562 lines
18 KiB
C++
562 lines
18 KiB
C++
/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
|
|
file Copyright.txt or https://cmake.org/licensing for details. */
|
|
#include "windows.h" // this must be first to define GetCurrentDirectory
|
|
|
|
#include "cmGlobalVisualStudio10Generator.h"
|
|
|
|
#include "cmAlgorithms.h"
|
|
#include "cmGeneratorTarget.h"
|
|
#include "cmLocalVisualStudio10Generator.h"
|
|
#include "cmMakefile.h"
|
|
#include "cmSourceFile.h"
|
|
#include "cmVisualStudioSlnData.h"
|
|
#include "cmVisualStudioSlnParser.h"
|
|
#include "cmake.h"
|
|
|
|
static const char vs10generatorName[] = "Visual Studio 10 2010";
|
|
|
|
// Map generator name without year to name with year.
|
|
static const char* cmVS10GenName(const std::string& name, std::string& genName)
|
|
{
|
|
if (strncmp(name.c_str(), vs10generatorName,
|
|
sizeof(vs10generatorName) - 6) != 0) {
|
|
return 0;
|
|
}
|
|
const char* p = name.c_str() + sizeof(vs10generatorName) - 6;
|
|
if (cmHasLiteralPrefix(p, " 2010")) {
|
|
p += 5;
|
|
}
|
|
genName = std::string(vs10generatorName) + p;
|
|
return p;
|
|
}
|
|
|
|
class cmGlobalVisualStudio10Generator::Factory
|
|
: public cmGlobalGeneratorFactory
|
|
{
|
|
public:
|
|
cmGlobalGenerator* CreateGlobalGenerator(const std::string& name,
|
|
cmake* cm) const CM_OVERRIDE
|
|
{
|
|
std::string genName;
|
|
const char* p = cmVS10GenName(name, genName);
|
|
if (!p) {
|
|
return 0;
|
|
}
|
|
if (!*p) {
|
|
return new cmGlobalVisualStudio10Generator(cm, genName, "");
|
|
}
|
|
if (*p++ != ' ') {
|
|
return 0;
|
|
}
|
|
if (strcmp(p, "Win64") == 0) {
|
|
return new cmGlobalVisualStudio10Generator(cm, genName, "x64");
|
|
}
|
|
if (strcmp(p, "IA64") == 0) {
|
|
return new cmGlobalVisualStudio10Generator(cm, genName, "Itanium");
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
void GetDocumentation(cmDocumentationEntry& entry) const CM_OVERRIDE
|
|
{
|
|
entry.Name = std::string(vs10generatorName) + " [arch]";
|
|
entry.Brief = "Generates Visual Studio 2010 project files. "
|
|
"Optional [arch] can be \"Win64\" or \"IA64\".";
|
|
}
|
|
|
|
void GetGenerators(std::vector<std::string>& names) const CM_OVERRIDE
|
|
{
|
|
names.push_back(vs10generatorName);
|
|
names.push_back(vs10generatorName + std::string(" IA64"));
|
|
names.push_back(vs10generatorName + std::string(" Win64"));
|
|
}
|
|
|
|
bool SupportsToolset() const CM_OVERRIDE { return true; }
|
|
bool SupportsPlatform() const CM_OVERRIDE { return true; }
|
|
};
|
|
|
|
cmGlobalGeneratorFactory* cmGlobalVisualStudio10Generator::NewFactory()
|
|
{
|
|
return new Factory;
|
|
}
|
|
|
|
cmGlobalVisualStudio10Generator::cmGlobalVisualStudio10Generator(
|
|
cmake* cm, const std::string& name, const std::string& platformName)
|
|
: cmGlobalVisualStudio8Generator(cm, name, platformName)
|
|
{
|
|
std::string vc10Express;
|
|
this->ExpressEdition = cmSystemTools::ReadRegistryValue(
|
|
"HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\VCExpress\\10.0\\Setup\\VC;"
|
|
"ProductDir",
|
|
vc10Express, cmSystemTools::KeyWOW64_32);
|
|
