CMake/Source/cmExtraCodeLiteGenerator.cxx

484 lines
16 KiB
C++

/*============================================================================
CMake - Cross Platform Makefile Generator
Copyright 2004-2009 Kitware, Inc.
Copyright 2004 Alexander Neundorf (neundorf@kde.org)
Copyright 2013 Eran Ifrah (eran.ifrah@gmail.com)
Distributed under the OSI-approved BSD License (the "License");
see accompanying file Copyright.txt for details.
This software is distributed WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the License for more information.
============================================================================*/
#include "cmExtraCodeLiteGenerator.h"
#include "cmGeneratedFileStream.h"
#include "cmGlobalUnixMakefileGenerator3.h"
#include "cmLocalUnixMakefileGenerator3.h"
#include "cmMakefile.h"
#include "cmSourceFile.h"
#include "cmSystemTools.h"
#include "cmake.h"
#include "cmStandardIncludes.h"
#include "cmXMLWriter.h"
#include <cmsys/Directory.hxx>
#include <cmsys/SystemInformation.hxx>
#include <cmsys/SystemTools.hxx>
void cmExtraCodeLiteGenerator::GetDocumentation(cmDocumentationEntry& entry,
const std::string&) const
{
entry.Name = this->GetName();
entry.Brief = "Generates CodeLite project files.";
}
cmExtraCodeLiteGenerator::cmExtraCodeLiteGenerator()
: cmExternalMakefileProjectGenerator()
, ConfigName("NoConfig")
, CpuCount(2)
{
#if defined(_WIN32)
this->SupportedGlobalGenerators.push_back("MinGW Makefiles");
this->SupportedGlobalGenerators.push_back("NMake Makefiles");
#endif
this->SupportedGlobalGenerators.push_back("Ninja");
this->SupportedGlobalGenerators.push_back("Unix Makefiles");
}
void cmExtraCodeLiteGenerator::Generate()
{
// Hold root tree information for creating the workspace
std::string workspaceProjectName;
std::string workspaceOutputDir;
std::string workspaceFileName;
std::string workspaceSourcePath;
const std::map<std::string, std::vector<cmLocalGenerator*> >& projectMap =
this->GlobalGenerator->GetProjectMap();
// loop projects and locate the root project.
// and extract the information for creating the worspace
for (std::map<std::string, std::vector<cmLocalGenerator*> >::const_iterator
it = projectMap.begin();
it != projectMap.end(); ++it) {
const cmMakefile* mf = it->second[0]->GetMakefile();
this->ConfigName = GetConfigurationName(mf);
if (strcmp(it->second[0]->GetCurrentBinaryDirectory(),
it->second[0]->GetBinaryDirectory()) == 0) {
workspaceOutputDir = it->second[0]->GetCurrentBinaryDirectory();
workspaceProjectName = it->second[0]->GetProjectName();
workspaceSourcePath = it->second[0]->GetSourceDirectory();
workspaceFileName = workspaceOutputDir + "/";
workspaceFileName += workspaceProjectName + ".workspace";
this->WorkspacePath = it->second[0]->GetCurrentBinaryDirectory();
;
break;
}
}
cmGeneratedFileStream fout(workspaceFileName.c_str());
cmXMLWriter xml(fout);
xml.StartDocument("utf-8");
xml.StartElement("CodeLite_Workspace");
xml.Attribute("Name", workspaceProjectName);
// for each sub project in the workspace create a codelite project
for (std::map<std::string, std::vector<cmLocalGenerator*> >::const_iterator
it = projectMap.begin();
it != projectMap.end(); ++it) {
// retrive project information
std::string outputDir = it->second[0]->GetCurrentBinaryDirectory();
std::string projectName = it->second[0]->GetProjectName();
std::string filename = outputDir + "/" + projectName + ".project";
// Make the project file relative to the workspace
filename = cmSystemTools::RelativePath(this->WorkspacePath.c_str(),
filename.c_str());
// create a project file
this->CreateProjectFile(it->second);
xml.StartElement("Project");
xml.Attribute("Name", projectName);
xml.Attribute("Path", filename);
xml.Attribute("Active", "No");
xml.EndElement();
}
xml.StartElement("BuildMatrix");
