96afb12087
This converts the CMake license to a pure 3-clause OSI-approved BSD License. We drop the previous license clause requiring modified versions to be plainly marked. We also update the CMake copyright to cover the full development time range.
707 lines
23 KiB
C++
707 lines
23 KiB
C++
/*============================================================================
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CMake - Cross Platform Makefile Generator
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Copyright 2004-2009 Kitware, Inc.
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Copyright 2004 Alexander Neundorf (neundorf@kde.org)
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Distributed under the OSI-approved BSD License (the "License");
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see accompanying file Copyright.txt for details.
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This software is distributed WITHOUT ANY WARRANTY; without even the
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implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the License for more information.
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============================================================================*/
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#include "cmExtraCodeBlocksGenerator.h"
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#include "cmGlobalUnixMakefileGenerator3.h"
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#include "cmLocalUnixMakefileGenerator3.h"
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#include "cmMakefile.h"
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#include "cmake.h"
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#include "cmSourceFile.h"
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#include "cmGeneratedFileStream.h"
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#include "cmTarget.h"
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#include "cmSystemTools.h"
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#include <cmsys/SystemTools.hxx>
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/* Some useful URLs:
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Homepage:
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http://www.codeblocks.org
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File format docs:
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http://wiki.codeblocks.org/index.php?title=File_formats_description
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http://wiki.codeblocks.org/index.php?title=Workspace_file
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http://wiki.codeblocks.org/index.php?title=Project_file
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Discussion:
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http://forums.codeblocks.org/index.php/topic,6789.0.html
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*/
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//----------------------------------------------------------------------------
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void cmExtraCodeBlocksGenerator
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::GetDocumentation(cmDocumentationEntry& entry, const char*) const
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{
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entry.Name = this->GetName();
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entry.Brief = "Generates CodeBlocks project files.";
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entry.Full =
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"Project files for CodeBlocks will be created in the top directory "
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"and in every subdirectory which features a CMakeLists.txt file "
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"containing a PROJECT() call. "
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"Additionally a hierarchy of makefiles is generated into the "
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"build tree. The appropriate make program can build the project through "
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"the default make target. A \"make install\" target is also provided.";
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}
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cmExtraCodeBlocksGenerator::cmExtraCodeBlocksGenerator()
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:cmExternalMakefileProjectGenerator()
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{
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#if defined(_WIN32)
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this->SupportedGlobalGenerators.push_back("MinGW Makefiles");
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this->SupportedGlobalGenerators.push_back("NMake Makefiles");
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// disable until somebody actually tests it:
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// this->SupportedGlobalGenerators.push_back("MSYS Makefiles");
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#endif
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this->SupportedGlobalGenerators.push_back("Unix Makefiles");
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}
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void cmExtraCodeBlocksGenerator::SetGlobalGenerator(
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cmGlobalGenerator* generator)
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{
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cmExternalMakefileProjectGenerator::SetGlobalGenerator(generator);
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cmGlobalUnixMakefileGenerator3* mf = (cmGlobalUnixMakefileGenerator3*)
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generator;
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mf->SetToolSupportsColor(false);
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mf->SetForceVerboseMakefiles(true);
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}
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void cmExtraCodeBlocksGenerator::Generate()
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{
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// for each sub project in the project create a codeblocks project
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for (std::map<cmStdString, std::vector<cmLocalGenerator*> >::const_iterator
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it = this->GlobalGenerator->GetProjectMap().begin();
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it!= this->GlobalGenerator->GetProjectMap().end();
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++it)
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{
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// create a project file
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this->CreateProjectFile(it->second);
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}
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}
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/* create the project file */
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void cmExtraCodeBlocksGenerator::CreateProjectFile(
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const std::vector<cmLocalGenerator*>& lgs)
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{
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const cmMakefile* mf=lgs[0]->GetMakefile();
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std::string outputDir=mf->GetStartOutputDirectory();
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std::string projectName=mf->GetProjectName();
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std::string filename=outputDir+"/";
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filename+=projectName+".cbp";
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std::string sessionFilename=outputDir+"/";
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sessionFilename+=projectName+".layout";
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this->CreateNewProjectFile(lgs, filename);
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}
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/* Tree is used to create a "Virtual Folder" in CodeBlocks, in which all
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CMake files this project depends on will be put. This means additionally
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to the "Sources" and "Headers" virtual folders of CodeBlocks, there will
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now also be a "CMake Files" virtual folder.
