543 lines
16 KiB
C++
543 lines
16 KiB
C++
/*=========================================================================
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Program: Insight Segmentation & Registration Toolkit
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Module: $RCSfile$
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Language: C++
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Date: $Date$
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Version: $Revision$
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Copyright (c) 2001 Insight Consortium
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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* Redistributions of source code must retain the above copyright notice,
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this list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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* The name of the Insight Consortium, nor the names of any consortium members,
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nor of any contributors, may be used to endorse or promote products derived
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from this software without specific prior written permission.
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* Modified source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER AND CONTRIBUTORS ``AS IS''
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AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHORS OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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=========================================================================*/
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#ifndef cmMakefile_h
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#define cmMakefile_h
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#include "cmStandardIncludes.h"
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#include "cmData.h"
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#include "cmSourceFile.h"
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#include "cmSystemTools.h"
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#include "cmSourceGroup.h"
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#include "cmTarget.h"
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class cmFunctionBlocker;
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class cmCommand;
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class cmMakefileGenerator;
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/** \class cmMakefile
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* \brief Process the input CMakeLists.txt file.
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*
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* Process and store into memory the input CMakeLists.txt file.
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* Each CMakeLists.txt file is parsed and the commands found there
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* are added into the build process.
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*/
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class cmMakefile
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{
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public:
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/**
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* Return major and minor version numbers for cmake.
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*/
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static unsigned int GetMajorVersion() { return 0;}
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static unsigned int GetMinorVersion() { return 2;}
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/**
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* Return the major and minor version of the cmake that
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* was used to write the currently loaded cache, note
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* this method will not work before the cache is loaded.
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*/
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static unsigned int GetCacheMajorVersion();
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static unsigned int GetCacheMinorVersion();
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/**
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* Construct an empty makefile.
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*/
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cmMakefile();
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/**
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* Destructor.
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*/
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~cmMakefile();
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/**
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* Read and parse a CMakeLists.txt file.
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*/
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bool ReadListFile(const char* listfile, const char* external= 0);
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/**
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* Add a wrapper generator.
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*/
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void AddCommand(cmCommand* );
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/**
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* Add a function blocker to this makefile
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*/
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void AddFunctionBlocker(cmFunctionBlocker *fb)
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{ m_FunctionBlockers.insert(fb);}
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void RemoveFunctionBlocker(cmFunctionBlocker *fb)
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{ m_FunctionBlockers.erase(fb);}
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void RemoveFunctionBlocker(const char *name, const std::vector<std::string> &args);
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/**
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* Specify the makefile generator. This is platform/compiler
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* dependent, although the interface is through a generic
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* superclass.
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*/
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void SetMakefileGenerator(cmMakefileGenerator*);
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///! Get the current makefile generator.
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cmMakefileGenerator* GetMakefileGenerator()
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{ return m_MakefileGenerator;}
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/**
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* Produce the output makefile.
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*/
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void GenerateMakefile();
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/**
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* Print the object state to std::cout.
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*/
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void Print() const;
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/**
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* Add a custom command to the build.
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*/
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void AddCustomCommand(const char* source,
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const char* command,
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const char* commandArgs,
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const std::vector<std::string>& depends,
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const std::vector<std::string>& outputs,
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const char *target);
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void AddCustomCommand(const char* source,
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const char* command,
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const char* commandArgs,
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const std::vector<std::string>& depends,
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const char* output,
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const char* target);
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/**
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* Add a define flag to the build.
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*/
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void AddDefineFlag(const char* definition);
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/**
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* Add an executable to the build.
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*/
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void AddExecutable(const char *exename,
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const std::vector<std::string> &srcs);
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void AddExecutable(const char *exename,
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const std::vector<std::string> &srcs, bool win32);
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/**
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* Add a utility to the build. A utiltity target is
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* a command that is run every time a target is built.
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*/
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void AddUtilityCommand(const char* utilityName,
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const char* command,
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bool all);
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void AddUtilityCommand(const char* utilityName,
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const char* command,
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bool all,
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const std::vector<std::string> &depends,
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const std::vector<std::string> &outputs);
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/**
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* Get a list of link libraries in the build.
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*/
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cmTarget::LinkLibraries& GetLinkLibraries()
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{
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return m_LinkLibraries;
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}
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/**
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* Add a link library to the build.
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*/
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void AddLinkLibrary(const char*);
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void AddLinkLibrary(const char*, cmTarget::LinkLibraryType type);
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void AddLinkLibraryForTarget(const char *tgt, const char*,
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cmTarget::LinkLibraryType type);
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/**
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* Add a link directory to the build.
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*/
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void AddLinkDirectory(const char*);
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/**
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* Add a subdirectory to the build.
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*/
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void AddSubDirectory(const char*);
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/**
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* Add an include directory to the build.
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*/
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void AddIncludeDirectory(const char*);
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/**
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* Add a variable definition to the build. This variable
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* can be used in CMake to refer to lists, directories, etc.