xml.StartElement("WorkspaceConfiguration");
xml.Attribute("Name", this->ConfigName);
xml.Attribute("Selected", "yes");
for (std::map<std::string, std::vector<cmLocalGenerator*> >::const_iterator
it = projectMap.begin();
it != projectMap.end(); ++it) {
// retrive project information
std::string projectName = it->second[0]->GetProjectName();
xml.StartElement("Project");
xml.Attribute("Name", projectName);
xml.Attribute("ConfigName", this->ConfigName);
xml.EndElement();
}
xml.EndElement(); // WorkspaceConfiguration
xml.EndElement(); // BuildMatrix
xml.EndElement(); // CodeLite_Workspace
}
/* create the project file */
void cmExtraCodeLiteGenerator::CreateProjectFile(
const std::vector<cmLocalGenerator*>& lgs)
{
std::string outputDir = lgs[0]->GetCurrentBinaryDirectory();
std::string projectName = lgs[0]->GetProjectName();
std::string filename = outputDir + "/";
filename += projectName + ".project";
this->CreateNewProjectFile(lgs, filename);
}
void cmExtraCodeLiteGenerator::CreateNewProjectFile(
const std::vector<cmLocalGenerator*>& lgs, const std::string& filename)
{
const cmMakefile* mf = lgs[0]->GetMakefile();
cmGeneratedFileStream fout(filename.c_str());
if (!fout) {
return;
}
cmXMLWriter xml(fout);
////////////////////////////////////
xml.StartDocument("utf-8");
xml.StartElement("CodeLite_Project");
xml.Attribute("Name", lgs[0]->GetProjectName());
xml.Attribute("InternalType", "");
// Collect all used source files in the project
// Sort them into two containers, one for C/C++ implementation files
// which may have an acompanying header, one for all other files
std::string projectType;
std::vector<std::string> srcExts =
this->GlobalGenerator->GetCMakeInstance()->GetSourceExtensions();
std::vector<std::string> headerExts =
this->GlobalGenerator->GetCMakeInstance()->GetHeaderExtensions();
std::map<std::string, cmSourceFile*> cFiles;
std::set<std::string> otherFiles;
for (std::vector<cmLocalGenerator*>::const_iterator lg = lgs.begin();
lg != lgs.end(); lg++) {
cmMakefile* makefile = (*lg)->GetMakefile();
std::vector<cmGeneratorTarget*> targets = (*lg)->GetGeneratorTargets();
for (std::vector<cmGeneratorTarget*>::iterator ti = targets.begin();
ti != targets.end(); ti++) {
switch ((*ti)->GetType()) {
case cmState::EXECUTABLE: {
projectType = "Executable";
} break;
case cmState::STATIC_LIBRARY: {
projectType = "Static Library";
} break;
case cmState::SHARED_LIBRARY: {
projectType = "Dynamic Library";
} break;
case cmState::MODULE_LIBRARY: {
projectType = "Dynamic Library";
} break;
default: // intended fallthrough
break;
}
switch ((*ti)->GetType()) {
case cmState::EXECUTABLE:
case cmState::STATIC_LIBRARY:
case cmState::SHARED_LIBRARY:
case cmState::MODULE_LIBRARY: {
std::vector<cmSourceFile*> sources;
cmGeneratorTarget* gt = *ti;
gt->GetSourceFiles(sources,
makefile->GetSafeDefinition("CMAKE_BUILD_TYPE"));
for (std::vector<cmSourceFile*>::const_iterator si = sources.begin();
si != sources.end(); si++) {
// check whether it is a C/C++ implementation file
bool isCFile = false;
std::string lang = (*si)->GetLanguage();
if (lang == "C" || lang == "CXX") {
std::string srcext = (*si)->GetExtension();
for (std::vector<std::string>::const_iterator ext =
srcExts.begin();
ext != srcExts.end(); ++ext) {
if (srcext == *ext) {
isCFile = true;
break;
}
}
}
// then put it accordingly into one of the two containers
if (isCFile) {
cFiles[(*si)->GetFullPath()] = *si;
} else {
otherFiles.insert((*si)->GetFullPath());
}
}
}
default: // intended fallthrough
break;
}
}
}
// The following loop tries to add header files matching to implementation
// files to the project. It does that by iterating over all source files,
// replacing the file name extension with ".h" and checks whether such a
// file exists. If it does, it is inserted into the map of files.