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Patch by Daniel Teske <daniel.teske AT nokia.com> (which use C::B project
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files in QtCreator).*/
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struct Tree
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{
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std::string path; //only one component of the path
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std::vector<Tree> folders;
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std::vector<std::string> files;
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void InsertPath(const std::vector<std::string>& splitted,
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std::vector<std::string>::size_type start,
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const std::string& fileName);
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void BuildVirtualFolder(std::string& virtualFolders) const;
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void BuildVirtualFolderImpl(std::string& virtualFolders,
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const std::string& prefix) const;
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void BuildUnit(std::string& unitString, const std::string& fsPath) const;
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void BuildUnitImpl(std::string& unitString,
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const std::string& virtualFolderPath,
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const std::string& fsPath) const;
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};
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void Tree::InsertPath(const std::vector<std::string>& splitted,
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std::vector<std::string>::size_type start,
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const std::string& fileName)
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{
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if (start == splitted.size())
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{
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files.push_back(fileName);
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return;
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}
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for (std::vector<Tree>::iterator
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it = folders.begin();
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it != folders.end();
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++it)
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{
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if ((*it).path == splitted[start])
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{
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if (start + 1 < splitted.size())
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{
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it->InsertPath(splitted, start + 1, fileName);
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return;
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}
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else
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{
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// last part of splitted
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it->files.push_back(fileName);
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return;
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}
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}
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}
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// Not found in folders, thus insert
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Tree newFolder;
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newFolder.path = splitted[start];
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if (start + 1 < splitted.size())
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{
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newFolder.InsertPath(splitted, start + 1, fileName);
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folders.push_back(newFolder);
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return;
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}
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else
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{
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// last part of splitted
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newFolder.files.push_back(fileName);
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folders.push_back(newFolder);
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return;
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}
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}
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void Tree::BuildVirtualFolder(std::string& virtualFolders) const
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{
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virtualFolders += "<Option virtualFolders=\"CMake Files\\;";
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for (std::vector<Tree>::const_iterator it = folders.begin();
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it != folders.end();
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++it)
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{
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it->BuildVirtualFolderImpl(virtualFolders, "");
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}
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virtualFolders += "\" />";
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}
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void Tree::BuildVirtualFolderImpl(std::string& virtualFolders,
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const std::string& prefix) const
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{
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virtualFolders += "CMake Files\\" + prefix + path + "\\;";
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for (std::vector<Tree>::const_iterator it = folders.begin();
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it != folders.end();
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++it)
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{
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it->BuildVirtualFolderImpl(virtualFolders, prefix + path + "\\");
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}
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}
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void Tree::BuildUnit(std::string& unitString, const std::string& fsPath) const
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{
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for (std::vector<std::string>::const_iterator it = files.begin();
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it != files.end();
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++it)
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{
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unitString += " <Unit filename=\"" + fsPath + *it + "\">\n";
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unitString += " <Option virtualFolder=\"CMake Files\\\" />\n";
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unitString += " </Unit>\n";
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}
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for (std::vector<Tree>::const_iterator it = folders.begin();
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it != folders.end();
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++it)
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{
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it->BuildUnitImpl(unitString, "", fsPath);
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}
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}
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void Tree::BuildUnitImpl(std::string& unitString,
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const std::string& virtualFolderPath,
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const std::string& fsPath) const
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{
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for (std::vector<std::string>::const_iterator it = files.begin();
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it != files.end();
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++it)
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{
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unitString += " <Unit filename=\"" +fsPath+path+ "/" + *it + "\">\n";