this->SystemIsWindowsCE = false;
|
|
this->SystemIsWindowsPhone = false;
|
|
this->SystemIsWindowsStore = false;
|
|
this->MSBuildCommandInitialized = false;
|
|
this->DefaultPlatformToolset = "v100";
|
|
this->Version = VS10;
|
|
}
|
|
|
|
bool cmGlobalVisualStudio10Generator::MatchesGeneratorName(
|
|
const std::string& name) const
|
|
{
|
|
std::string genName;
|
|
if (cmVS10GenName(name, genName)) {
|
|
return genName == this->GetName();
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool cmGlobalVisualStudio10Generator::SetSystemName(std::string const& s,
|
|
cmMakefile* mf)
|
|
{
|
|
this->SystemName = s;
|
|
this->SystemVersion = mf->GetSafeDefinition("CMAKE_SYSTEM_VERSION");
|
|
if (!this->InitializeSystem(mf)) {
|
|
return false;
|
|
}
|
|
return this->cmGlobalVisualStudio8Generator::SetSystemName(s, mf);
|
|
}
|
|
|
|
bool cmGlobalVisualStudio10Generator::SetGeneratorPlatform(
|
|
std::string const& p, cmMakefile* mf)
|
|
{
|
|
if (!this->cmGlobalVisualStudio8Generator::SetGeneratorPlatform(p, mf)) {
|
|
return false;
|
|
}
|
|
if (this->GetPlatformName() == "Itanium" ||
|
|
this->GetPlatformName() == "x64") {
|
|
if (this->IsExpressEdition() && !this->Find64BitTools(mf)) {
|
|
return false;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool cmGlobalVisualStudio10Generator::SetGeneratorToolset(
|
|
std::string const& ts, cmMakefile* mf)
|
|
{
|
|
if (this->SystemIsWindowsCE && ts.empty() &&
|
|
this->DefaultPlatformToolset.empty()) {
|
|
std::ostringstream e;
|
|
e << this->GetName() << " Windows CE version '" << this->SystemVersion
|
|
<< "' requires CMAKE_GENERATOR_TOOLSET to be set.";
|
|
mf->IssueMessage(cmake::FATAL_ERROR, e.str());
|
|
return false;
|
|
}
|
|
|
|
this->GeneratorToolset = ts;
|
|
if (const char* toolset = this->GetPlatformToolset()) {
|
|
mf->AddDefinition("CMAKE_VS_PLATFORM_TOOLSET", toolset);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool cmGlobalVisualStudio10Generator::InitializeSystem(cmMakefile* mf)
|
|
{
|
|
if (this->SystemName == "Windows") {
|
|
if (!this->InitializeWindows(mf)) {
|
|
return false;
|
|
}
|
|
} else if (this->SystemName == "WindowsCE") {
|
|
this->SystemIsWindowsCE = true;
|
|
if (!this->InitializeWindowsCE(mf)) {
|
|
return false;
|
|
}
|
|
} else if (this->SystemName == "WindowsPhone") {
|
|
this->SystemIsWindowsPhone = true;
|
|
if (!this->InitializeWindowsPhone(mf)) {
|
|
return false;
|
|
}
|
|
} else if (this->SystemName == "WindowsStore") {
|
|
this->SystemIsWindowsStore = true;
|
|
if (!this->InitializeWindowsStore(mf)) {
|
|
return false;
|
|
}
|
|
} else if (this->SystemName == "Android") {
|
|
if (this->DefaultPlatformName != "Win32") {
|
|
std::ostringstream e;
|
|
e << "CMAKE_SYSTEM_NAME is 'Android' but CMAKE_GENERATOR "
|
|
<< "specifies a platform too: '" << this->GetName() << "'";
|
|
mf->IssueMessage(cmake::FATAL_ERROR, e.str());
|
|
return false;
|
|
}
|
|
std::string v = this->GetInstalledNsightTegraVersion();
|
|
if (v.empty()) {
|
|
mf->IssueMessage(cmake::FATAL_ERROR,
|
|
"CMAKE_SYSTEM_NAME is 'Android' but "
|
|