// A very similar version of that code exists also in the kdevelop
// project generator.
for (std::map<std::string, cmSourceFile*>::const_iterator sit =
cFiles.begin();
sit != cFiles.end(); ++sit) {
std::string headerBasename = cmSystemTools::GetFilenamePath(sit->first);
headerBasename += "/";
headerBasename += cmSystemTools::GetFilenameWithoutExtension(sit->first);
// check if there's a matching header around
for (std::vector<std::string>::const_iterator ext = headerExts.begin();
ext != headerExts.end(); ++ext) {
std::string hname = headerBasename;
hname += ".";
hname += *ext;
// if it's already in the set, don't check if it exists on disk
std::set<std::string>::const_iterator headerIt = otherFiles.find(hname);
if (headerIt != otherFiles.end()) {
break;
}
if (cmSystemTools::FileExists(hname.c_str())) {
otherFiles.insert(hname);
break;
}
}
}
// Get the project path ( we need it later to convert files to
// their relative path)
std::string projectPath = cmSystemTools::GetFilenamePath(filename);
// Create 2 virtual folders: src and include
// and place all the implementation files into the src
// folder, the rest goes to the include folder
xml.StartElement("VirtualDirectory");
xml.Attribute("Name", "src");
// insert all source files in the codelite project
// first the C/C++ implementation files, then all others
for (std::map<std::string, cmSourceFile*>::const_iterator sit =
cFiles.begin();
sit != cFiles.end(); ++sit) {
xml.StartElement("File");
xml.Attribute("Name", cmSystemTools::RelativePath(projectPath.c_str(),
sit->first.c_str()));
xml.EndElement();
}
xml.EndElement(); // VirtualDirectory
xml.StartElement("VirtualDirectory");
xml.Attribute("Name", "include");
for (std::set<std::string>::const_iterator sit = otherFiles.begin();
sit != otherFiles.end(); ++sit) {
xml.StartElement("File");
xml.Attribute(
"Name", cmSystemTools::RelativePath(projectPath.c_str(), sit->c_str()));
xml.EndElement();
}
xml.EndElement(); // VirtualDirectory
// Get the number of CPUs. We use this information for the make -jN
// command
cmsys::SystemInformation info;
info.RunCPUCheck();
this->CpuCount =
info.GetNumberOfLogicalCPU() * info.GetNumberOfPhysicalCPU();
std::string codeliteCompilerName = this->GetCodeLiteCompilerName(mf);
xml.StartElement("Settings");
xml.Attribute("Type", projectType);
xml.StartElement("Configuration");
xml.Attribute("Name", this->ConfigName);
xml.Attribute("CompilerType", this->GetCodeLiteCompilerName(mf));
xml.Attribute("DebuggerType", "GNU gdb debugger");
xml.Attribute("Type", projectType);
xml.Attribute("BuildCmpWithGlobalSettings", "append");
xml.Attribute("BuildLnkWithGlobalSettings", "append");
xml.Attribute("BuildResWithGlobalSettings", "append");
xml.StartElement("Compiler");
xml.Attribute("Options", "-g");
xml.Attribute("Required", "yes");
xml.Attribute("PreCompiledHeader", "");
xml.StartElement("IncludePath");
xml.Attribute("Value", ".");
xml.EndElement(); // IncludePath
xml.EndElement(); // Compiler
xml.StartElement("Linker");
xml.Attribute("Options", "");
xml.Attribute("Required", "yes");
xml.EndElement(); // Linker
xml.StartElement("ResourceCompiler");
xml.Attribute("Options", "");
xml.Attribute("Required", "no");
xml.EndElement(); // ResourceCompiler
xml.StartElement("General");
xml.Attribute("OutputFile", "$(IntermediateDirectory)/$(ProjectName)");
xml.Attribute("IntermediateDirectory", "./");
xml.Attribute("Command", "./$(ProjectName)");
xml.Attribute("CommandArguments", "");
xml.Attribute("WorkingDirectory", "$(IntermediateDirectory)");
xml.Attribute("PauseExecWhenProcTerminates", "yes");
xml.EndElement(); // General
xml.StartElement("Debugger");
xml.Attribute("IsRemote", "no");
xml.Attribute("RemoteHostName", "");
xml.Attribute("RemoteHostPort", "");
xml.Attribute("DebuggerPath", "");