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unitString += " <Option virtualFolder=\"CMake Files\\"
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+ virtualFolderPath + path + "\\\" />\n";
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unitString += " </Unit>\n";
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}
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for (std::vector<Tree>::const_iterator it = folders.begin();
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it != folders.end();
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++it)
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{
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it->BuildUnitImpl(unitString,
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virtualFolderPath + path + "\\", fsPath + path + "/");
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}
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}
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void cmExtraCodeBlocksGenerator
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::CreateNewProjectFile(const std::vector<cmLocalGenerator*>& lgs,
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const std::string& filename)
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{
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const cmMakefile* mf=lgs[0]->GetMakefile();
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cmGeneratedFileStream fout(filename.c_str());
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if(!fout)
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{
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return;
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}
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Tree tree;
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// build tree of virtual folders
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for (std::map<cmStdString, std::vector<cmLocalGenerator*> >::const_iterator
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it = this->GlobalGenerator->GetProjectMap().begin();
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it != this->GlobalGenerator->GetProjectMap().end();
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++it)
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{
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// Convert
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std::vector<std::string> listFiles =
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it->second[0]->GetMakefile()->GetListFiles();
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for (std::vector<std::string>::const_iterator jt = listFiles.begin();
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jt != listFiles.end();
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++jt)
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{
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const std::string &relative =
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cmSystemTools::RelativePath(
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it->second[0]->GetMakefile()->GetHomeDirectory(),
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jt->c_str());
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std::vector<std::string> splitted;
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cmSystemTools::SplitPath(relative.c_str(), splitted, false);
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// Split filename from path
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std::string fileName = *(splitted.end()-1);
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splitted.erase(splitted.end() - 1, splitted.end());
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// We don't want paths with ".." in them
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// reasons are that we don't want files outside the project
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// TODO: the path should be normalized first though
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// We don't want paths with CMakeFiles in them
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// or do we?
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// In speedcrunch those where purely internal
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if (splitted.size() >= 1
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&& relative.find("..") == std::string::npos
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&& relative.find("CMakeFiles") == std::string::npos)
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{
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tree.InsertPath(splitted, 1, fileName);
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}
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}
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}
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// Now build a virtual tree string
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std::string virtualFolders;
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tree.BuildVirtualFolder(virtualFolders);
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// And one for <Unit>
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std::string unitFiles;
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tree.BuildUnit(unitFiles, std::string(mf->GetHomeDirectory()) + "/");
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// figure out the compiler
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std::string compiler = this->GetCBCompilerId(mf);
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std::string make = mf->GetRequiredDefinition("CMAKE_MAKE_PROGRAM");
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fout<<"<?xml version=\"1.0\" encoding=\"UTF-8\" standalone=\"yes\" ?>\n"
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"<CodeBlocks_project_file>\n"
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" <FileVersion major=\"1\" minor=\"6\" />\n"
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" <Project>\n"
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" <Option title=\"" << mf->GetProjectName()<<"\" />\n"
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" <Option makefile_is_custom=\"1\" />\n"
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" <Option compiler=\"" << compiler << "\" />\n"
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" "<<virtualFolders<<"\n"
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" <Build>\n";
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this->AppendTarget(fout, "all", 0, make.c_str(), mf, compiler.c_str());
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// add all executable and library targets and some of the GLOBAL
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// and UTILITY targets
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for (std::vector<cmLocalGenerator*>::const_iterator lg=lgs.begin();
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lg!=lgs.end(); lg++)
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{
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cmMakefile* makefile=(*lg)->GetMakefile();
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cmTargets& targets=makefile->GetTargets();
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for (cmTargets::iterator ti = targets.begin();
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ti != targets.end(); ti++)
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{
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switch(ti->second.GetType())
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{
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case cmTarget::GLOBAL_TARGET:
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{
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bool insertTarget = false;
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// Only add the global targets from CMAKE_BINARY_DIR,
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// not from the subdirs
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if (strcmp(makefile->GetStartOutputDirectory(),
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makefile->GetHomeOutputDirectory())==0)
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{
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insertTarget = true;
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// only add the "edit_cache" target if it's not ccmake, because
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// this will not work within the IDE
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if (ti->first == "edit_cache")
