* ninja-object-library: (37 commits) Ninja: Honor $<TARGET_OBJECTS:...> source expressions Build object library targets in Ninja Pre-compute object file names before Ninja generation Simplify cmNinjaTargetGenerator using cmGeneratorTarget Ninja: Avoid using 'this' in member initializers Ninja: Fix for PDB files with spaces in the path. Ninja: Constify use of cmCustomCommand Ninja: add /DEF: flag to linker call Ninja: Add a cache option CMAKE_ENABLE_NINJA to enable the ninja generator. Ninja: Add friend struct so it can access the private ConvertToNinjaPath. Ninja: add .def file support Ninja: ensure the output dir exists at compile time Ninja: Remove an unnecessary variable Ninja: Use cmSystemTools::ExpandListArgument to split compile/link commands Ninja: Add a missed license header Ninja: CMake: Adapt Ninja generator for per-target include dirs Ninja: windows msvc: create for each target a .pdb file Ninja: Import library support for Windows Ninja: mark the Windows specific hacks with a comment only Ninja: disable unfinished Windows ninja support ...
This is CMake, the cross-platform, open-source make system. CMake is distributed under the BSD License, see Copyright.txt. For documentation see the Docs/ directory once you have built CMake or visit http://www.cmake.org. Building CMake ============== Supported Platforms ------------------- MS Windows, Mac OS X, Linux, FreeBSD, Solaris, HP-UX, IRIX, BeOS, QNX Other UNIX-like operating systems may work too out of the box, if not it shouldn't be a major problem to port CMake to this platform. Contact the CMake mailing list in this case: http://www.cmake.org/mailman/listinfo/cmake If you don't have any previous version of CMake already installed -------------------------------------------------------------- * UNIX/Mac OSX/MinGW/MSYS/Cygwin: You need to have a compiler and a make installed. Run the bootstrap script you find the in the source directory of CMake. You can use the --help option to see the supported options. You may want to use the --prefix=<install_prefix> option to specify a custom installation directory for CMake. You can run the bootstrap script from within the CMake source directory or any other build directory of your choice. Once this has finished successfully, run make and make install. So basically it's the same as you may be used to from autotools-based projects: $ ./bootstrap; make; make install * Other Windows: You need to download and install a binary release of CMake in order to build CMake. You can get these releases from http://www.cmake.org/HTML/Download.html . Then proceed with the instructions below. You already have a version of CMake installed --------------------------------------------- You can build CMake as any other project with a CMake-based build system: run the installed CMake on the sources of this CMake with your preferred options and generators. Then build it and install it. For instructions how to do this, see http://www.cmake.org/HTML/RunningCMake.html
Description
Languages
C
42.4%
C++
30.2%
CMake
14.3%
PostScript
5.3%
reStructuredText
4%
Other
3.4%