CMake/Source/cmComputeLinkDepends.h
Brad King d912220eaa cmTarget: Lookup targets in LinkInterface and LinkImplementation
Instead of storing just the string names in these structures, lookup any
target associated with each item and store its cmTarget pointer.  Use
the cmLinkItem class to hold the name and pointer together.  Update
client sites to use the pre-stored lookup result instead of looking up
the target name again.

Create a cmTarget::LookupLinkItems helper method to handle the lookup.
Since lookups are now moving from cmComputeLinkDepends::AddLinkEntries
to cmTarget::LookupLinkItems, move use of CheckCMP0004 to the latter.
This drops use of CheckCMP0004 from entries added for _LIB_DEPENDS
variables by cmComputeLinkDepends::AddVarLinkEntries, but I do not
think that use was intentional originally anyway.
2014-06-23 09:22:07 -04:00

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5.0 KiB
C++

/*============================================================================
CMake - Cross Platform Makefile Generator
Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
Distributed under the OSI-approved BSD License (the "License");
see accompanying file Copyright.txt for details.
This software is distributed WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the License for more information.
============================================================================*/
#ifndef cmComputeLinkDepends_h
#define cmComputeLinkDepends_h
#include "cmStandardIncludes.h"
#include "cmTarget.h"
#include "cmGraphAdjacencyList.h"
#include <queue>
class cmComputeComponentGraph;
class cmGlobalGenerator;
class cmLocalGenerator;
class cmMakefile;
class cmTarget;
class cmake;
/** \class cmComputeLinkDepends
* \brief Compute link dependencies for targets.
*/
class cmComputeLinkDepends
{
public:
cmComputeLinkDepends(cmTarget const* target, const std::string& config);
~cmComputeLinkDepends();
// Basic information about each link item.
struct LinkEntry
{
std::string Item;
cmTarget const* Target;
bool IsSharedDep;
bool IsFlag;
LinkEntry(): Item(), Target(0), IsSharedDep(false), IsFlag(false) {}
LinkEntry(LinkEntry const& r):
Item(r.Item), Target(r.Target), IsSharedDep(r.IsSharedDep),
IsFlag(r.IsFlag) {}
};
typedef std::vector<LinkEntry> EntryVector;
EntryVector const& Compute();
void SetOldLinkDirMode(bool b);
std::set<cmTarget const*> const& GetOldWrongConfigItems() const
{ return this->OldWrongConfigItems; }
private:
// Context information.
cmTarget const* Target;
cmMakefile* Makefile;
cmLocalGenerator* LocalGenerator;
cmGlobalGenerator const* GlobalGenerator;
cmake* CMakeInstance;
bool DebugMode;
// Configuration information.
bool HasConfig;
std::string Config;
cmTarget::LinkLibraryType LinkType;
// Output information.
EntryVector FinalLinkEntries;
typedef cmTarget::LinkLibraryVectorType LinkLibraryVectorType;
std::map<std::string, int>::iterator
AllocateLinkEntry(std::string const& item);
int AddLinkEntry(cmLinkItem const& item);
void AddVarLinkEntries(int depender_index, const char* value);
void AddDirectLinkEntries();
void AddLinkEntries(int depender_index,
std::vector<cmLinkItem> const& libs);
cmTarget const* FindTargetToLink(int depender_index,
const std::string& name);
// One entry for each unique item.
std::vector<LinkEntry> EntryList;
std::map<std::string, int> LinkEntryIndex;
// BFS of initial dependencies.
struct BFSEntry
{
int Index;
const char* LibDepends;
};
std::queue<BFSEntry> BFSQueue;
void FollowLinkEntry(BFSEntry const&);
// Shared libraries that are included only because they are
// dependencies of other shared libraries, not because they are part
// of the interface.
struct SharedDepEntry
{
cmLinkItem Item;
int DependerIndex;
};
std::queue<SharedDepEntry> SharedDepQueue;
std::set<int> SharedDepFollowed;
void FollowSharedDeps(int depender_index,
cmTarget::LinkInterface const* iface,
bool follow_interface = false);
void QueueSharedDependencies(int depender_index,
std::vector<cmLinkItem> const& deps);
void HandleSharedDependency(SharedDepEntry const& dep);
// Dependency inferral for each link item.
struct DependSet: public std::set<int> {};
struct DependSetList: public std::vector<DependSet> {};
std::vector<DependSetList*> InferredDependSets;
void InferDependencies();
// Ordering constraint graph adjacency list.
typedef cmGraphNodeList NodeList;
typedef cmGraphEdgeList EdgeList;
typedef cmGraphAdjacencyList Graph;
Graph EntryConstraintGraph;
void CleanConstraintGraph();
void DisplayConstraintGraph();
// Ordering algorithm.
void OrderLinkEntires();
std::vector<char> ComponentVisited;
std::vector<int> ComponentOrder;
int ComponentOrderId;
struct PendingComponent
{
// The real component id. Needed because the map is indexed by
// component topological index.
int Id;
// The number of times the component needs to be seen. This is
// always 1 for trivial components and is initially 2 for
// non-trivial components.
int Count;
// The entries yet to be seen to complete the component.
std::set<int> Entries;
};
std::map<int, PendingComponent> PendingComponents;
cmComputeComponentGraph* CCG;
std::vector<int> FinalLinkOrder;
void DisplayComponents();
void VisitComponent(unsigned int c);
void VisitEntry(int index);
PendingComponent& MakePendingComponent(unsigned int component);
int ComputeComponentCount(NodeList const& nl);
void DisplayFinalEntries();
// Record of the original link line.
std::vector<int> OriginalEntries;
// Compatibility help.
bool OldLinkDirMode;
void CheckWrongConfigItem(cmLinkItem const& item);
std::set<cmTarget const*> OldWrongConfigItems;
};
#endif