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{
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if (strstr(makefile->GetRequiredDefinition
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("CMAKE_EDIT_COMMAND"), "ccmake")!=NULL)
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{
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insertTarget = false;
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}
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}
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}
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if (insertTarget)
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{
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this->AppendTarget(fout, ti->first.c_str(), 0,
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make.c_str(), makefile, compiler.c_str());
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}
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}
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break;
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case cmTarget::UTILITY:
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// Add all utility targets, except the Nightly/Continuous/
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// Experimental-"sub"targets as e.g. NightlyStart
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if (((ti->first.find("Nightly")==0) &&(ti->first!="Nightly"))
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|| ((ti->first.find("Continuous")==0)&&(ti->first!="Continuous"))
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|| ((ti->first.find("Experimental")==0)
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&& (ti->first!="Experimental")))
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{
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break;
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}
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this->AppendTarget(fout, ti->first.c_str(), 0,
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make.c_str(), makefile, compiler.c_str());
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break;
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case cmTarget::EXECUTABLE:
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case cmTarget::STATIC_LIBRARY:
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case cmTarget::SHARED_LIBRARY:
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case cmTarget::MODULE_LIBRARY:
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{
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this->AppendTarget(fout, ti->first.c_str(), &ti->second,
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make.c_str(), makefile, compiler.c_str());
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std::string fastTarget = ti->first;
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fastTarget += "/fast";
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this->AppendTarget(fout, fastTarget.c_str(), &ti->second,
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make.c_str(), makefile, compiler.c_str());
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}
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break;
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// ignore these:
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case cmTarget::INSTALL_FILES:
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case cmTarget::INSTALL_PROGRAMS:
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case cmTarget::INSTALL_DIRECTORY:
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default:
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break;
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}
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}
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}
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fout<<" </Build>\n";
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// Collect all used source files in the project
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// Sort them into two containers, one for C/C++ implementation files
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// which may have an acompanying header, one for all other files
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std::map<std::string, cmSourceFile*> cFiles;
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std::set<std::string> otherFiles;
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for (std::vector<cmLocalGenerator*>::const_iterator lg=lgs.begin();
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lg!=lgs.end(); lg++)
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{
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cmMakefile* makefile=(*lg)->GetMakefile();
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cmTargets& targets=makefile->GetTargets();
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for (cmTargets::iterator ti = targets.begin();
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ti != targets.end(); ti++)
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{
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switch(ti->second.GetType())
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{
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case cmTarget::EXECUTABLE:
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case cmTarget::STATIC_LIBRARY:
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case cmTarget::SHARED_LIBRARY:
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case cmTarget::MODULE_LIBRARY:
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{
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const std::vector<cmSourceFile*>&sources=ti->second.GetSourceFiles();
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for (std::vector<cmSourceFile*>::const_iterator si=sources.begin();
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si!=sources.end(); si++)
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{
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// check whether it is a C/C++ implementation file
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bool isCFile = false;
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if ((*si)->GetLanguage() && (*(*si)->GetLanguage() == 'C'))
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{
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for(std::vector<std::string>::const_iterator
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ext = mf->GetSourceExtensions().begin();
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ext != mf->GetSourceExtensions().end();
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++ext)
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{
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if ((*si)->GetExtension() == *ext)
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{
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isCFile = true;
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break;
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}
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}
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}
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// then put it accordingly into one of the two containers
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if (isCFile)
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{
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cFiles[(*si)->GetFullPath()] = *si ;
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}
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else
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{
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otherFiles.insert((*si)->GetFullPath());
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}
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}
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}
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default: // intended fallthrough
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break;
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}
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}
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}
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// The following loop tries to add header files matching to implementation
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// files to the project. It does that by iterating over all source files,
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// replacing the file name extension with ".h" and checks whether such a
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// file exists. If it does, it is inserted into the map of files.
