Refactor the local generator creation API to accept a cmState::Snapshot. Adjust MakeLocalGenerator to use the 'current' snapshot in cases where there is no parent. Create the snapshot for subdirectories in cmMakefile::AddSubdirectory. This means that snapshots are now created at the point of extending the tree, as appropriate, and independently of the cmLocalGenerator and cmMakefile they represent the state for.
314 lines
12 KiB
C++
314 lines
12 KiB
C++
/*============================================================================
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CMake - Cross Platform Makefile Generator
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Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
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Distributed under the OSI-approved BSD License (the "License");
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see accompanying file Copyright.txt for details.
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This software is distributed WITHOUT ANY WARRANTY; without even the
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implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the License for more information.
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============================================================================*/
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#ifndef cmLocalUnixMakefileGenerator3_h
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#define cmLocalUnixMakefileGenerator3_h
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#include "cmLocalGenerator.h"
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// for cmDepends::DependencyVector
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#include "cmDepends.h"
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class cmCustomCommand;
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class cmCustomCommandGenerator;
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class cmDependInformation;
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class cmDepends;
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class cmMakefileTargetGenerator;
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class cmTarget;
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class cmSourceFile;
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/** \class cmLocalUnixMakefileGenerator3
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* \brief Write a LocalUnix makefiles.
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*
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* cmLocalUnixMakefileGenerator3 produces a LocalUnix makefile from its
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* member Makefile.
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*/
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class cmLocalUnixMakefileGenerator3 : public cmLocalGenerator
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{
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public:
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cmLocalUnixMakefileGenerator3(cmGlobalGenerator* gg,
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cmLocalGenerator* parent,
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cmState::Snapshot snapshot);
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virtual ~cmLocalUnixMakefileGenerator3();
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/**
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* Process the CMakeLists files for this directory to fill in the
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* Makefile ivar
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*/
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virtual void Configure();
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/**
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* Generate the makefile for this directory.
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*/
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virtual void Generate();
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// this returns the relative path between the HomeOutputDirectory and this
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// local generators StartOutputDirectory
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const std::string &GetHomeRelativeOutputPath();
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// Write out a make rule
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void WriteMakeRule(std::ostream& os,
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const char* comment,
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const std::string& target,
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const std::vector<std::string>& depends,
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const std::vector<std::string>& commands,
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bool symbolic,
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bool in_help = false);
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// write the main variables used by the makefiles
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void WriteMakeVariables(std::ostream& makefileStream);
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/**
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* Set max makefile variable size, default is 0 which means unlimited.
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*/
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void SetMakefileVariableSize(int s) { this->MakefileVariableSize = s; }
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/**
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* Set whether passing a make target on a command line requires an
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* extra level of escapes.
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*/
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void SetMakeCommandEscapeTargetTwice(bool b)
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{ this->MakeCommandEscapeTargetTwice = b; }
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/**
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* Set whether the Borland curly brace command line hack should be
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* applied.
