CMake/Source/cmLocalVisualStudioGenerator.cxx
Brad King 31b0657e7d Merge topic 'custom-command-generator-expressions'
4499d50 Mark CustomCommand test perconfig.out as SYMBOLIC
f0cdb60 Introduce "generator expression" syntax to custom commands ()
4749e4c Record set of targets used in cmGeneratorExpression
ef9e9de Optionally suppress errors in cmGeneratorExpression
45e1953 Factor per-config sample targets out of 'Testing' test
4091bca Factor generator expression docs out of add_test
bfb7288 Record backtrace in cmCustomCommand
2010-12-21 14:03:24 -05:00

236 lines
7.8 KiB
C++

/*============================================================================
CMake - Cross Platform Makefile Generator
Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
Distributed under the OSI-approved BSD License (the "License");
see accompanying file Copyright.txt for details.
This software is distributed WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the License for more information.
============================================================================*/
#include "cmLocalVisualStudioGenerator.h"
#include "cmGlobalGenerator.h"
#include "cmMakefile.h"
#include "cmSourceFile.h"
#include "cmSystemTools.h"
#include "cmCustomCommandGenerator.h"
#include "windows.h"
//----------------------------------------------------------------------------
cmLocalVisualStudioGenerator::cmLocalVisualStudioGenerator()
{
this->WindowsShell = true;
this->WindowsVSIDE = true;
}
//----------------------------------------------------------------------------
cmLocalVisualStudioGenerator::~cmLocalVisualStudioGenerator()
{
}
//----------------------------------------------------------------------------
cmsys::auto_ptr<cmCustomCommand>
cmLocalVisualStudioGenerator::MaybeCreateImplibDir(cmTarget& target,
const char* config)
{
cmsys::auto_ptr<cmCustomCommand> pcc;
// If an executable exports symbols then VS wants to create an
// import library but forgets to create the output directory.
if(target.GetType() != cmTarget::EXECUTABLE) { return pcc; }
std::string outDir = target.GetDirectory(config, false);
std::string impDir = target.GetDirectory(config, true);
if(impDir == outDir) { return pcc; }
// Add a pre-build event to create the directory.
cmCustomCommandLine command;
command.push_back(this->Makefile->GetRequiredDefinition("CMAKE_COMMAND"));
command.push_back("-E");
command.push_back("make_directory");
command.push_back(impDir);
std::vector<std::string> no_output;
std::vector<std::string> no_depends;
cmCustomCommandLines commands;
commands.push_back(command);
pcc.reset(new cmCustomCommand(0, no_output, no_depends, commands, 0, 0));
pcc->SetEscapeOldStyle(false);
pcc->SetEscapeAllowMakeVars(true);
return pcc;
}
//----------------------------------------------------------------------------
bool cmLocalVisualStudioGenerator::SourceFileCompiles(const cmSourceFile* sf)
{
// Identify the language of the source file.
if(const char* lang = this->GetSourceFileLanguage(*sf))
{
// Check whether this source will actually be compiled.
return (!sf->GetCustomCommand() &&
!sf->GetPropertyAsBool("HEADER_FILE_ONLY") &&
!sf->GetPropertyAsBool("EXTERNAL_OBJECT"));
}
else
{
// Unknown source file language. Assume it will not be compiled.
