CMake/Source/cmLocalVisualStudioGenerator.cxx
Brad King 1be4b6f463 Order VS local generator Version ivar values consistently
Move the Version member to the top cmLocalVisualStudioGenerator class
and set it consistently for instances created by all the global
generator versions.  Use an enumeration type with values scaled by a
factor of 10 so we can handle VS 7.1 without out-of-order numbers.

VS 7.1 support for SuppressStartupBanner was broken by commit 25116a3c
(Fix CMAKE_VERBOSE_MAKEFILE for VS10 vcxproj files, 2011-10-11) because
it assumed comparison of VS version numbers works.  Now it does.
2011-11-14 09:47:31 -05:00

283 lines
8.9 KiB
C++

/*============================================================================
CMake - Cross Platform Makefile Generator
Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
Distributed under the OSI-approved BSD License (the "License");
see accompanying file Copyright.txt for details.
This software is distributed WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the License for more information.
============================================================================*/
#include "cmLocalVisualStudioGenerator.h"
#include "cmGlobalGenerator.h"
#include "cmMakefile.h"
#include "cmSourceFile.h"
#include "cmSystemTools.h"
#include "cmCustomCommandGenerator.h"
#include "windows.h"
//----------------------------------------------------------------------------
cmLocalVisualStudioGenerator::cmLocalVisualStudioGenerator(VSVersion v)
{
this->WindowsShell = true;
this->WindowsVSIDE = true;
this->Version = v;
}
//----------------------------------------------------------------------------
cmLocalVisualStudioGenerator::~cmLocalVisualStudioGenerator()
{
}
//----------------------------------------------------------------------------
cmsys::auto_ptr<cmCustomCommand>
cmLocalVisualStudioGenerator::MaybeCreateImplibDir(cmTarget& target,
const char* config,
bool isFortran)
{
cmsys::auto_ptr<cmCustomCommand> pcc;
// If an executable exports symbols then VS wants to create an
// import library but forgets to create the output directory.
// The Intel Fortran plugin always forgets to the directory.
if(target.GetType() != cmTarget::EXECUTABLE &&
!(isFortran && target.GetType() == cmTarget::SHARED_LIBRARY))
{ return pcc; }
std::string outDir = target.GetDirectory(config, false);
std::string impDir = target.GetDirectory(config, true);
if(impDir == outDir) { return pcc; }
// Add a pre-build event to create the directory.
cmCustomCommandLine command;
command.push_back(this->Makefile->GetRequiredDefinition("CMAKE_COMMAND"));
command.push_back("-E");
command.push_back("make_directory");
command.push_back(impDir);
std::vector<std::string> no_output;
std::vector<std::string> no_depends;
cmCustomCommandLines commands;
commands.push_back(command);
pcc.reset(new cmCustomCommand(0, no_output, no_depends, commands, 0, 0));
pcc->SetEscapeOldStyle(false);
pcc->SetEscapeAllowMakeVars(true);
return pcc;
}
//----------------------------------------------------------------------------
bool cmLocalVisualStudioGenerator::SourceFileCompiles(const cmSourceFile* sf)
{
// Identify the language of the source file.
if(const char* lang = this->GetSourceFileLanguage(*sf))
{
// Check whether this source will actually be compiled.
return (!sf->GetCustomCommand() &&
!sf->GetPropertyAsBool("HEADER_FILE_ONLY") &&
!sf->GetPropertyAsBool("EXTERNAL_OBJECT"));
}
else
{
// Unknown source file language. Assume it will not be compiled.
return false;
}
}
//----------------------------------------------------------------------------
void cmLocalVisualStudioGenerator::CountObjectNames(
const std::vector<cmSourceGroup>& groups,
std::map<cmStdString, int>& counts)
{
for(unsigned int i = 0; i < groups.size(); ++i)
{
cmSourceGroup sg = groups[i];
std::vector<const cmSourceFile*> const& srcs = sg.GetSourceFiles();
for(std::vector<const cmSourceFile*>::const_iterator s = srcs.begin();
s != srcs.end(); ++s)
{
const cmSourceFile* sf = *s;
if(this->SourceFileCompiles(sf))
{
std::string objectName = cmSystemTools::LowerCase(
cmSystemTools::GetFilenameWithoutLastExtension(
sf->GetFullPath()));
objectName += ".obj";
counts[objectName] += 1;
}
}
this->CountObjectNames(sg.GetGroupChildren(), counts);
}
}
//----------------------------------------------------------------------------
void cmLocalVisualStudioGenerator::InsertNeedObjectNames(
