Brad King
9ef3f8e820
Restore -rdynamic in Linux build rules
The commit "Drop -rdynamic from Linux build rules" removed default use of the flag on Linux. It was expected to be compatible because any project using plugins should set ENABLE_EXPORTS on its executables to export their symbols for use by the plugins in a cross-platform way. However, it is possible to build without ENABLE_EXPORTS and load plugins that do not link to any symbols from the executable explicitly. These plugins may need to see RTTI and other executable symbols needed by the language implementation. Executables using such plugins were broken by the change. If we want to remove the -rdynamic flag in the future we should do so in a compatible way. At that time we should also remove equivalent flags on other platforms (like -bexpall on AIX). We will either need a policy or an explicit API to disable symbol exports on executables. The primary purpose of the above-mentioned commit was to avoid passing the -rdynamic flag to compilers on Linux that do not support it. In this commit we restore the flag but only on GNU and Intel compilers which are known to support it. See issue #9985.
This is CMake, the cross-platform, open-source make system. CMake is distributed under the BSD License, see Copyright.txt. For documentation see the Docs/ directory once you have built CMake or visit http://www.cmake.org. Building CMake ============== Supported Platforms ------------------- MS Windows, Mac OS X, Linux, FreeBSD, Solaris, HP-UX, IRIX, BeOS, QNX Other UNIX-like operating systems may work too out of the box, if not it shouldn't be a major problem to port CMake to this platform. Contact the CMake mailing list in this case: http://www.cmake.org/mailman/listinfo/cmake If you don't have any previous version of CMake already installed -------------------------------------------------------------- * UNIX/Mac OSX/MinGW/MSYS/Cygwin: You need to have a compiler and a make installed. Run the bootstrap script you find the in the source directory of CMake. You can use the --help option to see the supported options. You may want to use the --prefix=<install_prefix> option to specify a custom installation directory for CMake. You can run the bootstrap script from within the CMake source directory or any other build directory of your choice. Once this has finished successfully, run make and make install. So basically it's the same as you may be used to from autotools-based projects: $ ./bootstrap; make; make install * Other Windows: You need to download and install a binary release of CMake in order to build CMake. You can get these releases from http://www.cmake.org/HTML/Download.html . Then proceed with the instructions below. You already have a version of CMake installed --------------------------------------------- You can build CMake as any other project with a CMake-based build system: run the installed CMake on the sources of this CMake with your preferred options and generators. Then build it and install it. For instructions how to do this, see http://www.cmake.org/HTML/RunningCMake.html
Description
Languages
C
42.4%
C++
30.2%
CMake
14.3%
PostScript
5.3%
reStructuredText
4%
Other
3.4%