return false;
}
}
//----------------------------------------------------------------------------
void cmLocalVisualStudioGenerator::CountObjectNames(
const std::vector<cmSourceGroup>& groups,
std::map<cmStdString, int>& counts)
{
for(unsigned int i = 0; i < groups.size(); ++i)
{
cmSourceGroup sg = groups[i];
std::vector<const cmSourceFile*> const& srcs = sg.GetSourceFiles();
for(std::vector<const cmSourceFile*>::const_iterator s = srcs.begin();
s != srcs.end(); ++s)
{
const cmSourceFile* sf = *s;
if(this->SourceFileCompiles(sf))
{
std::string objectName = cmSystemTools::LowerCase(
cmSystemTools::GetFilenameWithoutLastExtension(
sf->GetFullPath()));
objectName += ".obj";
counts[objectName] += 1;
}
}
this->CountObjectNames(sg.GetGroupChildren(), counts);
}
}
//----------------------------------------------------------------------------
void cmLocalVisualStudioGenerator::InsertNeedObjectNames(
const std::vector<cmSourceGroup>& groups,
std::map<cmStdString, int>& count)
{
for(unsigned int i = 0; i < groups.size(); ++i)
{
cmSourceGroup sg = groups[i];
std::vector<const cmSourceFile*> const& srcs = sg.GetSourceFiles();
for(std::vector<const cmSourceFile*>::const_iterator s = srcs.begin();
s != srcs.end(); ++s)
{
const cmSourceFile* sf = *s;
if(this->SourceFileCompiles(sf))
{
std::string objectName = cmSystemTools::LowerCase(
cmSystemTools::GetFilenameWithoutLastExtension(sf->GetFullPath()));
objectName += ".obj";
if(count[objectName] > 1)
{
this->NeedObjectName.insert(sf);
}
}
}
this->InsertNeedObjectNames(sg.GetGroupChildren(), count);
}
}
//----------------------------------------------------------------------------
void cmLocalVisualStudioGenerator::ComputeObjectNameRequirements
(std::vector<cmSourceGroup> const& sourceGroups)
{
// Clear the current set of requirements.
this->NeedObjectName.clear();
// Count the number of object files with each name. Note that
// windows file names are not case sensitive.
std::map<cmStdString, int> objectNameCounts;
this->CountObjectNames(sourceGroups, objectNameCounts);
// For all source files producing duplicate names we need unique
// object name computation.
this->InsertNeedObjectNames(sourceGroups, objectNameCounts);
}
//----------------------------------------------------------------------------
std::string cmLocalVisualStudioGenerator::CheckForErrorLine()
{
return "if errorlevel 1 goto :VCReportError";
}
//----------------------------------------------------------------------------
std::string cmLocalVisualStudioGenerator::GetCheckForErrorLine()
{
return this->CheckForErrorLine();
}
//----------------------------------------------------------------------------
std::string
cmLocalVisualStudioGenerator
::ConstructScript(cmCustomCommand const& cc,
const char* configName,
const char* newline_text)
{
const cmCustomCommandLines& commandLines = cc.GetCommandLines();
const char* workingDirectory = cc.GetWorkingDirectory();
cmCustomCommandGenerator ccg(cc, configName, this->Makefile);
RelativeRoot relativeRoot = workingDirectory? NONE : START_OUTPUT;
// Avoid leading or trailing newlines.
const char* newline = "";
// Store the script in a string.
std::string script;
if(workingDirectory)
{
// Change the working directory.
script += newline;
newline = newline_text;
script += "cd ";
script += this->Convert(workingDirectory, FULL, SHELL);
// Change the working drive.
if(workingDirectory[0] && workingDirectory[1] == ':')
{
script += newline;
newline = newline_text;
script += workingDirectory[0];
script += workingDirectory[1];
}
}
// for visual studio IDE add extra stuff to the PATH
// if CMAKE_MSVCIDE_RUN_PATH is set.
if(this->Makefile->GetDefinition("MSVC_IDE"))
{
const char* extraPath =
this->Makefile->GetDefinition("CMAKE_MSVCIDE_RUN_PATH");
if(extraPath)
{
script += newline;
newline = newline_text;
script += "set PATH=";
script += extraPath;
script += ";%PATH%";
}
}
// Write each command on a single line.
for(unsigned int c = 0; c < ccg.GetNumberOfCommands(); ++c)
{
// Start a new line.
script += newline;
newline = newline_text;
// Add this command line.
std::string cmd = ccg.GetCommand(c);
script += this->Convert(cmd.c_str(), relativeRoot, SHELL);
ccg.AppendArguments(c, script);
// After each custom command, check for an error result.
// If there was an error, jump to the VCReportError label,
// skipping the run of any subsequent commands in this
// sequence.
//
script += newline_text;
script += this->GetCheckForErrorLine();
}
return script;
}