROJECT_NAME is usually set in CTestConfig.cmake. Verify "
"that CTestConfig.cmake exists, or CTEST_PROJECT_NAME "
"is set in the script, or PROJECT_NAME is passed as an argument "
"to ctest_build."
"\n"
"Alternatively, set CTEST_BUILD_COMMAND to build the project "
"with a custom command line.";
this->SetError(ostr.str());
return 0;
}
}
if(const char* useLaunchers =
this->Makefile->GetDefinition("CTEST_USE_LAUNCHERS"))
{
this->CTest->SetCTestConfiguration("UseLaunchers", useLaunchers,
this->Quiet);
}
handler->SetQuiet(this->Quiet);
return handler;
}
bool cmCTestBuildCommand::InitialPass(std::vector<std::string> const& args,
cmExecutionStatus &status)
{
bool ret = cmCTestHandlerCommand::InitialPass(args, status);
if ( this->Values[ctb_NUMBER_ERRORS] && *this->Values[ctb_NUMBER_ERRORS])
{
std::ostringstream str;
str << this->Handler->GetTotalErrors();
this->Makefile->AddDefinition(
this->Values[ctb_NUMBER_ERRORS], str.str().c_str());
}
if ( this->Values[ctb_NUMBER_WARNINGS]
&& *this->Values[ctb_NUMBER_WARNINGS])
{
std::ostringstream str;
str << this->Handler->GetTotalWarnings();
this->Makefile->AddDefinition(
this->Values[ctb_NUMBER_WARNINGS], str.str().c_str());
}
return ret;
}