96 lines
3.1 KiB
C++
96 lines
3.1 KiB
C++
/*=========================================================================
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Program: CMake - Cross-Platform Makefile Generator
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Module: $RCSfile$
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Language: C++
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Date: $Date$
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Version: $Revision$
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Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved.
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See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notices for more information.
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=========================================================================*/
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#include "cmMakefileUtilityTargetGenerator.h"
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#include "cmGeneratedFileStream.h"
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#include "cmGlobalUnixMakefileGenerator3.h"
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#include "cmLocalUnixMakefileGenerator3.h"
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#include "cmMakefile.h"
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#include "cmSourceFile.h"
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#include "cmTarget.h"
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//----------------------------------------------------------------------------
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cmMakefileUtilityTargetGenerator::cmMakefileUtilityTargetGenerator()
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{
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this->CustomCommandDriver = OnUtility;
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}
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//----------------------------------------------------------------------------
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void cmMakefileUtilityTargetGenerator::WriteRuleFiles()
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{
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this->CreateRuleFile();
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*this->BuildFileStream
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<< "# Utility rule file for " << this->Target->GetName() << ".\n\n";
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// write the custom commands for this target
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this->WriteTargetBuildRules();
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// Collect the commands and dependencies.
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std::vector<std::string> commands;
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std::vector<std::string> depends;
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// Utility targets store their rules in pre- and post-build commands.
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this->LocalGenerator->AppendCustomDepends
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(depends, this->Target->GetPreBuildCommands());
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this->LocalGenerator->AppendCustomDepends
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(depends, this->Target->GetPostBuildCommands());
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this->LocalGenerator->AppendCustomCommands
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(commands, this->Target->GetPreBuildCommands());
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// Depend on all custom command outputs for sources
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this->DriveCustomCommands(depends);
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this->LocalGenerator->AppendCustomCommands
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(commands, this->Target->GetPostBuildCommands());
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// Add dependencies on targets that must be built first.
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this->AppendTargetDepends(depends);
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// Add a dependency on the rule file itself.
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this->LocalGenerator->AppendRuleDepend(depends,
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this->BuildFileNameFull.c_str());
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// If the rule is empty add the special empty rule dependency needed
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// by some make tools.
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if(depends.empty() && commands.empty())
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{
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std::string hack = this->GlobalGenerator->GetEmptyRuleHackDepends();
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if(!hack.empty())
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{
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depends.push_back(hack);
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}
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}
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// Write the rule.
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this->LocalGenerator->WriteMakeRule(*this->BuildFileStream, 0,
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this->Target->GetName(),
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depends, commands, true);
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// Write the main driver rule to build everything in this target.
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this->WriteTargetDriverRule(this->Target->GetName(), false);
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// Write clean target
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this->WriteTargetCleanRules();
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// close the streams
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this->CloseFileStreams();
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}
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