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// A very similar version of that code exists also in the kdevelop
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// project generator.
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for (std::map<std::string, cmSourceFile*>::const_iterator
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sit=cFiles.begin();
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sit!=cFiles.end();
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++sit)
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{
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std::string headerBasename=cmSystemTools::GetFilenamePath(sit->first);
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headerBasename+="/";
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headerBasename+=cmSystemTools::GetFilenameWithoutExtension(sit->first);
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// check if there's a matching header around
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for(std::vector<std::string>::const_iterator
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ext = mf->GetHeaderExtensions().begin();
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ext != mf->GetHeaderExtensions().end();
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++ext)
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{
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std::string hname=headerBasename;
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hname += ".";
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hname += *ext;
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// if it's already in the set, don't check if it exists on disk
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std::set<std::string>::const_iterator headerIt=otherFiles.find(hname);
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if (headerIt != otherFiles.end())
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{
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break;
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}
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if(cmSystemTools::FileExists(hname.c_str()))
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{
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otherFiles.insert(hname);
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break;
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}
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}
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}
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// insert all source files in the CodeBlocks project
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// first the C/C++ implementation files, then all others
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for (std::map<std::string, cmSourceFile*>::const_iterator
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sit=cFiles.begin();
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sit!=cFiles.end();
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++sit)
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{
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fout<<" <Unit filename=\""<< sit->first <<"\">\n"
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" </Unit>\n";
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}
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for (std::set<std::string>::const_iterator
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sit=otherFiles.begin();
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sit!=otherFiles.end();
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++sit)
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{
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fout<<" <Unit filename=\""<< sit->c_str() <<"\">\n"
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" </Unit>\n";
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}
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// Add CMakeLists.txt
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fout<<unitFiles;
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fout<<" </Project>\n"
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"</CodeBlocks_project_file>\n";
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}
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// Generate the xml code for one target.
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void cmExtraCodeBlocksGenerator::AppendTarget(cmGeneratedFileStream& fout,
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const char* targetName,
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cmTarget* target,
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const char* make,
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const cmMakefile* makefile,
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const char* compiler)
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{
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std::string makefileName = makefile->GetStartOutputDirectory();
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makefileName += "/Makefile";
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makefileName = cmSystemTools::ConvertToOutputPath(makefileName.c_str());
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fout<<" <Target title=\"" << targetName << "\">\n";
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if (target!=0)
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{
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int cbTargetType = this->GetCBTargetType(target);
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std::string workingDir = makefile->GetStartOutputDirectory();
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if ( target->GetType()==cmTarget::EXECUTABLE)
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{
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// Determine the directory where the executable target is created, and
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// set the working directory to this dir.
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const char* runtimeOutputDir = makefile->GetDefinition(
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"CMAKE_RUNTIME_OUTPUT_DIRECTORY");
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if (runtimeOutputDir != 0)
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{
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workingDir = runtimeOutputDir;
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}
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else
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{
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const char* executableOutputDir = makefile->GetDefinition(
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"EXECUTABLE_OUTPUT_PATH");
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if (executableOutputDir != 0)
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{
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workingDir = executableOutputDir;
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}
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}
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}
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const char* buildType = makefile->GetDefinition("CMAKE_BUILD_TYPE");
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fout<<" <Option output=\"" << target->GetLocation(buildType)
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<< "\" prefix_auto=\"0\" extension_auto=\"0\" />\n"
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" <Option working_dir=\"" << workingDir << "\" />\n"
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" <Option object_output=\"./\" />\n"
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" <Option type=\"" << cbTargetType << "\" />\n"
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" <Option compiler=\"" << compiler << "\" />\n"
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" <Compiler>\n";
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// the include directories for this target
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const std::vector<std::string>& incDirs =
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target->GetMakefile()->GetIncludeDirectories();
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for(std::vector<std::string>::const_iterator dirIt=incDirs.begin();
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dirIt != incDirs.end();
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++dirIt)
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{
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fout <<" <Add directory=\"" << dirIt->c_str() << "\" />\n";
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}
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fout<<" </Compiler>\n";
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}
