CMake/Source/cmGlobalVisualStudioGenerat...

105 lines
3.4 KiB
C++

/*============================================================================
CMake - Cross Platform Makefile Generator
Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
Distributed under the OSI-approved BSD License (the "License");
see accompanying file Copyright.txt for details.
This software is distributed WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the License for more information.
============================================================================*/
#ifndef cmGlobalVisualStudioGenerator_h
#define cmGlobalVisualStudioGenerator_h
#include "cmGlobalGenerator.h"
/** \class cmGlobalVisualStudioGenerator
* \brief Base class for global Visual Studio generators.
*
* cmGlobalVisualStudioGenerator provides functionality common to all
* global Visual Studio generators.
*/
class cmGlobalVisualStudioGenerator : public cmGlobalGenerator
{
public:
cmGlobalVisualStudioGenerator();
virtual ~cmGlobalVisualStudioGenerator();
/**
* Basic generate implementation for all VS generators.
*/
virtual void Generate();
/**
* Configure CMake's Visual Studio macros file into the user's Visual
* Studio macros directory.
*/
virtual void ConfigureCMakeVisualStudioMacros();
/**
* Where does this version of Visual Studio look for macros for the
* current user? Returns the empty string if this version of Visual
* Studio does not implement support for VB macros.
*/
virtual std::string GetUserMacrosDirectory();
/**
* What is the reg key path to "vsmacros" for this version of Visual
* Studio?
*/
virtual std::string GetUserMacrosRegKeyBase();
enum MacroName {MacroReload, MacroStop};
/**
* Call the ReloadProjects macro if necessary based on
* GetFilesReplacedDuringGenerate results.
*/
virtual void CallVisualStudioMacro(MacroName m,
const char* vsSolutionFile = 0);
// return true if target is fortran only
bool TargetIsFortranOnly(cmTarget& t);
/** Get the top-level registry key for this VS version. */
std::string GetRegistryBase();
/** Return true if the generated build tree may contain multiple builds.
i.e. "Can I build Debug and Release in the same tree?" */
virtual bool IsMultiConfig() { return true; }
struct TargetCompare
{
bool operator()(cmTarget const* l, cmTarget const* r) const;
};
class OrderedTargetDependSet: public std::multiset<cmTarget*, TargetCompare>
{
public:
OrderedTargetDependSet(cmGlobalGenerator::TargetDependSet const&);
};
protected:
// Does this VS version link targets to each other if there are
// dependencies in the SLN file? This was done for VS versions
// below 8.
virtual bool VSLinksDependencies() const { return true; }
virtual const char* GetIDEVersion() = 0;
virtual bool ComputeTargetDepends();
class VSDependSet: public std::set<cmStdString> {};
class VSDependMap: public std::map<cmTarget*, VSDependSet> {};
VSDependMap VSTargetDepends;
void ComputeVSTargetDepends(cmTarget&);
bool CheckTargetLinks(cmTarget& target, const char* name);
std::string GetUtilityForTarget(cmTarget& target, const char*);
virtual std::string WriteUtilityDepend(cmTarget*) = 0;
std::string GetUtilityDepend(cmTarget* target);
typedef std::map<cmTarget*, cmStdString> UtilityDependsMap;
UtilityDependsMap UtilityDepends;
};
#endif