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*/
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void AddDefinition(const char* name, const char* value);
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/**
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* Add bool variable definition to the build.
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*/
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void AddDefinition(const char* name, bool);
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/**
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* Specify the name of the project for this build.
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*/
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void SetProjectName(const char*);
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/**
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* Get the name of the project for this build.
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*/
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const char* GetProjectName()
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{
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return m_ProjectName.c_str();
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}
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/**
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* Set the name of the library.
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*/
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void AddLibrary(const char *libname, const std::vector<std::string> &srcs);
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/**
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* Add a class/source file to the build.
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*/
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void AddSource(cmSourceFile& ,const char *srcListName);
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/**
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* Remove a class/source file from the build.
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*/
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void RemoveSource(cmSourceFile& ,const char *srcListName);
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/**
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* Add a source group for consideration when adding a new source.
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*/
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void AddSourceGroup(const char* name, const char* regex);
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/**
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* Add an auxiliary directory to the build.
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*/
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void AddExtraDirectory(const char* dir);
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/**
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* Add an auxiliary directory to the build.
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*/
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void MakeStartDirectoriesCurrent()
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{
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m_cmCurrentDirectory = m_cmStartDirectory;
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m_CurrentOutputDirectory = m_StartOutputDirectory;
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}
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//@{
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/**
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* Set/Get the home directory (or output directory) in the project. The
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* home directory is the top directory of the project. It is where
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* CMakeSetup or configure was run. Remember that CMake processes
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* CMakeLists files by recursing up the tree starting at the StartDirectory
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* and going up until it reaches the HomeDirectory.
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*/
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void SetHomeDirectory(const char* dir);
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const char* GetHomeDirectory() const
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{
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return m_cmHomeDirectory.c_str();
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}
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void SetHomeOutputDirectory(const char* lib);
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const char* GetHomeOutputDirectory() const
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{
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return m_HomeOutputDirectory.c_str();
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}
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//@}
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//@{
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/**
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* Set/Get the start directory (or output directory). The start directory
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* is the directory of the CMakeLists.txt file that started the current
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* round of processing. Remember that CMake processes CMakeLists files by
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* recursing up the tree starting at the StartDirectory and going up until
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* it reaches the HomeDirectory.
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*/
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void SetStartDirectory(const char* dir)
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{
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m_cmStartDirectory = dir;
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cmSystemTools::ConvertToUnixSlashes(m_cmStartDirectory);
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}
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const char* GetStartDirectory() const
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{
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return m_cmStartDirectory.c_str();
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}
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void SetStartOutputDirectory(const char* lib)
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{
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m_StartOutputDirectory = lib;
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cmSystemTools::ConvertToUnixSlashes(m_StartOutputDirectory);
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}
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const char* GetStartOutputDirectory() const
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{
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return m_StartOutputDirectory.c_str();
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}
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//@}
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//@{
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/**
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* Set/Get the current directory (or output directory) in the project. The
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* current directory is the directory of the CMakeLists.txt file that is
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* currently being processed. Remember that CMake processes CMakeLists
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* files by recursing up the tree starting at the StartDirectory and going
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* up until it reaches the HomeDirectory.
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*/
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void SetCurrentDirectory(const char* dir)
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{
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m_cmCurrentDirectory = dir;
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cmSystemTools::ConvertToUnixSlashes(m_cmCurrentDirectory);
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}
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const char* GetCurrentDirectory() const
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{
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return m_cmCurrentDirectory.c_str();
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}
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void SetCurrentOutputDirectory(const char* lib)
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{
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m_CurrentOutputDirectory = lib;
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cmSystemTools::ConvertToUnixSlashes(m_CurrentOutputDirectory);
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}
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const char* GetCurrentOutputDirectory() const
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{
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return m_CurrentOutputDirectory.c_str();
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}
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/* Get the current CMakeLists.txt file that is being processed. This
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* is just used in order to be able to 'branch' from one file to a second
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* transparently */
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const char* GetCurrentListFile() const
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{
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return m_cmCurrentListFile.c_str();
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}
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//@}
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/**
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* Set a regular expression that include files must match
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* in order to be considered as part of the depend information.
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*/
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void SetIncludeRegularExpression(const char* regex)
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{
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m_IncludeFileRegularExpression = regex;
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}
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/**
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* Set a regular expression that include files that are not found
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* must match in order to be considered a problem.
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*/
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void SetComplainRegularExpression(const char* regex)
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{
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m_ComplainFileRegularExpression = regex;
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}
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/**
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* Get the list of targets
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*/
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cmTargets &GetTargets() { return m_Targets; }
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const cmTargets &GetTargets() const { return m_Targets; }
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/**
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* Get a list of the build subdirectories.
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*/
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const std::vector<std::string>& GetSubDirectories()
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{
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return m_SubDirectories;
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}
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/**
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* Get a list of include directories in the build.
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*/
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std::vector<std::string>& GetIncludeDirectories()
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{
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return m_IncludeDirectories;
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}
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const std::vector<std::string>& GetIncludeDirectories() const
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{
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return m_IncludeDirectories;
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}
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/**
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* Get a list of link directories in the build.