const std::vector<cmSourceGroup>& groups,
std::map<cmStdString, int>& count)
{
for(unsigned int i = 0; i < groups.size(); ++i)
{
cmSourceGroup sg = groups[i];
std::vector<const cmSourceFile*> const& srcs = sg.GetSourceFiles();
for(std::vector<const cmSourceFile*>::const_iterator s = srcs.begin();
s != srcs.end(); ++s)
{
const cmSourceFile* sf = *s;
if(this->SourceFileCompiles(sf))
{
std::string objectName = cmSystemTools::LowerCase(
cmSystemTools::GetFilenameWithoutLastExtension(sf->GetFullPath()));
objectName += ".obj";
if(count[objectName] > 1)
{
this->NeedObjectName.insert(sf);
}
}
}
this->InsertNeedObjectNames(sg.GetGroupChildren(), count);
}
}
//----------------------------------------------------------------------------
void cmLocalVisualStudioGenerator::ComputeObjectNameRequirements
(std::vector<cmSourceGroup> const& sourceGroups)
{
// Clear the current set of requirements.
this->NeedObjectName.clear();
// Count the number of object files with each name. Note that
// windows file names are not case sensitive.
std::map<cmStdString, int> objectNameCounts;
this->CountObjectNames(sourceGroups, objectNameCounts);
// For all source files producing duplicate names we need unique
// object name computation.
this->InsertNeedObjectNames(sourceGroups, objectNameCounts);
}
//----------------------------------------------------------------------------
const char* cmLocalVisualStudioGenerator::ReportErrorLabel() const
{
return ":VCReportError";
}
//----------------------------------------------------------------------------
const char* cmLocalVisualStudioGenerator::GetReportErrorLabel() const
{
return this->ReportErrorLabel();
}
//----------------------------------------------------------------------------
std::string
cmLocalVisualStudioGenerator
::ConstructScript(cmCustomCommand const& cc,
const char* configName,
const char* newline_text)
{
bool useLocal = this->CustomCommandUseLocal();
const cmCustomCommandLines& commandLines = cc.GetCommandLines();
const char* workingDirectory = cc.GetWorkingDirectory();
cmCustomCommandGenerator ccg(cc, configName, this->Makefile);
RelativeRoot relativeRoot = workingDirectory? NONE : START_OUTPUT;
// Avoid leading or trailing newlines.
const char* newline = "";
// Line to check for error between commands.
std::string check_error = newline_text;
if(useLocal)
{
check_error += "if %errorlevel% neq 0 goto :cmEnd";
}
else
{
check_error += "if errorlevel 1 goto ";
check_error += this->GetReportErrorLabel();
}
// Store the script in a string.
std::string script;
// Open a local context.
if(useLocal)
{
script += newline;
newline = newline_text;
script += "setlocal";
}
if(workingDirectory)
{
// Change the working directory.
script += newline;
newline = newline_text;
script += "cd ";
script += this->Convert(workingDirectory, FULL, SHELL);
script += check_error;
// Change the working drive.
if(workingDirectory[0] && workingDirectory[1] == ':')
{
script += newline;
newline = newline_text;
script += workingDirectory[0];
script += workingDirectory[1];
script += check_error;
}
}
// for visual studio IDE add extra stuff to the PATH
// if CMAKE_MSVCIDE_RUN_PATH is set.
if(this->Makefile->GetDefinition("MSVC_IDE"))
{
const char* extraPath =
this->Makefile->GetDefinition("CMAKE_MSVCIDE_RUN_PATH");
if(extraPath)
{
script += newline;
newline = newline_text;
script += "set PATH=";
script += extraPath;
script += ";%PATH%";
}
}
// Write each command on a single line.
for(unsigned int c = 0; c < ccg.GetNumberOfCommands(); ++c)
{
// Start a new line.
script += newline;
newline = newline_text;
// Add this command line.
std::string cmd = ccg.GetCommand(c);
script += this->Convert(cmd.c_str(), relativeRoot, SHELL);
ccg.AppendArguments(c, script);
// After each custom command, check for an error result.
// If there was an error, jump to the VCReportError label,
// skipping the run of any subsequent commands in this
// sequence.
script += check_error;
}
// Close the local context.
if(useLocal)
{
script += newline;
script += ":cmEnd";
script += newline;
script += "endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone";
script += newline;
script += ":cmErrorLevel";
script += newline;
script += "exit /b %1";
script += newline;
script += ":cmDone";
script += newline;
script += "if %errorlevel% neq 0 goto ";
script += this->GetReportErrorLabel();
}
return script;
}