"'NVIDIA Nsight Tegra Visual Studio Edition' "
|
|
"is not installed.");
|
|
return false;
|
|
}
|
|
this->DefaultPlatformName = "Tegra-Android";
|
|
this->DefaultPlatformToolset = "Default";
|
|
this->NsightTegraVersion = v;
|
|
mf->AddDefinition("CMAKE_VS_NsightTegra_VERSION", v.c_str());
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool cmGlobalVisualStudio10Generator::InitializeWindows(cmMakefile*)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
bool cmGlobalVisualStudio10Generator::InitializeWindowsCE(cmMakefile* mf)
|
|
{
|
|
if (this->DefaultPlatformName != "Win32") {
|
|
std::ostringstream e;
|
|
e << "CMAKE_SYSTEM_NAME is 'WindowsCE' but CMAKE_GENERATOR "
|
|
<< "specifies a platform too: '" << this->GetName() << "'";
|
|
mf->IssueMessage(cmake::FATAL_ERROR, e.str());
|
|
return false;
|
|
}
|
|
|
|
this->DefaultPlatformToolset = this->SelectWindowsCEToolset();
|
|
|
|
return true;
|
|
}
|
|
|
|
bool cmGlobalVisualStudio10Generator::InitializeWindowsPhone(cmMakefile* mf)
|
|
{
|
|
std::ostringstream e;
|
|
e << this->GetName() << " does not support Windows Phone.";
|
|
mf->IssueMessage(cmake::FATAL_ERROR, e.str());
|
|
return false;
|
|
}
|
|
|
|
bool cmGlobalVisualStudio10Generator::InitializeWindowsStore(cmMakefile* mf)
|
|
{
|
|
std::ostringstream e;
|
|
e << this->GetName() << " does not support Windows Store.";
|
|
mf->IssueMessage(cmake::FATAL_ERROR, e.str());
|
|
return false;
|
|
}
|
|
|
|
bool cmGlobalVisualStudio10Generator::SelectWindowsPhoneToolset(
|
|
std::string& toolset) const
|
|
{
|
|
toolset = "";
|
|
return false;
|
|
}
|
|
|
|
bool cmGlobalVisualStudio10Generator::SelectWindowsStoreToolset(
|
|
std::string& toolset) const
|
|
{
|
|
toolset = "";
|
|
return false;
|
|
}
|
|
|
|
std::string cmGlobalVisualStudio10Generator::SelectWindowsCEToolset() const
|
|
{
|
|
if (this->SystemVersion == "8.0") {
|
|
return "CE800";
|
|
}
|
|
return "";
|
|
}
|
|
|
|
void cmGlobalVisualStudio10Generator::WriteSLNHeader(std::ostream& fout)
|
|
{
|
|
fout << "Microsoft Visual Studio Solution File, Format Version 11.00\n";
|
|
if (this->ExpressEdition) {
|
|
fout << "# Visual C++ Express 2010\n";
|
|
} else {
|
|
fout << "# Visual Studio 2010\n";
|
|
}
|
|
}
|
|
|
|
///! Create a local generator appropriate to this Global Generator
|
|
cmLocalGenerator* cmGlobalVisualStudio10Generator::CreateLocalGenerator(
|
|
cmMakefile* mf)
|
|
{
|
|
return new cmLocalVisualStudio10Generator(this, mf);
|
|
}
|
|
|
|
void cmGlobalVisualStudio10Generator::Generate()
|
|
{
|
|
this->LongestSource = LongestSourcePath();
|
|
this->cmGlobalVisualStudio8Generator::Generate();
|
|
if (this->LongestSource.Length > 0) {
|
|
cmLocalGenerator* lg = this->LongestSource.Target->GetLocalGenerator();
|
|
std::ostringstream e;
|
|
/* clang-format off */
|
|
e <<
|
|
"The binary and/or source directory paths may be too long to generate "
|
|
"Visual Studio 10 files for this project. "
|
|
"Consider choosing shorter directory names to build this project with "
|
|
"Visual Studio 10. "
|
|
"A more detailed explanation follows."