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*/
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std::vector<std::string>& GetLinkDirectories()
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{
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return m_LinkDirectories;
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}
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/**
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* Return a list of source files in this makefile.
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*/
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typedef std::map<std::string,std::vector<cmSourceFile> > SourceMap;
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const SourceMap &GetSources() const {return m_Sources;}
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SourceMap &GetSources() {return m_Sources;}
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cmSourceFile *GetSource(const char *srclist, const char *sourceName);
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/**
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* Obtain a list of auxiliary source directories.
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*/
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std::vector<std::string>& GetAuxSourceDirectories()
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{return m_AuxSourceDirectories;}
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/**
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* Given a variable name, return its value (as a string).
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*/
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const char* GetDefinition(const char*);
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/**
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* Get a list of preprocessor define flags.
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*/
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const char* GetDefineFlags()
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{return m_DefineFlags.c_str();}
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/**
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* Get the vector of used command instances.
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*/
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const std::vector<cmCommand*>& GetUsedCommands() const
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{return m_UsedCommands;}
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/**
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* Get the vector source groups.
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*/
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const std::vector<cmSourceGroup>& GetSourceGroups() const
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{ return m_SourceGroups; }
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/**
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* Get the vector of list files on which this makefile depends
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*/
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const std::vector<std::string>& GetListFiles() const
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{ return m_ListFiles; }
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/**
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* Dump documentation to a file. If 0 is returned, the
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* operation failed.
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*/
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int DumpDocumentationToFile(const char *fileName);
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/**
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* Expand all defined varibles in the string.
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* Defined varibles come from the m_Definitions map.
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* They are expanded with ${var} where var is the
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* entry in the m_Definitions map. Also @var@ is
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* expanded to match autoconf style expansions.
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*/
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void ExpandVariablesInString(std::string& source) const;
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void ExpandVariablesInString(std::string& source, bool escapeQuotes) const;
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/**
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* Remove any remaining variables in the string. Anything with ${var} or
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* @var@ will be removed.
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*/
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void RemoveVariablesInString(std::string& source) const;
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/**
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* Expand variables in the makefiles ivars such as link directories etc
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*/
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void ExpandVariables();
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/** Recursivly read and create a cmMakefile object for
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* all CMakeLists.txt files in the GetSubDirectories list.
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* Once the file is found, it ReadListFile is called on
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* the cmMakefile created for it.
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*/
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void FindSubDirectoryCMakeListsFiles(std::vector<cmMakefile*>& makefiles);
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/**
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* find what source group this source is in
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*/
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cmSourceGroup& FindSourceGroup(const char* source,
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std::vector<cmSourceGroup> &groups);
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void RegisterData(cmData*);
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void RegisterData(const char*, cmData*);
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cmData* LookupData(const char*) const;
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protected:
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std::string m_Prefix;
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std::vector<std::string> m_AuxSourceDirectories; //
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std::string m_cmCurrentDirectory;
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std::string m_CurrentOutputDirectory;
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std::string m_cmStartDirectory;
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std::string m_StartOutputDirectory;
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std::string m_cmHomeDirectory;
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std::string m_HomeOutputDirectory;
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std::string m_cmCurrentListFile;
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std::string m_ProjectName; // project name
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// libraries, classes, and executables
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cmTargets m_Targets;
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SourceMap m_Sources;
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std::vector<std::string> m_SubDirectories; // list of sub directories
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std::vector<std::string> m_IncludeDirectories;
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std::vector<std::string> m_LinkDirectories;
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std::vector<std::string> m_ListFiles; // list of command files loaded
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cmTarget::LinkLibraries m_LinkLibraries;
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std::string m_IncludeFileRegularExpression;
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std::string m_ComplainFileRegularExpression;
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std::string m_DefineFlags;
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std::vector<cmSourceGroup> m_SourceGroups;
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typedef std::map<std::string, cmCommand*> RegisteredCommandsMap;
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typedef std::map<std::string, std::string> DefinitionMap;
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DefinitionMap m_Definitions;
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RegisteredCommandsMap m_Commands;
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std::vector<cmCommand*> m_UsedCommands;
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cmMakefileGenerator* m_MakefileGenerator;
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bool IsFunctionBlocked(const char *name, std::vector<std::string> &args) const;
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private:
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/**
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* Get the name of the parent directories CMakeLists file
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* given a current CMakeLists file name
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*/
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std::string GetParentListFileName(const char *listFileName);
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void ReadSources(std::ifstream& fin, bool t);
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friend class cmMakeDepend; // make depend needs direct access
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// to the m_Sources array
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void PrintStringVector(const char* s, const std::vector<std::string>& v) const;
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void AddDefaultCommands();
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void AddDefaultDefinitions();
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std::set<cmFunctionBlocker *> m_FunctionBlockers;
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typedef std::map<std::string, cmData*> DataMap;
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DataMap m_DataMap;
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};
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#endif
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