CMake/Tests/VSWinStorePhone/Direct3DApp1
Gilles Khouzam ed05f11dd2 VS: Add a VS_TOOL_OVERRIDE source file property
This property allow to specify a specific Visual Studio tool for a
source file overriding the default tool behavior.  For example, a
`.resw` file being processed as a `PriResource` file.  This has the
advantage of being able to teach CMake to process new file types without
code modifications.
2016-06-20 10:46:14 -04:00
..
Assets VS: Add support for Windows 10 Universal (Store) Applications 2015-10-05 09:48:11 -04:00
Strings/en-US VS: Add a VS_TOOL_OVERRIDE source file property 2016-06-20 10:46:14 -04:00
BasicTimer.h Revise C++ coding style using clang-format 2016-05-16 16:05:19 -04:00
CubeRenderer.cpp Revise C++ coding style using clang-format 2016-05-16 16:05:19 -04:00
CubeRenderer.h
Direct3DApp1.cpp Revise C++ coding style using clang-format 2016-05-16 16:05:19 -04:00
Direct3DApp1.h Revise C++ coding style using clang-format 2016-05-16 16:05:19 -04:00
Direct3DApp1_TemporaryKey.pfx
Direct3DBase.cpp Revise C++ coding style using clang-format 2016-05-16 16:05:19 -04:00
Direct3DBase.h Revise C++ coding style using clang-format 2016-05-16 16:05:19 -04:00
DirectXHelper.h Revise C++ coding style using clang-format 2016-05-16 16:05:19 -04:00
SimplePixelShader.cso
SimplePixelShader.hlsl VS: Add source file property to set extra hlsl shader flags 2015-01-28 09:29:50 -05:00
SimpleVertexShader.cso
SimpleVertexShader.hlsl VS: Add source file property to set extra hlsl shader flags 2015-01-28 09:29:50 -05:00
pch.cpp
pch.h Format include directive blocks and ordering with clang-format 2016-04-29 13:58:54 -04:00