|
|
"\n"
|
|
"There is a bug in the VS 10 IDE that renders property dialog fields "
|
|
"blank for files referenced by full path in the project file. "
|
|
"However, CMake must reference at least one file by full path:\n"
|
|
" " << this->LongestSource.SourceFile->GetFullPath() << "\n"
|
|
"This is because some Visual Studio tools would append the relative "
|
|
"path to the end of the referencing directory path, as in:\n"
|
|
" " << lg->GetCurrentBinaryDirectory() << "/"
|
|
<< this->LongestSource.SourceRel << "\n"
|
|
"and then incorrectly complain that the file does not exist because "
|
|
"the path length is too long for some internal buffer or API. "
|
|
"To avoid this problem CMake must use a full path for this file "
|
|
"which then triggers the VS 10 property dialog bug.";
|
|
/* clang-format on */
|
|
lg->IssueMessage(cmake::WARNING, e.str().c_str());
|
|
}
|
|
}
|
|
|
|
void cmGlobalVisualStudio10Generator::EnableLanguage(
|
|
std::vector<std::string> const& lang, cmMakefile* mf, bool optional)
|
|
{
|
|
cmGlobalVisualStudio8Generator::EnableLanguage(lang, mf, optional);
|
|
}
|
|
|
|
const char* cmGlobalVisualStudio10Generator::GetPlatformToolset() const
|
|
{
|
|
if (!this->GeneratorToolset.empty()) {
|
|
return this->GeneratorToolset.c_str();
|
|
}
|
|
if (!this->DefaultPlatformToolset.empty()) {
|
|
return this->DefaultPlatformToolset.c_str();
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
void cmGlobalVisualStudio10Generator::FindMakeProgram(cmMakefile* mf)
|
|
{
|
|
this->cmGlobalVisualStudio8Generator::FindMakeProgram(mf);
|
|
mf->AddDefinition("CMAKE_VS_MSBUILD_COMMAND",
|
|
this->GetMSBuildCommand().c_str());
|
|
}
|
|
|
|
std::string const& cmGlobalVisualStudio10Generator::GetMSBuildCommand()
|
|
{
|
|
if (!this->MSBuildCommandInitialized) {
|
|
this->MSBuildCommandInitialized = true;
|
|
this->MSBuildCommand = this->FindMSBuildCommand();
|
|
}
|
|
return this->MSBuildCommand;
|
|
}
|
|
|
|
std::string cmGlobalVisualStudio10Generator::FindMSBuildCommand()
|
|
{
|
|
std::string msbuild;
|
|
std::string mskey;
|
|
|
|
// Search in standard location.
|
|
mskey = "HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\MSBuild\\ToolsVersions\\";
|
|
mskey += this->GetToolsVersion();
|
|
mskey += ";MSBuildToolsPath";
|
|
if (cmSystemTools::ReadRegistryValue(mskey.c_str(), msbuild,
|
|
cmSystemTools::KeyWOW64_32)) {
|
|
cmSystemTools::ConvertToUnixSlashes(msbuild);
|
|
msbuild += "/MSBuild.exe";
|
|
if (cmSystemTools::FileExists(msbuild, true)) {
|
|
return msbuild;
|
|
}
|
|
}
|
|
|
|
// Search where VS15Preview places it.
|
|
mskey = "HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\VisualStudio\\SxS\\VS7;";
|
|
mskey += this->GetIDEVersion();
|
|
if (cmSystemTools::ReadRegistryValue(mskey.c_str(), msbuild,
|
|
cmSystemTools::KeyWOW64_32)) {
|
|
cmSystemTools::ConvertToUnixSlashes(msbuild);
|
|
msbuild += "/MSBuild/";
|
|
msbuild += this->GetIDEVersion();
|
|
msbuild += "/Bin/MSBuild.exe";
|
|
if (cmSystemTools::FileExists(msbuild, true)) {
|
|
return msbuild;
|
|
}
|
|
}
|
|
|
|
msbuild = "MSBuild.exe";
|
|
return msbuild;
|
|
}
|
|
|
|
std::string cmGlobalVisualStudio10Generator::FindDevEnvCommand()
|
|
{
|
|
if (this->ExpressEdition) {
|
|
// Visual Studio Express >= 10 do not have "devenv.com" or
|
|
// "VCExpress.exe" that we can use to build reliably.
|
|
// Tell the caller it needs to use MSBuild instead.
|
|
return "";
|
|
}
|
|
// Skip over the cmGlobalVisualStudio8Generator implementation because
|
|
// we expect a real devenv and do not want to look for VCExpress.
