CMake/Source/cmGlobalVisualStudio10Generator.h
Brad King d7938bff37 VS: Select WindowsPhone and WindowsStore default toolsets
Teach the VS >= 10 generators to recognize these system names and select
the appropriate default toolset for the system version.  Report an error
when the version is not known to be supported by VS.

Inspired-by: Gilles Khouzam <gillesk@microsoft.com>
2014-07-31 14:08:46 -04:00

150 lines
4.9 KiB
C++

/*============================================================================
CMake - Cross Platform Makefile Generator
Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
Distributed under the OSI-approved BSD License (the "License");
see accompanying file Copyright.txt for details.
This software is distributed WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the License for more information.
============================================================================*/
#ifndef cmGlobalVisualStudio10Generator_h
#define cmGlobalVisualStudio10Generator_h
#include "cmGlobalVisualStudio8Generator.h"
/** \class cmGlobalVisualStudio10Generator
* \brief Write a Unix makefiles.
*
* cmGlobalVisualStudio10Generator manages UNIX build process for a tree
*/
class cmGlobalVisualStudio10Generator :
public cmGlobalVisualStudio8Generator
{
public:
cmGlobalVisualStudio10Generator(const std::string& name,
const std::string& platformName);
static cmGlobalGeneratorFactory* NewFactory();
virtual bool MatchesGeneratorName(const std::string& name) const;
virtual bool SetGeneratorToolset(std::string const& ts, cmMakefile* mf);
virtual bool SetSystemName(std::string const& s, cmMakefile* mf);
virtual void GenerateBuildCommand(
std::vector<std::string>& makeCommand,
const std::string& makeProgram,
const std::string& projectName,
const std::string& projectDir,
const std::string& targetName,
const std::string& config,
bool fast,
std::vector<std::string> const& makeOptions = std::vector<std::string>()
);
///! create the correct local generator
virtual cmLocalGenerator *CreateLocalGenerator();
/**
* Try to determine system infomation such as shared library
* extension, pthreads, byte order etc.
*/
virtual void EnableLanguage(std::vector<std::string>const& languages,
cmMakefile *, bool optional);
virtual void WriteSLNHeader(std::ostream& fout);
/** Is the installed VS an Express edition? */
bool IsExpressEdition() const { return this->ExpressEdition; }
/** Is the Microsoft Assembler enabled? */
bool IsMasmEnabled() const { return this->MasmEnabled; }
/** The toolset name for the target platform. */
const char* GetPlatformToolset() const;
/** Return the CMAKE_SYSTEM_NAME. */
std::string const& GetSystemName() const { return this->SystemName; }
/** Return the CMAKE_SYSTEM_VERSION. */
std::string const& GetSystemVersion() const { return this->SystemVersion; }
/** Return true if building for WindowsPhone */
bool TargetsWindowsPhone() const
{ return this->SystemIsWindowsPhone; }
/** Return true if building for WindowsStore */
bool TargetsWindowsStore() const
{ return this->SystemIsWindowsStore; }
/**
* Where does this version of Visual Studio look for macros for the
* current user? Returns the empty string if this version of Visual
* Studio does not implement support for VB macros.
*/
virtual std::string GetUserMacrosDirectory();
/**
* What is the reg key path to "vsmacros" for this version of Visual
* Studio?
*/
virtual std::string GetUserMacrosRegKeyBase();
virtual const char* GetCMakeCFGIntDir() const
{ return "$(Configuration)";}
bool Find64BitTools(cmMakefile* mf);
/** Generate an <output>.rule file path for a given command output. */
virtual std::string GenerateRuleFile(std::string const& output) const;
void PathTooLong(cmTarget* target, cmSourceFile const* sf,
std::string const& sfRel);
virtual const char* GetToolsVersion() { return "4.0"; }
virtual void FindMakeProgram(cmMakefile*);
protected:
virtual void Generate();
virtual bool InitializeSystem(cmMakefile* mf);
virtual bool InitializeWindowsPhone(cmMakefile* mf);
virtual bool InitializeWindowsStore(cmMakefile* mf);
virtual std::string SelectWindowsPhoneToolset() const { return ""; }
virtual std::string SelectWindowsStoreToolset() const { return ""; }
virtual const char* GetIDEVersion() { return "10.0"; }
std::string const& GetMSBuildCommand();
std::string GeneratorToolset;
std::string DefaultPlatformToolset;
std::string SystemName;
std::string SystemVersion;
bool SystemIsWindowsPhone;
bool SystemIsWindowsStore;
bool ExpressEdition;
bool MasmEnabled;
bool UseFolderProperty();
private:
class Factory;
struct LongestSourcePath
{
LongestSourcePath(): Length(0), Target(0), SourceFile(0) {}
size_t Length;
cmTarget* Target;
cmSourceFile const* SourceFile;
std::string SourceRel;
};
LongestSourcePath LongestSource;
std::string MSBuildCommand;
bool MSBuildCommandInitialized;
virtual std::string FindMSBuildCommand();
virtual std::string FindDevEnvCommand();
virtual std::string GetVSMakeProgram() { return this->GetMSBuildCommand(); }
void AddVSPlatformToolsetDefinition(cmMakefile* mf) const;
};
#endif