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else // e.g. all and the GLOBAL and UTILITY targets
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{
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fout<<" <Option working_dir=\""
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<< makefile->GetStartOutputDirectory() << "\" />\n"
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<<" <Option type=\"" << 4 << "\" />\n";
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}
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fout<<" <MakeCommands>\n"
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" <Build command=\""
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<< this->BuildMakeCommand(make, makefileName.c_str(), targetName)
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<< "\" />\n"
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" <CompileFile command=\""
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<< this->BuildMakeCommand(make, makefileName.c_str(),""$file"")
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<< "\" />\n"
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" <Clean command=\""
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<< this->BuildMakeCommand(make, makefileName.c_str(), "clean")
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<< "\" />\n"
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" <DistClean command=\""
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<< this->BuildMakeCommand(make, makefileName.c_str(), "clean")
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<< "\" />\n"
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" </MakeCommands>\n"
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" </Target>\n";
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}
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// Translate the cmake compiler id into the CodeBlocks compiler id
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std::string cmExtraCodeBlocksGenerator::GetCBCompilerId(const cmMakefile* mf)
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{
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// figure out which language to use
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// for now care only for C and C++
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std::string compilerIdVar = "CMAKE_CXX_COMPILER_ID";
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if (this->GlobalGenerator->GetLanguageEnabled("CXX") == false)
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{
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compilerIdVar = "CMAKE_C_COMPILER_ID";
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}
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std::string hostSystemName = mf->GetSafeDefinition("CMAKE_HOST_SYSTEM_NAME");
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std::string systemName = mf->GetSafeDefinition("CMAKE_SYSTEM_NAME");
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std::string compilerId = mf->GetRequiredDefinition(compilerIdVar.c_str());
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std::string compiler = "gcc";
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if (compilerId == "MSVC")
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{
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compiler = "msvc8";
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}
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else if (compilerId == "Borland")
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{
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compiler = "bcc";
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}
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else if (compilerId == "SDCC")
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{
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compiler = "sdcc";
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}
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else if (compilerId == "Intel")
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{
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compiler = "icc";
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}
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else if (compilerId == "Watcom")
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{
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compiler = "ow";
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}
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else if (compilerId == "GNU")
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{
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compiler = "gcc";
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}
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return compiler;
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}
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// Translate the cmake target type into the CodeBlocks target type id
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int cmExtraCodeBlocksGenerator::GetCBTargetType(cmTarget* target)
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{
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if ( target->GetType()==cmTarget::EXECUTABLE)
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{
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if ((target->GetPropertyAsBool("WIN32_EXECUTABLE"))
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|| (target->GetPropertyAsBool("MACOSX_BUNDLE")))
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{
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return 0;
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}
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else
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{
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return 1;
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}
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}
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else if ( target->GetType()==cmTarget::STATIC_LIBRARY)
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{
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return 2;
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}
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else if ((target->GetType()==cmTarget::SHARED_LIBRARY)
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|| (target->GetType()==cmTarget::MODULE_LIBRARY))
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{
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return 3;
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}
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return 4;
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}
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// Create the command line for building the given target using the selected
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// make
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std::string cmExtraCodeBlocksGenerator::BuildMakeCommand(
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const std::string& make, const char* makefile, const char* target)
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{
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std::string command = make;
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if (strcmp(this->GlobalGenerator->GetName(), "NMake Makefiles")==0)
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{
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command += " /NOLOGO /f "";
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command += makefile;
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command += "" ";
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command += target;
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}
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else if (strcmp(this->GlobalGenerator->GetName(), "MinGW Makefiles")==0)
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{
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command += " -f ";
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command += makefile;
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command += " ";
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command += target;
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}
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else
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{
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command += " -f "";
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command += makefile;
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command += "" ";
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command += target;
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}
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return command;
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}
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