CMake/Utilities/cmxmlrpc/xmlrpc_config.h.in

87 lines
2.1 KiB
C

/* xmlrpc_config.h is generated from xmlrpc_config.h.in by 'configure'.
This file just uses plain AC_SUBST substitution, the same as
Makefile.config. Wherever you see @XXX@, that gets replaced by the
value of 'configure' variable XXX.
Logical macros are 0 or 1 instead of the more traditional defined and
undefined. That's so we can distinguish when compiling code between
"false" and some problem with the code.
*/
/* We hope to replace xmlrpc_amconfig.h some day with something that
doesn't require a whole special set of software to build, to make
xmlrpc-c approachable by dumber developers.
*/
#include "xmlrpc_amconfig.h"
#ifndef __xmlrpc_config_h__
#define __xmlrpc_config_h__
#define VA_LIST_IS_ARRAY @VA_LIST_IS_ARRAY_DEFINE@
#define HAVE_LIBWWW_SSL @HAVE_LIBWWW_SSL_DEFINE@
#define ATTR_UNUSED @ATTR_UNUSED@
#define HAVE_UNICODE_WCHAR @HAVE_UNICODE_WCHAR_DEFINE@
#define DIRECTORY_SEPARATOR "@DIRECTORY_SEPARATOR@"
#cmakedefine HAVE_PTHREADS @HAVE_PTHREADS@
/* Xmlrpc-c code uses __inline__ to declare functions that should
be compiled as inline code. GNU C recognizes the __inline__ keyword.
Others recognize 'inline' or '__inline' or nothing at all to say
a function should be inlined.
We could make 'configure' simply do a trial compile to figure out
which one, but for now, this approximation is easier:
*/
#ifdef _WIN32
# define __inline__ __inline
#else
# ifndef __GNUC__
# ifndef __inline__
# ifdef __sgi
# define __inline__ __inline
# else
# define __inline__
# endif
# endif
# endif
#endif
/* A timeout in milliseconds. */
typedef unsigned long timeout_t;
#if !defined(WIN32) && defined(_WIN32)
# define WIN32
#endif
#if defined(WIN32)
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#if !defined (vsnprintf)
#define vsnprintf _vsnprintf
#endif
#if !defined (snprintf)
#define snprintf _snprintf
#endif
#include <time.h>
#include <winsock2.h>
#include <direct.h> /* for _chdir() */
/*
__inline BOOL setenv(const char* name, const char* value, int i)
{
return (SetEnvironmentVariable(name, value) != 0) ? TRUE : FALSE;
}
*/
#endif
#endif