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*/
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void SetBorlandMakeCurlyHack(bool b)
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{ this->BorlandMakeCurlyHack = b; }
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// used in writing out Cmake files such as WriteDirectoryInformation
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static void WriteCMakeArgument(std::ostream& os, const char* s);
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/** creates the common disclaimer text at the top of each makefile */
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void WriteDisclaimer(std::ostream& os);
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// write a comment line #====... in the stream
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void WriteDivider(std::ostream& os);
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/** used to create a recursive make call */
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std::string GetRecursiveMakeCall(const char *makefile,
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const std::string& tgt);
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// append flags to a string
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virtual void AppendFlags(std::string& flags, const std::string& newFlags);
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virtual void AppendFlags(std::string& flags, const char* newFlags);
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// append an echo command
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enum EchoColor { EchoNormal, EchoDepend, EchoBuild, EchoLink,
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EchoGenerate, EchoGlobal };
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struct EchoProgress { std::string Dir; std::string Arg; };
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void AppendEcho(std::vector<std::string>& commands, std::string const& text,
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EchoColor color = EchoNormal, EchoProgress const* = 0);
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/** Get whether the makefile is to have color. */
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bool GetColorMakefile() const { return this->ColorMakefile; }
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virtual std::string GetTargetDirectory(cmTarget const& target) const;
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// create a command that cds to the start dir then runs the commands
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void CreateCDCommand(std::vector<std::string>& commands,
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const char *targetDir,
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cmLocalGenerator::RelativeRoot returnDir);
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static std::string ConvertToQuotedOutputPath(const char* p,
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bool useWatcomQuote);
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std::string CreateMakeVariable(const std::string& sin,
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const std::string& s2in);
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/** Called from command-line hook to bring dependencies up to date
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for a target. */
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virtual bool UpdateDependencies(const char* tgtInfo,
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bool verbose, bool color);
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/** Called from command-line hook to clear dependencies. */
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virtual void ClearDependencies(cmMakefile* mf, bool verbose);
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/** write some extra rules such as make test etc */
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void WriteSpecialTargetsTop(std::ostream& makefileStream);
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void WriteSpecialTargetsBottom(std::ostream& makefileStream);
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std::string GetRelativeTargetDirectory(cmTarget const& target);
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// File pairs for implicit dependency scanning. The key of the map
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// is the depender and the value is the explicit dependee.
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struct ImplicitDependFileMap:
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public std::map<std::string, cmDepends::DependencyVector> {};
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struct ImplicitDependLanguageMap:
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public std::map<std::string, ImplicitDependFileMap> {};
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struct ImplicitDependTargetMap:
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public std::map<std::string, ImplicitDependLanguageMap> {};
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ImplicitDependLanguageMap const& GetImplicitDepends(cmTarget const& tgt);
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void AddImplicitDepends(cmTarget const& tgt, const std::string& lang,
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const char* obj, const char* src);
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void AppendGlobalTargetDepends(std::vector<std::string>& depends,
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cmTarget& target);
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// write the target rules for the local Makefile into the stream
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void WriteLocalAllRules(std::ostream& ruleFileStream);
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std::vector<std::string> const& GetLocalHelp() { return this->LocalHelp; }
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/** Get whether to create rules to generate preprocessed and
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assembly sources. This could be converted to a variable lookup
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later. */
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bool GetCreatePreprocessedSourceRules()
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{
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return !this->SkipPreprocessedSourceRules;
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}
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bool GetCreateAssemblySourceRules()
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{
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return !this->SkipAssemblySourceRules;
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}
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// Fill the vector with the target names for the object files,
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// preprocessed files and assembly files. Currently only used by the
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// Eclipse generator.
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void GetIndividualFileTargets(std::vector<std::string>& targets);
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protected:
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void WriteLocalMakefile();
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// write the target rules for the local Makefile into the stream
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void WriteLocalMakefileTargets(std::ostream& ruleFileStream,
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std::set<std::string> &emitted);
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// this method Writes the Directory information files
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void WriteDirectoryInformationFile();
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// write the depend info
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void WriteDependLanguageInfo(std::ostream& cmakefileStream, cmTarget &tgt);
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// write the local help rule
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void WriteHelpRule(std::ostream& ruleFileStream);
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// this converts a file name that is relative to the StartOuputDirectory
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// into a full path
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std::string ConvertToFullPath(const std::string& localPath);
