156 lines
4.8 KiB
C++
156 lines
4.8 KiB
C++
/*=========================================================================
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Program: CMake - Cross-Platform Makefile Generator
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Module: $RCSfile$
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Language: C++
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Date: $Date$
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Version: $Revision$
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Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved.
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See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notices for more information.
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=========================================================================*/
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#ifndef cmMakefileTargetGenerator_h
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#define cmMakefileTargetGenerator_h
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#include "cmLocalUnixMakefileGenerator3.h"
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class cmCustomCommand;
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class cmDependInformation;
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class cmDepends;
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class cmGeneratedFileStream;
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class cmGlobalGenerator;
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class cmLocalUnixMakefileGenerator3;
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class cmMakeDepend;
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class cmMakefile;
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class cmTarget;
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class cmSourceFile;
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/** \class cmMakefileTargetGenerator
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* \brief Support Routines for writing makefiles
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*
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*/
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class cmMakefileTargetGenerator
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{
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public:
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// constructor to set the ivars
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cmMakefileTargetGenerator();
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virtual ~cmMakefileTargetGenerator() {};
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// construct using this factory call
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static cmMakefileTargetGenerator *New(cmLocalUnixMakefileGenerator3 *lg,
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cmStdString tgtName,
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cmTarget *tgt);
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/* the main entry point for this class. Writes the Makefiles associated
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with this target */
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virtual void WriteRuleFiles() = 0;
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protected:
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// create the file and directory etc
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void CreateRuleFile();
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// outputs the rules for any custom commands used by this target
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void WriteCustomCommandsForTarget();
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// write some common code at the top of build.make
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void WriteCommonCodeRules();
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// write the provide require rules for this target
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void WriteTargetRequiresRules();
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// write the clean rules for this target
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void WriteTargetCleanRules();
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// write the depend rules for this target
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void WriteTargetDependRules();
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// write the rules for an object
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void WriteObjectRuleFiles(cmSourceFile& source);
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// write the build rule for an object
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void WriteObjectBuildFile(std::string &obj,
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const char *lang,
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cmSourceFile& source,
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std::vector<std::string>& depends);
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// write the depend.make file for an object
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void WriteObjectDependRules(cmSourceFile& source,
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std::vector<std::string>& depends);
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// this is responsible for writing all of the rules for all this
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// directories custom commands (but not utility targets)
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void WriteCustomCommands();
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void GenerateCustomRuleFile(const cmCustomCommand& cc);
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// write out the variable that lists the objects for this target
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void WriteObjectsVariable(std::string& variableName,
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std::string& variableNameExternal);
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// Return the a string with -F flags on apple
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std::string GetFrameworkFlags();
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// append intertarget dependencies
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void AppendTargetDepends(std::vector<std::string>& depends);
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virtual void CloseFileStreams();
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void RemoveForbiddenFlags(const char* flagVar, const char* linkLang,
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std::string& linkFlags);
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cmStdString TargetName;
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cmTarget *Target;
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cmLocalUnixMakefileGenerator3 *LocalGenerator;
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cmGlobalGenerator *GlobalGenerator;
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cmMakefile *Makefile;
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// the full path to the build file
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std::string BuildFileName;
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std::string BuildFileNameFull;
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// the path to the directory the build file is in
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std::string TargetBuildDirectory;
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std::string TargetBuildDirectoryFull;
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// the stream for the build file
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cmGeneratedFileStream *BuildFileStream;
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// the stream for the flag file
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std::string FlagFileNameFull;
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cmGeneratedFileStream *FlagFileStream;
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// the stream for the info file
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std::string InfoFileNameFull;
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cmGeneratedFileStream *InfoFileStream;
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// files to clean
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std::vector<std::string> CleanFiles;
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// objects used by this target
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std::vector<std::string> Objects;
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std::vector<std::string> ExternalObjects;
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std::set<std::string> ExtraContent;
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// Set of object file names that will be built in this directory.
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std::set<cmStdString> ObjectFiles;
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//==================================================================
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// Convenience routines that do nothing more than forward to
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// implementaitons
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std::string Convert(const char* source,
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cmLocalGenerator::RelativeRoot relative,
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cmLocalGenerator::OutputFormat output =
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cmLocalGenerator::UNCHANGED,
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bool optional = false)
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{
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return this->LocalGenerator->Convert(source, relative, output, optional);
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}
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};
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#endif
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