43 lines
1.2 KiB
CMake
43 lines
1.2 KiB
CMake
# - Try to find HSPELL
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# Once done this will define
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#
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# HSPELL_FOUND - system has HSPELL
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# HSPELL_INCLUDE_DIR - the HSPELL include directory
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# HSPELL_LIBRARIES - The libraries needed to use HSPELL
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# HSPELL_DEFINITIONS - Compiler switches required for using HSPELL
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# Copyright (c) 2006, Alexander Neundorf, <neundorf@kde.org>
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#
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# Redistribution and use is allowed according to the terms of the BSD license.
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# For details see the accompanying COPYING-CMAKE-SCRIPTS file.
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IF (HSPELL_INCLUDE_DIR AND HSPELL_LIBRARIES)
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# Already in cache, be silent
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SET(HSPELL_FIND_QUIETLY TRUE)
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ENDIF (HSPELL_INCLUDE_DIR AND HSPELL_LIBRARIES)
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FIND_PATH(HSPELL_INCLUDE_DIR hspell.h )
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FIND_LIBRARY(HSPELL_LIBRARIES NAMES hspell )
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IF (HSPELL_INCLUDE_DIR AND HSPELL_LIBRARIES)
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SET(HSPELL_FOUND TRUE)
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ELSE (HSPELL_INCLUDE_DIR AND HSPELL_LIBRARIES)
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SET(HSPELL_FOUND FALSE)
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ENDIF (HSPELL_INCLUDE_DIR AND HSPELL_LIBRARIES)
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IF (HSPELL_FOUND)
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IF (NOT HSPELL_FIND_QUIETLY)
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MESSAGE(STATUS "Found HSPELL: ${HSPELL_LIBRARIES}")
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ENDIF (NOT HSPELL_FIND_QUIETLY)
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ELSE (HSPELL_FOUND)
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IF (HSPELL_FIND_REQUIRED)
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MESSAGE(FATAL_ERROR "Could NOT find HSPELL")
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ENDIF (HSPELL_FIND_REQUIRED)
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ENDIF (HSPELL_FOUND)
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MARK_AS_ADVANCED(HSPELL_INCLUDE_DIR HSPELL_LIBRARIES)
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