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void WriteConvenienceRule(std::ostream& ruleFileStream,
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const std::string& realTarget,
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const std::string& helpTarget);
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void WriteTargetDependRule(std::ostream& ruleFileStream,
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cmTarget& target);
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void WriteTargetCleanRule(std::ostream& ruleFileStream,
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cmTarget& target,
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const std::vector<std::string>& files);
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void WriteTargetRequiresRule(std::ostream& ruleFileStream,
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cmTarget& target,
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const std::vector<std::string>& objects);
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void AppendRuleDepend(std::vector<std::string>& depends,
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const char* ruleFileName);
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void AppendRuleDepends(std::vector<std::string>& depends,
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std::vector<std::string> const& ruleFiles);
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void AppendCustomDepends(std::vector<std::string>& depends,
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const std::vector<cmCustomCommand>& ccs);
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void AppendCustomDepend(std::vector<std::string>& depends,
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cmCustomCommandGenerator const& cc);
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void AppendCustomCommands(std::vector<std::string>& commands,
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const std::vector<cmCustomCommand>& ccs,
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cmTarget* target,
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cmLocalGenerator::RelativeRoot relative =
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cmLocalGenerator::HOME_OUTPUT);
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void AppendCustomCommand(std::vector<std::string>& commands,
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cmCustomCommandGenerator const& ccg,
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cmTarget* target,
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bool echo_comment=false,
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cmLocalGenerator::RelativeRoot relative =
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cmLocalGenerator::HOME_OUTPUT,
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std::ostream* content = 0);
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void AppendCleanCommand(std::vector<std::string>& commands,
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const std::vector<std::string>& files,
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cmTarget& target, const char* filename =0);
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// Helper methods for dependeny updates.
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bool ScanDependencies(const char* targetDir,
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std::map<std::string, cmDepends::DependencyVector>& validDeps);
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void CheckMultipleOutputs(bool verbose);
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private:
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std::string ConvertShellCommand(std::string const& cmd, RelativeRoot root);
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std::string MakeLauncher(cmCustomCommandGenerator const& ccg,
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cmTarget* target, RelativeRoot relative);
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virtual void ComputeObjectFilenames(
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std::map<cmSourceFile const*, std::string>& mapping,
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cmGeneratorTarget const* gt = 0);
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friend class cmMakefileTargetGenerator;
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friend class cmMakefileExecutableTargetGenerator;
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friend class cmMakefileLibraryTargetGenerator;
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friend class cmMakefileUtilityTargetGenerator;
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friend class cmGlobalUnixMakefileGenerator3;
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ImplicitDependTargetMap ImplicitDepends;
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//==========================================================================
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// Configuration settings.
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int MakefileVariableSize;
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std::string ConfigurationName;
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bool MakeCommandEscapeTargetTwice;
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bool BorlandMakeCurlyHack;
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//==========================================================================
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std::string HomeRelativeOutputPath;
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/* Copy the setting of CMAKE_COLOR_MAKEFILE from the makefile at the
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beginning of generation to avoid many duplicate lookups. */
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bool ColorMakefile;
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/* Copy the setting of CMAKE_SKIP_PREPROCESSED_SOURCE_RULES and
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CMAKE_SKIP_ASSEMBLY_SOURCE_RULES at the beginning of generation to
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avoid many duplicate lookups. */
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bool SkipPreprocessedSourceRules;
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bool SkipAssemblySourceRules;
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struct LocalObjectEntry
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{
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cmTarget* Target;
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std::string Language;
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LocalObjectEntry(): Target(0), Language() {}
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LocalObjectEntry(cmTarget* t, const std::string& lang):
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Target(t), Language(lang) {}
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};
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struct LocalObjectInfo: public std::vector<LocalObjectEntry>
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{
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bool HasSourceExtension;
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bool HasPreprocessRule;
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bool HasAssembleRule;
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LocalObjectInfo():HasSourceExtension(false), HasPreprocessRule(false),
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HasAssembleRule(false) {}
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};
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void GetLocalObjectFiles(
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std::map<std::string, LocalObjectInfo> &localObjectFiles);
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void WriteObjectConvenienceRule(std::ostream& ruleFileStream,
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const char* comment, const char* output,
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LocalObjectInfo const& info);
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std::vector<std::string> LocalHelp;
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/* does the work for each target */
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std::map<std::string, std::string> MakeVariableMap;
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std::map<std::string, std::string> ShortMakeVariableMap;
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};
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#endif
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