|
|
return this->cmGlobalVisualStudio71Generator::FindDevEnvCommand();
|
|
}
|
|
|
|
void cmGlobalVisualStudio10Generator::GenerateBuildCommand(
|
|
std::vector<std::string>& makeCommand, const std::string& makeProgram,
|
|
const std::string& projectName, const std::string& projectDir,
|
|
const std::string& targetName, const std::string& config, bool fast,
|
|
bool verbose, std::vector<std::string> const& makeOptions)
|
|
{
|
|
// Select the caller- or user-preferred make program, else MSBuild.
|
|
std::string makeProgramSelected =
|
|
this->SelectMakeProgram(makeProgram, this->GetMSBuildCommand());
|
|
|
|
// Check if the caller explicitly requested a devenv tool.
|
|
std::string makeProgramLower = makeProgramSelected;
|
|
cmSystemTools::LowerCase(makeProgramLower);
|
|
bool useDevEnv = (makeProgramLower.find("devenv") != std::string::npos ||
|
|
makeProgramLower.find("vcexpress") != std::string::npos);
|
|
|
|
// MSBuild is preferred (and required for VS Express), but if the .sln has
|
|
// an Intel Fortran .vfproj then we have to use devenv. Parse it to find out.
|
|
cmSlnData slnData;
|
|
{
|
|
std::string slnFile;
|
|
if (!projectDir.empty()) {
|
|
slnFile = projectDir;
|
|
slnFile += "/";
|
|
}
|
|
slnFile += projectName;
|
|
slnFile += ".sln";
|
|
cmVisualStudioSlnParser parser;
|
|
if (parser.ParseFile(slnFile, slnData,
|
|
cmVisualStudioSlnParser::DataGroupProjects)) {
|
|
std::vector<cmSlnProjectEntry> slnProjects = slnData.GetProjects();
|
|
for (std::vector<cmSlnProjectEntry>::iterator i = slnProjects.begin();
|
|
!useDevEnv && i != slnProjects.end(); ++i) {
|
|
std::string proj = i->GetRelativePath();
|
|
if (proj.size() > 7 && proj.substr(proj.size() - 7) == ".vfproj") {
|
|
useDevEnv = true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if (useDevEnv) {
|
|
// Use devenv to build solutions containing Intel Fortran projects.
|
|
cmGlobalVisualStudio7Generator::GenerateBuildCommand(
|
|
makeCommand, makeProgram, projectName, projectDir, targetName, config,
|
|
fast, verbose, makeOptions);
|
|
return;
|
|
}
|
|
|
|
makeCommand.push_back(makeProgramSelected);
|
|
|
|
std::string realTarget = targetName;
|
|
// msbuild.exe CxxOnly.sln /t:Build /p:Configuration=Debug /target:ALL_BUILD
|
|
if (realTarget.empty()) {
|
|
realTarget = "ALL_BUILD";
|
|
}
|
|
if (realTarget == "clean") {
|
|
makeCommand.push_back(std::string(projectName) + ".sln");
|
|
makeCommand.push_back("/t:Clean");
|
|
} else {
|
|
std::string targetProject(realTarget);
|
|
targetProject += ".vcxproj";
|
|
if (targetProject.find('/') == std::string::npos) {
|
|
// it might be in a subdir
|
|
if (cmSlnProjectEntry const* proj =
|
|
slnData.GetProjectByName(realTarget)) {
|
|
targetProject = proj->GetRelativePath();
|
|
cmSystemTools::ConvertToUnixSlashes(targetProject);
|
|
}
|
|
}
|
|
makeCommand.push_back(targetProject);
|
|
}
|
|
std::string configArg = "/p:Configuration=";
|
|
if (!config.empty()) {
|
|
configArg += config;
|
|
} else {
|
|
configArg += "Debug";
|
|
}
|
|
makeCommand.push_back(configArg);
|
|
makeCommand.push_back(std::string("/p:VisualStudioVersion=") +
|
|
this->GetIDEVersion());
|
|
makeCommand.insert(makeCommand.end(), makeOptions.begin(),
|
|
makeOptions.end());
|
|
}
|
|
|
|
bool cmGlobalVisualStudio10Generator::Find64BitTools(cmMakefile* mf)
|
|
{
|
|
if (this->DefaultPlatformToolset == "v100") {
|
|
// The v100 64-bit toolset does not exist in the express edition.
