56 lines
1.2 KiB
CMake
56 lines
1.2 KiB
CMake
#
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# Try to find GLUT, once done this will define:
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#
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# GLUT_INCLUDE_PATH = where the GLUT include directory can be found
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# GLUT_LIBRARY = the name of the GLUT library to link with
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#
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IF (WIN32)
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IF (CYGWIN)
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FIND_LIBRARY(GLUT_LIBRARY glut32
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${OPENGL_LIBRARY_PATH}
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/usr/lib/w32api
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/usr/lib
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/usr/local/lib
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/usr/X11R6/lib
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)
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ELSE (CYGWIN)
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FIND_LIBRARY(GLUT_LIBRARY glut32
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${OPENGL_LIBRARY_PATH}
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)
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ENDIF (CYGWIN)
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ELSE (WIN32)
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IF (APPLE)
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SET(GLUT_LIBRARY "-framework Glut" CACHE STRING "GLUT library for OSX")
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ELSE (APPLE)
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FIND_PATH(GLUT_INCLUDE_PATH GL/glut.h
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${OPENGL_INCLUDE_PATH}
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/usr/include
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/usr/include/GL
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/usr/local/include
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/usr/openwin/share/include
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/opt/graphics/OpenGL/include
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/opt/graphics/OpenGL/contrib/libglut
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/usr/X11R6/include
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)
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MARK_AS_ADVANCED(
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GLUT_INCLUDE_PATH
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)
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FIND_LIBRARY(GLUT_LIBRARY glut
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${OPENGL_LIBRARY_PATH}
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/usr/lib
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/usr/local/lib
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/opt/graphics/OpenGL/lib
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/opt/graphics/OpenGL/contrib/libglut
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/usr/openwin/lib
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/usr/X11R6/lib
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)
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ENDIF (APPLE)
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ENDIF (WIN32)
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MARK_AS_ADVANCED(
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GLUT_LIBRARY
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)
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