xml.Element("PostConnectCommands");
xml.Element("StartupCommands");
xml.EndElement(); // Debugger
xml.Element("PreBuild");
xml.Element("PostBuild");
xml.StartElement("CustomBuild");
xml.Attribute("Enabled", "yes");
xml.Element("RebuildCommand", GetRebuildCommand(mf));
xml.Element("CleanCommand", GetCleanCommand(mf));
xml.Element("BuildCommand", GetBuildCommand(mf));
xml.Element("SingleFileCommand", GetSingleFileBuildCommand(mf));
xml.Element("PreprocessFileCommand");
xml.Element("WorkingDirectory", "$(WorkspacePath)");
xml.EndElement(); // CustomBuild
xml.StartElement("AdditionalRules");
xml.Element("CustomPostBuild");
xml.Element("CustomPreBuild");
xml.EndElement(); // AdditionalRules
xml.EndElement(); // Configuration
xml.StartElement("GlobalSettings");
xml.StartElement("Compiler");
xml.Attribute("Options", "");
xml.StartElement("IncludePath");
xml.Attribute("Value", ".");
xml.EndElement(); // IncludePath
xml.EndElement(); // Compiler
xml.StartElement("Linker");
xml.Attribute("Options", "");
xml.StartElement("LibraryPath");
xml.Attribute("Value", ".");
xml.EndElement(); // LibraryPath
xml.EndElement(); // Linker
xml.StartElement("ResourceCompiler");
xml.Attribute("Options", "");
xml.EndElement(); // ResourceCompiler
xml.EndElement(); // GlobalSettings
xml.EndElement(); // Settings
xml.EndElement(); // CodeLite_Project
}
std::string cmExtraCodeLiteGenerator::GetCodeLiteCompilerName(
const cmMakefile* mf) const
{
// figure out which language to use
// for now care only for C and C++
std::string compilerIdVar = "CMAKE_CXX_COMPILER_ID";
if (!this->GlobalGenerator->GetLanguageEnabled("CXX")) {
compilerIdVar = "CMAKE_C_COMPILER_ID";
}
std::string compilerId = mf->GetSafeDefinition(compilerIdVar);
std::string compiler = "gnu g++"; // default to g++
// Since we need the compiler for parsing purposes only
// it does not matter if we use clang or clang++, same as
// "gnu gcc" vs "gnu g++"
if (compilerId == "MSVC") {
compiler = "VC++";
} else if (compilerId == "Clang") {
compiler = "clang++";
} else if (compilerId == "GNU") {
compiler = "gnu g++";
}
return compiler;
}
std::string cmExtraCodeLiteGenerator::GetConfigurationName(
const cmMakefile* mf) const
{
std::string confName = mf->GetSafeDefinition("CMAKE_BUILD_TYPE");
// Trim the configuration name from whitespaces (left and right)
confName.erase(0, confName.find_first_not_of(" \t\r\v\n"));
confName.erase(confName.find_last_not_of(" \t\r\v\n") + 1);
if (confName.empty()) {
confName = "NoConfig";
}
return confName;
}
std::string cmExtraCodeLiteGenerator::GetBuildCommand(
const cmMakefile* mf) const
{
std::string generator = mf->GetSafeDefinition("CMAKE_GENERATOR");
std::string make = mf->GetRequiredDefinition("CMAKE_MAKE_PROGRAM");
std::string buildCommand = make; // Default
if (generator == "NMake Makefiles" || generator == "Ninja") {
buildCommand = make;
} else if (generator == "MinGW Makefiles" || generator == "Unix Makefiles") {
std::ostringstream ss;
ss << make << " -j " << this->CpuCount;
buildCommand = ss.str();
}
return buildCommand;
}
std::string cmExtraCodeLiteGenerator::GetCleanCommand(
const cmMakefile* mf) const
{
return GetBuildCommand(mf) + " clean";
}
std::string cmExtraCodeLiteGenerator::GetRebuildCommand(
const cmMakefile* mf) const
{
return GetCleanCommand(mf) + " && " + GetBuildCommand(mf);
}
std::string cmExtraCodeLiteGenerator::GetSingleFileBuildCommand(
const cmMakefile* mf) const
{
std::string buildCommand;
std::string make = mf->GetRequiredDefinition("CMAKE_MAKE_PROGRAM");
std::string generator = mf->GetSafeDefinition("CMAKE_GENERATOR");
if (generator == "Unix Makefiles" || generator == "MinGW Makefiles") {
std::ostringstream ss;
ss << make << " -f$(ProjectPath)/Makefile $(CurrentFileName).cpp.o";
buildCommand = ss.str();
}
return buildCommand;
}