|
|
this->DefaultPlatformToolset.clear();
|
|
}
|
|
if (this->GetPlatformToolset()) {
|
|
return true;
|
|
}
|
|
// This edition does not come with 64-bit tools. Look for them.
|
|
//
|
|
// TODO: Detect available tools? x64\v100 exists but does not work?
|
|
// HKLM\\SOFTWARE\\Microsoft\\MSBuild\\ToolsVersions\\4.0;VCTargetsPath
|
|
// c:/Program Files (x86)/MSBuild/Microsoft.Cpp/v4.0/Platforms/
|
|
// {Itanium,Win32,x64}/PlatformToolsets/{v100,v90,Windows7.1SDK}
|
|
std::string winSDK_7_1;
|
|
if (cmSystemTools::ReadRegistryValue(
|
|
"HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Microsoft SDKs\\"
|
|
"Windows\\v7.1;InstallationFolder",
|
|
winSDK_7_1)) {
|
|
std::ostringstream m;
|
|
m << "Found Windows SDK v7.1: " << winSDK_7_1;
|
|
mf->DisplayStatus(m.str().c_str(), -1);
|
|
this->DefaultPlatformToolset = "Windows7.1SDK";
|
|
return true;
|
|
} else {
|
|
std::ostringstream e;
|
|
/* clang-format off */
|
|
e << "Cannot enable 64-bit tools with Visual Studio 2010 Express.\n"
|
|
<< "Install the Microsoft Windows SDK v7.1 to get 64-bit tools:\n"
|
|
<< " http://msdn.microsoft.com/en-us/windows/bb980924.aspx";
|
|
/* clang-format on */
|
|
mf->IssueMessage(cmake::FATAL_ERROR, e.str().c_str());
|
|
cmSystemTools::SetFatalErrorOccured();
|
|
return false;
|
|
}
|
|
}
|
|
|
|
std::string cmGlobalVisualStudio10Generator::GenerateRuleFile(
|
|
std::string const& output) const
|
|
{
|
|
// The VS 10 generator needs to create the .rule files on disk.
|
|
// Hide them away under the CMakeFiles directory.
|
|
std::string ruleDir = this->GetCMakeInstance()->GetHomeOutputDirectory();
|
|
ruleDir += cmake::GetCMakeFilesDirectory();
|
|
ruleDir += "/";
|
|
ruleDir += cmSystemTools::ComputeStringMD5(
|
|
cmSystemTools::GetFilenamePath(output).c_str());
|
|
std::string ruleFile = ruleDir + "/";
|
|
ruleFile += cmSystemTools::GetFilenameName(output);
|
|
ruleFile += ".rule";
|
|
return ruleFile;
|
|
}
|
|
|
|
void cmGlobalVisualStudio10Generator::PathTooLong(cmGeneratorTarget* target,
|
|
cmSourceFile const* sf,
|
|
std::string const& sfRel)
|
|
{
|
|
size_t len =
|
|
(strlen(target->GetLocalGenerator()->GetCurrentBinaryDirectory()) + 1 +
|
|
sfRel.length());
|
|
if (len > this->LongestSource.Length) {
|
|
this->LongestSource.Length = len;
|
|
this->LongestSource.Target = target;
|
|
this->LongestSource.SourceFile = sf;
|
|
this->LongestSource.SourceRel = sfRel;
|
|
}
|
|
}
|
|
|
|
bool cmGlobalVisualStudio10Generator::IsNsightTegra() const
|
|
{
|
|
return !this->NsightTegraVersion.empty();
|
|
}
|
|
|
|
std::string cmGlobalVisualStudio10Generator::GetNsightTegraVersion() const
|
|
{
|
|
return this->NsightTegraVersion;
|
|
}
|
|
|
|
std::string cmGlobalVisualStudio10Generator::GetInstalledNsightTegraVersion()
|
|
{
|
|
std::string version;
|
|
cmSystemTools::ReadRegistryValue(
|
|
"HKEY_LOCAL_MACHINE\\SOFTWARE\\NVIDIA Corporation\\Nsight Tegra;"
|
|
"Version",
|
|
version, cmSystemTools::KeyWOW64_32);
|
|
return version;
|
|
}
|